im thinking of making the same wp/stone, seems to be a good combo. Great regen from will power and good control from stone meelee.
I try to put up a build in midbuilders and use some io sets wich i hope is not to expensive, okay the ones in health wil be, but the rest i would imagin aint that high on the market. So i can get the high cost stuff from merits and rest the normal way.
I dint take taunt since i belive we can do without, i mean heavy damages hit and fault + the stuff from frost epicpool (i hope in i16 we can changes the powers so they match, imagin a icehammer oO)
Oh if anyone see stuff thats way expensives please comment and maybe suggest better io set. I was mainly focusing a bit on hps/regen and defend
With the standard accolade i should have 2963 hps and 683%regen (84,4hp/s)
And with 10mobs near me thats 1095%regen (135,5hp/s)
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Cloe Leaf: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Arctic Mastery
Hero Profile:
Level 1: High Pain Tolerance <ul type="square">[*] (A)
Resist Damage IO[*] (3)
Resist Damage IO[*] (3)
Healing IO[/list]
Level 1: Stone Fist <ul type="square">[*] (A)
Kinetic Combat - Accuracy/Damage[*] (9)
Kinetic Combat - Damage/Endurance[*] (17)
Kinetic Combat - Damage/Recharge[*] (21)
Kinetic Combat - Damage/Endurance/Recharge[*] (25)
Rope A Dope - Accuracy/Recharge[*] (25)
Rope A Dope - Accuracy/Endurance[/list]
Level 2: Stone Mallet <ul type="square">[*] (A)
Kinetic Combat - Accuracy/Damage[*] (31)
Kinetic Combat - Damage/Endurance[*] (31)
Kinetic Combat - Damage/Recharge[*] (31)
Kinetic Combat - Damage/Endurance/Recharge[*] (33)
Pounding Slugfest - Damage/Endurance[*] (34)
Pounding Slugfest - Damage/Recharge[/list]
Level 4: Fast Healing <ul type="square">[*] (A)
Numina's Convalescence - Heal[*] (5)
Numina's Convalescence - Heal/Endurance[*] (5)
Numina's Convalescence - Heal/Recharge[/list]
Level 6: Indomitable Will <ul type="square">[*] (A)
Defense Buff IO[*] (7)
Defense Buff IO[*] (7)
Endurance Reduction IO[/list]
Level 8: Combat Jumping <ul type="square">[*] (A)
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (9)
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (48)
Blessing of the Zephyr - Knockback Reduction (4 points)[/list]
Level 10: Rise to the Challenge <ul type="square">[*] (A)
Endurance Reduction IO[*] (11)
To Hit Debuff IO[*] (11)
Healing IO[*] (13)
Healing IO[*] (13)
To Hit Debuff IO[/list]
Level 12: Quick Recovery <ul type="square">[*] (A)
Endurance Modification IO[*] (15)
Endurance Modification IO[*] (15)
Endurance Modification IO[/list]
Level 14: Super Jump <ul type="square">[*] (A)
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (17)
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (46)
Blessing of the Zephyr - Knockback Reduction (4 points)[/list]
Level 16: Heavy Mallet <ul type="square">[*] (A)
Kinetic Combat - Damage/Endurance/Recharge[*] (34)
Kinetic Combat - Damage/Endurance[*] (34)
Kinetic Combat - Accuracy/Damage[*] (36)
Kinetic Combat - Damage/Recharge[*] (37)
Pounding Slugfest - Damage/Endurance[*] (37)
Pounding Slugfest - Damage/Recharge[/list]
Level 18: Heightened Senses <ul type="square">[*] (A)
Luck of the Gambler - Defense[*] (19)
Luck of the Gambler - Defense/Endurance[*] (19)
Luck of the Gambler - Defense/Recharge[/list]
Level 20: Fault <ul type="square">[*] (A)
Mocking Beratement - Taunt[*] (37)
Mocking Beratement - Taunt/Recharge[*] (39)
Mocking Beratement - Taunt/Recharge/Range[*] (39)
Mocking Beratement - Accuracy/Recharge[*] (43)
Mocking Beratement - Taunt/Range[*] (43)
Mocking Beratement - Recharge[/list]
Level 22: Mind Over Body <ul type="square">[*] (A)
Resist Damage IO[*] (23)
Resist Damage IO[*] (23)
Endurance Reduction IO[/list]
Level 24: Hurdle <ul type="square">[*] (A)
Jumping IO[/list]
Level 26: Health <ul type="square">[*] (A)
Regenerative Tissue - +Regeneration[*] (27)
Numina's Convalescence - +Regeneration/+Recovery[*] (27)
Numina's Convalescence - Heal[*] (42)
Numina's Convalescence - Heal/Endurance[/list]
Level 28: Stamina <ul type="square">[*] (A)
Endurance Modification IO[*] (29)
Endurance Modification IO[*] (29)
Endurance Modification IO[/list]
Level 30: Boxing <ul type="square">[*] (A)
Stupefy - Accuracy/Recharge[*] (43)
Stupefy - Accuracy/Stun/Recharge[*] (50)
Stupefy - Accuracy/Endurance[/list]
Level 32: Tough <ul type="square">[*] (A)
Resist Damage IO[*] (33)
Resist Damage IO[*] (33)
Endurance Reduction IO[/list]
Level 35: Weave <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (36)
Luck of the Gambler - Defense[*] (36)
Luck of the Gambler - Defense/Endurance/Recharge[/list]
Level 38: Seismic Smash <ul type="square">[*] (A)
Kinetic Combat - Accuracy/Damage[*] (39)
Kinetic Combat - Damage/Endurance[*] (40)
Kinetic Combat - Damage/Recharge[*] (40)
Kinetic Combat - Damage/Endurance/Recharge[*] (40)
Basilisk's Gaze - Accuracy/Recharge[*] (42)
Basilisk's Gaze - Accuracy/Hold[/list]
Level 41: Build Up <ul type="square">[*] (A)
Rectified Reticle - To Hit Buff[*] (42)
Rectified Reticle - To Hit Buff/Recharge[/list]
Level 44: Block of Ice <ul type="square">[*] (A)
Thunderstrike - Accuracy/Damage[*] (45)
Thunderstrike - Damage/Endurance[*] (45)
Thunderstrike - Damage/Recharge[*] (45)
Thunderstrike - Accuracy/Damage/Recharge[*] (46)
Thunderstrike - Accuracy/Damage/Endurance[*] (46)
Thunderstrike - Damage/Endurance/Recharge[/list]
Level 47: Shiver <ul type="square">[*] (A)
Accuracy IO[*] (48)
Recharge Reduction IO[*] (48)
Endurance Reduction IO[/list]
Level 49: Ice Storm <ul type="square">[*] (A)
Endurance Reduction IO[*] (50)
Recharge Reduction IO[*] (50)
Damage Increase IO[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Gauntlet