-
Posts
27 -
Joined
-
Hi, I've tried countless times to make a Fire Super strength tanker build, and I've really never been able to make one who can hold his own. If anyone has a working Fire/SS tank build, or an idea of one please post! All help is wanted
-
Since AE. So many of my friends have switched to Farm machines. I'm looking for a true FUN toon. Preferably a melee toon, and one that could hold its own in PvP but PvE as well. I was thinking maybe a widow or fortunata, but also maybe a brute or tank? Any ideas of fun builds will help. (That means any at all! I'd prefer a melee toon but if you're LOVING you're ranged toon or buffer, plz post!)
-
I know it may not be the best combo, but no need to tell me so. I got my Ma/Elec stalker to 50 and he's really fun, so I do want to slot him for PvP. I'm having trouble with a build because I'm not sure what powers i'll need, or want. If anyone could help that would be awesome!
All suggestions with, or with out builds are helpful! -
I know it may not be the best combo, but no need to tell me so. I got my Ma/Elec stalker to 50 and he's really fun, so I do want to slot him for PvP. I'm having trouble with a build because I'm not sure what powers i'll need, or want. If anyone could help that would be awesome!
All suggestions with, or with out builds are helpful! -
lol thanks for the help. But widows are decent for zone, correct? And I am going to do a stalker, most likely something/elec. Maybe MA? What are good primaries...
-
I want a build that has its stealthy properties...so either a stalker or a widow. I know widow's are easily seen and all that, but they're still fun. I also was wondering, for a stalker if Energy Aura is any good in zone? Same with Martial arts, and ninjitsu. Any comments on widows or stalkers of any kind are helpful, thanks!
-
I got an ice/mental dom to 50.
Not really sure how to slot a dom...But I think Ice/mental could be good due to all the
-recharge, and the delayed damage from mental...
I also have a level 41 Ice/storm troller who I think could be pretty good. With a good hold, and a very high amount of -tohit, I think I would kill them slowly but surely...
If anyone has any suggestions on either of these please help out...
PS. Any other Non-FotM Dom, Troller, or Corr builds, I'd like to hear em. I don't enjoy playing FotM's...so yeah. All the help is appreciated! -
I have a good amount of farmers. Most of which are fully slotted, and IO'd out like mad. The only thing is farming on the same toons gets boring. I've made a few before, but I remade a Spines/Fire scrapper. The reason I've never stuck with them was burn was a fear, and now that its not, I'm gonna! The only thing is, I'm not really sure what to build for on a Spines/Fire. If anyone has a build that they use, and it works well, please help? Price doesn't matter in the slightest! So if you have a build that looks awesome, or a build you know works, please post =D
-
I currently have a Sonic/Dark corr level 50, who happens to be rather good in 1v1. I got him well slotted, but I'm not so great at making builds for him. I'm using a build that I made and it seems to be working pretty well, but I was just looking if anyone had any other ideas about a Sonic/Dark corr. Any and all builds would be helpful!
-
I've been wanting a corr for PvP lately, and was thinking that Sonic/Dark might be pretty powerful. With the epic heal from dark miasma and the insane DoT from scream, i think that it would be pretty good. Any ideas?
-
I've been wanting a corr for PvP lately, and was thinking that Sonic/Dark might be pretty powerful. With the epic heal from dark miasma and the insane DoT from scream, i think that it would be pretty good. Any ideas?
-
I've been wanting a corr for PvP lately, and was thinking that Sonic/Dark might be pretty powerful. With the epic heal from dark miasma and the insane DoT from scream, i think that it would be pretty good. Any ideas?
-
Yeah, I've decided to just not roll a bane. They just don't seem strong enough to really stay with Freedom-Zone right now, but, I will still take ideas for bane builds for PvP in case I ever do roll one
-
Oh, well, thats pretty nice lol. As you can see, I'm new to PvP on VEATs. But I like the build how its set up, but before I roll it I'd also like to just see some other ideas just how other people play it. But its an awesome start, thanks a ton dude.
-
Hi, I've been trying to make a Bane spider build for PvP for a long while, but...I can't. I want this build to be stalker-ish and have (if possible) capped stealth like a stalker so i can hit and run like one. I don't like stalkers just because everyone has one, so if there's anyway that I could get help on a PvP bane build, that would be awesome! thanks!
-
I've had my Arc/MM since the day it came out. I got it to level 50, but never really slotted it. I got bored with my F/K so I decided to make a build, which I spend around 1.5 bil on, and it's horrendous. Sooooo, I need some help. Keep it kinda cheep if ya would? And here is my current build (I have everything besides to Theft of the Essence's)
[color:#489AFF]Hero Plan by Mids' Hero Designer 1.803[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1407;680;1360;HEX;| |78DA9D94596F126114863F2874D8614AA12B022D95B6C8B4DCB95C18AD9AA8D0203| |475495B1C612263C84058127BE70FA85A2EDCE3A51AAFDD62FC33FE93F12C1FC4C6| |3B27F03E338797F3BDDF1986D2E32B01219E5C148EE0564BEFF56A9741FB4657D9D| |6FB83AEDE72EA3D45081197E55A45B71E1A0DED52B7DE34BA87CBA37275D0E9B4BB| |7DAD64587DBD552BE996D919B4F4BED9B6D4EB1658A1AE8D4E7CE576BBA5553B86D| |108D0E935B36F19BD5E982E8A86DE30BABDA6D909D275C9689875D332D4AB1DB3AE| |6DB55B0D688F8B1ECE42B035782F8AD161BBC43B4056645F11D65F33DE10F26F09C| |3BFED65A71005B17C8B90D961541855C229303AA4DDF14360C9F985F19DE0FAC6F8| |4A48804E48FB048799E43093BCBC87C37838DA124CD7CD76A73B471D664F2005AAC| |87ECA274A34FF91F181F3491F2309EA9576EF53C092F03D633C27048E1943421AD4| |2FED7EDE5C883717E25D45788F11DE9C1B92046918B608E6A9A440292C4BE15D079| |65EC0852A9BAA9C758A934F71E469CE2AF11234EAC016B63B3A05B34B887898900A| |12F221C2864A2844081E5837C6EB3A6347D4367E4C480D092A186664B09918058B4| |2694E96E63E930B6FCD82CCBA50A3D2E23E638FC77B9F7140482882EE307648D870| |880C9C276583248F2ECDC34AF304D33CC1659E6E52C1B173ECA505FE8491CD10F0D| |7B122FBADDCA0454FDF6414192542769BD08461AC4AFBEA2E95D6EE316E33EE10D6| |EF124CB0E77802AE1C0FE5CC3443654408F928E137FC376832ADC6776BE3041E41B| |F4D69D8E452E104165DE3870D5E38B0E23F95B26BFC84090755D2AED14367DBDE08| |39059BFFEBF819182DE9ADF8407750CA28BB287B28FB2807283ACA03943A8AFD6BF| |CEDF059CC750EE53CCA059418E41347E854F049F2A3045082282194304A04258A32| |8FF21EC5FE0351B1FBC8| |-------------------------------------------------------------------|
-
Ok, I got a 50 Fire/SS/Body. He sucks soo much. I haven't really put in a ton of effort into him because, when they changed burn to fear, it got me all po'd so i never slotted him when HO's were yesterdays things. Anyone have a build for farming where I wont have the worlds worst endurance? Thanks guys!
-
I know that, BUT, slow's aren't what I'm looking for. When you're throwing Block of Ice, Chilblain, Shiver, Snow Storm, ect, any toon's recharge is going to drop like mad. Those are all spam-able powers that all do -recharge. And as far as damage, it may take a while to kill some one, but there are ways that I could improve my damage. Slotting things for damage instead of holds is extremely effective in PvP. Plus not many builds have a superior amount of cold resistance, so spamming Block of Ice, Chilblain, and having Jack Frost punching them in the head will end up hurting more than you think.
-
I've recently made an Ice/Storm controller, and I was just wondering what people thought about its ability to 1v1 PvP. The reason I thought it would be a good 1v1'er is because Ice has mass amounts of -recharge, and storm has a good amount as well. Also, Ice doesn't deal the best damage, but Lighting Storm does surprisingly good damage in PvP. The reason I'm not rolling like a Psi/Em or Dark/Regen is 'cause FotM are no fun to play in my opinion. If you guys have any suggestions OR builds, please do share! Thanks!
-Mini -
So I've recently been learning about the "rarity" of certain mobs, and how that effects the drops/amount of drops you receive.
Because I've been trying very hard to slot my PvP'ers and help out my SG, I've resorted to farming for purples. I've been told that with mobs like Banished Patheon, or Carnies, you have a better chance of getting any drops (which results in a better chance of getting a purple due to the amount of drops you receive)...Any one know anything else about this? If so just let me know all the "rare" mobs and maybe a little more on how the drop system works? Thanks! -
K, I'm more of a hero, but my SG has a VG, and people need more stalkers for RV. I was thinking and looking through all the stalkers, and for some reason I really want an EA stalker (Not EM...)
1. Is EA good on a stalker in PvP?
2. What is a good stalker primary for PvP --BESIDES EM
3. Besides EA and Ninjitsu, what is another stalker secondary that is usable good?
Thanks for the help! -
I've been working on a Fire/Shield/Fire (build) atm...the toon is only level 15 ish. But so far I'm having trouble deciding a build to go with. I'd like a build that could solo 52 Warrior/Bm farm and well, is just over-all durable. I'd like to keep it out of the extreme purple'd out stage, but what ever is needed...well, yeah. So post your ideas/thoughts. And this is what I have so far!
[color:#489AFF]Hero Plan by Mids' Hero Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Fire-Shield-Expensive:[/color][color:#B3CAF7] Level 50 Magic Scrapper[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Fiery Melee[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Shield Defense[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Blaze Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Fire Sword[/color]- (A) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (3) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (3) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (9) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Accuracy/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (27) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Chance of Damage(Lethal)[/color][color:#7AA4EF]: Level 50[/color]
- (31) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (7) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (31) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (7) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (17) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 40[/color]
- (5) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (5) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 40[/color]
- (9) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (15) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 40[/color]
- (37) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Chance of Damage(Negative)[/color][color:#7AA4EF]: Level 40[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (11) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (11) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (13) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (15) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (17) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]+Regeneration/+Recovery[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#8BAFF1]Jumping[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#4AA5FF]HamiO:Membrane Exposure[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (13) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (29) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Run Speed, Jump, Flight Speed, Range[/color][color:#7AA4EF]: Level 50[/color]
- (33) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Run Speed, Jump, Flight Speed, Range/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (43) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Knockback Reduction (4 points)[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Miracle - [/color][color:#7AA4EF]+Recovery[/color][color:#7AA4EF]: Level 40[/color]
- (29) [color:#7AA4EF]Miracle - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 40[/color]
- (34) [color:#7AA4EF]Miracle - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (39) [color:#8BAFF1]Healing[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (50) [color:#7AA4EF]Regenerative Tissue - [/color][color:#7AA4EF]+Regeneration[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (19) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (19) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (23) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (23) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]: Level 50[/color]
- (21) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (21) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (43) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Accuracy[/color][color:#7AA4EF]: Level 50[/color]
- (46) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]Chance for +End[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#8BAFF1]Endurance Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff[/color][color:#7AA4EF]: Level 50[/color]
- (25) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (25) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Recharge/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (33) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]Chance for Build Up[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]Recharge/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (43) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (27) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Resistance/+Def 3%[/color][color:#7AA4EF]: Level 30[/color]
- (31) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Knockback Protection[/color][color:#7AA4EF]: Level 30[/color]
- (34) [color:#7AA4EF]Impervium Armor - [/color][color:#7AA4EF]Psionic Resistance[/color][color:#7AA4EF]: Level 40[/color]
- (A) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (33) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (34) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (50) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
- (36) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (36) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (36) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Chance for Smashing Damage[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (39) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (39) [color:#4AA5FF]HamiO:Enzyme Exposure[/color]
- (A) [color:#7AA4EF]Basilisk's Gaze - [/color][color:#7AA4EF]Accuracy/Hold[/color][color:#7AA4EF]: Level 30[/color]
- (42) [color:#7AA4EF]Basilisk's Gaze - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (42) [color:#7AA4EF]Basilisk's Gaze - [/color][color:#7AA4EF]Endurance/Recharge/Hold[/color][color:#7AA4EF]: Level 30[/color]
- (42) [color:#7AA4EF]Basilisk's Gaze - [/color][color:#7AA4EF]Recharge/Hold[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#7AA4EF]Shield Breaker - [/color][color:#7AA4EF]Defense Debuff[/color][color:#7AA4EF]: Level 30[/color]
- (45) [color:#7AA4EF]Shield Breaker - [/color][color:#7AA4EF]Accuracy/Defense Debuff[/color][color:#7AA4EF]: Level 30[/color]
- (45) [color:#7AA4EF]Shield Breaker - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (45) [color:#7AA4EF]Shield Breaker - [/color][color:#7AA4EF]Defense Debuff/Endurance/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (46) [color:#7AA4EF]Shield Breaker - [/color][color:#7AA4EF]Accuracy/Endurance/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (46) [color:#7AA4EF]Shield Breaker - [/color][color:#7AA4EF]Chance for Lethal Damage[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Range[/color][color:#7AA4EF]: Level 50[/color]
- (50) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color]- (A) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#8BAFF1]Endurance Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Ninja Run[/color]
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1429;723;1446;HEX;| |78DA9D94C94F13511CC7DF74A694B6D30D284B594AA16C622B9C544C34512081D00| |4297250A00EE5D18E36A5691B044E1ED4C4E8C9F5E4C580CBD92DC67FC32551FF13| |97FA5B5E1BBD3A49BF9F9937DFF75BDE7BD3D4EEB429C4F53342F39F2B58954A269| |D2D5BA5922C3B5356CECE8667EDB24CA4F3B62C6C2666764BB258B177A44B0811A9| |1B3329599032396BCBF21EDF471BAFA6E516CC90490E507F0CCD15F3B22C8BD564F| |DC65CDCDE2E40886A51562A1E7A4897A4DCE4F1056995EC62CEA74CB97C159E5A66| |4A763679B660EDCB4CCAAA54217B27943506BF1B581F5D35A7D8024C0A478E91273| |4DB84C85542DF1582C707D0689643B46938D41424F485095E3068CAA0FD6308B2E1| |26E4D5555EFD226044189718AB84E635827F9D10CF104C08EBE4B04EE7790AE4596| |25C209869827F9973AD7066C8E5E259C2354A0DF820909BD30BF714C0D0C500D8BC| |AA66EF38D94C460F63100C3E9EE4F07D75E050FF37C291EF041718021CC108CC6B5| |871CF1C213643188E53A0C9D3F0D42B6E833DC4F18CD00EBD69B9C6D825B4EF31F6| |7927C0DEAA9A6FBD4709DBEE331E10461E72318F0889C7043F541CA6ADA889708C0| |2DD82401D6AED3B0EC8D579C878C65DBDE478CF39DE0B423BCCEAE2F45A176F6284| |77568337DD6A31BB23944287A15EB596BD1DD46D5F272136462B71070C51D57BF43| |2CDE9B708B10DC2C8262F559610822E0654C9033FA89EC19F8C5F8CDF84788D8167| |6B52189064485531C4C76F982B1F3ECE7BFE14E28E725C7DF4A3030B1CFBC4F8C2F| |84C3800DFB8CA3FAEE93874D4C1D0190621E16434110E61565235997C458D1C7BCD| |78C378CB4DBE2304C03EA1CEE904D7D963343E4FF81B21D7C2DF43BCA18B86FA1A6| |148E3B31A351A5F68CD1D6CBCFEDFEBBD594FEA5EF2802EA32CA2ACA0ACA2ACA1AC| |A358281B285994DA87C6ECC009ACEB24CA14CA299430D427EEA2D3E505F1A298283| |E143F4A002588D28A1241798252FB03BD56F0A4| |-------------------------------------------------------------------|
-
I think that the pets will be more like imps than anything, because in most cases as of the sets, electric and fire are usually fairly similar.
-
Wow, Thanks A LOT guys, much build help. And MM, I did make a build, and have made multiple, its just I didn't want my ideas influencing what you create. I have 10 50's 5 of which are farmers, two controllers, just got my plant/kin to 50 so not really sure the best way to roll it. Thanks again for all the help guys and gals!