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Posts
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Nope, Vanguard base is one of those where I think it's impossible to switch one of them off... unless they move the base portal to somewhere other than inside the base itself.
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It would seem the message is tailored for the 21 days duration while the time requirement itself is still tied to the original 30 days...
As for what Defcon_Kid is reporting, it's WAI as far as I can tell... you're supposed to have to work for all of them, one at a time, with the few exceptions being places where that isn't possible or the programmers forgot to only turn one of them on, instead of the two. I could be wrong though. -
Having taken part in so many successful MoLRSF I tell you that it can be done. Back in the day, Kiss of Death, Johnny, Bananas, Max Verstummelung, Dr. Zweistein and the ever lovable Liz used to run them just so everyone could get the badge. And they would take anyone who wanted the badge regardless of AT or powerset.
Liz was a granite Brute and boy could she tank! Of course with Bananas' Kin helping her and the rest of the team buffing her silly, not much could stand in her way or the team for that matter... no shivans were used or needed, same for Warburg nukes... Good times! ^_^ -
Like this?
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Project Alice: Level 50 Science Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Power Slice -- Acc-I(A), Acc-I(31), Dmg-I(43), Dmg-I(43), EndRdx-I(46)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(40), Heal-I(42), ResDam-I(42), ResDam-I(42), ResDam-I(43)
Level 2: Ablating Strike -- Acc-I(A), Acc-I(3), Dmg-I(3), Dmg-I(5), DefDeb-I(5), DefDeb-I(40)
Level 4: Fast Healing -- Heal-I(A), Heal-I(25), Heal-I(36)
Level 6: Typhoon's Edge -- Acc-I(A), Acc-I(7), Dmg-I(7), Dmg-I(9), RechRdx-I(9), EndRdx-I(15)
Level 8: Combat Jumping -- EndRdx-I(A), DefBuff-I(39), DefBuff-I(40)
Level 10: Blinding Feint -- Acc-I(A), Acc-I(11), ToHit-I(11), ToHit-I(13), RechRdx-I(13), EndRdx-I(15)
Level 12: Indomitable Will -- EndRdx-I(A), DefBuff-I(46), DefBuff-I(50)
Level 14: Super Jump -- Jump-I(A)
Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), Heal-I(17), ToHitDeb-I(45), EndRdx-I(48)
Level 18: Vengeful Slice -- Acc-I(A), Acc-I(19), Dmg-I(19), Dmg-I(23), RechRdx-I(23), EndRdx-I(37)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A), Heal-I(25)
Level 26: Sweeping Strike -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(34), RechRdx-I(37), EndRdx-I(37)
Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 30: Mind Over Body -- EndRdx-I(A), EndRdx-I(31), ResDam-I(31), ResDam-I(46)
Level 32: One Thousand Cuts -- Acc-I(A), Acc-I(33), Dmg-I(33), Dmg-I(33), RechRdx-I(34), EndRdx-I(34)
Level 35: Heightened Senses -- EndRdx-I(A), DefBuff-I(36), DefBuff-I(36)
Level 38: Strength of Will -- ResDam-I(A), ResDam-I(39), ResDam-I(39)
Level 41: Kick -- Acc-I(A)
Level 44: Tough -- EndRdx-I(A), ResDam-I(45), ResDam-I(45), ResDam-I(50)
Level 47: Weave -- EndRdx-I(A), DefBuff-I(48), DefBuff-I(48), DefBuff-I(50)
Level 49: Resurgence -- RechRdx-I(A)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit -
I think I want to try a Dual Blades/Willpower next. Does this look right to you guys?
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Project Alice: Level 50 Science Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Power Slice -- Acc-I(A), Acc-I(31), Dmg-I(43), Dmg-I(43), RechRdx-I(45), EndRdx-I(46)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(40), Heal-I(42), ResDam-I(42), ResDam-I(42), ResDam-I(43)
Level 2: Ablating Strike -- Acc-I(A), Acc-I(3), Dmg-I(3), Dmg-I(5), DefDeb-I(5), DefDeb-I(40)
Level 4: Fast Healing -- Heal-I(A), Heal-I(25), Heal-I(36)
Level 6: Typhoon's Edge -- Acc-I(A), Acc-I(7), Dmg-I(7), Dmg-I(9), RechRdx-I(9), EndRdx-I(15)
Level 8: Combat Jumping -- EndRdx-I(A), DefBuff-I(39), DefBuff-I(40)
Level 10: Blinding Feint -- Acc-I(A), Acc-I(11), ToHit-I(11), ToHit-I(13), RechRdx-I(13), EndRdx-I(15)
Level 12: Indomitable Will -- EndRdx-I(A), DefBuff-I(46), DefBuff-I(50)
Level 14: Super Jump -- Jump-I(A), Jump-I(39), Jump-I(39)
Level 16: Rise to the Challenge -- Heal-I(A), Heal-I(17), ToHitDeb-I(17)
Level 18: Vengeful Slice -- Acc-I(A), Acc-I(19), Dmg-I(19), Dmg-I(23), RechRdx-I(23), EndRdx-I(37)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A), Heal-I(25), Heal-I(48)
Level 26: Sweeping Strike -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(34), RechRdx-I(37), EndRdx-I(37)
Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 30: Mind Over Body -- EndRdx-I(A), EndRdx-I(31), ResDam-I(31), ResDam-I(46)
Level 32: One Thousand Cuts -- Acc-I(A), Acc-I(33), Dmg-I(33), Dmg-I(33), RechRdx-I(34), EndRdx-I(34)
Level 35: Heightened Senses -- EndRdx-I(A), DefBuff-I(36), DefBuff-I(36)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Kick -- Acc-I(A)
Level 44: Tough -- EndRdx-I(A), ResDam-I(45), ResDam-I(45)
Level 47: Weave -- EndRdx-I(A), DefBuff-I(48), DefBuff-I(48)
Level 49: Resurgence -- RechRdx-I(A), EndMod-I(50), EndMod-I(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit -
Here's my attempt at one:
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Divine Decadence: Level 50 Science Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Mental Blast -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(11), Dmg-I:50(31), RechRdx-I:50(36), RechRdx-I:50(40)
Level 1: Subdual -- Acc-I:50(A), Acc-I:50(5), Dmg-I:50(7), Dmg-I:50(15), RechRdx-I:50(31), EndRdx-I:50(42)
Level 2: Telekinetic Blast -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(13), Dmg-I:50(33), RechRdx-I:50(37), RechRdx-I:50(43)
Level 4: Telekinetic Thrust -- Acc-I:50(A), Acc-I:50(5), Dmg-I:50(13), Dmg-I:50(34), RechRdx-I:50(37), EndRdx-I:50(43)
Level 6: Hover -- Flight-I:50(A), Flight-I:50(7)
Level 8: Psychic Focus -- RechRdx-I:50(A), RechRdx-I:50(9), ToHit-I:50(9)
Level 10: Psychic Scream -- Acc-I:50(A), Acc-I:50(11), Dmg-I:50(15), Dmg-I:50(34), RechRdx-I:50(34), EndRdx-I:50(43)
Level 12: Swift -- Flight-I:50(A)
Level 14: Fly -- Flight-I:50(A), Flight-I:50(46)
Level 16: Psionic Lance -- Acc-I:50(A), Acc-I:50(17), Dmg-I:50(17), Dmg-I:50(31), IntRdx-I:50(37), RechRdx-I:50(40)
Level 18: Health -- Heal-I:50(A), Heal-I:50(19), Heal-I:50(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Concentration -- RechRdx-I:50(A), RechRdx-I:50(23), ToHit-I:50(23)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 26: Psionic Tornado -- Acc-I:50(A), Acc-I:50(27), Dmg-I:50(27), Dmg-I:50(48), RechRdx-I:50(48)
Level 28: Drain Psyche -- Acc-I:50(A), Acc-I:50(29), EndMod-I:50(29), Heal-I:50(48)
Level 30: Aid Other -- Numna-Heal/Rchg:50(A)
Level 32: Psychic Wail -- Acc-I:50(A), Dmg-I:50(33), Dmg-I:50(33), RechRdx-I:50(45)
Level 35: Scare -- Acc-I:50(A), Acc-I:50(36), RechRdx-I:50(36), RechRdx-I:50(39), Fear-I:50(46), Fear-I:50(50)
Level 38: Psychic Shockwave -- Acc-I:50(A), Acc-I:50(39), Dmg-I:50(39), Dmg-I:50(40), RechRdx-I:50(46)
Level 41: Personal Force Field -- EndRdx-I:50(A), EndRdx-I:50(42), DefBuff-I:50(42)
Level 44: Temp Invulnerability -- EndRdx-I:50(A), EndRdx-I:50(45), ResDam-I:50(45)
Level 47: Aid Self -- Numna-Heal/Rchg:50(A)
Level 49: Force of Nature -- RechRdx-I:50(A), EndMod-I:50(50), ResDam-I:50(50)
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Level 1: Brawl -- Dmg-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
As always, remember I suck at builds so please be gentle... -
Nice and you managed to get all of the people who play on Defiant in just one picture!
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Dig, if you will, a picture of a 12 MM team... in a cave map.
I think not. -
You could have put a t-shirt on you barbarian!
Oh, wait... -
[ QUOTE ]
I think I will not log my Maastermind in until then. That way I can get Double XP and Patrol XP at the same time. May just manage to get my first villain 50
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Capital idea except for the fact that DXP and PXP don't work together. When DXP is in effect, PXP isn't. -
You know you have to craft 14 level 45 ones and 14 level 50 ones right?
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*Holds a huge mistletoe bush over Golden Girl*
Come and get Khorak!
Think of it has my present to you both. -
Don't know about the terminals, but as for the badges, I'm sure they are... as long as people meet with the required conditions.
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Happy birthday you lovable, adorable, huggable creature!
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Done that more times than I care to admit (and it's a bother because I'm Op for a few of them >_<
. What I find now works is to create a tab other than the Global one where I stick a second copy of the channels. That way, if I delete Global again (as I'm known to do) at least I don't loose the channels. Yay!
Also, I approve of this idea. -
Ah, the Christmas lights and the smell or roasting nuts on a fire...
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Mains are a level 50 Mind Control/Empathy Controller and a level 50 Radiation Blast/Thermal Radiation Corruptor.
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Does it reflect bad on me that my mains still can't play in any setting but the lowest one, I can't take down an EB with any of them and I still find the game quite hard when playing with them?
Does it?
Hmmm?
One man's easy, is another man's hard.