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Posts
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Joined
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I know that it will happen down the line but it's the fact that I have this idear the and all the components are there but one is just out of reach you know, and the fact it won't happen till possible I15 or later means it's gonna be a long wait and I have all this energy to do it now but I can't.
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That's true and could well be the reason they haven't been added to Brutes yet but still I would have thought it would be simply a matter of changing some of the orders that you recieve abilitys in the set to make it accessible to Tanks. Really I guess I'm just upset that won't be able to make a Shilds/Broad Sword Tanker for Heroes side as I have a great idear for it you know.
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I'm a bit sad about this as with how great shields are looking I really wanted to make a tanker with this set, and the attack set that best goes with it is Broad Swords. I really thought that Broad Swords would be profilerated onto Tanks and Brutes in this Issue as Villians have limited number of weapon set you can customize and Broad Swords has all ways seemed more like a Tanker set to me any way.
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My first toon up lvl 50, and I did it on the Lady Grey Task Force and I can't think of a better way I would have liked to have done it. Thanks to the whole team who where great sports and made the 3 hour + a great event, even when I messed up a few times
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I'd like to see Broad Swords Proliferated for Tanks and Brutes. Also the inclusion of the Talosian Bows for purchase from Vanguard.
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I've got a lvl 46 Archery/Energy blaster and I was just wondering how other blasters equip there archers with Enhancements? For instance on Snap Shot I have 2 acc and 3 Damage slotted all plain IO, is it worth having the 2 acc as I'm told Archery has a built in acc boost? Or should I respect out one and replace it with a recharge reduction for a better rate of fire?
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I have Energy Manipulation as my secondary powers with Power Thrust, Energy Punch and Bone Smasher to give me some decent melee attacks for any enermy's that make it through the hail of arrows. But other than Total focus and maybe Conserve Power I don't think there's many powers for me to pick. I wanted the munition epic for the Cryo Freeze Ray so I have a power to hold an enermy like an Achvillian in safeguard missions in place.
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That's a shame, it would be cool if by having one in your base it opened up a special Super Group task force or something, or even if you could use it as a transporter but don't require beacons like with the normal ones.
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Does it have a function, like can you use it as another Transporter? Or is it really just a set piece?
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That's a shame as it was the only Epic Pool that matched the theme of my Natural, Archer blaster. So with that in mind what would be another suitable Epic Pool?
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Well in Sedarss Ask a Dev he did mention that bases would be getting a lot of attention in the next few updates.