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Posts
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'lo grotus, dont think ive said much here before, and i dont read too much cos im too busy playing Coh and euroCoH (to my SG, yes i am still alive and well thx). threads great, im one of the saddoes u can PM if you have questions too : /, good work boys n girls. Just thought i'd take a min to share what i've been doing with camdist teleporting (i use a laptop and this saves slow zoom on home and end), chatset (i know you can do this with tabs and next_tab_global etc already), and map keys too. so
[i]note, all my bindfils for load type binds are in c:\cohbinds\
cam jump bind files and tp facilitator
File 1 "view0"
[ QUOTE ]
pagedown "first 0$$camreset$$camdist 10$$show chat$$bindloadfile c:\cohbinds\view1.txt"
pageup "first 0$$camreset$$camdist 400$$windowhide tray$$windowhide chat$$windowhide target$$windowhide team$$bindloadfile c:\cohbinds\view4.txt"
LBUTTON "nop"
[/ QUOTE ]
file 2 "view1"
[ QUOTE ]
pagedown "first 0$$camreset$$camdist 30$$bindloadfile c:\cohbinds\view2.txt"
pageup "first 0$$camreset$$camdist 0$$windowhide chat$$bindloadfile c:\cohbinds\view0.txt"
[/ QUOTE ]
file 3 "view2"
[ QUOTE ]
pagedown "first 0$$camreset$$camdist 100$$bindloadfile c:\cohbinds\view3.txt"
pageup "first 0$$camreset$$camdist 10$$bindloadfile c:\cohbinds\view1.txt"
[/ QUOTE ]
file 4 "view3"
[ QUOTE ]
pagedown "camreset$$camdist 400$$windowhide tray$$windowhide chat$$windowhide target$$windowhide team$$bindloadfile c:\cohbinds\view4.txt"
pageup "camreset$$camdist 30$$bindloadfile c:\cohbinds\view2.txt"
LBUTTON "nop"
[/ QUOTE ]
file 5 "view4"
[ QUOTE ]
PAGEDOWN "first 0$$camreset$$camdist 0$$windowshow tray$$windowshow target$$windowshow team$$bindloadfile c:\cohbinds\view0.txt"
PAGEUP "first 0$$camreset$$camdist 100$$windowshow chat$$windowshow target$$windowshow team$$windowshow tray$$bindloadfile c:\cohbinds\view3.txt"
LBUTTON "powexecname teleport"
[/ QUOTE ]
please note that /first 0 appears several times because i found when omitted, if you zone, u default to first person view, and i had to cycle files all the way to the first person one to get out, now any file and key press gets me out. also note that this set causes a bind read error message, butt he files are valid, as they work and all components as far as i noticed when i wrote them are necessary (there may be a few /toggels which are OTT but i know)
Also please not, if you merely want a simple camera bind which is more approriate for your AT/playstyle, before i used this i used [ QUOTE ]
/bind padgedown "camreset$$camdist 30"
[/ QUOTE ] to have a sensibel reset on my camera reset default button, defs and trolelrs ive passed this too seem to like camdist 80
next up
map toggle
obvious one i know, but not for all
just [ QUOTE ]
/bind m "+$$map"
[/ QUOTE ]
m now opens and closes the map on press/release, i have it fullscreen and detached for detail, and use it inbetween tps etc
next up
chatset scroller
this is all about moving throught the chats as they appear in the UI chat window so L>B>T>S>R>F>A or something like that. In no particular order ...
"chatb" [ QUOTE ]
UP "chatset t$$bindloadfile c:\cohbinds\chatt.txt"
DOWN "chatset l$$bindloadfile c:\cohbinds\chatl.txt"
[/ QUOTE ]
chats[ QUOTE ]
UP "chatset r$$bindloadfile c:\cohbinds\chatr.txt"
DOWN "chatset t$$bindloadfile c:\cohbinds\chatt.txt"
[/ QUOTE ]
chatf[ QUOTE ]
UP "chatset a$$bindloadfile c:\cohbinds\chata.txt"
DOWN "chatset r$$bindloadfile c:\cohbinds\chatr.txt"
[/ QUOTE ]
chatl[ QUOTE ]
UP "chatset b$$bindloadfile c:\cohbinds\chatb.txt"
DOWN "chatset a$$bindloadfile c:\cohbinds\chata.txt"
[/ QUOTE ]
chatt [ QUOTE ]
UP "chatset s$$bindloadfile c:\cohbinds\chats.txt"
DOWN "chatset b$$bindloadfile c:\cohbinds\chatb.txt"
[/ QUOTE ]
chat r [ QUOTE ]
UP "chatset f$$bindloadfile c:\cohbinds\chatf.txt"
DOWN "chatset s$$bindloadfile c:\cohbinds\chats.txt"
[/ QUOTE ]
chata[ QUOTE ]
UP "chatset l$$bindloadfile c:\cohbinds\chatl.txt"
DOWN "chatset f$$bindloadfile c:\cohbinds\chatf.txt"
[/ QUOTE ]
i would have used left and right arrows but theyre used already tbh, so used up and down, now u can scroll through chats, to save u typing /sg and /L etc, means u can keep ur colour binds and /afk typing binds in all instances, again cos i like to avoid the mouse
hope this helps folks, keep up the ideas,
Plight -
[ QUOTE ]
[ QUOTE ]
QUESTION 1:
Is there a way to /bind a Reset of all binds (such as the red button at the bottom of the Options/Controls Menu)? That way the newly added SoD set would not conflict or have to rewrite anything.
[/ QUOTE ]
I think the only way to do this would be to export the binds on a fresh hero using /bind_save. This saves your keybinds in a file called keybinds.txt, located in the root directory of your c: drive.
Then rename it and move it where you want and use that to reset your binds. You should add some nop commands in to keys that you have mapped yourself I guess. (nop removes all binds from a key)
[/ QUOTE ]Aye, this is true, i assume that you understand this but if you are using SoD just by doing what guides tell u, to reiterate i will say you need to include binds in the loadable files for all the keys which are messing things up in the form of << /bind <key> "nop" >>
sorry to post jack , just wasnt sure about the clarity for some ppl.
Also to the people on the back end of this thread still using "+up$$+down" just use "+$$..." so to toggle map with m is <</bind m "+$$map"
some things ive been playing with below -
just so you know, i read that Mantid and co have set up a bind global channel. if you want in just /chanjoin bind
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evgen_88 [ QUOTE ]
No way around that. All commands ina bind happen pretty much simultaneously. So you can only activate one power at a time.
Although . . .
you could try /bind button5 "powexec_auto aim$$powexec_name build up"
This would set aim to auto fire, then launch build up, then aim would auto fire after wards. Of course then you would have aim set to auto fire. You could turn it off with another key just using powexec_auto with no power name after, or reset it to whatever you want your auto power to be.
[/ QUOTE ]
i believe as with many of the requests here you are just missing the up/down operator. try this, but i dont use these binds tbh. this wont auto either of the powers either
/bind <key> "+ $$powexecname build up$$powexecname aim"
and i think someone wanted something to drop hover and ice slick then hover, dontt hink it got answered, but try this one (like i sasy, blasters dont need that many long power binds so i dont use em too much)
/bind <key> "+ $$powexecname hover$$powexecname ice slick"
Apologies for no presence on this thread, guess i should read the forums more. I only came across it from the guide to guides as my Bind Guide is probably 70% done now and i was looking for extra material/references/pointers for readers to chack out. I dont read the guide section
Mantid I will definately get myself into your global channel, but i may have to drop my server channel (protectors dead, but i got most of the lookers in "global"). globals pretty good for bind tips too, im there when i m online and plenty of my friends ae in there that can help. shadowy_celer seems to think he can challenge me mua ha ha ha, but we'll save that for SGPvP.
Request: could a high level (30+) kheldian PM me pls, i have some issues to iron out about how higher level khelds work before i finish their bind sets
Plight -
[ QUOTE ]
In trying to catch up with new posts here it dawned on me; The Colorado River = Red River.
Got this from a website when I went looking to double check my memory:
[ QUOTE ]
The Colorado River was originally named Rio Colorado or "Red River" by the Spanish. A person looking at the river today may not understand how it came to be named in this way, as the present day color of the river is more of a blue-green. The reddish-brown color that originally gave the river its name become a rarity upon completion of the Glen Canyon Dam in 1963. The silt and sediments that gave the river its color are now trapped behind the dam in the bottom of Lake Powell.
[/ QUOTE ]
It could fit.
[/ QUOTE ]
I need to catch up on this post as im 3 pages in atm but if i recall rightly from my years of learning spanish, "rio colorado" means coloured river, and off the top of my head, rio rojo would be red river.
As an aside... why do people call Rio de Janeiro "the city of god" when it means "river of january"? im confuzzled!1one!11!BBQ
Kill Skuls and Trols, and um Sky Raidels too!!! -
I'll try to keep it short as this is a contribute not a general rant.
<ul type="square">[*]Agree for having the option to change global handle to current player name, but disagree with making it <globalhandle><toonname> as this is too long imho[*]Agree with need for more than 5 channels i can think of 7 i use, but stick to 5 cos i have to[*]Agree an external client would be very nice, maybe a small Dlable IM similar to MSN or AIM, ver useful for situations where u cant DL the entire game but would like to let ur SG know, some of us are far too into this, really, seriously.[*]Suggestion: create an option in the drop menu for chat tabs to "bind channel to" in a similar way to we already use binds with /beginchat[*]Suggestion: allow us to turn on *chimes* for different chats similar to those which we get for /t's and /g's, i know that a tab highlights when a msg is sent to it but sometimes ilike to hide a channel so i can see more. I personally only have my extended SG chat and personal chat in my main text and would like some shimes for the windows i keep open for global and kill skuls[*]Suggestion: create /commands which will allow us to open and close numeric panes (coinciding with the chime suggestion) such as /pane # (where # = 1-4) (may i also point out that every other window already has this facility e.g /chat, /nav, /tray)[*]BUG: many of the letter short cuts e.g. "Add tab" do not work which is frustrating for those of us that are short cut users mostly out of necessity as we use laptaps and rarely touch our mouse pads.[/list]I think thats it for now, now go do some good work! -
[ QUOTE ]
I understand its beta and of course will have bugs, just hope they find a way to fix the space issue in channel names, till then guess i gotta click tabs to send to the channels.
[/ QUOTE ]
hey hey, not read all this thread or logged on since the patch yet but i hope its working :-/.
In reply to the above quote comeback_kid, you can use /send <channelname> but if the channel has spaces then u must use /send "<channelname>".
I'm always in global (as in "Global") and my handles the same as here. May i recommend if you have a regular channel you use then you try this bind, full stop (period to you folks) is quite handy for most people but anything near enter is generally handy ---/bind<SPACE><key><SPACE>beginchat /send "<channelname>"<SPACE>--- for those of you that know about spaces for these things it looks like /bind KEY beginchat /send "CHANNEL" . Dont forget the final space tho or you have to hit it every time you use the key. Voila! Hit that key and you've got your fave channel.
Send me a /t @, if you can't get it working.
Have fun peeps, Plightus Debtimus O_@ -
[ QUOTE ]
[ QUOTE ]
either that or they just hit the random button for fun.
[/ QUOTE ]
Not always. There are people that purposly do that.
[/ QUOTE ]
O yeah, i think i did once :-/, not that its like me to do that.
As for the pips i cant believe how many people missed them, but they don't make all that much sense seeing as they are the same for -4s +/-s and +4s... "ooo let me stroll past this -4 AV"... *dies*. What fun
Under Purples theyre should be asomething that says PURPLE or something lol.
La la laaaaa I will con purple to all morons in PvP! (either that or their pants will con brown)
A Puta de Bind -
LOL States u silly man
I really dont know anything about this SSOCS thing really, but a card based game would IMHO be a reasonably cool way of doing it... FFVIII anyone? afterall it is *out of combat* and completely optional, so if u dont like YuGiOh (i dont) then dont play it, i dont really like doing my own missions very often, so i dont (note to self, should have finished that lvl 20 arc waaaay before lvl 37 the other day).
And finally... Super Secret Out (of) Combat System = SSOCS not SSOCOS, cant believe some ppl... my pet hate is the "respect" mission? wth is that, yeah man i respect you so much more now that you've respecified your powers *whines*
OMW to check out PI on test now -
[ QUOTE ]
How many people reading this would object to being able to be on even footing for damage and accuracy against another hero and let the powers themselves decide the outcome?
[/ QUOTE ]
I personally wouldnt disagree with this. I think that even accuracy and damage that is level independent is a great idea, i have not read all the info on the PvP posts, biut i will say this, imho i think that a small level dependent bonus should come in to it for the higher level involved in the PvP, e.g.1% accuracy per level, but damage could be left alone, as enhancers take effect for the higher level player which the lowby just cant compare to slot wise. you could ignore this tho, as the same could be said for acc enhancers.
my scenario <ul type="square">[*]Plight Trawler comes up against a lvl 2 or 50 (whatever really, i dont care)[*]Plight Trawler short circuits[*]because they are even con PvP enemy with no lvl bonus at all they have no end[*] all my elec holds and drains and attacks pummel them to the ground and when i have no end myself i powersink their a55[*] i win one on one[/list]admittedly this is harder against people with 1. innate efenses like SR scrappers people with bubbles maybe and 2. mezzers, but then again if i dont get messed those min/lt/boss (chief mentalist) all at +1 dont seem to beat me, no nuke needed.
to sum up i like the comment at the top i quoted. i will definately get my training room patched up and ready to test PvP when its up there.
I dont want to see a system which allows for any excessive gankage!