Aura_Familia

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  1. From: http://boards.cityofheroes.com/showt...27#post3475627

    2nd paragraph under "Accessible"

    Once the queue on your server is full enough—no matter how long it takes to get together 8 to 12 players—you will be teleported to the Trial by forces beyond mortal ken (i.e. the server).
  2. Quote:
    Originally Posted by TrueMetal View Post
    I didn't even think about griefing when making my post. That's not really what I'm concerned about.

    The thing is, if there's 30 people, the first ones on the queue might be waiting for half an hour or longer. If I was one of those persons I'd be mighty annoyed to get the confirmation box, click it, only to have to do it again 1 2 3 ... times because someone drops out. It's even more fun if there's just 23 people. A 24th is found, the trial starts and someone drops out and now you potentionally have to wait for another few minutes (or many) before starting again. No thanks.

    The 'forced' argument really doesn't hold water. If you don't want to be 'forced' into the trial, just don't join the queue.
    Uhhh I could have sworn that the devs had stated that once a trial has the MINIMUM number it starts no? So if a trial is 12-24, once you get 12 it starts.
  3. Quote:
    Originally Posted by Twibbits View Post
    48 VEATs with all their team buffs on...
    I'm down. LOL
  4. Quote:
    Originally Posted by Master Zaprobo View Post
    No, it's Incarnitude. Being an Incarnate is all in the attitude
    You do realize now someone is now REQUIRED to make an alt with the name Incarnitude.
  5. Quote:
    Originally Posted by Eiko-chan View Post
    Can this thread please not be full of people saying "I told you so" and being snide and rude to people?
    I don't see where anyone said "I told you so". . . .

    Rudeness, I'll leave that to the mods.
  6. Quote:
    Originally Posted by White Hot Flash View Post
    You keep saying "need" but there is no need. Incarnate content is completely optional to enjoy everything you've been doing together up to now. WSTs are even completely optional, once I20 comes out, to gain Notices.

    How you play, and who you chose to play with, is entirely a player decision. If you wanted more people to play with, you'd be playing on a higher pop server. If you wanted to team with people that could run TFs with less than a full team and still enjoy themselves, you'd go find them. If the end game content hems you in, it's only because you chose to let it do so.


    There is no "one path to enlightenment" in this game, and Second Measure has gone out of his way with this letter to further prove that point. There will be more than one way to do what you want to do.
    I agree. I think at this point everyone is pretty much covered now.
  7. Quote:
    Originally Posted by Furio View Post
    I don't think the Trials will be a zone event type of situation, where you can just walk up and start hitting something.I imagine it'll be instanced, and it sounds like if you're participating in the Trial, it'll be because you queued up and are in a "team"
    Right (see my edits) I don't think it'll work like a Mothership Raid, which is kinda what I thought GG was insinuating. Mothership Raids are outdoors and anyone can hop on. Hamidon is not (though it used to be).

    I'm thinking these things will be closer to Hami raids---(que to)join an instance--rather than Mothership ones.
  8. Quote:
    Originally Posted by Techbot Alpha View Post
    WHY?
    Give me one good reason why? If you have 48 decent players, with decent builds and decent levels of skill, why the hell should they not be able to do it? Because they happen to be solo? I'm really hoping I'm missing something here, because that ain't a proper reason. Not by a long shot.



    That's not 'being a soloer', that's 'being a bad player', also known as 'being an utter tool'.
    The two do not go hand in hand.



    Yes, that's exactly how it came off.
    Coordination! = Solo unfriendly.
    Literally soloing! = unable to coodinate.
    If you are coordinating I assumed you were part of the new Leagues Interface. But YOU'RE not necessarily ON A TEAM. If you're soloing you're aren't in that interface. And I mean soloing as in how Mothership Raids currently work. You don't need to be in a team (or the upcoming League) to be able to be successful at the mothership raid. Hell you don't even need to listen to the "RAID LEADER" on the request channel and you'll still get rewarded during Mothership Raids.

    I assume that WON'T work with the upcoming Trials.

    Maybe I misunderstood how this interface works.

    *confused*

    EDIT: On second thought I think I did get confused on how this will work. Will await more info before saying that GG was actually right or wrong.
  9. Quote:
    Originally Posted by Golden Girl View Post
    By the way, adding Incarnate Shards to exemplaring would seem to be a big hint that they've not got any specific soloable Incarnate content lined up right now - like if they had 5-10 Incarnate story arcs in the pipeline, I don't think they'd feel the need to extend the Shard drops to all levels of the current content, as the Incarnate story arcs would be the focus of Shard collecting for soloers.

    Uhhh I kinda assumed that they did not have any specific soloable Incarnate content lined up anytime soon when Black Scorpion basically said the DIDN'T.

    I was always confused by folks who thought him saying "we are investigating it" meant that the content was created and on it's way. LOL.
  10. Quote:
    Originally Posted by Golden Girl View Post
    As it says "pp to 6 teams", and anyone on the Trail is in the League, then that means that even if you're solo, you won't miss out - you could even have 48 soloers in the League
    This is what I was responding to in my post #16.

    This is what I posted:

    ------------
    I have a feeling if you literally had 48 solors in the League your League would fail the Trials miserably. As they should.

    And I mean soloers as people doing their own thing and not listening to the raid leader . . . as sometimes happens on HAMIDON Raids which fail.

    As many pugs full of fail have shown you can still have 8 people appearing in the team window and doing their own thing, that they might as well be 8 soloers

    ----------

    I can see where you might think I said all solo players are bad. If that's how this response came off that's not what I meant. What I meant was that I don't think the Incarnate Trials are so easy that 48 literal soloers could do this and succeed. It was a comment on coordination necessary to do them. Which i assume would need SOME coordination that you couldn't get if everyone was literally soloing. Especially not if you've scaled the content to 48.
  11. Quote:
    Originally Posted by Techbot Alpha View Post
    Yes, but your also assuming that that bunch of soloers are, for some reason, always going to be bad players. At least thats how it reads.

    I've seen teams where the players will literally fragment into 3-4 seperate groups on a map.
    One of them happened to be the last mission of the ITF. Guess what? We won. We also cleared the whole map, laughing while we squashed the puny mortal humans.

    Whats the whole beef against solo players, anyway? Did one of the violate you once or something?
    Uhh no I'm not. I assuming at least half your players need to be able to know what they are doing.

    GG assumed that the Trails would be doable with 48 solo players. I'm just stating that that's not at all guaranteed.
  12. Quote:
    Originally Posted by Second Measure View Post
    In issue 20, you will be able to craft all abilities from the Incarnate trees that are available via Incarnate Trials using Incarnate Shards and some INF. It will take longer than it will take getting components via the trials, but you will be able collect the shards as you play everything(!) else in the game to offset that. If you mix in the occasional Incarnate Trial you will make more progress.

    Note that I am booked solid and will not be at my desk much for the rest of the day, Black Scorpion and Positron may answer a couple questions if I am not available.
    Definitively Answered. Case closed.

    Once again I'm starting to like this Second Measure guy more and more.
  13. Seeing as how ONE mission by a 50 can pretty much get you the funds you need for any type of salvage, plus there is the AE, PLUS a lowbie getting ONE drop can potentially get the funds to buy what he/she needs in one shot (new player or not) . . . no I don't think it's necessary that they be purchasable.
  14. Quote:
    Originally Posted by Arilou View Post
    Now that is interesting...
    Could it be that each Trial has a different "side"? Like the current Prae zone events?
  15. Quote:
    Originally Posted by EvilGeko View Post
    No, it really is clear that you can go "up the Incarnate tree." Conspiracy theories notwithstanding, they shouldn't need to hire a lawyer (although I am available devs - CHEAP RATES!) to write their producer letters. They knew from the first letter that people were concerned about the level shift rare issue, it seems extremely unlikely to me that they would even mention this issue if all they meant was that shards would only be usable to craft up to uncommon abilities. That's the status quo, no need to mention that.
    After years I've stopped assuming stuff till I've tested it or seen it said by a dev.

    Nothing to do with lawyering.

    EDIT: Dropping this and waiting till it hits Open Beta to test. Moving on, as I'm happy enough that I can avoid the WST come Issue 20.
  16. Quote:
    Originally Posted by Zombie Man View Post
    Well, if the League is truly separate from the LFG/Turnstile; then that means it will be useful for:
    • Zone Giant Monster hunts
    • Coordination of Banners (Deadly Apocalypse)
    • Invasions (Rikti and Zombie)
    • Hami Raid
    • Mothership Raid
    • Praetorian Zone Events
    • Steel Canyon Fires and Skyway Troll Raves (these really need to be updated to use the Praetorian event tech)
    • Cathedral of Pain
    • Multi-team PvP Zone battles
    • Lord Winter's Realm event
    • Costume contests
    • etc...
    Should make a lot of content easier. The Cathedral of Pain really did need an interface like this.
  17. Quote:
    Originally Posted by Golden_Avariel View Post
    Unless they continue to not give MM's credit for what their pets do which always struck me as odd in the Praetorian events.
    Hopefully they can fix that bug.
  18. Quote:
    Originally Posted by Techbot Alpha View Post
    Anecdotal evidence is anecdotal.

    In fact, you've just pointed out that teaming doesn't make it any better.
    A bad player is a bad player, wether they solo or team.
    Correct, however a bad player only hurts hims self when solo. For these raids I have a feeling it won't be as easy as a bunch of soloers jumping and being able to do them successfully (as they shouldn't be able to) like the Mothership Raid.

    These sound just a tad bit harder than the Mothership Raid. LOL
  19. Quote:
    Originally Posted by Zombie Man View Post
    So, there's now a route for Incarnate powering up that's solo, which is essentially turning all content a level 50 does, solo or teamed, level 50 or exemplared, into a chance to advance Incarnately.

    And, there will be other content besides Raids, which, presumably, like 99% of the game, is soloable.

    And there's a good probability that sometime later there will be soloable Incarnate-specific content (like Ramiel's arc is).

    Is this sufficient?
    Actually it's not really clear that all of the Incarnate system is accessible via only shards seeing as how Notice of the Wells are still needed. THAT wasn't clarified in his post. But I wouldn't be surprised if the Notice portion was modified to be CRAFTABLE by shards.
  20. Quote:
    Originally Posted by EU_Damz View Post
    Part of me thinks this will be great to keep track of people who leech in raids
    It sounds like it will also punish those leeches by reducing their rewards.

    Win. Win.
  21. Quote:
    Originally Posted by Ardrea View Post
    A lot of us, evidently, didn't want just a "Raid System". And if that's all that it's going to be, I find it somewhat less impressive than what the hype over the many months had led towards.

    However, I'm encouraged they've apparently at least made the decision to allow soloers the option to just continue to collect shards from older content to access the higher tiers of the incarnate slots. At least, I think that's what they said, and considering the storms in the forums over this, I think they should just say it: "you can eventually access all the tiers of all the incarnate slots by slowly collecting shards alone, if that's how you prefer to play." One extra-clear sentence now could halt a lot of confusion.


    I have to agree, and hope this will make it easier for people who're not skilled at finding traditional teams to get into these new raids.

    I'm looking forward to it, and I think the developers have been seeing the feedback from both sides of these issues and responding to it as best they can at this late hour in the end-game system's design. I just wish it were more than Raids.
    Seeing as how most of the epic content is either Raids or Tfs, I'm not surprised as the direction this is taken. Other than tips/radios and storyarcs what other type of COH content is there?

    I would like to see them add some Incarnate advancement variables to the lvl 50 STORYARCs though.
  22. Quote:
    Originally Posted by Golden Girl View Post
    As it says "pp to 6 teams", and anyone on the Trail is in the League, then that means that even if you're solo, you won't miss out - you could even have 48 soloers in the League
    I have a feeling if you literally had 48 solors in the League your League would fail the Trials miserably. As they should.

    And I mean soloers as people doing their own thing and not listening to the raid leader . . . as sometimes happens on HAMIDON Raids which fail.

    As many pugs full of fail have shown you can still have 8 people appearing in the team window and doing their own thing, that they might as well be 8 soloers.
  23. Quote:
    Originally Posted by Johnny_Butane View Post

    Another example: I don't use Hand Clap because it's completely counter-intuitive to damage dealing, surviving or tanking. It serves no useful purpose and creating an artificial need for such a power would only anger and annoy me, rather than make me want to use it.



    .
    I agree with your general point but not with this paragraph. At all.
  24. With that said I'm looking forward to issue 20 and Leagues. Happily I can continue to ignore the WST system.
  25. Quote:
    Originally Posted by Golden Girl View Post
    I was about to post about that too - "climbing the Incarnate tree" can mean solo access to all Tiers of every slot, but it can also mean just solo access to one or two Tiers, like we have with the Alpha slot right now.
    For once GG said something better than I just did.