Blood Spectre

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  1. Quote:
    Originally Posted by Castle View Post
    Perhaps. Probably, in fact. I made it match the original design. If needed (and judging by reactions, it probably is) I'll drop the protection some in a future update. It will never be as easy as it was when the green mito's perma-held themselves though.
    And in the meanwhile, what, we just wont play that TF? Great job.
  2. No wonder it didnt stick with me. Crap is what I say when I for whatever reason dont want to say ****.
  3. I forget what he said. I skip the VEAT arc because I dont feel like fighting a beefed up Hero with a support AT is very fun. Especially one that gets much better versions of his powers than Players get access to.
  4. Quote:
    Originally Posted by Techbot Alpha View Post
    Castle, is there any chance that we might get the 'missing' Ranged or Assault/Defences AT? Much like the EATs, but not locked into one concept like that? I think theres a lot of new concepts that would open up, and the current EATS have already proven its balanceable.
    And then what would the point of the current EATS be?
  5. Quote:
    Originally Posted by flashrains View Post
    Dude... he was agreeing with you, not arguing.
    he was agreeing as well.
  6. Blood Spectre

    GR Site Update!

    The Marauder info was very cool, but the Syndicate page told me nothing about them and just left me feeling annoyed.
  7. Damnit, now I have a craving for whipped cream on a bowell movement. thanks a lot Venture!
  8. Sam,

    Longbow can be found in Grandville outside the walls on the beaches that surround the main island. They spawn in squads and attack the Arachnos and CoT that are also in that area.

    In Saint Martial, they have set up a few hidden sting operations at the docks just west of the Black Market. Sometimes you can see them if you fly above, but more insidiously it's usually a bunch of Spec-Ops who are stealthed and decloak to attack your villain as you wander into their net unawares. They also have a Balista with them, one of the few places on the world map that an Elite Boss will spawn.
  9. Quote:
    Originally Posted by Samuel_Tow View Post

    Look at red-side and note where Longbow show up - Nerva and nowhere else. You'll also note that Nerva is not officially part of Recluse's Rogue Isles, and Longbow, being sanctioned, are well within their jurisdiction to set up bases there. If anything, Arachnos' presence in Nerva is illegal, but given that they're Arachnos, there's little point in holding them to task for it.

    Places in the Rogue Isles where Longbow can be found in squad level numbers on the world map

    1) Mercy Island
    2) Saint Martial
    3) Grandville

    So yeah... more than just Nerva actually. Now if you want to go mission by mission and see where they have secret underwater bases, or where they are all up in some evil doer's buisness within the confines of the Isles.. well that will be all of them. They are NOT confined to Nerva.
  10. Quote:
    Originally Posted by SpittingTrashcan View Post
    A key theme of 1984 was the banality of evil. Villains may be evil, but banal they are not.

    Real world awful boring villainy: police state, militarism, suppression of artists and intellectuals.
    Comic book villainy: Minions in stylish themed outfits, clone army, zeppelins, death rays.

    I don't think anyone here wants to be a dreary villain. Arachnos is occasionally comic book, but the Rogue Isles overall is more frequently dreary. I'd prefer to be in on schemes where I ally with ancient Romans, space aliens, and secret Nazis to capture superheroes and use them to power ancient Roman giant robots. Oh, wait, we have to stop that.
    While I am stopping that I am also helping myself to great heaping fistfuls of the wealth of ancient Rome.
  11. Quote:
    Originally Posted by Samuel_Tow View Post
    If heroes can have closure without drawbacks to it, then so can villains. SNIP
    Sam,

    Have you ever run "Nobody Gets It!" from Arbiter Leery? If so, whata re your thoughts? If not, I'd recommend it for you.
  12. Quote:
    Originally Posted by Camper View Post
    I don't care about the Cathedral of Pain. It doesn't seem like a big deal to me.
    goobledegook I have to type in even though the only thing I really wanted to do was quote the above
  13. So what? If they are playing it, and having fun, who cares if doing it as fast as possible is part of their fun experience?
  14. Quote:
    Originally Posted by Golden Girl View Post
    Don't D-Mac and Leonard respect you and want to be friends with your awsomely evil villaionus self? And if theyr'e the same range as the blue sdie ones, they'll cover 20-29, so the devs have given you an alternative path without having to change anything at all, so you can choose to avoid a couple of the old 20-29 contacts who swear at you.

    This isn't about putting down the feelings and opinions of people - that'd just be mean - it's totally about managing expectations - just like some of the wilder hopes for GR had to be wound in.

    And just look at how often the devs have said their priority is new content instead of revamps - expecting them to go through every misison in CoV and rewrite the contact text when they can give new contacts with new content instead is just being totally unrealistic, and setting yourselves up for disappointment - just like people thinking GR was going to be a stand-alone addition like CoV was.
    Saying that old content is poorly written is to expecting sweeping rewrites as complaining about the price of gas is to expecting a free hybrid car.

    The point of this thread was NEVER that ANYONE expected a rewrite of even a single mission. It has ALWAYS been that we wish it was written with more respect for the player in mind in the first place.

    It does not fall to you to manage our expectations in the first place. And even if you were given this sacred duty by Expatatres the Expectator to manage our wishes, (lest we dream to highly!) we never actually had that expectation to begin with, so you can really just stop talking like you know the subject matter and let us carry on the conversation we wanted to have in the first place.
  15. Quote:
    Originally Posted by Golden Girl View Post
    I'm not ignoring anything - I'm just trying not to have to repeat myself too much so I don't clutter up the thread with similar replies,
    It's a little late for that, don't you think?

    Here's the thing though. If you had any actual firsthand knowlege of the game, you would know that the perception of redside mission contacts is overwhelmingly negative. It's not even in doubt. You persist in trying to put down the feelings and opinions of people without having any experience of what is being discussed.

    Nobody, and I mean nobody would object to getting at least a hint of respect more often than we do.
  16. Quote:
    Originally Posted by Blood Spectre View Post
    How would you know? All your information is secondhand.

    But try and imagine what it's like to play like that. You try and get into the story, you're liking the plot, and then, BAM, all of a sudden you're getting the pissboy treatment. (Mel Brook's History of the World reference for anybody who gets hung up over language.)

    It's not something that everyone can just deal with. It kind of sucks, for a lot of people.
    Quoting myself because you dont just get to ignore things that make your uninformed point of view seem hard to defend.
  17. Quote:
    Originally Posted by Golden Girl View Post
    But not every red side mission is like that either
    How would you know? All your information is secondhand.

    But try and imagine what it's like to play like that. You try and get into the story, you're liking the plot, and then, BAM, all of a sudden you're getting the pissboy treatment. (Mel Brook's History of the World reference for anybody who gets hung up over language.)

    It's not something that everyone can just deal with. It kind of sucks, for a lot of people.
  18. Quote:
    Originally Posted by Golden Girl View Post
    I'd help out in both cases - and give the second one plenty of sass
    Ok. You're almost there. Now imagine if you couldn't give any sass and just had to meekly take the abuse. Imagine if every mission was like that. That's all that's being said.
  19. Quote:
    Originally Posted by Terwilliger View Post
    How can you tell when you've gained rep from a post?
    Click your own name beside one of your posts, and search for all your posts. On each post, click the give rep button to check your current rep score and see all rep/comments left on that post.
  20. Quote:
    Originally Posted by Golden Girl View Post
    Even if they are, I think he takes his spider fandom a little too far
    Your opinion is noted.
  21. Quote:
    Originally Posted by Golden Girl View Post
    That whole spider obsession doesn't kinda clue you into the fact that the guy isn't quite right in the head?
    No. Spiders are awesome.
  22. Quote:
    Originally Posted by Marcian Tobay View Post
    Oh, snaps! GG got references! ^_^

    And reading that text, I find the transition odd from "Even I fear you" to "Do this and I'll promise to give you a shout out in my victory speech". Like, I don't even get that.

    (Warning: Marcian Tobay has very little time for Strike Forces and has not completed this one)
    Don't sweat it. If I recall correctly Sam almost never does any Strike Forces either.