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My wife's 50 Bots/Dark is tremendously successful. Just make sure you have extra accuracy on Twilight Grasp early on.
My Necro/Dark required a LOT more finesse up through 38. After that, I'd lob Dark Servant into the vicinity of any pets that were out of MY heal radius. -
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Sorry, your request baffles me. A base CAN'T be "half-finished"... because to me, it's never "finished". The ones I've worked on (as many as four, at one point) were (and are) constantly evolving throughout my tenure as primary base-builder. I still fully manage two of them.
Unfortunately, I imagine that would make me a bad candidate for the position, in your situation... but if you ever want to see my ongoing projects for ideas, look me up over on Justice - Agent Sharpe (Star Patrol) blueside, Banestar (Nova Dominion) redside, @Blood Speaker -
Yep, welcome to the leaner, streamlined forums. You may "find" a lot of things missing, largely in the category of anything that doesn't directly relate to City of Heroes.
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My personal wish list:
Dark Domination and Dark Assault for Dominators (First on my list on purpose)
Super Strength and War Mace for Scrappers (Because Superman and Thor clones just don't... FEEL right as Tanks, to me)
Broadsword for Brutes (Claws was before this... why? Oh, and STALKERS got it first?..)
Kinetics for Masterminds (I can dream, can't I?..) -
I think it's also fair to say that most of the folks that continue to lobby for this have specific names in mind... and keep hoping they'll become "free".
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Quote:I don't really notice the softly burning hands nearly as much as I notice dancing on a box of lit road flares, but yeah.Don't forget the "flaming hands" on Hasten. It looks fine when I use it for my flame-based characters but it always annoys me when I try to use it for anything else.
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Quote:I don't have the hard data that the devs do, though some players have ferreted that data out out. A good player to possibly PM about this would be Arcanaville. She's the generally accepted Quintessential Numbers-Nut around these parts.I appreciate your response. You mentioned that the Devs have taken some steps to prevent blatant abuse. Could you elaborate on what those are and how they have worked?
However, generally speaking, there were changes (reductions) in how xp was awarded for custom enemies (to prevent players from creating and filling mishes with flightless melee enemies and then air-ganking them) and general "faction structure" (for example a faction composed entirely of bosses).
Known bugs that were corrected (iirc): certain standard (non-custom) enemies were awarding incorrect, inflated xp (Zig Prisoners and Rikti Comm Officers come to mind).
Just the stuff I can remember off the top of my head, but I don't keep track of every change that's been made. -
Quote:Ah so there are no rewards at all with mission architect? No xp or loot is gained from the NPCs?
Seriously, while I could go on at length on the system, its uses and misuses, I'll tell you up front: this thread is yet another AE Flame War waiting to happen. There are people who LOVE the system, and people who HATE the system. And they are...
Never
Going
To See
Eye-to-Eye
Ever
Primarily because there are too many children-in-adult-clothing on both sides who've allowed themselves to become emotionally charged over the whole thing.
But, in the interest of actually providing you SOME insight, before this thread is consumed by a whirlwind of ire and vitriol, I will say that yes, there were and remain rewards for running the missions built with it, and yes, in the early days, people found ways to abuse the system. Since it was largely the first of its kind, this didn't really surprise, or even upset, anyone with a modicum of sense. The developers have since taken numerous incremental steps to prevent blatant abuse, but PLers will be PLers. If they can't or don't use the MA (Mission Architect) for it, they will still find a way... largely by resorting to most of the methods they used prior to its existence.
I personally enjoy the MA. I support the idea behind the UCG (yes, I play STO as well, and you can look me up there as @Captain_Thiraas). I enjoy telling stories. Such tools allow me to do so. The mileage of others will, of course, vary... vastly. You won't find many here who choose to calmly weigh the pros and cons.
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Sadly, for the time being, we are still stuck with the stupid-looking feet-on-fire look for Superspeed, the comically dumb-looking animation of Jump Kick and the now frequently irrelevant "Patron logos" on the Patron resist shields.
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FIRST!!!
And I didn't even peek. -
Quote:Somewhere along the way, they've pretty much said that would never happen again.I have a question, are we going to see another flush of inactive accounts, thus freeing up Character names again?
After 4 years (?) since the last one with City of Villains, I would say we are about due again. Especially with the amount of new players I have seen lately and more than likely see with GR, it would be handy to not have to go through the pain of iterating hundreds of variants of a name when creating a character.
This thread's very existence would cast doubt on the permanence of that stance. However, there's been no discussion of such a move being part of the Going Rogue release.
Edit: Well I'll be damned - my 666th post... -
Quote:Well, I can readily see several fallacies with this, from an RP perspective.Wentworth's is a business that deals exclusively in items used to make superhumans (i.e. the most dangerous things in the world) more powerful. It would necessarily be the most heavily scrutinized and regulated business in the history of human endeavor. This is in a world with people who can read minds, see through walls, predict the future, etc. It's utterly absurd to think there could be an open pipeline of goods flowing through Went's to and from the Rogue Islands without anyone knowing about it. Once discovered, the company would be shut down, permanently, no saving throw. (Not necessarily by the government -- what do you think e.g. Manticore would do if he had solid evidence Went's was dirty?)
In order for this state of affairs to persist, it must be the case that Wentworth's is openly corrupt and is being protected by the government -- which is simultaneously refusing to recognize the Rogue Isles, embargoing and giving support to the Phalanx's private war against such, etc. Which makes no sense. It doesn't make much sense that heroes would knowingly market their Weapons Of Mass Destruction components through a company known to be doing business with superhuman terrorists, either, but the average player doesn't give a fig for such trifles as world consistency.
1) It would necessarily be the most heavily scrutinized and regulated business in the history of human endeavor.
This makes the assumption that an item put on the market in Atlas Park is the EXACT same item that someone buys in St Martial. You're apparently not allowing for the possibility that said item is reduced to its raw materials and reassembled at the other end... possibly as one or more entirely different items. For the sake of this argument, I'm assuming that said raw materials are NOT "salvage" of any kind, but rather something more fundamental, like hydrogen, etc.
2) This is in a world with people who can read minds, see through walls, predict the future, etc.
And who apparently, by your reasoning, have nothing better to do with their time than follow market trails. Never mind the civil rights violations involved with doing the first two without the necessary authorization and the inadmissibility as evidence of the first and third.
3) It's utterly absurd to think there could be an open pipeline of goods flowing through Went's to and from the Rogue Islands without anyone knowing about it.
My rebuttal of the first point should make it easy to assume that such a pipeline is not even remotely "direct." With that in mind, there is no way for anyone to know about it.
4) In order for this state of affairs to persist, it must be the case that Wentworth's is openly corrupt...
By that logic, if (for example) Campbell's soup uses inks on their soup can labels that contain graphite that was salvaged from pencil stubs from Syria and then sold on the open market... Campbell's soup is openly corrupt.
5) It doesn't make much sense that heroes would knowingly market their Weapons Of Mass Destruction components through a company known to be doing business with superhuman terrorists, either
No, it doesn't. The Devs might be applying simplified comic-book universe marketing to this whole change. I openly ignore idiotic canon in favor of something that has a bit more reality applied. -
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Hmmm, I'm prolly skrood, then. 2/3 of my characters are villains, and all but maybe 1 or 2 of them are NOT headed for lolredemption when GR goes live.
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Quote:I don't refer to "good retcons" as retcons at all. They're an in-story realization that what we as readers have seen on the page isn't necessarily the entire story. Filling in the gaps can put an entirely different spin on what we believed to be the "truth" and expand a character.Oh it is. No questions there. There's just good retcons and bad rectons. Those that take the entire history of a character into account and piece together a logical fix for another writer's mistakes, and those that just lazily say "a wizard did it" or change things up just to be shocking and sell books. I'm only really bothered by the latter two styles.
"Bad retcons", by my definition, are just retcons - a thinly veiled attempt to alter a character or characters for various bad reasons; attempts to change the target market, endorse products, political agenda, the personal beliefs of the writer. I saw far more of the latter than the former. -
The retcons mentioned in the OP, and many, MANY others that occurred in the 90s, define the essence of why I love playing CoH and various superhero PnP RPGs. In short, I gave up READING comics, and began exclusively PLAYING them.
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Quote:Everyone lives within their own personal illusion.Hasn't this discussion happened already? Like, over a dozen times? And each time, it's the same exact thing? With GG saying how much she hates Tyrant and that there are no flaws at all with Primal Earth whatsoever? And everyone involved gets riled up or miserable?
Yeah. Pretty sure it has.
In mine, I'm blind and deaf to that topic. -
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I Wanna be "Official Wielder of the Sacrificial Dagger".
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Quote:Fortunately, being wrong is free.
Look at it this way; with those 4 pre-purchases you got a chance to be snarky on the forums. -