Darkness3221

Recruit
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  1. up to u..u will need to replace superspeed or drop the torrent or incinerate...if u want to sacrifice damage for a cool looking travel...its your game...just be aware u cant use burn in flight mode. and going by your OP u wanted to survive..not play human torch flying by (Flame on!) u can use a jet pack from FBZ to fly around..fast enuff for most stuff.. super speed can help with stealthing dangerous missions and allows u to plan the mob charge or surprize the mob and lower alpha (torrent kb would help too as SS will let u get into range to knock down the bowling pin npcs)
  2. try this build --for 49 u can use burn/ rotp/ or fiery embrace..the torrent will help alphas.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1401;719;1438;HEX;|
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  3. u just suk at tanking...j/k ok why dont u have hasten..recharge-heal is life blood of fire armor..i always have hasten by lvl 6 or 8. next u want IOs for KB,...1 or 2...drop acrobatics (too end hvy) then slot up tough...next u need to pick your targets and kill the easiest and most damageing targets..i usually 1 shot a minion..then hammer on luitenient..then ill hit that boss. if u try to boss hunt first,,the mob damage will kill u b4 boss is half dead. u need to reduce incoming damage..every minion lui u kill= better chance to survive. pop 1-2 purples as u enter mob..works wonders for alpha. later as u get more IOd u can slot u s/l defense..25% DEF will work wonders too..u must fight aggressive and fill many holes in your tanker defense..but fire armor is very damage oriented and u will reap rewards soloing missions faster than most tanks (shield might pull ahead slightly--I THINK THATS CRAP..fire armor needs to be the best damage due to our being the worst defensive tank) Devs gave shield too much goodies that should have been worked into fire armor,,,i really believe if Devs consider giving burn a slow and -acc will help fire tanks alot...no reason a fire tank has to spend 300 mil just the be able to tank a 8 man 2+ spawns that all other tanks do with SOs. look on tanker boards for fire/fire def builds..gl
  4. u interested in a weaveless build 49-46% mel/rang def? about 300 mil to make
  5. Darkness3221

    Heal farms

    im willing to do a heal farm nitely at around 1 am Eastern..on freedom..pst @ABko ...rest mode in RWZ with 1 or 2 lvl 54 minions is a good way to get damage badges too. use AE or obo tfs to stop autolog
  6. U need to cycle bind folders as u hit a key multiple times for it to fire a different buff on the same target, using the same key. makes for buffing team with multi shields easy stuff.

    bindloader:
    numpad1 "unselect$$team_select 1$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID1.txt"
    numpad2 "unselect$$team_select 2$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID2.txt"
    numpad3 "unselect$$team_select 3$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID3.txt"
    numpad4 "unselect$$team_select 4$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID4.txt"
    numpad5 "unselect$$team_select 5$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID5.txt"
    numpad6 "unselect$$team_select 6$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID6.txt"
    numpad7 "unselect$$team_select 7$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID7.txt"
    numpad8 "unselect$$team_select 8$$powexec_name Insulation field$$bind_load_file c:\binds\ff\ID8.txt"
    numpad0 "powexec_name Insulation field$$bind_load_file c:\binds\ff\IDall.txt"

    ID1 file:
    NUMPAD1 "unselect$$team_select 1$$powexec_name Deflection shield$$bind_load_file c:\binds\ff\SB1.txt"

    SB1 file:
    Numpad1 "unselect$$team_select 1$$powexec_name insulation shield$$bind_load_file c:\binds\ff\ID1.txt"

    and so forth for all the keys. In the end u will have 20 files in the binds folder and the game will switch key binds on the fly as u press the numpad keys. ill email the zip file to u if u like and u open them into a bind file.
  7. Nice build there Brakner but i am concerned with the END use. 1.8 end use with consume is horrid..u must have a pocket emp or kin. try to grab a miracle and numi R/R to slot in health..but u still are hurting for end. maybe work in some 2.5% recovery sets or 1.8-2.0% max end sets. I like the defense numbers u posted though. 28-24-23 melee-range-aoe sounds like a winner for a resist set or a skinny lady contest..lol
  8. I have the famous ABko fire/ss on freedom. The 2 builds posted above are terrible.. you need hasten on fire/ss and u will need better endurance than 2.21 and 2.46.. even with consume coming up every 65 sec u will run dry. 2.65 final end use and over i suggest. Plus slot out those sets! whats with 4 slotted posi blast? u scared of better recharge for heal flames and rage stacking? and for the Smothers child build try 4 or 5 slotting a set in stamina. 5 slots of normal IOs is a waste..u only gain 0.01 end per sec and miss out on 1.88% Hit point buff or 10% regen depending on the set you use. I play my tank like regen scrapper..u will get hit and take damage ..u must be aggressive enough to kill and be able to heal back the damage b4 u are overwhelmed. also slot better Acc IOs in KoB. even with rage 26% acc will miss enough times for dark armor stalkers to laugh at u.
  9. Darkness3221

    Inv/SS "Lasher"

    keep hasten in. it helps with the slow recharge of KoB and foot stomp and haymaker...plus u can get a overlap of 10 sec on rage for double rage dam bonus
  10. can we also have a reduction in recharge times for hasten. and inherent stam boost for lowbies...it stinks to have no defenses or dam and suck wind at low lvl. ppl take stam and perm hastem so they can develop attack chains and max dam on enemy...to arrest them faster. the only tediuos fights we want to see is AV's. now that u wish to reduce the min/max dam of toons..we will need readjustment of enemy HP..and there Dam output...to be more inline with our nerfs. we need hasten to be permed with 4 SOs post ED, and allow us to slot defense back into it. this way with the 13% End discount and the forced ED slotting of recharge and end reduce in attacks u can still have the same attack chain and do better on end ..with lower Dam so the game will balance at higher lvls. No more screaming for RA,AM, or Speed boost to survive long fights.

    Thankyou..i hope u find the balance u seek..(its not 3 cons to hero...we dont wish to arrest them that slowly)

    a Tank should be able to survive 20 even cons and 2 bosses!
    he wont have the dam output to kill them fast..hence the teaming with scrappers and blasters...i know this is off topic..but plz..give us cell phones for mission contacts that kick in at start for non-needed mission assisgments( ergo- NPC is not giving us an item to help with mission)..travel is fun but at times becomes a chore if it feels like it was Unnesessary. u know there is a Gas Crisis!..lol
  11. IN THAT CASE WHY THE SUPPRESSION WITH TRAVEL..ITS EMBRASSING MY TANK CAN NOT JUMP BACK UP TO THE CAT WALK TO SAVE A SQUISHIEE FROM A LUI BECAUSE MY AURA HAS TAUNTED A MINION WHO FOLLOWED ME DOWN.

    SUPPRESSION WAS TO STOP THE JOUSTING IN PVP...PLAIN AND SIMPLE...CANT WE HAVE SUPER POWERS THAT WORK WITH SUPER TRAVEL. PLEASE FIX THE PVE SUPPRESSION...LEAVE PVP AS U SEE FIT.
    TY