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My son and I are playing dual Emp/Son defenders, and I'm trying to finalize the build. It appears to be a fairly loose build in looking at the guide I found. I did notice that defense with Fortitude and Maneuvers only gets to about 30%. Would it be at all worth it to try to squeeze in Weave for the extra defense, or is it totally unnecessary? Here is what I would be looking at:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Defender
Primary Power Set: Empathy
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Healing Aura -- Heal(A), Heal(7), Heal(11), EndRdx(46)
Level 1: Shriek -- Acc(A), Dmg(3), Dmg(5), EndRdx(9), Dmg(34)
Level 2: Scream -- Acc(A), Dmg(3), Dmg(5), EndRdx(9), Dmg(34)
Level 4: Heal Other -- Heal(A), Heal(7), Heal(11), EndRdx(46)
Level 6: Hasten -- RechRdx(A), RechRdx(15), RechRdx(15), RechRdx(50), RechRdx(50)
Level 8: Clear Mind -- RechRdx(A)
Level 10: Kick -- Acc(A)
Level 12: Fortitude -- DefBuff(A), DefBuff(13), DefBuff(13)
Level 14: Super Speed -- Run(A), Run(46)
Level 16: Shout -- Acc(A), Dmg(17), Dmg(17), EndRdx(21), Dmg(34)
Level 18: Recovery Aura -- RechRdx(A), RechRdx(19), RechRdx(19), EndMod(21), EndMod(23)
Level 20: Amplify -- RechRdx(A), RechRdx(43), RechRdx(43)
Level 22: Assault -- EndRdx(A), EndRdx(23)
Level 24: Tactics -- ToHit(A), ToHit(25), ToHit(25), EndRdx(40), EndRdx(43)
Level 26: Regeneration Aura -- RechRdx(A), RechRdx(27), RechRdx(27), Heal(33), Heal(37)
Level 28: Tough -- ResDam(A), ResDam(29), ResDam(29), EndRdx(42)
Level 30: Weave -- DefBuff(A), DefBuff(31), DefBuff(31), EndRdx(31)
Level 32: Adrenalin Boost -- RechRdx(A), RechRdx(33), RechRdx(33), EndMod(37), Heal(37)
Level 35: Screech -- Acc(A), Dsrnt(36), Dsrnt(36), Dsrnt(36)
Level 38: Dreadful Wail -- RechRdx(A), RechRdx(39), RechRdx(39), Dmg(39), Dmg(40), Dmg(40)
Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45)
Level 47: Maneuvers -- DefBuff(A), DefBuff(48), DefBuff(48), EndRdx(48), EndRdx(50)
Level 49: Resurrect -- RechRdx(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Let me know how bad it is(this is my 1st attempt ever at a build), but try to be gentle. Please let me know what I could do better.
Thanks in advance. -
Ok, I'm still struggling with this. I'm trying to use Atlas Park 02, which allows 10 any and 1 patrol. I even have my notoriety set to 5. When I test the mission, they are still only 2 per group and they are quite spread out. What am I missing?
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Hello. My son and I are fairly new to the game(started a couple weeks ago). We have been trying out all the classes, mostly concentrating on single target killing. We would like to try our hand at aoe killing now(me an Ice/Fire tanker and he a fire/fire blaster). I just want to create a mission full of minions(maybe LT's as we get better), so that we can give it a whirl. What would be the best way to go about this? I played around with the AE a bit but couldn't come up with anything good. The closest I could come was 41 patrols on Croatoa 1, but they were in groups of 2 and spread out all over the place.
Thanks in advance for the help. -
Ok, so I liked the dual dark/ice defender idea because of the ability to easily hold bosses. Would dual ice/* blasters be better for this, since they can do the same thing at level 8 and also kill faster?
If I were to go the blaster route, what would be a good secondary to pair with it?
Thanks in advance. -
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Sorry heroside
Try Broadsword/Katana Regen Scrapper with a Cold or Forcefield Defender or Controller. The buffs on the scrapper will make him super survivable. Regen gets its self-heal and endurance powers early. Combined with the buffs of the shields and controls or attacks from the second character and the scrapper can flip out and go super crazy right from the start. Katana and Broadsword both get an attack at level 8 that adds lots of melee/lethal defense as well for even more survivability. Plus its a big sword. So it hurts people.
Two Dark/Ice Defenders. These guys will be relatively complicated but super powerful and controller-ish.
Dark has Tar Patch, Darkest Night and Twilight Grasp early. From two of you these three will make you incredibly survivable. Enemies will be slowed, weak, and have trouble hitting you. Ice attacks do great single target damage, have a slow component and at level 16 you both get Freeze ray.
Eventually you can have debuffs of many kinds, fears, holds and other powers along with machine-gun like Ice blasts.
Dark might be too complicated for your son but pairing a Dark with a melee character can be great too
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I'm liking the dark/ice defender idea. If I understand correctly, we would be able to hold bosses with both of us using freeze ray? Could you(or anyone for that matter) recommend a good build for single target boss/av hunting?
Thanks much. -
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Smurph I got hung up on the son wanting to blast... OP, do you think he'd be fine playing a corr (or defender) and buffing?
Don't get me wrong, I think it's the best route, but I stopped having suggestions around the time I saw that the son basically wants to play a blaster as it limits styles a good bit.
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Surprisingly for a 14-year-old, he is pretty open to anything. He is even willing to try a tanker to my fire/ele blaster(not even sure if that would be a good combo). He definitely needs some coaching though, which I am willing to do.
Are any of these combos good without the money to dump into IO sets? Part of the problem I have been having finding decent builds has been that most of them are slotted with them. It makes it hard to know how I should be slotting while levelling up.
Thanks again. -
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Pretty much everything can work and everything can be a superpowerful duo. However, I think it is more about finding a duo that is fun for you two. I've got lots of experience doing crazy duos with people. I have two brothers that play and have played for a long time. I've also introduced several of my good friends to the game and one of them had virtually no gaming experience. If you don't mind I'd love to ask you lots and lots of questions and help you make a duo that is fun for you and your son. Fitting your personal styles is the most important thing
Emp/Sonic and I'm sure all the other suggestions are really powerful and really fun to some people. However, they might not fit you.
How old is your son? Do you and/or your son prefer complicated to play characters or things that are more simple and direct? What duos have you tried and what did you dislike/like about them?
If you think talking more directly might be easier feel free to send me a tell in game /t @Smurphy, Hello -- or send me a PM hereI'm more than happy to ask/answer questions on these boards.
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Some more info for you. Here are the combos we have tried so far, along with why they were not enjoyable to us:
Dual Dark/Thugs MMs - MM almost seemed too easy mode for us, with very little interaction on our parts. It also seemed to kill a bit more slowly than we liked, even though we were never in any danger of course.
DM/WP Brute and Thug/Poison MM - better than the dual MMs, but still seemed a bit slow in the early going.
DM/WP Stalker and DM/Regen Stalker - definitely not slow by any stretch of the imagination, but I was concerned that we would have survivability issues on really tough fights.
Fire/Nrg Blaster and DM/Regen Scrapper - this was fun, but my son kept getting aggro with the blaster and we would end up waiting for his health to regen...I could have taken the taunt to alleviate this situation, but I actually wasn't very comfortable with my ability to take all the damage either.
Keep in mind that all of the issues we had with these combos could be just us not letting the ATs develop thru the early levels. I think the highest we went was to level 23 with the dual stalkers. We also both have altitis, so I think we will want to have multiple combos anyway.
On a side note, I want to mention how impressed I am already with this community. I have played about every mmorpg out there, and the forums are usually cluttered with people bad-mouthing everyone else. I have been trolling these forums for the past few weeks and seen almost none of that. I would have expected to see several responses to the effect of, "go play the classes yourself and figure it out on your own", but instead I come back to find someone asking for more information to better help me find the combo I would most likely enjoy. Kudos! -
My son and I just started playing a couple weeks ago, and we have basically been trying out as many AT combinations as possible. We haven't yet found the one we like yet, so I've come for your opinions.
What are some of the best 2-man combos available?
We are mostly interested in taking on bosses/AV's, so aoe is of very little interest to us right now. We started on villains but have just switched over to playing heroes. Speed and sustainability are the top qualities I think I am looking for. We just want to be able kill quickly and move on to the next challenge.
Thanks in advance for the help!