Chyll

Legend
  • Posts

    2009
  • Joined

  1. Quote:
    Originally Posted by Samuel_Tow View Post
    You'll soon realise that the actual animations for any of the powers aren't really important. What's important is the effects of those powers. You could, potentially, have all powers from all Blast sets use the exact same animation and still have a dozen different sets with a dozen different powers each if you vary the visual effects of the powers.
    This is incredibly true, and I've been saying this to my in game friends forever.

    I believe one of the most underdeveloped portions of the game is animations. Power customization opened so much creativity with characters, and the start of animation customizations promised even more... And it never happened.

    I get that it has to be challenging, technically, to choreograph the timing and position of multiple animations to support the same power, but the payoff would be immense.

    And that isn't just for blast sets. No power set should be limited by it's animations. It is the effects of the power that matter, not the tool.

    <rambling, chants, incense, visions, and fantasies>




    Say, you choose one of the blast sets - will that use one of the standard 2-3 hand firing animations? Or......
    • Magician? How about one of the couple different Wand Animations (weapon customization follows that)
    • Or, maybe wand isn't your style - here are staff options...
    • Or, perhaps a book in one hand while the other crafts shimmering runes (a la demon summoning)
    • Ah, a scientists are you? Perhaps this hand device (more weapon customization), or forearm panel, or
    • Maybe holographic panels and buttons hovering around you...
    • Mutant, or robot? maybe your body channels the energy - so an aura flares around you and then fires out (picturing the robot from Thor)
    ... the list could go on, and on, and on, and on...

    Actually, blades or sword options could be available for none melee classes - as a magical focus for blasts or buffs (more customization options). It is the effects of the power that matter, not the tool.

    And... frankly the whole AR, BR, Arch, DP tied to weapons is pretty silly. Any Blast set should be able to choose a weapon as its animation set. Any mutant, or wizard should be able to use BR effects from their hand, chest, third eye, or Wand of Emission. It is the effects of the power that matter, not the tool.

    And the same applies to melee defense sets. Shields? Any defense set should have it as an option. It is limiting to have it any other way. It is the effects of the choice that matter, not the tool.

    The punch sets? Sure keep some signature visuals for some differentiation (if that is really important), but build an array of punches and kicks and let any punch set have access. No rational reason the SS who loves that elbow strike from StJ can't have a chance to show a more gritty style.

    You could have an origin based crafting system - mutiple birds with one stone there: the time/inf sink that some people desire, application of origins to game that others have asked to see, and variability in animations throughout the game.

    Or, the painfully obvious,... sell animation sets like hotcakes off the market.

    </rambling. collapses>

    *mumbles* The power matters, not the tool.
  2. Quote:
    Originally Posted by Baler View Post
    So if anyone else managed to miss this book - Ex-Patriots by Peter Clines - now you know it exists.
    Thank you. I missed it.
  3. Quote:
    Originally Posted by Lothic View Post
    Still I agree that it seems likely that Merle will be involved in the Governor's crew in some form or fashion.
    He'd be a perfect fit to fall into that group.

    I guess that leaves one vaguely lingering question: Was Randall's group related to the Governor or was that a completely separate group? I suppose the writers could have that go either way depending on if it's important or not.
    Another option is that they are two groups, and Merle could be in the one that is/was in Randall's...

    Or, he is comes in through another route (though I suspect this is less likely)...

    It will be fun to see.
  4. ]*** Pseudo spoiler/speculation warning ***
    Quote:
    Originally Posted by Lothic View Post
    So speaking of last night's The Talking Dead Kirkman dropped a very big hint that Merle will be making a reappearance in Season 3. Wouldn't it be interesting if he's going to be involved in the Governor's group or, to go to the extreme, wouldn't it be cool if he turns out to be the TV show's version of the Governor himself!
    Given the already announced casting of the Governor, that last bit is right out the window.

    I have expected to see him in and around the Governor's crew, however.
  5. Chyll

    Your DXP Plans

    I think my break from CoH has officially begun.

    I22 which I really enjoyed on Beta hasn't pulled me back in for more than 10 levels on my new dark/ dom.

    And 2XP didn't even entice 1 min of play time.
  6. Quote:
    Originally Posted by Lothic View Post
    All I can say to this is that if an author becomes more interested in telling his story than accounting for how an audience might react to it then he might find himself with a story that no audience will care about. I'm not suggesting that authors must focus exculsively on pandering to or "entertaining" any potential audience. I'm just saying if he ends up writing a "never-ending story" that meanders off into the weeds then he's bound to lose the interest of -any- potential audience in the long run.
    We may disagree, fundamentally, on this point. The story only ever needs to be what the author wants to to be... But, you are right that while the author need not pander to entertain, it is beholden on the author to keep the story engaging if he wants to keep an audience.

    Quote:
    Originally Posted by Lothic View Post
    A story about "Carl and Rick in Zombieland" will only remain novel and cute for so long...
    Oh, believe me. It is not 'cute'... at all...
    (My personal sub-title is "No One Gets to Be Happy".)
    ((edit: while not at that level... the movie The Road, comes to mind, as a comparison.))

    Related to this, I think the TV producers have stumbled some in this post-Lost world of TV with some of the changes in pacing and plot line introduction (CDC/Jenner & Sophia as the prime examples). It feels like they may be getting it back in order with what I have seen the last 4 episodes.



    And, as an aside, it occurred to me that TV Andrea is going to be particularly upset about Shane coming right on the heels of Dale like that...
  7. Quote:
    Originally Posted by Lothic View Post
    Your point has been that you don't really care about the particulars of how the zombies "work" because you (as you just said) don't really consider the zombies to be important in and of themselves. Did I miss your point with this?
    Yes, and no. My point was that your questions and issues with understanding zombies are valid, and that of the... thousands?... left alive many of them probably have dealt with the issues and available information as you have suggested. Not every single group of survivors would have experienced the same things, heard the same rumors and stories, etc. etc. This is realistic and acceptable to me...

    ...In no small part because this provides an aid for the progression of the story that supports:

    Quote:
    Originally Posted by Lothic View Post
    ...a drama that's using the "backdrop" of a zombie apocalypse as a means to explore various human relationships that you normally would not see in "real" life.
    Exactly.

    Quote:
    Originally Posted by Lothic View Post
    But just because it's primary focus is on how these humans are dealing with this situation doesn't mean that we (as the audience) should never care or ever learn anything about the circumstances that put these humans in this situation in the first place.
    True enough, but that does not invalidate the premise of the situation as presented. The interest of the audience fall subservient to the interest of the author telling his story.


    Quote:
    Originally Posted by Lothic View Post
    If all these people had found themselves trapped on a desert island I'm sure it would be interesting to see how they get along under that circumstance. But don't you think it might eventually be important to know -how- they got there, especially considering that that knowledge might eventually lead to the ultimately resolution of their characters? I do - why put them on that island if you're not going to eventually explain the need for the "island" in the first place?
    If the show is presented as a mystery of the conditions of being lost and needing to get home, then, yes, knowing about the island and how they got there and their options to get home are critical to telling that story.

    But I - personal opinion - do not think this story is about the how/why of zombies. It happened. It is done. This is the new world and they have to make their way in it. They are a month or so in (at a guesstimate) and are starting to learn 'the rules' for long term survival - some learned the hard way and others will be 'taught' them by other survivors with different perspectives and experiences. I have read far enough into the comic to reach that conclusion, and have seen no signs that the author intends differently: that is, AFAIK, this is just the story of Carl and Rick in zombieland.

    (Granted, the show may move things in a different direction.)
  8. Quote:
    Originally Posted by Lothic View Post
    But just as Chyll doesn't seem to think it's very important to understand anything about the initial nature of the zombies or what the characters know about them beyond the simple-minded response of "See zombie, kill zombie"
    This has not been my point. And I apologize if I have failed to communicate beyond this inaccurate interpretation.

    Quote:
    Originally Posted by Lothic View Post
    Perhaps I just think "a show about zombies" ought to focus a tiny bit more on the zombies and not try to be a soap-opera with a few minutes of pseudo-horror sprinkled on top.
    And this is a semi-"ah ha!' moment.

    This story is not about zombies. At all.
  9. Quote:
    Originally Posted by Lothic View Post
    All I'm asking people here to think about is that there was a period of roughly 4 to 6 weeks, while Rick was in coma, that the story (at least the TV show) has not bothered to tell us hardly -anything- about. What happened during that time?
    Frankly, I don't care.
    Quote:
    Originally Posted by Lothic View Post
    Is it reasonable to think that during the days while things were getting worse and civilization was falling apart that there might have been at least RUMORS (much less official government reports) that some people were becoming zombies that had not been attacked by other zombies?
    Yes, it is reasonable to think that.

    Is it reasonable to assume that everyone heard every rumor? Or that there were louder or more distracting rumors - it's just a disease, it wears off, it is a stunt, there is a vaccine, hallucinagen in the water (the list could be pretty long)? Or how many people listened to the official line? Or that things fell apart quickly enough that communication of fact and rumor collapsed before word got out?

    Quote:
    Originally Posted by Lothic View Post
    Come on people - imagine what it would be like if the world was falling apart around you. You don't have to be a hyper-genius superhero in real life to pay attention to what's happening and have SOME idea as to what was going on, even from the point of view of average, normal people.
    The dead were walking. The Dead were WALKING!! You have enough gibbering fear to break most people. Worrying about the how, why, or when would go right out the window.

    Quote:
    Originally Posted by Lothic View Post
    I think what's ultimately frustrating about this show for me is that the writers seem to be treating it as if ALL the characters had been in a coma just like Rick.
    Of the list of niggling annoyances, this isn't even near the top for me. And I'd say it seems that the characters maybe are starting to come out of their state of shock and can start to approach things as rationally as seemingly expected before now.

    Quote:
    Originally Posted by Lothic View Post
    I'm not saying they would know things about zombies the same way some characters like Spock or Sherlock Holmes would know about them, but they'd at least know some fundamental practical things that they seem completely clueless about even now.
    See zombie, kill zombie. They know what they need. And I think that anything else the average joe wouldn't think twice about.

    Quote:
    Originally Posted by Lothic View Post
    Bottomline I don't need these people to know EVERYTHING about zombies. But I do need them to know at least what average, normal people would reasonably understand about them after learning to survive a couple of months in a post Zombie Apocalypse world. The writers simply need to come to grips with the simple fact that their characters can't be as -completely- clueless as they are making them out to be.
    It is completely realistic that there would be a range of experiences and knowledge that people would have. Some would "know everything". Others wouldn't, for a variety of reasons.

    I accept that this group of characters falls into a group that does not know much, yet, and the writers clearly are sharing their learning process with us.
  10. Quote:
    Originally Posted by Lothic View Post
    It was certainly hard to make out exactly what the show was trying to tell us with those brief images. I think based on the way the camera focused on Shane's dying face as it jumped back and forth to those chaotic images made me assume that was what was (literally) going on inside Shane's head.
    That makes sense, and is probably a far better interpretation... it just hadn't been been what jumped into my mind (as it were ) at the time.
  11. Quote:
    Originally Posted by Lothic View Post
    People have been speculating that Shane was becoming a zombie even -before- he actually died. Based on how erratic and chaotic he was becoming in his last few hours it was possible that the virus was already working its magic on him due to his general mental instability. That could explain not only the mental flashes he was getting as he was dying but could also explain why he turned so fast. It could even go so far as to explain why he had a "death wish" with Rick - maybe the virus was unconsciously forcing him into a situation where he knew Rick would kill him so the virus could take over.
    A whole new line of thinking for me.

    I had actually been thinking those flashes were in Rick's head, and the stress of killing Shane had him thinking about walkers and their threat - perhaps thinking about Shane turning, etc.
  12. Quote:
    Originally Posted by Lothic View Post
    I think we are being forced to accept something along these lines. It just seems like their "slow on the uptake"-ness is a wee-bit too artificial and contrived to be plausible. Just how in the dark were ALL of these people to begin with? As I said before Rick had the excuse of being in a coma - what's everyone else's excuse for not having a clue?
    And therein is our difference in perspective. I think my, and others', posts have answered that question more than adequately for my Story-Logical Detector 2000(TM) to register a rating of "Acceptable".
  13. Quote:
    Originally Posted by Lothic View Post
    Well I'll just put it this way: If I were to have to live through a Zombie Apocalypse I would probably do my best to understand as much about the zombies as possible. Who knows... that info just 'might' be useful to me.
    As I recall, one of the basic premises is that the concept/genre of zombie apoc doesn't exist in the 'reality' of the story. Hence, no one really knows what to call them, knows any of the sub-culture memes, or has any previous basis of opinion or idea on the topic beyond what the last 4-6 weeks taught them.

    In additional, these are 'average janes/joes', for the most part, who never gave an iota of brain processing to how to survive a world ending situation, or that 'whatever bad is happening' was actually 'the end of everything we knew' until it had ended. They got through on luck and are now developing the mindset/skills you seem to assume they took into the events with them at the start.

    Quote:
    Originally Posted by Lothic View Post
    It's like the authors are assuming these people are artificially stupid or unobservant of things going on around them. Did no one commit suicide or have a heart attack while things were circling the drain?
    Of course, I agree completely that these things happened. And someone would have figured it out. That doesn't mean it happened, or was made clear, or broke through the general stunned 'what the heck is happening?!' filters of every individual group of survivors.

    It is perfectly acceptable/logical that this group may be one of the ones 'slow on the uptake', as it were.

    Quote:
    Originally Posted by Lothic View Post
    But even if you don't agree with me on this then here's the real kicker: Dr. Jenner. Are we supposed to believe that he wouldn't have been able to tell that the virus = zombie-ism even if the victim hadn't been "attacked" by an active zombie? Surely he knew they were all infected after those blood tests, surely he knew people could reanimate even if there were no scratches or bites and surely (until we learn otherwise) we have to assume what he whispered to Rick was "We're all doomed to become zombies so that's why I'm going to kill myself." Why Rick hasn't spilled the beans on what Jenner whispered to him is probably the REAL mystery left to be told.
    On that I agree completely, and do not understand why he
    a) didn't believe it, so kept it to himself or
    b) believed and and kept it to himself or
    c) kept to himself whatever else it may have been that Jenner told him


    Quote:
    Originally Posted by Lothic View Post
    Actually if we are to believe that Dr. Jenner told Rick the "big secret" about everyone reanimating after death then it makes perfect sense that he'd make sure he head-shoted those guys. On the other hand if we are to assume that he knows then you'd have to ask why he didn't quickly try to pop Shane in the head. Curiouser and curiouser...
    Emotional shock? No, there clearly wasn't any of that going on.
  14. Quote:
    Originally Posted by Lothic View Post
    The problem at hand is that both in the TV show and the comicbook there was a period of roughly 4-6 weeks between the time Rick went into coma and when we first see him wake up and stumble out of the hospital. It's during this "transitional" period when the world went to hell and something like 95% of everyone either died or became a zombie.

    All things being equal I have to believe that during those days when the government was losing control and there was (presumably) widespread panic and death that most of the people who would be considered "survivors" would have had to have learned -something- about what was going on. Sure they might not know what was causing it, but surely they would have seen HOW people were becoming zombies. Certainly during the last couple of days before the news/Internet failed there would've been people saying stuff like "OMG, Grandma just keeled over then woke up as a zombie! How did -that- happen?!?"
    Maybe... but that ignores the issue of who survived and who didn't in suchsituations (given the variability of time until rising), we do not know what the mass media communication may have been on this topic (remember that the last any of these survivors heard was to gather at Atlanta and that was clearly quite out of date), and the common perception getting totally overwhelmed with images of the dead eating ppl.

    Quote:
    Originally Posted by Lothic View Post
    Again I'm just incredulous that the group would not know something so fundamental as this.
    Suffice to say our conclusions differ completely.

    Quote:
    Originally Posted by Lothic View Post
    At least in the comicbook they sort of made it pretty clear that's what was going on without dwelling on it. I think the only reason the TV show was playing at the "presumption" that it had to be an attack from a zombie is that this is what the audience expects. Most zombie shows don't offer the idea that EVERYONE automatically becomes a zombie when they die so that novel twist had become the TV show's "big reveal"..
    Maybe, or the comic just got it out of the way early because it wasn't really fundamental to the story. The new format and plot structure offered another plot development opportunity.
  15. Quote:
    Originally Posted by dugfromthearth View Post
    people don't argue pointlessly on the City of Heroes forums
    I beg to differ, good, sir. Your statement is clearly erroneous, and it's misleading nature is unfathomable to those of a more refined taste and social standing.
  16. Quote:
    Originally Posted by Lothic View Post
    Again there's a difference between having a mystery for the audience to be kept in the dark about versus what the characters in the story would know - I think during the weeks that all hell was breaking loose that how people become zombies would have become very general knowledge to any survivor who lived through the chaos of that.
    I don't know... they are presenting a presumption on the part of the characters that there 'must be a bite somewhere' or 'maybe a scratch'. There is an assumption, given credence by a lack of empirical study (what, stop to inspect the walkers chasing them or the one just laid out?), that the condition is only transferred via infected walkers.

    And frankly, I think this is hardly a stretch at all. The time at the farm is the first things have been relatively calm and stationary. Not running for their lives has actually provided them the opportunity to stop and look and think. Neither do I have any sense that they have been exposed to much death other than when zombies have been around until now to make that comparison.
  17. Quote:
    Originally Posted by FlashToo View Post
    Then why do I remember being contradicted so much whenever I said so?
    Haven't you learned that only GG gets to be right about anything.
  18. Solid episode, with a powerful final 10 minutes.

    What on earth did Lori think she was doing, going to talk to Shane like that? That was guaranteed to push him over the edge.

    Seems that Dale is out so Herschel can take over as the conscience of the group.

    T-Dog had more lines this week than the last... what six episodes?

    Daryl is coming off more and more like the genius in the group. (Though why he couldn't find anything to track when it was daylight and then could track at night bugged me...)

    It was nice to see Shane struggling with his decisions at the end. He couldn't make his mind up to take Randall, then couldn't decide what to do with him, then had to work up the nerve to come out of the woods, then took forever to get around to confronting Rick, and even then couldn't put his friend down. The aching struggle was pretty evident, yet all on the direct march to his tragic end. As an actor, that had to be fun role for these 18 episodes.

    Shane's end was nicely staged. But, yeah, should have been Carl.
    But when I was talking about it with my wife afterwards (who hasn't read any of it) she pointed out that on TV they may have had some issues with a child-as-killer... so I can accept the change from that standpoint. And Carl jumping in to save his Dad was a nice touch.
  19. Quote:
    Originally Posted by android33 View Post
    yeah but those are single targets. i'm use to playing +4/x8 on my earth/earth/ice dom. that's why i'm wondering what a dark/ can do with big mobs. for teams as well as me soloing.
    Well, that is a far different question than asked.

    Still recommend a start with [Possess], regardless, as no aggro generated.
  20. Possess > Dark Grasp > everything else

  21. Sad face.

    There isn't an invalid option in the game. On any AT.
  22. I ticked the CoH box.

    (Odd that LoTRO wasn't a choice, as it would seem to fit the mold of his 'modern F2P' grouping.)
  23. Quote:
    Originally Posted by UberGuy View Post
    I was on when Zwil said this on Justice, so I dug it up from my chat logs.
    This was what was said globally - there may have been more said in Atlas, but I was not there.
    Thanks. I wished I could do that as soon as Zwill posted earlier.
    As I said, I was fighting at the time, and only caught the last half of the post. That was the origin of my ire and disappointment. It was based on incorrect information and I apologized accordingly.
  24. Quote:
    Originally Posted by Silver Gale View Post
    I'm slightly devastated by your combination of intensity identifiers there.
    Cool. I feel mildy special now.
  25. Quote:
    Originally Posted by Frosty_Femme View Post
    Because it (or something very similar) has been asked (and by "asked" I mean "begged") for by the community since there was a community. My very first thought when I saw it in the market was "OOOOOH! BIG RED BALL!" I don't know if an actual big red ball will ever be possible, but this is close enough for me. I'm ecstatic about this. The time was not wasted even a little bit. It just shows that they listen to what the community wants. We've wanted a completely nonsensical item to pass around for no purpose other than happy fun good times since before the game was released. We finally got something. It's not what we specifically asked for, but, I, and many others, have always seen The Big Red Ball as more of a symbol for what we wanted, rather than a specific item.
    I'll take your word for it.

    But in 4+ years, this is the first time I remember hearing of this begged request.

    Really, I hope ppl enjoy it. I don't get it. I probably never will (the similar effect with the new Christmas item (whose name I already forget) could not even keep me entertained enough to earn both badges). And the price point seems far too high. (ridiculously)

    My seemingly mis-reading Zwill (or failing to read everything) just brought out my curmudgeon. (Again. He seems to be out a lot lately - the curmudgeon, not Zwill... not that Zwill hasn't been out, or couldn't be... or won't be, 'cause he could. Probably will. Just perhaps not with my curmudgeon)