-
Posts
13 -
Joined
-
I got in, got on a BAF league, then got kicked. During this time, I counted 12 mapservers. I think FREESPECS for a year is an agreeable reward for the trouble.
-
This is my build
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Sun Setter: Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: X-Ray Beam- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (A) Empty
- (A) Decimation - Accuracy/Damage
- (7) Decimation - Damage/Endurance
- (9) Decimation - Damage/Recharge
- (9) Decimation - Accuracy/Endurance/Recharge
- (11) Thunderstrike - Accuracy/Damage
- (11) Thunderstrike - Damage/Endurance
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Rectified Reticle - To Hit Buff
- (17) Rectified Reticle - To Hit Buff/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (19) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (21) Positron's Blast - Accuracy/Damage/Endurance
- (A) Kismet - Accuracy +6%
- (23) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
- (25) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Rectified Reticle - To Hit Buff/Recharge
- (25) Rectified Reticle - To Hit Buff
- (A) Decimation - Accuracy/Endurance/Recharge
- (27) Decimation - Accuracy/Damage
- (27) Decimation - Damage/Endurance
- (29) Decimation - Damage/Recharge
- (29) Thunderstrike - Damage/Endurance
- (31) Thunderstrike - Accuracy/Damage
- (A) Touch of the Nictus - Healing
- (31) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (31) Touch of the Nictus - Accuracy/Healing
- (33) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (33) Touch of the Nictus - Accuracy/Endurance/Recharge
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (33) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (34) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (A) Gift of the Ancients - Defense/Endurance
- (37) Gift of the Ancients - Defense
- (37) Gift of the Ancients - Defense/Recharge
- (37) Gift of the Ancients - Defense/Endurance/Recharge
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Rectified Reticle - To Hit Buff
- (39) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (A) Gift of the Ancients - Defense/Endurance
- (42) Gift of the Ancients - Defense
- (43) Gift of the Ancients - Defense/Recharge
- (43) Gift of the Ancients - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Recharge Speed
- (A) Enfeebled Operation - Accuracy/Recharge
- (45) Enfeebled Operation - Endurance/Immobilize
- (45) Enfeebled Operation - Accuracy/Endurance
- (46) Enfeebled Operation - Immobilize/Range
- (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (46) Enfeebled Operation - Accuracy/Immobilize
- (A) Commanding Presence - Accuracy/Damage
- (50) Commanding Presence - Damage/Endurance
- (50) Commanding Presence - Accuracy/Endurance
- (50) Commanding Presence - Accuracy/Damage/Endurance
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Miracle - +Recovery
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (48) Panacea - +Hit Points/Endurance
- (A) Empty
- (A) Endurance Modification IO
- (48) Endurance Modification IO
-
First time in two weeks I can see the site or the boards, I am with Comcast as well.
-
Yeah I was on my Rad/Ice Fender, and I had the Kin spam Trans the whole time. We had an Emp that was on the tank like white on rice. But when it came to LR, the Emp thought she had to be in the Brute's back pocket and would get killed, thus the Brute would die, and team wipe would start.
There were about 4 times when I had to team TP everyone away, explain the rules over and over and ask please to listen.
I almost called it but I held off. -
Thanks Necro. I normally have no problems running it. When I run it on my blaster, as a matter of fact, my first run ever last Monday, we went through it in 47 minutes, which I was happy about.
I just have to make sure I look before I leap from now on. -
Last night I formed up a STF for the Strike Pack. This was about my 20th for the week, but I forgot to do it on my main (Rad/Ice Fender). So I thought at first I had a good team. 1 Blasters, 2 Controllers, 2 Defenders, 2 Scrappers, 1 Brute.
We plowed through Arbiter Sands, the first 4 AVs, the Tree, and the next 4 AVs. All was going so smooth. As we get to Aeon, the whole final level of the map was aggrod to Aeon, which was not too bad since one troller was a Kin, there was FS to go around.
We get to the final 4, Ghost Widow solo pulled, dropped in 39 seconds, then Scir, African American Scorpion (Black is racist), and then Capt Crunch. The Flier goes down, now onto LR and the Towers.
This is where crap meets crap. I should always check player powers before I start a TF. The Brute did not have taunt, at all, so his/her way to pull LR was to attack. No too bad right? Well the Brute was also WP. Missing from WP, Rise to the Challenge, so no Taunt Aura. So what took us 31 minutes to get from start to LR, now took 1 hour and 12 minutes to just finish the towers and LR, because the brute lost aggro and the team would get wiped. Then the Flier would respawn and take us down. So it took us 20 minutes per tower plus 5 fliers.
So after we finish I look at the powers of those on the team. 3 members of the team had a total of 50 badges, and no set bonuses, so I asked what is up. They just got their toons PLd, and wanted to run the TF before the week was over.
The broote, no taunt, no RTTC, I dont know if this is common practice for Brutes, I did not play Vills a lot, but this just does not seem right, to act as the fighting meat shield to replace a tank.
Sorry about my rant, but a 1 hour TF lasting 2 hours was ridiculous, and it was my fault. -
I know I spent way to much on this build. I had to respec out a few of my toons to make the influence to build this guy up, and I am glad I did, this guy is a beast. Love him on ITFs!
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1586;735;1470;HEX;| |78DAA554D94E5351143DB783B5132D94B68C42A908145AA843E2F06004216A6852C| |1F0A4922BBD29D7346D534AA26F7E802FCE318AD30FF8E014E39FA80FFE80C3AB51| |AC7BEF75CA601FBD69D7BA779D7DD6D967DD2177ED7440A91B2795119C29996B6BC| |BD38475ABE6CE99457B45799452DD5A5A5E30CB45AB9099B36B16CA92CD91C5F56A| |B552AB677256B96E96967366D9AEAE97CCBA5D29B79F2DAF5A35D233CD135FBE522| |96516AB965508CAE99C5D5CADDBE56240AEE62DB34A17A1E645C1AAADADDAD5F6D9| |AABD9299A9940A64CF8B5EEFA2DE8ED0FF946A1E0DB7DA20CA2AC713D05321D733D| |073A13D2F846E6DCFA21F1D6A9ACE0D282EE3156A5F0BED7D037A2BE47B277487D0| |8972A7334F34A47CE785020BA045A121CAD02DBE0D877B5CA6B6EDA2DB841E6DE48| |1511846611875C0E82EA157F7E7457F1DE8AF13FD75A2BF18FA9B25F4A3DCF03F72| |281551B1C742495A2DA83B0A7E747071D727D067A17B3414D2534398D3038739D2D| |A75D6EDC8BA0759F721EB3E64BD0F59EF43D6F715CF35A4F348C429239D42835150| |0C141772507F511D48147B4F2097047249201727D5C5759BF138D9F7ABE4417170D| |1483776E8EEF6192C25FDA080D0FE20A80D14127A40F5BD7A73BDBF248903BF419B| |A03F42230D9092B562B4563FD632FA37157731F253E80CE180F61B80DF18FCC6603| |406DB14FC52F09B91BDE1C11C9207F3219D0F6B9F61F8A4E033018309D84DC0270D| |9F22E1A8F6197D291BB4491A47ABAE71C492460269A4338958B2C8E30B7D1932DA2| |19313E92A394C69690A8F6F9FEBDF1769BE45C9BBB65E2D6588927035DFB6C67F1D| |EF03CDB5BC0B3EC20B0C798625868B0C97182E33980C571856181A1FB666878E724| |3C7188E339C608886096E72A587DF243F438021C8D0C61062083344187A1836181A| |DEF0D6F7A1F1953C0C43EF3F2DB17DDB298D8AF47D5B72184BB813E78846543621B| |7F4C7CE82419933B98BA65A924FB528D916E5708B72A845D94EFC2FCC8539CB| |-------------------------------------------------------------------|
-
This is my build, I did not really slot the heal, because I don't want to be a healer, I want to be a debuffer. Has worked well, and I can handle large groups with ease. I am in the 50's for ranged defense, so I just hit hover and go to town.
Give me critiques or any suggestions!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Cerebral Burn: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Mesmerize- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance/Recharge
- (A) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Endurance
- (11) Thunderstrike - Damage/Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (11) Thunderstrike - Damage/Endurance
- (13) Thunderstrike - Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Recharge
- (15) Thunderstrike - Accuracy/Damage/Endurance
- (15) Thunderstrike - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Jumping IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Recharge Reduction IO
- (A) Coercive Persuasion - Confused
- (19) Coercive Persuasion - Confused/Recharge
- (21) Coercive Persuasion - Accuracy/Confused/Recharge
- (21) Coercive Persuasion - Accuracy/Recharge
- (23) Coercive Persuasion - Confused/Endurance
- (23) Coercive Persuasion - Contagious Confusion
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (25) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (27) Miracle - +Recovery
- (27) Miracle - Heal
- (A) Endurance Reduction IO
- (29) Endurance Reduction IO
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (31) Performance Shifter - EndMod/Accuracy
- (31) Performance Shifter - EndMod/Accuracy/Recharge
- (A) HamiO:Enzyme Exposure
- (31) HamiO:Enzyme Exposure
- (33) HamiO:Enzyme Exposure
- (A) Pacing of the Turtle - Accuracy/Slow
- (33) Pacing of the Turtle - Damage/Slow
- (33) Pacing of the Turtle - Accuracy/Endurance
- (34) Pacing of the Turtle - Range/Slow
- (34) Pacing of the Turtle - Endurance/Recharge/Slow
- (34) Pacing of the Turtle - Chance of -Recharge
- (A) Lethargic Repose - Accuracy/Recharge
- (36) Lethargic Repose - Endurance/Sleep
- (36) Lethargic Repose - Accuracy/Endurance
- (36) Lethargic Repose - Sleep/Range
- (37) Lethargic Repose - Accuracy/Sleep/Recharge
- (A) Lockdown - Accuracy/Hold
- (37) Lockdown - Accuracy/Recharge
- (37) Lockdown - Recharge/Hold
- (39) Lockdown - Endurance/Recharge/Hold
- (39) Lockdown - Accuracy/Endurance/Recharge/Hold
- (39) Lockdown - Chance for +2 Mag Hold
- (A) Cloud Senses - ToHit Debuff
- (40) Cloud Senses - Accuracy/ToHitDebuff
- (40) Cloud Senses - Accuracy/Recharge
- (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (42) Cloud Senses - Accuracy/Endurance/Recharge
- (42) Cloud Senses - Chance for Negative Energy Damage
- (A) Malaise's Illusions - Accuracy/Recharge
- (42) Malaise's Illusions - Endurance/Confused
- (43) Malaise's Illusions - Accuracy/Endurance
- (43) Malaise's Illusions - Confused/Range
- (43) Malaise's Illusions - Accuracy/Confused/Recharge
- (45) Malaise's Illusions - Chance of Damage(Psionic)
- (A) Empty
- (A) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Resistance
- (46) Reactive Armor - Endurance
- (A) Red Fortune - Defense/Endurance
- (46) Red Fortune - Defense
- (46) Red Fortune - Defense/Recharge
- (48) Red Fortune - Endurance
- (48) Red Fortune - Endurance/Recharge
- (48) Red Fortune - Defense/Endurance/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/+Def 3%
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 6.13% Defense(Smashing)
- 6.13% Defense(Lethal)
- 6.75% Defense(Fire)
- 6.75% Defense(Cold)
- 32.7% Defense(Energy)
- 32.7% Defense(Negative)
- 3% Defense(Psionic)
- 4.56% Defense(Melee)
- 46.4% Defense(Ranged)
- 10.5% Defense(AoE)
- 2.25% Max End
- 30% Enhancement(Accuracy)
- 2.5% Enhancement(JumpHeight)
- 2.5% Enhancement(FlySpeed)
- 6.5% Enhancement(Confused)
- 4% Enhancement(Sleep)
- 2.5% Enhancement(JumpSpeed)
- 2.5% Enhancement(Held)
- 27.5% Enhancement(RechargeTime)
- 2.5% Enhancement(RunSpeed)
- 22% FlySpeed
- 19.1 HP (1.88%) HitPoints
- 22% JumpHeight
- 22% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 7.45%
- MezResist(Immobilize) 5.8%
- MezResist(Sleep) 5.25%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 17.5% (0.29 End/sec) Recovery
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 22% RunSpeed
Set Bonuses:
Thunderstrike
(Mesmerize)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Levitate)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Dominate)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Accelerate Metabolism)- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Confuse)- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
(Super Speed)- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
(Health)- 2.5% (0.04 End/sec) Recovery
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Lingering Radiation)- MezResist(Sleep) 2.75%
- 2.5% Enhancement(Slow)
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Mass Hypnosis)- 4% Enhancement(Sleep)
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
(Total Domination)- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Terrify)- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Mass Confusion)- 2.5% (0.04 End/sec) Recovery
- 2.5% Enhancement(Confused)
- 2.5% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Hover)- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Temp Invulnerability)- 3% Defense(All)
-
Best issue ever and globals keep dropping, and I can't get in any missions.
-
As of right now, the above in the title, along with Friends List.
-
Hey, the one ICON for a power that kills me is the one for Chance for Recharge from Force Feedback. Right now the ICON I see when I get that chance is the one for Soul Transfer. Any ideas on what would actually be a good ICON to replace that.
-
Alright got mine fixed, now where are all my posts. Anyways, I miss CuppaJo!