yodaman3

Citizen
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  1. Quote:
    Originally Posted by Wanted_NA View Post
    Ok so that build still turned down on me. Even with the T3 Cardiac my Endurance still suffers when I'm in continuous battles (Farming, or active team). So I have to fix that. I think I'll have to bite it and switch Epics for Energy mastery. I should be able to respec into the new build by tomorrow. If it works out for me I'll post it here.
    I was kinda wondering about taking energy mastery too, I'm kinda new at this but here's what I kinda threw together for a more endurance friendly build. Critique is welcome, I know I probably missed something but w/e. Also, Soul Mastery really just doesn't match my character at all so... it'd look kinda weird and I don't wanna have to take the time to cast Darkest Night on someone when I'm playing a brute

    Code:
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  2. Awesome! I think I'll start working towards that purpled build you made. One question though, is it possible to just put Performance Shifters: Endmod and Chance for +End in all three endurance powers? (Stamina, Physical Perfection and Superior Conditioning) Instead of the PS: End/Acc/Rech you put in I mean.
  3. Thanks for the feedback! Like I said, this was my first try, and I edited the data chunk in just now so you can get a better look at it. You're right, I did mess up on slotting stamina, heal, etc. I'm now just debating if i should take out ss or phase shift or anything else for energy torrent because I was thinking between spine burst, throw spines and ripper all recharging at around 4-7 seconds (roughly) i could cycle through them without any problems. Does it show how fast powers recharge with hasten active? But anyways, I have yet to actually try this out since I haven't started slotting ingame yet so please let me know if I'm wrong on that.

    Edit: I don't know what I was thinking not slotting my click heal at all, haha thanks for pointing that out
  4. Alright, this was what i was kinda thinking but i just fail at making builds so some critique would be appreciated. This is my first time making a build on mids so bare with me here.

    Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Crescent Ghost: Level 50 Technology Stalker
    Primary Power Set: Spines
    Secondary Power Set: Ninjitsu
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Body Mastery

    Villain Profile:
    Level 1: Lunge -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17), ImpSwft-Dam%(17), Mako-Dam%(19), T'Death-Dam%(19)
    Level 1: Hide -- DefBuff-I(A)
    Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(5), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-%Dam(7)
    Level 4: Ninja Reflexes -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(13)
    Level 6: Danger Sense -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Rchg+(9), LkGmblr-Def/Rchg(9)
    Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
    Level 12: Placate -- RechRdx-I(A)
    Level 14: Combat Jumping -- Ksmt-ToHit+(A), Ksmt-Def/EndRdx(40), DefBuff-I(42)
    Level 16: Kuji-In Rin -- EndRdx-I(A)
    Level 18: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(25)
    Level 20: Kuji-In Sha -- RechRdx-I(A)
    Level 22: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(42)
    Level 24: Boxing -- Empty(A)
    Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
    Level 28: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(43), S'fstPrt-ResDam/Def+(43)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45), LkGmblr-Def/Rchg(46)
    Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34), Posi-Dam%(34)
    Level 35: Stealth -- EndRdx-I(A)
    Level 38: Grant Invisibility -- EndRdx-I(A)
    Level 41: Phase Shift -- RechRdx-I(A)
    Level 44: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-Acc/Rchg(45), P'Shift-EndMod/Acc/Rchg(46), P'Shift-EndMod/Rchg(46), P'Shift-EndMod(50)
    Level 47: Physical Perfection -- P'Shift-End%(A), RgnTis-Regen+(48), Mrcl-Rcvry+(48), Mrcl-Heal(48)
    Level 49: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Assassination
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(36), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(37), Numna-Heal(37), Numna-Regen/Rcvry+(37)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(31), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc(34), P'Shift-End%(36)


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  5. I was wondering if anyone had a good spines/nin farming build. I respeced out of Assassin Strike kind of as a joke but it turned out i was actually doing better without it and was having a blast. I don't wanna take AS as there'd really be no point since my opener would be throw spines (50% crit chance is ridiculous) but if it's really needed i honestly don't mind. I don't really care about the cost I just wanna aim for soft-cap at least and all that other fun stuff. Any ideas would be appreciated, thanks!