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Posts
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Joined
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Well I was thinking to make my lv 30 MA/SR a PvP toon. Probably mostly for Siren's. I got absolutely no idea of which powers to pick (yeah I'm a noob in PvP :P) so I need help. All builds appreciated.
Thanks -
Count me in, Dead Sorrow lv 50 kat/inv scrapper.
My only problem is that I might need some funding for the hami cossie -
Yeah if you read the topic you know what's this all about. Just send me an email with the following information:
1. Leader(s)/anyone who can invite me
2. The name of SG
3. The number of members in the sg
4. Average level of members (not necessary) -
Well if you read the subject you might know what my business is. First, for all those who played a blaster up to 50, this might feel even somehow epic as kheldians have shields. But us who brought a tanker/scrapper up to 50 and then started a kheldian probably didn't feel so epic when they realized kheldians dont have any status protection, at least I didn't.
So what I want is status protection for kheldians. Not uber status protection, like tanks and scrappers, but some. The status protection coming from controller teammates isn't just enough. Mag 2 for every troller? Woohoo! You need about 3-4 controllers in your team so it would be effective.
Thanks for reading. -
All the shields are 3 res, 1 endred. All attacks go for _AT LEAST_ 3 damage. I used to have them 2 acc 4 damage, and now I'm not sure whether to get one more attack and take away slots from somewhere OR to drop 1 acc and damage (the damage drop will be done anyway) and replace them with endred and a recred. I've been thinking to get one more attack and make them all 2 acc, 3 dmg and 1 endred.
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Oh well, hanks for all the posts, but you didn't quite answer my question. I'd like to keep the pets, they are useful to have in emergency situations and for fun. The shields will stay 4 slotted as I can't perma hasten + perma light form anymore... Still couldn't think of the powers to draw the slots from...
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So first of all, this is going to be my LV50 kheldys I6 build (haven't done that yet
) and would like all comments and feedback, constructive type of that though
[The numbers inside the ( ) markers point the number of slots in the power]
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Name: Avenger
Level: 50
Archetype: Peacebringer
Origin: Natural
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01: Incadescence (1)
01: Glinting Eye (6)
02: Shining Shield (4)
04: Essence Boost (6)
06: Radiant Strike (6)
08: Gleaming Blast (6)
10: Thermal Shield (4)
12: Build Up (1)
14: Quantum Shield (4)
16: Luminous Detonation (6)
18: Incadescent Strike (6)
20: Swift (1)
22: Health (1)
24: Stamina (3)
26: Reform Essence (6)
28: Solar Flare (6)
30: Glowing Touch (1)
32: Photon Seekers (6)
35: Dawn Strike (6)
38: Light Form (3)
41: Proton Scatter (???)
44: Restore Essence (1)
47: Pulsar (1)
49: Group Energy Flight (1)
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Inherent:
01: Brawl (1)
01: Sprint (1)
01: Energy Flight (3)
02: Rest (1)
10: Combat Flight (1)
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EDIT: Just noticed a problem with this build, I can't cycle the attacks... From which powers should I pickt the slots for proton scatter? -
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but i am desprete why can't it be somthing like warshades at lvl 20 and peacebringers at lvl 30 as i am having problems of lvling lately
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Well... As other people previously said, it's a reward for getting to 50. I got to lvl 50 on my scrapper, and a month ago got to lvl 50 on my pb. And anyway, for getting to level 20, your reward is a cape, for getting to level 30 the reward is aura. Would be unfair to have WS at lvl 20 and PB at lvl 30. This would ensure having mass lvl 50 kheldians. Think of people who just got to lvl 20 on a regular AT and then changed into a WS. Many people would quit playing on their chars after they hit lvl 20.
Hope this helped