BigBadSpine

Informant
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  1. This is Jazno, sorry for the short notice but family matters have come up and I'll not be able to make it to matches tonight.
  2. My main is a spine/sr and I've looked for a long time but have not found my answer. How does specified defense such as fire/ice/smashing/lethal apply with generic defense such as melee/aoe/range. Lets say for instance on my spine/sr I have 45% on melee/aoe/range and 10% across the board on all the other defenses. Would they stack and give a total of 55% or is there diminishing returns. sorry if this is a very basic question to some but have had a hard time finding the answer.
  3. Stalker Spots (please list either ele/wp or spines/wp):
    1)Jazno spines/wp
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    Dominator Spots: (Please choose- Mind/Fire, Earth/Eng, Earth/Fire, Mind/Eng)
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    Blaster Spots: (sonic/em)
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  4. Alright this is my ss/fire/mu build that I've been running but decided to respec to put in force feedbacks: +chance for recharge (an oversight when I first made the build). Since I'm going to respec anyway and try to better my build I was wondering if I could get some insight to maybe enh my build even more. This is purely a farm build that functions very well and not insanely expensive. I'm trying to stay away from purple sets and pvp because don't want to spend the money.


    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Fiery Aura
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Speed
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Punch -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(3), KinCrsh-Rchg/KB(3), KinCrsh-Rechg/EndRdx(5), KinCrsh-Dmg/EndRdx/KB(5), KinCrsh-Acc/Dmg/KB(7)
    Level 1: Fire Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(7), ImpSkn-EndRdx/Rchg(23), ImpSkn-ResDam/EndRdx/Rchg(23), ImpSkn-Status(25)
    Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15)
    Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(17), Dct'dW-Heal(19), Dct'dW-EndRdx/Rchg(21), Mrcl-Rcvry+(21)
    Level 6: Maneuvers -- LkGmblr-Rchg+(A)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 10: Temperature Protection -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11)
    Level 12: Super Jump -- Jump-I(A)
    Level 14: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(17), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(25)
    Level 16: Plasma Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(39)
    Level 18: Rage -- GSFC-Build%(A), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(40)
    Level 20: Vengeance -- LkGmblr-Rchg+(A), Ksmt-ToHit+(36)
    Level 22: Consume -- Mocking-Taunt(A), Mocking-Taunt/Rchg(29), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(31), Mocking-Rchg(33)
    Level 24: Stealth -- LkGmblr-Rchg+(A)
    Level 26: Hasten -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(50)
    Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
    Level 30: Knockout Blow -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(33), BasGaze-Rchg/Hold(34), BasGaze-EndRdx/Rchg/Hold(36)
    Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), FrcFbk-Rechg%(39), Oblit-%Dam(42)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
    Level 38: Rise of the Phoenix -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(40), Stpfy-Acc/EndRdx(40), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(42)
    Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(45)
    Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dam%(46), Posi-Dmg/Rng(46)
    Level 47: Haymaker -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(48), KinCrsh-Rchg/KB(48), KinCrsh-Rechg/EndRdx(48), KinCrsh-Dmg/EndRdx/KB(50), KinCrsh-Acc/Dmg/KB(50)
    Level 49: Invisibility -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(9), EndMod-I(9)

    http://www.cohplanner.com/mids/downl...5EFF00CF03F127
  5. A friend of mine was wanting to join but was having problems logging into forums this is his information

    Global name: @Byron Gyro
    Server they mainly play on: Freedom
    Level of PvP experience: very little
    Access to Ventrilo and/or mic: yes
    Ability to meet at 9pm est on Fridays: yes
  6. Global name: @jazno
    Server they mainly play on: protector/freedom
    Level of PvP experience: Very little
    Access to Ventrilo and/or mic: yes with mic
    Ability to meet at 9pm est on Fridays: yes
  7. Or throw them at you because you endanger his fun.
  8. BigBadSpine

    Observer Mode

    If this has been asked before sorry for asking again just got sick of reading through post. Will aoes also affect cameras. If a blaster does its boom or a spine scrapper does spine burst will this take out all cameras around him.