Sorry KS, didn't see this thread til you told me about it last night...
I started developing my spines/regen scrapper with IOs after finishing Blastor and I went with perma Dull Pain option like Tainted Greek & Psydock suggested. I managed to receive 50% recharge set bonus (on the planner) on top of Hasten and once the build is completed Dull Pain will be recharged 8 seconds faster than its actual duration...
Btw, recharge bonus option isn't only to have a perma DP but to be able to have more chance against -recharge attacks...
You'll see it on the list below that I have no regen at all (only from Unique IOs like Numina and Regen. Tissue) but I hope fast recharge on click heal powers will compensate it.
Investing on slow is an interesting idea and I'd really like know if it brings any significance on top of a spine's inherent slow in PvP.
One thing I don't understand about your aim though. I appreciate the skill factor in not having a perma DP but according to what you say: "Can stand toe to toe with Monster in PI and withstand the damage indefinitely" it looks to me that you have something better than Perma Dull Pain
Anyway, here's my build (I completed around 60% of it so far):
Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php
Blasting Spines: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Presence
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- B'ngBlow-Dmg/EndRdx:30(A)
, B'ngBlow-Dmg/Rchg:30(3)
, HO:Nucle(48)
Level 1: Fast Healing -- Dct'dW-Heal/EndRdx:50(A)
, Dct'dW-EndRdx/Rchg:50(3)
, Dct'dW-Heal/EndRdx/Rchg:50(7)
, Dct'dW-Heal/Rchg:40(7)
, Dct'dW-Heal:40(9)
, Numna-Regen/Rcvry+:50(11)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx:50(A)
, Dct'dW-EndRdx/Rchg:50(5)
, Dct'dW-Heal:50(11)
, Dct'dW-Heal/Rchg:40(15)
, Dct'dW-Heal/EndRdx/Rchg:30(25)
, Mrcl-Rcvry+:40(34)
Level 4: Quick Recovery -- EndMod-I:50(A)
, EndMod-I:50(5)
, EndMod-I:50(34)
Level 6: Challenge -- EndRdx-I:50(A)
Level 8: Impale -- Decim-Acc/Dmg:40(A)
, Decim-Acc/Dmg/Rchg:30(9)
, Decim-Dmg/EndRdx:40(13)
, Decim-Dmg/Rchg:40(15)
, Decim-Acc/EndRdx/Rchg:40(27)
, HO:Centri(37)
Level 10: Dull Pain -- RechRdx-I:40(A)
, RechRdx-I:40(23)
, RechRdx-I:30(37)
, Mrcl-Heal:30(37)
, Mrcl-EndRdx/Rchg:30(40)
Level 12: Hasten -- RechRdx-I:50(A)
, RechRdx-I:50(13)
, RechRdx-I:50(17)
Level 14: Super Speed -- Clrty-EndRdx:50(A)
, Clrty-RunSpd:50(17)
, Clrty-Stlth:50(21)
Level 16: Integration -- Dct'dW-Heal/EndRdx:30(A)
, Dct'dW-EndRdx/Rchg:30(19)
, Dct'dW-Heal/Rchg:40(21)
, Dct'dW-Heal/EndRdx/Rchg:40(27)
, Dct'dW-Heal:40(40)
Level 18: Quills -- C'ngBlow-Acc/Dmg:30(A)
, C'ngBlow-Dmg/EndRdx:30(19)
, HO:Nucle(43)
Level 20: Hurdle -- Jump-I:50(A)
Level 22: Health -- Dct'dW-Heal/EndRdx:30(A)
, Dct'dW-EndRdx/Rchg:30(23)
, Dct'dW-Heal/Rchg:40(25)
, Dct'dW-Heal/EndRdx/Rchg:40(29)
, Dct'dW-Heal:40(36)
, RgnTis-Regen+:30(36)
Level 24: Stamina -- EndMod-I:50(A)
, EndMod-I:50(31)
, EndMod-I:50(34)
Level 26: Ripper -- C'ngBlow-Acc/Dmg:30(A)
, C'ngBlow-Dmg/Rchg:30(29)
, HO:Nucle(42)
Level 28: Assault -- EndRdx-I:50(A)
Level 30: Tactics -- HO:Cyto(A)
, HO:Cyto(31)
, HO:Cyto(31)
Level 32: Instant Healing -- Dct'dW-Heal/EndRdx:30(A)
, Dct'dW-EndRdx/Rchg:30(33)
, Dct'dW-Heal/Rchg:40(33)
, Dct'dW-Heal/EndRdx/Rchg:40(33)
, Dct'dW-Heal:40(45)
Level 35: Throw Spines -- Posi-Acc/Dmg:50(A)
, Posi-Dmg/EndRdx:50(36)
, Posi-Dmg/Rchg:50(39)
, Posi-Dmg/Rng:50(40)
, Posi-Dam%:50(43)
Level 38: Intimidate -- Abys-Acc/Rchg:30(A)
, Abys-EndRdx/Fear:30(39)
, Abys-Acc/EndRdx:30(39)
, Abys-Fear/Rng:30(43)
, Abys-Dam%:30(45)
Level 41: Focused Accuracy -- HO:Cyto(A)
, HO:Cyto(42)
, HO:Cyto(42)
Level 44: Laser Beam Eyes -- Decim-Acc/Dmg:30(A)
, Decim-Dmg/EndRdx:30(45)
, Decim-Acc/Dmg/Rchg:30(46)
, Decim-Dmg/Rchg:30(46)
, Decim-Build%:30(46)
, HO:Centri(48)
Level 47: Conserve Power -- RechRdx-I:30(A)
, RechRdx-I:30(48)
, RechRdx-I:30(50)
Level 49: Build Up -- HO:Membr(A)
, HO:Membr(50)
, HO:Membr(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+4,5% Max Endurance[*]+18% Enhancement(Accuracy)[*]+20% Enhancement(Heal)[*]+50% Enhancement(RechargeTime)[*]+2,75% Enhancement(Terrorized)[*]+67,8 (5,63%) HitPoints[*]+MezResist(Immobilize) (Mag 7,7%)[*]+MezResist(Terrorized) (Mag 11%)[*]+8% Recovery[*]+7,88% Resistance(Fire)[*]+7,88% Resistance(Cold)[/list]
------------
[u]Set Bonuses:[u]
[u]Bruising Blow[u]
(Lunge)<ul type="square">[*] +1% Recovery[/list]
[u]Doctored Wounds[u]
(Fast Healing)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list]
[u]Doctored Wounds[u]
(Reconstruction)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list]
[u]Decimation[u]
(Impale)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,75%)[*] +13,6 (1,13%) HitPoints[*] +2,25% Max Max Endurance[*] +6,25% Enhancement(RechargeTime)[/list]
[u]Miracle[u]
(Dull Pain)<ul type="square">[*] +2,5% Recovery[/list]
[u]Celerity[u]
(Super Speed)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +18,1 (1,5%) HitPoints[/list]
[u]Doctored Wounds[u]
(Integration)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list]
[u]Cleaving Blow[u]
(Quills)<ul type="square">[*] +1% Recovery[/list]
[u]Doctored Wounds[u]
(Health)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list]
[u]Cleaving Blow[u]
(Ripper)<ul type="square">[*] +1% Recovery[/list]
[u]Doctored Wounds[u]
(Instant Healing)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list]
[u]Positron's Blast[u]
(Throw Spines)<ul type="square">[*] +2,5% Recovery[*] +1,575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6,25% Enhancement(RechargeTime)[/list]
[u]Glimpse of the Abyss[u]
(Intimidate)<ul type="square">[*] +2,75% Enhancement(Terrorized)[*] +22,6 (1,88%) HitPoints[*] +9% Enhancement(Accuracy)[*] +6,25% Enhancement(RechargeTime)[/list]
[u]Decimation[u]
(Laser Beam Eyes)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,75%)[*] +13,6 (1,13%) HitPoints[*] +2,25% Max Max Endurance[*] +6,25% Enhancement(RechargeTime)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3937;988;1320;|
>-K=5TN/FS`0OJ^T_R&7JH=V5?SBH9Z:W3[55%52M6<*[@

0&1@VT@6O[T>@PU)3$.N5581._[P>+[
Y9CSYP$7Y$-?Q=RZJK"Q>HY?D]F:9QU6=%8^+S3XK>"5731W7:E5N$A'O]US<WO0K:_[("RZZU8_%E@
M>U/*KX!4O$BXW>\Y3^2ZK%;:2GWF<*C?;;"^797I8K)07+@ ZW-Y[L/DABN11-5H'O95[^;A]VCZ_>%
NDZ_=/2-O#4E]?B2$'/8>MD^P@@9$!8ME^

.<M:?W^S5#20/OQ^F\F'\JD+@5/%S_*IDBK]@./\\$E
(=UV%'R>0CN4<4P(-E#\KUT'/#5XWXVW0**!9`JH,<Q@0OFEV65%_+Q:W)?%4YSS*H%DM#I7 :M,G<7@
!KU![7C0D`#Y7D(+FDT(OG;T[R$PF$+V&8U`#E:M,Q*"'@0+BF?T(Z15!M`J5=M1.JS)M&l t;3N$0)Q6ZL
:2GE,FNZ>>&0`1`V(]!D1)@7>>9#M=3.V

'FE9*V0B"%SRL"!,+$BQDRLX1AV 5$*(8<L@/D79C8Y8/
G9XS"]BU$"Q+]M[5?PB4_76>U'U1OP^1-`*`:[6/-EV/%#K)W*;,7;857QJ4Y-+HR$<.19/Q(!]BXGZ
;".DC@0)/_<#<D03]BF\"19!I*"B>YYSD=6'UF:`H<C"R;"^;HK-/H5U[(VVL^N;.J^W>MG6'C9-##$
)8="99:OB1VQFW0(VG%N3V+NF)CO-7.YG.E<Z5*@2'TC->?QD>_^H4+S0'CHX01U7@1>-HG/=$MA0"S
4*#^VG9K>'9`_9,1K"T#'Q[*X)O0C-IQ_CV?33:^D/Y]#/1I?\$U]\RZJJZ2\3W4.1)9TPPPC17<_=1
+&[BQ+OWVT4,]TG9V5?8<^S;UH6LE,$=N<>&8^!4AN:Z-PX,*A(:U+%>G^H2^A]'4:OG-D@2H>M^Q"X
?/UKZIA<(20R6T@$7RFDB1>.A42I"1,>%,_R:UEEM2@ +-:GHB7.<S,!V2>(`'E=S:&M2*=")-;D/;?,
DX02RZ("#`",',-X]TR@[P>F&H8,+M/"I?)]GNWW%%^6O1;WEBS<_#U6E`^S/0@-[7:MWG.B>[W<\%O
J%X?H*I[>WM-`@N(2'G?N(:6"K1\7B1/=1T]`6D$TIA=)$KB*@#L&K"G/9^JV(KO(+LQ`X)Q>GG.Z(L
T8FRBY,0V>899/EJ98!\T<(UQ!$3;.@OA[U)L8:M>JV!Q-V<S/24`^N:ML5W_T4X#LTO(8N8^0VFH$"
=VU/F>\ZNI']?>#I7C>Q"`H@IXMH]*8O[\R_=Z.__]=R>_,7,WU@)P``
|-----------------------------------------------------------------------------|
</pre><hr />