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Posts
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Joined
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So what? Both heroes and villains laughing at Le Noob is fun
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So you guys complain of the lil pvp, and when someone asks about it or seems to be interested, you just try and laugh at them
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I say if we are having this as a race, put me in Nightmarer's team as he hax and I'm very competitive and want to win
... and after the TF, nerf nightmarer damnit!! -
An Illu/emp actually getting kills on a base raid??? Were the others AFK or?
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That's your own opinion. If I had to choose, the combos I'd consider to be most powerful heroside in all honesty would be:
Tanker - Ice/Fire
Scrapper - Spines/Dark
Controller - Illu/Rad
Blaster - Fire/nrg
Defender - Emp/ whatever
Out of those, I can only play one of them on their villain equivalents, which would be a spines/dark stalker, which obviously, cant be the aoe herding monster it is on scrappers -
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If you port villain powersets over to heroes, and hero powersets over to villains, and the heroes seem to have come off better, do you not think that could be because villains already had the better powersets?
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Or maybe it's just they don't get a fair share. I mean, heroes seem to be getting the best sets they could get off villains and that is not happenning the other way around. IF MMs were getting kin or rad, brutes were getting ice armours or regen, domis were getting illusion, corrs were getting empath and stalkers were getting ice, the rants wouldn't be so loud, even despite of unbalance between APPs and PPPs. -
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Well lets see
Empathy + powerboosted Thermal buffs+ poerboosted Cold buffs and debuffs which have higher baserate than the corr version and are unresisted in PvP ??????????????
Enough said
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this is all well and good but what about 1 vs 1 ? that defender would be <expletive>
and now for the other side of the arguement
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Lol, this is serious? -
Gah, I must be doing something wrong, if it happens a lot
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ok ok ok...
...yo mum's so fat she makes Xanthus look skinny!
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Dude, that was innecesarily harsh -
My list would be:
Ice
WP
Inv
Fire
Stone -
When I'm playing a squishy I know that no other tank makes me feel as safe as an ice tank does
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Gosh we could be like this forever...
but...yo mom's so fat she fell in love and broke it!!
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Ooooooi!
Now you mention the Iberian Peninsule...
Yo mom's so fat she was floating in the ocean and spain claimed her for the new world -
Peacebringer? Stone tank? Why that name for the thread then??
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Gratz dude! you psycho 'I saw them first they are all mine ima soul drain the whole place damnit' yelling scrapper. Great fun those 'ouch spare waikie anyone?' times, looking forward to find out what will be next
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Ta guys!! Can't believe I got to 50 with group fly and whirlwind -yay for annoying tanks!
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woooooo! another PvP toon to gather dust in the corner of Pocket D
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No way! Just need 5 more purps and another LoTG to have it ready to go... then I'll always have the last resource of '/t @archy, yo mum's so fat that...' and taunt you to the arena damnit -
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Edit: and that fire/kin I think we shared a team with the other week is a trusted friend who might go as far as telling you that some cases you may as well put your feet up.
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Ermm... if that was aimed to me, I very much doubt we have ever shared a team btw -
Lolz @ a tf with IM!! Damn I'm away that week and can't attend!!
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Thanks Dark! Do u have a build in mind not sure how to slot xD
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For PvE, and with basic SOs/IO's alone, I'd go with something lie this:
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Ice Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor -- DefBuff-I:50(A), DefBuff-I:50(3), DefBuff-I:50(3), EndRdx-I:50(11), EndRdx-I:50(13)
Level 1: Frozen Fists -- Acc-I:50(A)
Level 2: Hoarfrost -- RechRdx-I:50(A), RechRdx-I:50(5), RechRdx-I:50(5)
Level 4: Chilling Embrace -- EndRdx-I:50(A), EndRdx-I:50(7), Taunt-I:50(7), Taunt-I:50(11), Taunt-I:50(48)
Level 6: Wet Ice -- EndRdx-I:50(A), EndRdx-I:50(39)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Taunt -- Taunt-I:50(A), RechRdx-I:50(13), Taunt-I:50(48)
Level 12: Icicles -- Acc-I:50(A), Dmg-I:50(15), Dmg-I:50(15), EndRdx-I:50(17), EndRdx-I:50(17), Taunt-I:50(39)
Level 14: Super Speed -- EndRdx-I:50(A), Run-I:50(46)
Level 16: Hurdle -- Jump-I:50(A), Jump-I:50(23), Jump-I:50(39)
Level 18: Glacial Armor -- DefBuff-I:50(A), DefBuff-I:50(19), DefBuff-I:50(19), EndRdx-I:50(21), EndRdx-I:50(21)
Level 20: Health -- Heal-I:50(A), Heal-I:50(43)
Level 22: Stamina -- EndMod-I:50(A), EndMod-I:50(23), EndMod-I:50(37)
Level 24: Ice Patch -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 26: Energy Absorption -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27), DefBuff-I:50(34), DefBuff-I:50(34), DefBuff-I:50(34)
Level 28: Frost -- Acc-I:50(A), Dmg-I:50(29), Dmg-I:50(29), Dmg-I:50(31), EndRdx-I:50(33), Range-I:50(48)
Level 30: Build Up -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Hibernate -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33), Heal-I:50(40), Heal-I:50(40), EndMod-I:50(40)
Level 35: Greater Ice Sword -- Acc-I:50(A), Dmg-I:50(36), Dmg-I:50(36), Dmg-I:50(36), RechRdx-I:50(37), EndRdx-I:50(37)
Level 38: Stimulant -- IntRdx-I:50(A)
Level 41: Focused Accuracy -- EndRdx-I:50(A), EndRdx-I:50(42), EndRdx-I:50(42), ToHit-I:50(42), ToHit-I:50(43), ToHit-I:50(43)
Level 44: Aid Self -- Heal-I:50(A), Heal-I:50(45), Heal-I:50(45), IntRdx-I:50(45), IntRdx-I:50(46), RechRdx-I:50(46)
Level 47: Kick -- Acc-I:50(A)
Level 49: Tough -- ResDam-I:50(A), ResDam-I:50(50), ResDam-I:50(50), EndRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3210;702;936;|
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Soloing on a regen is stupidly easy, on invince my regen doesn't use any of the clickies the passive regen from integration is plenty.
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What a ludicrous statement. Ever tried an Elite Boss, or a Bane Spider Boss. Obviously you must avoid actually doing anything remotely difficult when soloing as 40 or so hp/sec isn't enough to overcome the spike damage from the majority of bosses.
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You seem to find lots of argumentations ludicrous, so I'll try and give you yet another at least as ludicrous as the previous ones. Having at least a lv50 myself on every secondary but /invul and on every primary but claws (I really think this is a very pedant way to start my speech, but hey, everybody seems to be doing so these days, and I lack at personality myself so..), I have to agree with Cynic there on that regen is the easiest to solo with, alog with WP - although truth to be said, all them scrappers are easy soloers till boredom tbh-. On Regen side, I got a spiney a MA and a Broadsword at lv50 (and I don't mind if you say they are the easiest ones right after DM), and on two of them I soloed every EB on Maria's arc to get the Portal Jockey before i9 -that is, before IO's- ... and besides it was really easy indeed! So I really don't get your comment about soloing EB's being so hard or, far beyond, soloing Bane bosses... mainly as the quickest xp to solo your way after SOs lv is go farm Sirens and then WB quick arachnos missions. Bosses spike damage is a laugh with gadgets like Dull Pain, reconstruction, IH, MOG... and the huge regen you get from integration, fast healing and health. No matter how tough a boss hits, you will always have a heal up again before getting into hairy hp levels. A regen needn't worry on a single tough baddie dmg, AV's aside. Problem for a regen is having incoming damage from several foes at once, which is what usually happens when teaming
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Teaming on my regen, now then I have to start clicking powers, but hey isn't that when my attacks are most needed? I dont enjoy playing regen because I can always survive on a regen but I cant always be sure I can save anyone else.
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I actually find the reverse unless its a really bad team. You have the support of others and someone else holding the majority of aggro in most cases so very rarely have to use you heals.
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In that case any secondary alike will be the same, but /SR will make you have a quicker recharge rate on your attacks, so your dmg/minute will be higher, and /DA will have a dmg aura, and /dark, WP and Invinc have their own aggro aura to keep baddies attention away from squishies, so in all cases /Regen would be offering less than them to the team. Besides, you dont always play on ideal teams, sometimes it's the scrapper that has to go bear the alpha, if it's the only melee toon on a squishies' team. And regen is by far the worse to take the alpha on teams -
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Felicidades SeƱor!
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^This ^^, and now try and undust coh too damnit