Christian69

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  1. Trainers do so much more then level up toons these days, for ex. 2nd builds at Level 10+ or redoing your costume without needing to visit a tailor and as such are still useful. The need to go to a trainer to level up i also always found a bit odd. By the same token if leveling up was automated a lot of current "new" traniers in trials becomes somewhat obsolete.

    Speaking of leveling i still dont understand why some Villain Epic Powers like Mu needs to be unlocked, but none of the Hero sides does. But i guess thats another thread alltogether.

    //”Everybody can have pets and nukes” – by Dev´s on drugs
  2. (If this has already been posted somewhere, feel free to move this thread to where it belongs)

    Im voting for a ”Death from below” (i.e. ”Sewer”) xp reduction; a huge exp dimnish after L8+ (like old sewers used to be). DFB trials really outshines exp competition from pretty much everything else in the game for non hardcore players. I´ve leveld 3 toons to 50 (granted, not from level 1) in sewers alone since DFB went Live but eventually got really bored with it. I heard tons of new players saying they are doing sewers repeatadly and really dont know anything more about the game, some even asking if there is anything else to the game. Its fun and all with fast exp, but its killing old content fast. More urgently, ive grouped with new players in their 30s+ who don´t understand their role. This aint unusual, but the amount of it is.
  3. A lot of players miss out on the Raptor Jet lvl (1-9) and/or Zero G pack (lvl 10-14) reward cuz they often level so fast that early on, what with team exp, patrol exp and also the occasional double weekend exp. A lot of players also choose Super Speed (since Hasten is very useful for many, but not all, classes) as their main and only travel power which makes missing either of those 2 first bank rewards a real downer.
    My suggestion is, if you bypassed earlier Bank mish rewards, let the players choose from a list of the ones they missed if they rather prefer those insted of the given Bank reward for your specific level.
    As a side note, im aware you can turn your exp gain off, but that feels like a rather boring solution in this particular case.
  4. Christian69

    Auction Tool

    Come to think about it, rebuying last 10 (or so) sold items on regular stores prolly would useful too.
  5. Christian69

    Auction Tool

    I talked around with people, since im fairly new (6 months) to the game, about accidently bidding to high on the auction (Wenthsworth/Black Market) and got the impression its not that unusual (thank god, im not alone).
    Frankly, im a bit surprised that this issue hasnt been "corrected" already.
    My suggestion would be an auction "tool" (as part of the WW/BM), where u can set a max bid nr. and if your bid exceedes that set nr, a warning sign would pop up and a warning sound (u should be able to turn off/on the sound as part of the tool as well).
    Also, when putting duplicate items on sale, auto set the sell nr, so u dont have to rewrite it every time.
    Peace out!
  6. Does the 10% disorient ability on the "Triumphant Insult: Chance to disorient" really work? i have 7 of em on my tank and never noticed any difference whatsoever. Makes me reluctant to buying sets with "X % of disorient" and the likes, since not sure if (or how) they work.
  7. Is this something that ya thaught to happen randomly in any zone? Just thinking there will be a lot of lower level players, and lower level alts that be mashed. The Rikti stopped bothering me past 35+ but up until that level, it was highly annoying.
    Creds for the idea though.
    Peace out!