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Posts
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Quote:Not sure if it was mentioned but Seekers do stack. It's tricky but I took concealment and can very often drag the first pair into a mob and immediately cast the recharged second pair after the 1st set explodes. I went with /DP and use Chem Ammo to synergize with the seekers. Using the Power analyzer I've been able to put tough bosses and/or EBs at the -Damage cap (It turns red at -90%) within just a few seconds.I'm a big fan of pairing it with /sonic blast. The -res boosts the -dam* of seekers making things hit like kittens. That and /sonic is the best at facing tough (ie more hp) targets and generally you want to be in one spot for a bit to get the most mileage from your drops.
*If debuffed by acid and hit by both seekers it will actually do -67.3% damage vs an even con with no resistances instead of the expected -53.2%
Also, as I haven't seen it mentioned but Phase Shift can be a terrific way to get the most out of mines during combat. It acts like an on/off switch. I even kept Time Bomb for this reason alone. I phase and lay a trip mine then time bomb then another trip mine and PGT... all the while aggroing as many as possible in between to get mobs to huddle around me (which they always do when you phase aggro lol- silly AI) Turn Phase off and Boom! It never gets old. -
If that were true, I would have just put this under the other thread I started about temp powers a couple weeks ago... to bring back all the emotins ya know lol.
It was flamed too and filled with everything but matters related to the OP. I do hope this one can get better conversation going on the use of temp powers in PvP. It does seem to me that some of these new ones are seemingly direct counters to what is currently most powerful is zones.... loss of recovery, dealing with regens, no way to heal solo. (once insp are gone) An AoE placate I mean thats gonna be nice for ohcrap moments.
I'm not here to make people angry. -
May not matter much to those who don't use any temp powers when PvPing but some interesting effects have now been given to all in I17 for those that wish to buy/craft them.
Backup Radio - Summon Pet
Envenomed Dagger - -Regen (only -250%)
Hand Grenades - S/L AoE Grenades
Jet Pack - Raptor Pack/JetPack
Kinetic Dampener - +Def and +Res
Med Pack - Self heal
Plasmatic Taser - Targeted AoE KB (Energy Torrent)
Recovery Serum - 100% Recovery buff (4 min)
Resuscitator - Ally Rez
Smoke Flash - PBAoE Placate
Stun Grenades - yup
Pretty neat stuff. Game Changing stuff for Zone I think. -
Seemed to me that the OP is kinda unaware of way arena works and/or might be on an underpopulated server for PvP. Perhaps even looking to be told that they should actually invite someone to arena with instead of signing up for random matches.
I13 killed my brother once. -
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The tl;dr vesion gathered from many recent posts of mine:
1. Staying on topic is hard... if the fools that pop up and out were to only respond to the actual OP realated things I post... it's very likely my stay would be shortened.
2. Once you start to dumb a topic down... I grab my popcorn and prepare to make fools of your ignorance. If you can be objective... and maybe repress some of the emotional hurt and pain that I13 caused you... we can indeed have a conversation...
OP Related:
3. I don't want anyone to leave the game just like you. I happen to think more would PvP if they could retain their PvE roles even if some of the power mechanics change. I happen to PvP in just such a way as indicated by my original post in this thread and have done so successfully since PvP started, and I'm certain I'm not the only one.
4. I'm here because I need to be. In time you might understand what that means. -
Quote:ROFLMAO!Are you actually insane?
I've PL'd the forum rep of nearly every poster in the PVP section & I've kept you perma red.
You're bad at forum pvp too.
GG.
and you are SERIOUS too!? LOLOLOLOLOLOLOLOL!
Omg I am no match for you! I offer only a different perspective, points and lolzy words... AND YOU CONTROLS THE FORUM REP! AHHHHHHH!!!!!!
lawl if I am the only person that finds that funny then I must pray for you all.
[EDIT:] Wait... the now bolded part is becoming stored in memory for future LOLiness and should immediately be put in someone's Sig. because it's funny.... um why am I the only one laughing?
ConFlict, come get X out of this mess please, lol. -
You wish Max.
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Quote:Yeah but I'd likely be chosen in Forum KB way before you. LOL you keep score ROFLMAOYou don't win. Ever. Your forum k/d ratio is worse than your RV one.
Excuse me sir, but would you kindly prevent the essence of yourself from repeatedly gravitating towards and attaching to my sak please? Thank you.
That my friend is the sad part. The Gin is KiCkin in people! lol -
Quote:Please leave this thread. I cannot slow down to your speed for long periods of time.
Your only opinion here is of me X. Your rage has been reduced to pictures and when that happens I win, get it?
i don't want to be rude to you or anyone else... so when I say get off my sak... I do mean it in a respectful way.
Quote:P.S. How in the hell did my rep get green??Red is my favorite color!!
and people say I don't help the community. -
Quote:I agree.True, the I13 changes may have been intended to bring new and casual PvEers into PvP, but it failed miserably.
Quote:Dahjee, you say it is the player's fault that there is no diversity in PvP. The problem is the I13 system. Powers and strategies that worked in PvE don't work the same in PvP. Not in arena, not in zone.
Retaining the actual designed role of an AT while having to adapt a compltely new set of strategies since your fighting against people and not npcs is fair. Again when I say retaining a role, I'm also referring to weaknesses that can often lead to the need or desire for a particular set/set comboe to make yours flourish... like in PvE.
I mean I hate to be all contreversial... but is it not reasonable to assume that the playerbase, being strongly influenced by those most succesful at PvP went about post-I13 finding all the right powers and sets that work best under the new system... and applied them to the same strategy as before. So I mean we end up with successful builds and PvPers still, but things still seem so lacking because it's all being approached the same way.
Quote:Not only that, but wouldn't it be natural anyway for players to gravitate towards the more powerful powerset combinations anyways?
I think the problem is that most peeps PvP'ed very differently from how they PvE'd before I13... that they really did not expect to change this post-i13. A "Revamp" that actually allows you to team more like you would in PvE never cross their minds... nah. Adjustment... was a matter of re-picking and promoting whatever new powers and powersets were best to fit the old way of playing.
Remind them of the role they play given the powersets they have.. and tell them how to best fufill that role via basic survival tastics and powerpicks. Tell them that you will be there to support them in their role as you play yours. The more people you can get to do this... the better. -
Quote:Oh sorry you missed the point. Nice analogy though...Wow, your logic is simply infallible. I have an analogy. The reason we have pollution is not a side effect of the factories and cars. It was actually the goal all along....to have a lot of pollution. Because hey, we have pollution, right? So that means it was intended, right?
Your right X and I apologize. I assumed you were a reader.
Quote:The goal is for players to be able to bring any AT and powerset combination into PVP and to be competitive and have fun! -
Quote:My apologies, I didn't truly mean to suggest that the Devs wanted to ruin high-end competitive PvP as content. As someone pointed out this was more of a consequence. It was the mentality that came along with it that made the gap wider and unfun to a majority of the playerbase.If your theory about them wanting to ruin high-end PvP is so solid, then why not ruin high-end PvE.
Quote:So PvP'ers are stuck giving the same advice. Unlike you, who wants to give bad advice so that you might change the landscape of PvP and have a bunch of gimp toons running around. THEN, it would be diverse. Oh yea, it would. But all those teleporting DB/DA Brutes and flying AR/Traps Corruptors would get torn to pieces when someone with a Fire/EM or Psi/EM Blaster walked in.
I understand that you WANT PvP to be diverse; I do too. But not warning a new player that his/her poorly-built-for-PvP build will get farmed is a lie of omission, and it's pretty unfair to them.
Does a gimped toon die repeatedly (compared to getting farmed in PvP) in PvE when on a team of 8? Not likely why? Because they're teamed with people playing thir PvE roles and in doing so make up for the individual weaknesess of that gimpd toon. Would tha gimped toon die repeatedly by stepping out of it's role, and trying to do the same task meant for that same team of 8 in PvE? Probably right?
Diversity is already possible, out there and quite evident especially in zones. It is however not promoted here. The devs will not wave a wand that gets more people to PvP, and they will probably not officially encourage PvErs to PvP. That's our job as a community. -
Quote:Ask yourself why it became so small Conflict.A few things in here. First is how much sense does it take to have a very small niche in a very small niche game and completely ignore it.
Quote:Next lets cover the word fun. When you enter such a subjective word into what a goal is it can make things pretty dicey. See what is actually fun for most pvpers in most pvp games is winning.
Quote:In competition you use what gives you the best chance at success. Yes there is always some people who are just there to say they played, just know they are the exception not the rule. This is not grade school sports were no one keeps track of the score and we win just by playing. This is people who pay money to enjoy their hobby. And i assure you a good many left that pvp winning is there goal.
Quote:The whole reason stated for this change was to bring the pvers into pvp. Guess what did not happen, guess what was never going to happen.
Quote:It is to much to expect that they want to learn a whole new system, and be unsuccessful at it while learning.
Quote:You will not change the way things are, you won't change the way things will be.
Do yourself and us a favor, and stop respawning.
My prescence here will influence many in future post to sound less generic and simple when speaking of viabily. The example in you set in zones is literal proof of much my overall points Conflict although I don't expect you to see that. -
I'm not here to troll. Don't make this about me so much.... make it about the stuff I said if possible. I show up to discuss the topic, if what I say is debatable... then debate it. don't turn the thread topic into Dahjee posts, or hide behind wanna-be funny replys. If Iwanted to read pictures... I'd read baby books.
As far as a quote well the intial results of I13 speak for themselves. Test league go boom!? There is really only one Dev quote needed for my simple point. It is the one in my previous post that stated the purpose of I13... You must be honest and ask yourself if that purpose really fit the purpose of high end serious arena I pwnt datazz PvP boi mentality! Nah. It's was and sadly still basically remains a purpose and practice of seeking the absoulte best sets/sets to win matches. Getting the options to revert back to something at least similar to I12 didn't help the matter... but I was happy to see some of the QQ'ing stop.
Btw did you here about the Incarnate system coming soon? You know I'm sure hope they thought to plan ahead and make needed changes in PvP before dropping this abilty to make players even stronger on us! I'm almost certain ths plan would likely invlove this preparation to almost look like a nerf... kinda like ED before IOs and such.
With all the great advice and suoerior common knowledge here on the boards though, I'm sure the silly devs could never think of doing something like this... cause you know the guys here PvP more than they do and stuff. -
Quote:I hate being the bad guy, but I admit it's kinda cool being the anti-anti-establishment... as someone once put it.dahjee sees all the helpful advice from the pvp community as the institution that is victimizing him. he fails to see that we are infact a rebellion from the institution that is the i13 rule set which victimized us.
Oh well. No point in turning back now I say...
Reason for I13 PvP:
[ QUOTE ]
The goal is for players to be able to bring any AT and powerset combination into PVP and to be competitive and have fun! [/quote]
The part no one will tell you is that I13 was actually also aimed at eliminating high-end lolserious PvP.... (moreso the High-End lol serious PvP mentality)because it wasn't fun for like the 99% of the playerbase. What was left of those serious PvPers that didn't ragequit went on to misunderstand the new system almost completely. Sure they understood the changes and how they worked, but not the purpose of the changes and how exactly it reinforced the quoted statement above. It was a whole new ruleset based around the purpose quoted above: Competitive powerset combinations and fun! The Core of PvPers at the time were blinded from seeing past the numbers, and due to their high standing rep from being so super awesome in arena, their misguided advice to the masses was sucked up anyway.
They had no idea..... quick example: This one from Mac:
Quote:That doesn’t make sense to me. The fact that sturdier ATs like Tankers benefit more from external buffs than do their more fragile counterparts like Blasters confounds me – Tankers are already ahead of the game in the survivability department simply because of their higher base HP and stronger defense/resistance values. But now you tell me that they should benefit more from external buffs than do the lower-HP ATs with weaker defenses? Maybe I’m missing something here.
The hardcore PvPers... the one that were not the intended focus of the changes (hint hint) someohow convinced themselves that even being 1-2% of the CoX population meant they new what was best for 100% of the players of this game.... The audacity I know right? They quickly determined which powers and powerset were most powerful... again... and that my friend is what they took to the boards with. No, not the Powerset Combinations needed but the same simplified approach as they had prior to I13.
They went on to lead the commmunity and encourage the exact opposite of what I13 intended.
I could go on but I think I'll let the truf... and the rage settle for a moment. -
Quote:It should... especially when I seem to be the only one aware of these things. I know that I am not though. Beleive it or not I wouldn't waste time to come here and make **** up.Dude do you think stuff like invisi magically removing travel suppression, EMP arrow being a good hold , Acid arrow not giving you trave suppression etc. makes you crediblle?
Quote:You're pathetically arrogant. There's 2 reasons why nobody can disprove you:
1. We're on a forum about a game. We're not actually in-game right now. And like I've been saying, your argument sounds nice on paper (or text/forum). But it doesn't produce results. And you've yet to prove that it does produce results. So let's flip it: how about you prove that you're right? This whole "prove I'm wrong or else I'm right" idea that you're spewing out is a simple logical fallacy. Argumentum ad ignorantiam. Many are willing to prove you wrong in-game.
2. You don't want to be proven wrong. You could say "the Saints didn't win the Superbowl" and even if I showed you the game you still wouldn't think you were wrong. People can't be corrected if they don't want to be.
You want to make things into right/wrong. I just want to discuss the topic... because it's a forum... not a court.
The only reason I taunted peeps to prove me wrong is because all I hear is blah blah you give bad advice when I rarely advise anyone to do anything. This has been repeated by me several times yet still those who crusade against me will have peeps thinking otherwise. So in an attempt to get rid of yet another baseless excuse used to try and make me look dumb, lol. I offered peeps here a chanceto show all this Bad Advice I seem to spit.
If I am wrong about so much and those who seem to think so are right..... Then why is PvP so screwed up atm? Go on... say it so I can laugh.
Oh wait... good advice here is something that can produce results. Who has been advising us since I13? How has that worked out for everyone? Huh? I see the results... do you?
You are quite twisted to think that I'm new to this. It's laughable at times to see peeps forget that I've been PvPing in this game since arenas went to beta and that I do indeed know my ****.
Don't let the smoove taste fool you. -
Terror1, Try to be objective... it will make you smarter. Don't be a hater. Don't allow yourself to believe or disbelieve something here based on the person comes from. It's how they keep you bad.
lol at this point I could say the sky is blue and peeps would find a way to argue.
Funny I hear "Bad Advice" being copied from one robot to the next... yet no one is stepping up with any proof to stand behind it.
I'm here because of the OP. It is indeed an interesting topic. I think just about everyone else here is here to entertain me with their hate. -
Quote:OMG Cool! Did Mac just introduce another excuse for his robots to hide behind when dealing with me? Why Yes he did!... This one is much better than the K/D ratio excuse introduced weeks ago... and almost as good as the flying Ar/Dev stuff he introduced months ago... I hope this one can stick. His minions are getting tired.Fun fact: Dahjee hasn't posted outside of the PvP section since November.
Wait. Lets see how many Robots will follow this new trend....
Oh my! Here's one now!
Quote:I think everyone just got dahjee'd bad. lol Obvious troll is obvious. No one can be that stupid (I might be wrong on this due to his 5 month troll streak.....). Not even Sentry4 was THAT stupid.
[Edit:] lol I'm a verb. That is awesome. -
Wow. I'm suprised I was even able to type last night considering my level of drunkeness.
Quote:Yeah we've been down this road before. This is the part where you reinforce my points fully. Due to the fact that your statement reflects the fact that it is much harder now to protect, support, and simply keep someone alive in PvP. I mean if it's that much easier to get a kill... it's that much harder to keep someone alive right? Remember when the player community conviced everyone that defenders are usless and shouldn't be played....?(The joke here is that getting kills with the I13 ruleset is so much easier than before, it's not even funny. Actually it kind of is, in a sad way.)
Quote:The problem is that somebody who hasn't or doesn't PvP much will read your arrogant theories and expect them to show results in-game. And that simply won't happen.
It's so funny to me that the person speaking of I13 and ideas of how it can work well is harmful to new players... and the general sentiment about I13 being bad is more helpful.
Quote:This is the most wrong thing you have ever posted. Ever. It is scary how little you actually know about what happened and why. And what that the true effects were exactly the opposite of what they wanted. And if you had been in i13 beta you would know a good many of the voices around here now that talk and are listened to and respected were there fighting in vain.
From I can tell... players did the opposite of what the devs designed it for.
Dev: "We want the new system to include more variation of sets and ATs... we will desgin PvP 2.0 wth this in mind"
Uber l33t Player Rep to the community: "Um lets find FoTMs anyway and ignore variation! They didn't force us to think so lets not! Look at MIds... it says X/Y is soooo powerful!!! DuDe play that and only that!"
Stop blaming Devs and I13. Take some Fing responsibilty for this mess. -
Quote:True Indeed, they do not fully. They do however provide a foundation on which to build upon or base "Success/Failure" on. If you have a desire to change something for PvP for a particular AT... I promise that emphasizing these decripstions' contradictions will help more so than random PvP wants and hopes based on emotions or what you see currently.Dear Dahjee,
1. Some of those descriptions do not fully apply to PvP.
Quote:2. Can't blame the community for design flaws and neglect.
Quote:3. Please explain how strengths and weaknesses have stayed the same?
Scrappers and Blasters and Stalkers retain their primary roles in PvP to the "T." Their appeal to PvP newbs and PvP noobs is no different than in PvE either. The appeal stems from a basic independancy to get a kill. Obviously the promotion and advertising of these ATs and their designed roles attract bad players to take the easy route... since the easy route atm is anythng that leads to an easy kill, more rep, and/or more dropped IOs.
You all can read these descriptions the same as me... I want to avod another TL: DR post. so I will elaborate on other ATs if prompted.
The overall point is that stenghths and weaknesses weren't erased but forgotten or ignored... even made to seem non-existent in order to justify a "uselessnes" label by the community.
Quote:4. Please explain how the roles of each AT have stayed the same?
In PvP... just like in PvE... A smart leader will recognize a team's weaknesses and recruit accordinlgly, or to the best of their ability given what may be out there. (Zone PvP) They will adapt to what has become the team's strongest liabilty or strength and coach/lead the team accordingly. "Not -so -Smart" leaders seem to wait for copy/paste builds they've ben told are effective... these peeps usually quit or whine when their crutch fails to show up.
Quote:5. Please explain how these changes have helped each AT and powerset?
Quote:Quote:6. Please explain how these changes have helped my cold/* controller?Quote:7. Please explain how these changes have helped my kin/* def?Quote:8. Please explain how these changes have helped my stone/* tank?
I13 helped by making the Sets you speak of needed/required more for the survival of sets that require the unique attibutes from each set. If you truly build for slows they will work; Sacrafices to other aspects of PvP must be made though to make this purpose possible. If all else fails, then stacking what slows you have with another who has the same desired purpose takes priority.
Quote:10. Noone is/was asking for each AT and set to be able to function independently.
Fact is that the introduction of IOs in I9 allowed many players to ignore the dependancies they had come to rely on... and I13 reinforced this menatlity. Personally, I feel this is more obvious on Blueside, but I've never felpt forcd by the devs to do anything.
Quote:11. I'm sorry that you see play options as a "foul destructive approach" lol.
Quote:12. Castle did not approve of all of the changes made to i13. Look it up yourself.
Change is not matter of time nor need. It is a matter of "What it will take" for that change to occur. <--- Real Shi*T.
Quote:13. You are pretty clueless about why we have i13 PvP 2.0 and PvP in general. If you think you are not clueless (lol), then please give me a complete run down of how i13 came to pass, the reasons for it, and how it has globally improved pvp interest and participation?
To sum it up for you though.... Devs saw money in making PvP more appealing to PvErs... they looked for and sought ideas to get them (PvErs) involved.... made the mistake of asking too mny Serious PvPers what would work. ignored then and based changes on what would really help... and watched as disgruntled PvPers raged about how the changes didn;t helpthem get better. Close enogh I'm sure.
Quote:14. Even reactor was smart enough to shut up and learn.
Quote:15. You were farmed in RV on your 50 traps def sitting in a pill box surrounded by a team of heroes.
TL;DR you say.....?
Perhaps it's better that way. Then again... you all asked for it, so keep it OP related and respond accoridingky if possible.
... or provide the standard "I hate Dahjee" post to cover for an inabilty to prove me wrong. -
Quote:You got it Mac. Stop being mad at me btw. I need your numbers skills for future posts. I will try and answer to the best of my ability.You still haven't answered any of Optical Illusion's questions from upthread. I think we're all interested in how you'll answer them.
I'm decent but I still have questions. Please be objective with me when I ask them.
What's more exciting is that is worked!
lrn! -
Is it time to dumb things down again... say go.
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Quote:lolseriousPvP... you mean arena matches right?I'm levelling and IOing a Sonic/Sonic Corr on Infinity with full knowledge she'll never see any serious PvP play because it's been compleetely neutered:
Find a Brute... make them your pet. Find a purpose... you probably feel that it is neutered because it can no longer do what it did or it would have did for you under the old system. It's only useless if it isn't used. Sonic Cage may not take players out a fight for example... but can be reserved and used to save lives or stop and Emp from applying a critical heal with good awareness/timing for example. Hell I've used Cage on spike targets in a zone before... just because it made it easier for a PuG to find and target the $Target and attack it together.
Quote:NO ONE should roll a bad toon/powerset combo if they hope to improve their gameplay or their pvp skills.
Quote:But the sad truth is that I13 wrecked the roles we'd all worked hard on for months. There were some awesome Sonics out there, but they're not needed. There were some great Kins, but they're not wanted. The list goes on.
Blaster -The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!
Controller -the Controller is the backbone for any super group, but the Controller often depends upon teammates for protection.
Defender -the Defender is not built for hand to hand. He might be able to dodge a few attacks, but the Defender won't last for long.
Scrapper -But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat
Tanker -But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.
Brute -You do lack ranged attacks, which could leave you vulnerable to hit-and-run tactics without allies to cover you.
Corruptor -This wide array of abilities comes at a price. Your defenses aren't strong, and you can quickly attract the ire of your enemies if you aren't careful.
Dominator -With so much emphasis on diverse offensive powers, Dominators lack in defenses and work best with teammates who can provide protection.
Mastermind -Mastermind is a difficult class to play, often demanding constant attention to control your minions and stave off the retribution of your enemies.
Stalker -Deadly attacks and good defenses make you a dangerous combatant and assassin, but you can be overwhelmed if you're not careful.
Each one holds true in PvP no? Is it a surprise that Blasters stand out on blueside when their only weakness encourages them to defeat their target asap. This is appeal, just like the City of Blasters in PvE we all knew 5 years ago. What's missing atm however is the support for those that need it. Not support ATs but general support. Do melee toons kinda suck in PvP? Well they kinda do if their ranged allies don't give a flying *** about them. A defender's description has "farm target" written all over it, yet still scrappers and blasters don't respond to their HP bar, nah they just recommend a better set to play with that won't be dependant on others coming to their aid.|
Quote:Please, please, please, please, please stop waylaying new players into believing their toons have some capacity to resemble their pve functionality. You're just going to get them frustrated when they spend zillions on their favorite hero/vill only to get propelled 50' in the air and instakilled because they don't have enough KB protect or whatever.
I'm here because I need to be. In time you might understand what that means. -
Quote:That's so Virtue.We see now the wild Dahje launching into a frenzied attack against the Supermax. Like most Darhjinians, this wild Dahje's primary source of offense is oral. The Dahje hopes to confuse his prey by making a string of strange animalistic noises vaguely similar to human speech. It is thought that the wild Dahje does this to incapacitate his prey. The noises often attract the neighboring Predatorics, who mistake the Dahje oral offense for a mating call.
Do your thing X.