Cynic

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  1. [ QUOTE ]
    I will try it. I may or may not play for any length of time.

    [/ QUOTE ]

    This. DDO was by far my favourite system but the content got to be a drag. Just being a shiny system wont draw me away from CoH
  2. I thought it was just Chisel said he couldn't make it
  3. Odd seeing a sign up for a regular team. Pashmina 25 Ice/DB agro magnet
  4. Grats on your first. I hope it was an enjoyable journey
  5. Grats on yet another one. 14? I dont know, some people!
  6. Am sure the lack of "amazing AOEs" will mean they need to rerun it when you get on mate........... so no overseas trip in the end?
  7. I saw Boston Firewall (Gonks fire/stone tank) and the combo looks like great fun and he sure seemed effective. Its one of those things I've been meaning to make for a while but I have an Inv/Stone too and........ well 3 accounts still doesn't give enough slots.

    But yeah keeping them on their backs and in the burn patch looked good
  8. My current plan for my BS/SR is below. She's only level 30 at the moment and I'll be needing the speed increases from those sets.

    Yes I am missing elude, no it doesn't worry me. I should be over the soft cap of defence anyway

    Oh and excuse the 53s, I've reset my planner now but not the build

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    BS: Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Medicine
    Power Pool: Fighting

    Hero Profile:
    Level 1: Hack <ul type="square">[*] (A) Touch of Death - Accuracy/Damage: Level 40[*] (15) Touch of Death - Damage/Endurance: Level 40[*] (15) Touch of Death - Damage/Recharge: Level 40[*] (17) Touch of Death - Chance of Damage(Negative): Level 40[*] (17) Touch of Death - Damage/Endurance/Recharge: Level 40[*] (25) Touch of Death - Accuracy/Damage/Endurance: Level 40[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Serendipity - Defense: Level 40[*] (5) Serendipity - Defense/Recharge: Level 40[*] (5) Serendipity - Defense/Endurance/Recharge: Level 40[*] (9) Serendipity - Endurance: Level 40[*] (46) Serendipity - Defense/Endurance: Level 40[/list]Level 2: Slice <ul type="square">[*] (A) Multi Strike - Accuracy/Damage: Level 53[*] (3) Multi Strike - Damage/Endurance: Level 53[*] (3) Multi Strike - Damage/Recharge: Level 53[*] (11) Multi Strike - Accuracy/Endurance: Level 53[*] (11) Multi Strike - Accuracy/Damage/Endurance: Level 53[*] (31) Multi Strike - Damage/Endurance/Recharge: Level 53[/list]Level 4: Focused Senses <ul type="square">[*] (A) Serendipity - Defense/Endurance: Level 40[*] (7) Serendipity - Defense/Recharge: Level 40[*] (7) Serendipity - Endurance: Level 40[*] (9) Serendipity - Defense/Endurance/Recharge: Level 40[*] (37) Serendipity - Defense: Level 40[/list]Level 6: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (40) Adjusted Targeting - Recharge: Level 50[*] (40) Recharge Reduction IO: Level 50[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 30[*] (19) Red Fortune - Defense/Recharge: Level 53[*] (23) Red Fortune - Endurance/Recharge: Level 30[*] (23) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (37) Red Fortune - Defense: Level 53[*] (46) Red Fortune - Endurance: Level 53[/list]Level 12: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 16: Aid Other <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 53[*] (19) Numina's Convalescence - Heal: Level 53[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (21) Endurance Modification IO: Level 50[*] (21) Endurance Modification IO: Level 50[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 24: Aid Self <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance/Recharge: Level 53[*] (25) Numina's Convalescence - Heal/Recharge: Level 53[*] (31) Doctored Wounds - Heal/Recharge: Level 30[*] (34) Doctored Wounds - Heal/Endurance/Recharge: Level 30[*] (39) Interrupt Reduction IO: Level 50[*] (40) Interrupt Reduction IO: Level 50[/list]Level 26: Disembowel <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 53[*] (27) Mako's Bite - Damage/Endurance: Level 53[*] (27) Mako's Bite - Damage/Recharge: Level 53[*] (29) Mako's Bite - Accuracy/Endurance/Recharge: Level 53[*] (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53[*] (31) Mako's Bite - Chance of Damage(Lethal): Level 53[/list]Level 28: Lucky <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 53[*] (43) Red Fortune - Defense/Recharge: Level 53[*] (43) Red Fortune - Endurance/Recharge: Level 53[*] (45) Red Fortune - Defense/Endurance/Recharge: Level 53[*] (45) Red Fortune - Defense: Level 53[*] (50) Red Fortune - Endurance: Level 53[/list]Level 30: Dodge <ul type="square">[*] (A) Serendipity - Defense/Recharge: Level 40[*] (42) Serendipity - Endurance/Recharge: Level 40[*] (42) Serendipity - Defense/Endurance: Level 40[*] (42) Serendipity - Defense: Level 40[*] (43) Serendipity - Defense/Endurance/Recharge: Level 40[/list]Level 32: Head Splitter <ul type="square">[*] (A) Multi Strike - Accuracy/Damage: Level 53[*] (33) Multi Strike - Damage/Endurance: Level 53[*] (33) Multi Strike - Damage/Recharge: Level 53[*] (33) Multi Strike - Accuracy/Endurance: Level 53[*] (34) Multi Strike - Accuracy/Damage/Endurance: Level 53[*] (34) Multi Strike - Damage/Endurance/Recharge: Level 53[/list]Level 35: Evasion <ul type="square">[*] (A) Serendipity - Defense/Endurance: Level 40[*] (36) Serendipity - Defense/Recharge: Level 40[*] (36) Serendipity - Defense/Endurance/Recharge: Level 40[*] (36) Serendipity - Defense: Level 40[*] (37) Serendipity - Endurance: Level 40[/list]Level 38: Agile <ul type="square">[*] (A) Serendipity - Defense/Endurance: Level 40[*] (39) Serendipity - Defense/Recharge: Level 40[*] (39) Serendipity - Defense/Endurance/Recharge: Level 40[*] (45) Serendipity - Endurance: Level 40[*] (46) Serendipity - Defense: Level 40[/list]Level 41: Boxing <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 44: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%: Level 30[/list]Level 47: Weave <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 53[*] (48) Red Fortune - Defense/Recharge: Level 53[*] (48) Red Fortune - Endurance/Recharge: Level 53[*] (48) Red Fortune - Defense/Endurance/Recharge: Level 53[*] (50) Red Fortune - Defense: Level 53[*] (50) Red Fortune - Endurance: Level 53[/list]Level 49: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+13.5% DamageBuff[*]+3% Defense(Smashing)[*]+3% Defense(Lethal)[*]+3% Defense(Fire)[*]+3% Defense(Cold)[*]+3% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+9.88% Defense(Melee)[*]+14.3% Defense(Ranged)[*]+13% Defense(AoE)[*]+15% Enhancement(Accuracy)[*]+15% Enhancement(RechargeTime)[*]+81.3 (6.75%) HitPoints[*]+MezResist(Held) (Mag 6.05%)[*]+MezResist(Immobilize) (Mag 12.7%)[*]+MezResist(Sleep) (Mag 3.3%)[*]+MezResist(Stun) (Mag 3.3%)[*]+MezResist(Terrorized) (Mag 2.2%)[*]+44% Regeneration[*]+5.67% Resistance(Fire)[*]+5.67% Resistance(Cold)[/list]------------
    [u]Set Bonuses:[u]
    [u]Touch of Death[u]
    (Hack)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.75%)[*] +18.1 (1.5%) HitPoints[*] +2.5% DamageBuff[*] +MezResist(Held) (Mag 2.75%)[*] +3.13% Defense(Melee)[/list][u]Serendipity[u]
    (Focused Fighting)<ul type="square">[*] +4% Regeneration[*] +9.04 (0.75%) HitPoints[*] +3% Enhancement(Accuracy)[*] +1.25% Defense(AoE)[/list][u]Multi Strike[u]
    (Slice)<ul type="square">[*] +MezResist(Sleep) (Mag 1.65%)[*] +0.945% Res(Fire, Cold)[*] +MezResist(Stun) (Mag 1.65%)[*] +1.88% Defense(AoE)[*] +1.88% Defense(Melee)[/list][u]Serendipity[u]
    (Focused Senses)<ul type="square">[*] +4% Regeneration[*] +9.04 (0.75%) HitPoints[*] +3% Enhancement(Accuracy)[*] +1.25% Defense(AoE)[/list][u]Adjusted Targeting[u]
    (Build Up)<ul type="square">[*] +2% DamageBuff[/list][u]Red Fortune[u]
    (Combat Jumping)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[*] +2.5% Defense(Ranged)[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] +12% Regeneration[/list][u]Numina's Convalescence[u]
    (Aid Self)<ul type="square">[*] +12% Regeneration[/list][u]Doctored Wounds[u]
    (Aid Self)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[/list][u]Mako's Bite[u]
    (Disembowel)<ul type="square">[*] +MezResist(Immobilize) (Mag 3.3%)[*] +18.1 (1.5%) HitPoints[*] +3% DamageBuff[*] +MezResist(Held) (Mag 3.3%)[*] +3.75% Defense(Ranged)[/list][u]Red Fortune[u]
    (Lucky)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[*] +2.5% Defense(Ranged)[/list][u]Serendipity[u]
    (Dodge)<ul type="square">[*] +4% Regeneration[*] +9.04 (0.75%) HitPoints[*] +3% Enhancement(Accuracy)[*] +1.25% Defense(AoE)[/list][u]Multi Strike[u]
    (Head Splitter)<ul type="square">[*] +MezResist(Sleep) (Mag 1.65%)[*] +0.945% Res(Fire, Cold)[*] +MezResist(Stun) (Mag 1.65%)[*] +1.88% Defense(AoE)[*] +1.88% Defense(Melee)[/list][u]Serendipity[u]
    (Evasion)<ul type="square">[*] +4% Regeneration[*] +9.04 (0.75%) HitPoints[*] +3% Enhancement(Accuracy)[*] +1.25% Defense(AoE)[/list][u]Serendipity[u]
    (Agile)<ul type="square">[*] +4% Regeneration[*] +9.04 (0.75%) HitPoints[*] +3% Enhancement(Accuracy)[*] +1.25% Defense(AoE)[/list][u]Steadfast Protection[u]
    (Tough)<ul type="square">[*] +3% Def(All)[/list][u]Red Fortune[u]
    (Weave)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[*] +2.5% Defense(Ranged)[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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  9. [ QUOTE ]
    [ QUOTE ]
    2) I've a mock exam coming on friday and should, if not study for it, at least be awake &gt;_&gt;

    [/ QUOTE ]

    Ahhh...a man after my own heart!

    [/ QUOTE ]

    Your heart's not the only one of your internal organs he wants, I hear he's already got a bidder on your liver
  10. If you saw the sort of person I have on my global you'd understand why I'd hide
  11. Well I knew the animations were poor, I just didn't realise HOW poor. I mean you seem them on other people an think "that's terrible" but its nothing till you see it on yourself
  12. Yeah got mine done, had to do it with Cashmere on at the same time as they're identical and helped a lot in the costume editor.

    Am really enjoying Ice, wishing I had a more impressive primary but I guess DB suits the concept best.......... wish it wasn't so damn ugly
  13. Player is more important than AT. A good blaster will reduce the amount of time the AVs are alive, which means less risk of someone else dying. Remember blasters have more HPs than Defenders by a fair bit, so they're not all that squishy. Just bad players bring them a bad reputation
  14. Cynic

    Kat Vs DB?

    Its nice to hear someone else mock the poor animations of DB. I have it on a tank and I now would never take it again. I'd rather take something that looked better
  15. Must remember to do cossie mission, none of my costumes will have capes cause none of Cashmere's do
  16. Whether we do a TF or not depends on if we want to do Striga I guess (I'd like to, some of the best content on the hero side, but its a pain running the same arc on different people cause the missions dont come in order)

    That build looks like it will do me some good there capt
  17. Anyone who knows my Fire/DA brute Dark Mist will now instead know him as Mist, thanks to the wonderful name change option and my old character name becoming free again.

    I doubt many will remember him, but just to let you know
  18. As level 22 is either here or approaching for the team I will log on with someone from my second account to pass 1 million inf to whoever needs it on the team.

    Though if no one does, if people have already transfered over from other alts I wont.

    So who will need inf to buy their first SOs with on Saturday?