Constant_Motion

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  1. There is a difference between mez protection and mez resistance. Resistance will be ...meh

    Especially, if one has to wait to hit domination to see even that.
  2. Hah, "what mez resistance?" I was thinking the same thing

    Also I hope that this is mez resistance that gets built bigger and bigger while the domination bar is filling and becomes mez protection when domination is active?

    If not I am tending to agree that this is just serving to make us more dependent on Domination.

    However, to all those that think doms are gimp, I can't buy that. I was talking with some vg mates and conveying how some people on the forums equate doms with gimped, and they flat out couldn't believe anyone would think that. They think doms are very powerful and I play mostly a grav/energy dom with them I can't recall for sure with even con minions, but I know I can 2 shot +1 minions with tf and bc without domination running.

    As much as I love domination the way it is I can see the value of giving our domination mode damage boost for a substantial damage boost regardless of wether in domination mode or not.

    Lots of good suggestions here that would help those who seem to have problems playing doms have an easier time. And I tend to agree that whatever changes are brought should not only be tied to domination mode.
  3. Not all controller's pay that big a price for mez protection. My grav/kinetic has it and does quite well. I think there should have at least been the option for dominators.
  4. Why couldn't there have been an option for mez protection like controllers get, or a buff of some sort. Those are things that would really help round out alot of dominators.
  5. The main thing I'd like the developers to look at for Doms are the ppp's. I feel they really got the short end of the stick here
  6. wow! 500 damage for crush? What does my controller or dominator have to do to get damage like that on crush?
  7. ;wonders what to do to lure _Castle_ to the dom forum....
  8. Constant_Motion

    AT reps?

    I wish Castle was the dominator rep
  9. I've noticed something similiar with long bow spec ops mobs, when they stealth I miss about 4 out of 5 times!
  10. Constant_Motion

    Dark Armor/Melee

    [ QUOTE ]
    [ QUOTE ]

    Concealment: Stealth and Cloak of Darkness are Mutually Exclusive.

    I think you'll all be pleased with Dark/Dark for Stalkers.

    [/ QUOTE ]

    So the question is: will oppressive gloom cancel your hide like Moment of Glory does?

    [/ QUOTE ]

    I would say yes, since for OG to work it inflicts a self damage per foe affected.

    edit: well yes in that if it hits a mob, so as soon as OG starts owrking on a mob you take damage thus can't remain hidden.
  11. I think perhaps some kill badges (* and maybe achievements like healing, debt, mentoring etc.) that exist on both sides will remain, but other badges, accolades in particular would have to be dumped otherwise you will end up with people doubling up on accolades. I know the villians don't have accolades yet but they will eventually.

    *edit
  12. All I can say is wow!

    Oh does this apply to ninjitsu as well?
  13. My ice/fire dom took hasten, So I'll be getting SS just cause there are alot of powers in the primary I want.
  14. Plus confused mobs are completely tame. With confusion you can greatly increase the rate at which you and/or your team can complete missions, thereby, increasing your exp/hour.
  15. Castle, you are one cool dude. I wish you were the Dominator rep
  16. Some things are more important than games or jobs; freedom and family are a couple...

    Now, I hope you can shed some light on this silly game we all love to play
  17. I think, neither will I. These changes are way to severe imo.
    Seems to be the trend lately
  18. I honestly think TA would make a very poor controller primary, that is unless they changed a couple of powers completely.

    I think the recent proposed changes are a bit too much also. Fine increase the recharge rates but not so long...
  19. I love this set, especially as a controller secondary
  20. That's how I pronounce it also.

    edit: "sue", not how it's spelled
  21. Rom have you heard anything yet on the evaluation of DA's end use with end intensive primaries?
  22. Constant_Motion

    Kheldian changes

    That's nice for PB's but it doesn't help Warshades.
  23. Constant_Motion

    Kheldian changes

    [ QUOTE ]
    [ QUOTE ]
    In human form yes, but it is not so in dwarf form. Dwarf form does not suffer the neg resistance penalty as it is now.

    [/ QUOTE ]
    That is true. What I'm thinking is that they'll give Dwarf form a Dull Pain effect that gives you the HP of a Scrapper while you're in that form.

    [/ QUOTE ]

    Ya, that's about the only way I can see this working also.
  24. Constant_Motion

    Kheldian changes

    In human form yes, but it is not so in dwarf form. Dwarf form does not suffer the neg resistance penalty as it is now.