BlackCaduceus

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  1. Thanks for the excellent advice! Here is a redux of my build. I am leaning far heavier into being a dual form... keeping mostly in human with the ability to flip into Dwarf form as needed, then take Nova form only if I feel like picking off a runner or something.


    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    White Caduceus Tri Form: Level 50 Natural Peacebringer
    Primary Power Set: Luminous Blast
    Secondary Power Set: Luminous Aura
    Power Pool: Speed
    Power Pool: Leaping

    Hero Profile:
    Level 1: Glinting Eye -- Dev'n-Hold%(A)
    Level 1: Incandescence -- Aegis-Psi/Status(A), ResDam-I(5), ResDam-I(15)
    Level 2: Shining Shield -- ImpArm-ResPsi(A), ResDam-I(9), ResDam-I(15)
    Level 4: Essence Boost -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/Rchg(9)
    Level 6: Bright Nova -- GSFC-Build%(A)
    Level 8: Gleaming Blast -- Apoc-Dam%(A), Apoc-Dmg/Rchg(11), Apoc-Acc/Dmg/Rchg(11), Apoc-Dmg/EndRdx(46), Apoc-Dmg(46)
    Level 10: Radiant Strike -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(13), Hectmb-Dmg(13), Hectmb-Dmg/Rchg(17), Hectmb-Acc/Dmg/Rchg(17)
    Level 12: Build Up -- RechRdx-I(A), RechRdx-I(29)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(37)
    Level 16: Super Speed -- Zephyr-ResKB(A)
    Level 18: Incandescent Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Dmg/EndRdx/Rchg(50)
    Level 20: White Dwarf -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(33), ImpArm-ResDam(33)
    Level 22: Reform Essence -- Dct'dW-Rchg(A), Dct'dW-Heal(36), Dct'dW-Heal/EndRdx(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
    Level 24: Luminous Detonation -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(34), Ragnrk-Dmg(34), Ragnrk-Dmg/Rchg(34), Ragnrk-Acc/Dmg/Rchg(36)
    Level 26: Solar Flare -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(42), Armgdn-Dmg(43), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(48)
    Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 30: Quantum Shield -- ImpArm-ResPsi(A), ResDam-I(45), ResDam-I(48)
    Level 32: Dawn Strike -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Dmg/EndRdx/KB(40), KinCrsh-Rechg/EndRdx(40), KinCrsh-Rchg/KB(40), KinCrsh-Acc/KB(42), KinCrsh-Dmg/KB(50)
    Level 35: Restore Essence -- Mrcl-Rcvry+(A)
    Level 38: Light Form -- ImpSkn-Status(A), ImpSkn-ResDam/Rchg(43), ImpSkn-ResDam/EndRdx(45), ImpSkn-EndRdx/Rchg(46)
    Level 41: Photon Seekers -- S'bndAl-Build%(A), S'bndAl-Dmg(42), S'bndAl-Dmg/Rchg(48), S'bndAl-Dmg/EndRdx(50)
    Level 44: Proton Scatter -- Posi-Dam%(A)
    Level 47: Whirlwind -- FrcFbk-Rechg%(A)
    Level 49: Quantum Flight -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Cosmic Balance
    Level 1: Energy Flight -- Zephyr-ResKB(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 10: Combat Flight -- LkGmblr-Rchg+(A)
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), EndMod-I(3), P'Shift-EndMod(3)
    ------------
    Level 6: Bright Nova Blast -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(7)
    Level 6: Bright Nova Bolt -- HO:Nucle(A)
    Level 6: Bright Nova Detonation -- HO:Nucle(A)
    Level 6: Bright Nova Scatter -- ShldBrk-%Dam(A), ShldBrk-DefDeb(7)
    Level 20: White Dwarf Antagonize -- RechRdx-I(A)
    Level 20: White Dwarf Flare -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-Dmg(23), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(25)
    Level 20: White Dwarf Smite -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(27), C'ngImp-Acc/Dmg(27), C'ngImp-Dmg/EndRdx(29), C'ngImp-Dmg/Rchg(39)
    Level 20: White Dwarf Step -- Zephyr-ResKB(A)
    Level 20: White Dwarf Strike -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Acc/Dmg(31), C'ngImp-Dmg/EndRdx(31), C'ngImp-Dmg/Rchg(33)
    Level 20: White Dwarf Sublimation -- Dct'dW-Rchg(A), Dct'dW-Heal(19), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx(21)
  2. I know I am probably doing a lot of things wrong with this build. I am trying to put together an a**-kicking PB Tri-form that I can bring into the Incarnate trials without any shame.

    I plan on "kindamostly" staying within human form, but flipping to Nova or Dwarf when needed within any group I am in.

    Here is what I have so far:

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Tri-Form 01 Trial: Level 50 Natural Peacebringer
    Primary Power Set: Luminous Blast
    Secondary Power Set: Luminous Aura
    Power Pool: Concealment
    Power Pool: Speed
    Power Pool: Leaping

    Hero Profile:
    Level 1: Glinting Eye
    • (A) Devastation - Chance of Hold: Level 50
    • (43) Entropic Chaos - Chance of Heal Self: Level 35
    Level 1: Incandescence
    • (A) Aegis - Psionic/Status Resistance: Level 50
    Level 2: Shining Shield
    • (A) Impervium Armor - Psionic Resistance: Level 40
    Level 4: Essence Boost
    • (A) Doctored Wounds - Recharge: Level 50
    • (34) Doctored Wounds - Heal: Level 50
    • (34) Doctored Wounds - Heal/Endurance: Level 50
    • (34) Doctored Wounds - Heal/Recharge: Level 50
    • (36) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    Level 6: Bright Nova
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 8: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 10: Radiant Strike
    • (A) Crushing Impact - Accuracy/Damage: Level 35
    • (39) Crushing Impact - Damage/Endurance: Level 50
    • (43) Crushing Impact - Damage/Recharge: Level 35
    • (48) Crushing Impact - Damage/Endurance/Recharge: Level 35
    • (50) Crushing Impact - Accuracy/Damage/Recharge: Level 35
    Level 12: Build Up
    • (A) Recharge Reduction IO: Level 50
    Level 14: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (37) Recharge Reduction IO: Level 50
    • (42) Recharge Reduction IO: Level 50
    Level 16: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 18: Incandescent Strike
    • (A) Crushing Impact - Accuracy/Damage: Level 35
    • (39) Crushing Impact - Damage/Endurance: Level 35
    • (39) Crushing Impact - Damage/Recharge: Level 50
    • (43) Crushing Impact - Accuracy/Damage/Recharge: Level 35
    • (50) Crushing Impact - Damage/Endurance/Recharge: Level 35
    Level 20: White Dwarf
    • (A) Performance Shifter - Chance for +End: Level 50
    • (33) Impervium Armor - Psionic Resistance: Level 40
    • (33) Impervium Armor - Resistance: Level 40
    • (45) Impervium Armor - Resistance/Recharge: Level 40
    • (45) Impervium Armor - Resistance/Endurance: Level 40
    Level 22: Reform Essence
    • (A) Doctored Wounds - Recharge: Level 50
    • (36) Doctored Wounds - Heal: Level 50
    • (36) Doctored Wounds - Heal/Endurance: Level 50
    • (37) Doctored Wounds - Heal/Recharge: Level 50
    • (37) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    Level 24: Conserve Energy
    • (A) Recharge Reduction IO: Level 50
    Level 26: Solar Flare
    • (A) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
    Level 28: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 30: Quantum Shield
    • (A) Impervium Armor - Psionic Resistance: Level 40
    Level 32: Dawn Strike
    • (A) Armageddon - Chance for Fire Damage: Level 50
    • (40) Armageddon - Damage/Endurance: Level 50
    • (40) Armageddon - Damage: Level 50
    • (40) Armageddon - Damage/Recharge: Level 50
    • (42) Armageddon - Accuracy/Damage/Recharge: Level 50
    Level 35: Restore Essence
    • (A) Miracle - +Recovery: Level 40
    Level 38: Light Form
    • (A) Impervious Skin - Status Resistance: Level 30
    • (45) Impervious Skin - Resistance/Endurance: Level 30
    • (46) Impervious Skin - Endurance/Recharge: Level 30
    • (46) Impervious Skin - Resistance/Recharge: Level 30
    • (46) Impervious Skin - Resistance/Endurance/Recharge: Level 30
    Level 41: Photon Seekers
    • (A) Soulbound Allegiance - Chance for Build Up: Level 50
    • (42) Soulbound Allegiance - Damage: Level 50
    • (48) Soulbound Allegiance - Damage/Recharge: Level 50
    • (50) Soulbound Allegiance - Damage/Endurance: Level 50
    Level 44: Pulsar
    • (A) HamiO:Endoplasm Exposure
    • (48) HamiO:Endoplasm Exposure
    Level 47: Stealth
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 49: Quantum Flight
    • (A) Endurance Reduction IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Cosmic Balance
    Level 1: Energy Flight
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 10: Combat Flight
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 2: Swift
    • (A) Flight Speed IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    ------------
    Level 6: Bright Nova Blast
    • (A) Decimation - Chance of Build Up: Level 40
    • (7) Decimation - Accuracy/Damage/Recharge: Level 40
    • (7) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (9) Decimation - Damage/Recharge: Level 40
    • (9) Decimation - Accuracy/Damage: Level 40
    Level 6: Bright Nova Bolt
    • (A) Apocalypse - Chance of Damage(Negative): Level 50
    • (3) Apocalypse - Damage: Level 50
    • (3) Apocalypse - Damage/Recharge: Level 50
    • (5) Apocalypse - Damage/Endurance: Level 50
    • (5) Apocalypse - Accuracy/Damage/Recharge: Level 50
    Level 6: Bright Nova Detonation
    • (A) Ragnarok - Chance for Knockdown: Level 50
    • (15) Ragnarok - Damage/Endurance: Level 50
    • (15) Ragnarok - Damage: Level 50
    • (17) Ragnarok - Damage/Recharge: Level 50
    • (17) Ragnarok - Accuracy/Damage/Recharge: Level 50
    Level 6: Bright Nova Scatter
    • (A) Positron's Blast - Damage/Range: Level 50
    • (11) Positron's Blast - Accuracy/Damage: Level 50
    • (11) Positron's Blast - Chance of Damage(Energy): Level 50
    • (13) Positron's Blast - Damage/Endurance: Level 50
    • (13) Positron's Blast - Damage/Recharge: Level 50
    Level 20: White Dwarf Antagonize
    • (A) Accuracy IO: Level 50
    Level 20: White Dwarf Flare
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (23) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (23) Obliteration - Damage: Level 50
    • (25) Obliteration - Damage/Recharge: Level 50
    • (25) Obliteration - Accuracy/Damage/Recharge: Level 50
    Level 20: White Dwarf Smite
    • (A) Hecatomb - Chance of Damage(Negative): Level 50
    • (27) Hecatomb - Damage/Endurance: Level 50
    • (27) Hecatomb - Damage: Level 50
    • (29) Hecatomb - Damage/Recharge: Level 50
    • (29) Hecatomb - Accuracy/Damage/Recharge: Level 50
    Level 20: White Dwarf Step
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 20: White Dwarf Strike
    • (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (31) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (31) Crushing Impact - Accuracy/Damage: Level 50
    • (31) Crushing Impact - Damage/Endurance: Level 50
    • (33) Crushing Impact - Damage/Recharge: Level 50
    Level 20: White Dwarf Sublimation
    • (A) Doctored Wounds - Recharge: Level 50
    • (19) Doctored Wounds - Heal: Level 50
    • (19) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (21) Doctored Wounds - Heal/Recharge: Level 50
    • (21) Doctored Wounds - Heal/Endurance: Level 50
    ------------
    Set Bonus Totals:
    • 11% DamageBuff(Smashing)
    • 11% DamageBuff(Lethal)
    • 11% DamageBuff(Fire)
    • 11% DamageBuff(Cold)
    • 11% DamageBuff(Energy)
    • 11% DamageBuff(Negative)
    • 11% DamageBuff(Toxic)
    • 11% DamageBuff(Psionic)
    • 1.88% Defense(Psionic)
    • 4.5% Max End
    • 84% Enhancement(Accuracy)
    • 12% Enhancement(Heal)
    • 107.5% Enhancement(RechargeTime)
    • 128.5 HP (12%) HitPoints
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Confused) 7.5%
    • MezResist(Held) 7.5%
    • MezResist(Immobilize) 16.9%
    • MezResist(Sleep) 9.7%
    • MezResist(Stun) 9.7%
    • MezResist(Terrorized) 14.1%
    • 17% (0.28 End/sec) Recovery
    • 32% (1.43 HP/sec) Regeneration
    • 12.9% Resistance(Fire)
    • 12.9% Resistance(Cold)
    • 12% Resistance(Psionic)
    • 2% XPDebtProtection
    ------------
    Set Bonuses:
    Aegis
    (Incandescence)
    • 3% Resistance(Psionic)
    Impervium Armor
    (Shining Shield)
    • 3% Resistance(Psionic)
    Doctored Wounds
    (Essence Boost)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Grant Invisibility)
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Radiant Strike)
    • MezResist(Immobilize) 2.2%
    • 12 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback (Mag -4), Knockup (Mag -4)
    Crushing Impact
    (Incandescent Strike)
    • MezResist(Immobilize) 2.2%
    • 12 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Impervium Armor
    (White Dwarf)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    • 3% Resistance(Psionic)
    Doctored Wounds
    (Reform Essence)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Impervium Armor
    (Quantum Shield)
    • 3% Resistance(Psionic)
    Armageddon
    (Dawn Strike)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Impervious Skin
    (Light Form)
    • MezResist(Sleep) 2.2%
    • 16.1 HP (1.5%) HitPoints
    • 2% XPDebtProtection
    • 5% Enhancement(RechargeTime)
    • Status Resistance 7.5%
    Soulbound Allegiance
    (Photon Seekers)
    • 16% (0.71 HP/sec) Regeneration
    • 32.1 HP (3%) HitPoints
    • 4% DamageBuff(All)
    Luck of the Gambler
    (Stealth)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Energy Flight)
    • Knockback (Mag -4), Knockup (Mag -4)
    Luck of the Gambler
    (Combat Flight)
    • 7.5% Enhancement(RechargeTime)
    Decimation
    (Bright Nova Blast)
    • MezResist(Immobilize) 2.75%
    • 12 HP (1.12%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Apocalypse
    (Bright Nova Bolt)
    • 16% (0.71 HP/sec) Regeneration
    • 32.1 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Ragnarok
    (Bright Nova Detonation)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Positron's Blast
    (Bright Nova Scatter)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Obliteration
    (White Dwarf Flare)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
    Hecatomb
    (White Dwarf Smite)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (White Dwarf Step)
    • Knockback (Mag -4), Knockup (Mag -4)
    Crushing Impact
    (White Dwarf Strike)
    • MezResist(Immobilize) 2.2%
    • 12 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
    Doctored Wounds
    (White Dwarf Sublimation)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)



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    Right now I am mostly building with an eye on my recharge rates, trying to get to perma-hasten pre-Incarnate. Since my PB is only level 33, I have a lot of wiggle room.

    Also, this build is a created with a very high cost in mind. I have had so many alts running so many missions for so long that Influence is no object.

    So please pick this build apart and let me know what I am doing wrong Thanks!
  3. This guide has totally changed the way I play my Warshade. I am now far more aggressive and feel pretty much bullet-proof a good chunk of the time!

    I have some questions tho. I am creating a Mids respec toon trying to make it more "tri-form" and less "bi-form" (Nova/Dwarf). Its the same old "too many powers, not enough enhancement slots" issue. I would like to see your build so I can get some ideas on slotting. Mind you I don't want to slavishly copy anyone's build... I know how I like to play and what powers to take. But I am still shaky on IO sets and where to place my precious enhancements.

    Thanks again for the great guide. It has really made for a completely new experience in playing my WS!
  4. All good advice! Let me share a secret of my own with you:

    My wife was NOT used to playing any kind of FPS or 3D action game. Therefore, getting around was a big frustration for her at first.

    I STRONGLY suggest that you get TELEPORT FRIEND as soon as you can. That way you can get over the control issue that may frustrate your newbie wife. Also, you make sure that she particiaptes ONLY in the exciting part of fighting foes and NOT in the sometimes extremely boring travel part.

    I found that for a long time "Teleport Friend" was my BEST friend when convincing my wife to play. After a while, my wife was able to make her way around with no issues and I was able to respec out of TF. But seriously... pick it up ASAP. You'll never regret it!