Lockable Channels


Blue Rabbit

 

Posted

Some sort of feature to 'lock' a channel that you are part of, so that you dont leave it by accident. Done this a couple of times now with one channel, and seeing as its a private one, I need people online for a re-invite...and, seeing as I can no longer see the Channel members list, that just got somewhat tricky =[


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Done that more times than I care to admit (and it's a bother because I'm Op for a few of them >_&lt. What I find now works is to create a tab other than the Global one where I stick a second copy of the channels. That way, if I delete Global again (as I'm known to do) at least I don't loose the channels. Yay!


Also, I approve of this idea.


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
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Posted

[ QUOTE ]
Done that more times than I care to admit (and it's a bother because I'm Op for a few of them >_&lt. What I find now works is to create a tab other than the Global one where I stick a second copy of the channels. That way, if I delete Global again (as I'm known to do) at least I don't loose the channels. Yay!


Also, I approve of this idea.

[/ QUOTE ]

Thirded.

1 Problem though, if someone needs to be removed from that channel for misconduct etc etc, and they use the lock channel option, then the only thing you can do is a perma silence. I for one, would rather remove them.


 

Posted

[ QUOTE ]
[ QUOTE ]
Done that more times than I care to admit (and it's a bother because I'm Op for a few of them >_&lt. What I find now works is to create a tab other than the Global one where I stick a second copy of the channels. That way, if I delete Global again (as I'm known to do) at least I don't loose the channels. Yay!


Also, I approve of this idea.

[/ QUOTE ]

Thirded.

1 Problem though, if someone needs to be removed from that channel for misconduct etc etc, and they use the lock channel option, then the only thing you can do is a perma silence. I for one, would rather remove them.

[/ QUOTE ]

Agreed. Thats why its only a lock so that the Player X cannot delete the channel from his tab by accident. So he himself doesnt accidently click 'leave channel'.
If Player M is the mod, and kicks him from the channel, he gets kicked =P


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

and what if you WANT to leave?
i rather say bye and be gone, i had to much players as a team leader who didn't even know there is a tab for your inspirations to like any chat locks -_-


 

Posted

Then you just unlock it and leave. >_>


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

What Dragon said
It would be nice as an option. As I said, this is suggested to stop accidental leaving, and the hassle it can involve.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

[ QUOTE ]
Then you just unlock it and leave. >_>

[/ QUOTE ]
then the lock fails if you can unlock it -_-....


 

Posted

[ QUOTE ]
[ QUOTE ]
Then you just unlock it and leave. >_>

[/ QUOTE ]
then the lock fails if you can unlock it -_-....

[/ QUOTE ]
By that logic, door locks fail since they can be unlocked. Padlocks fail since they can be unlocked. Kensington locks fail because they can be unlocked. Safe locks fail because they can be unlocked. See where I'm going with this?


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

[ QUOTE ]
[ QUOTE ]
Then you just unlock it and leave. >_>

[/ QUOTE ]
then the lock fails if you can unlock it -_-....

[/ QUOTE ]

The point was it was a lock you engaged yourself. To avoid *accidentally* doing something you didnt mean to do, in this case leaving a channel. Its the same sort of thing they have on the delete button, saying 'Are you sure?' Thats a fail too, going by your logic


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

[ QUOTE ]
[ QUOTE ]
Then you just unlock it and leave. >_>

[/ QUOTE ]
then the lock fails if you can unlock it -_-....

[/ QUOTE ]

The lock in the door of your own house must fail too. After all, you seem to be inside the house at your PC replying to messages on this forum. By your logic you should be outside cursing at the stupid lock that wont open


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

[ QUOTE ]
[ QUOTE ]
Then you just unlock it and leave. >_>

[/ QUOTE ]
then the lock fails if you can unlock it -_-....

[/ QUOTE ]


LOL