anomaly76

Apprentice
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  1. anomaly76

    Boss Changes

    I just wanted to chime in with my opinion of the boss changes since I do have an outlet thread that may actually be read. (Thanks by the way).
    Frankly, I'm finding that whether solo or with a team my strategy isn't altered at all to deal with the difference (although maybe my blaster will have to leave the mishes to go get inspirations). To my level 38 scrapper It's more like grinding on the same mob for way too long. Maybe it would be better if boss hp scaled with team size as opposed to a uniform 2 minute button mashing session. Maybe even give bosses more attacks/attack options scaling with team size to make boss fights more challenging for teams (as opposed to solely more time consuming). My piddly lvl 21 blaster is not looking forward to boss fight post 25 and I love doing missions with him.
    Please consider a sliding scale for team size vs blanket coverage.

    To summon up my runon post:
    Difficulty Slider=great
    Boss Changes=needs big picture work

    Thanks,
    All the people in my sig and more.

    Edited due to spelling errors from button mashing
  2. [ QUOTE ]
    My particular concerns are with Invulnerability from the standpoint of a claw/invul scrapper who doesn't powerlevel, and uses tactics and insp, in addition to acc,end,dam, and recharge enhancements in my attacks instead of just damage, and as many defense enh as i can in my defensive powers (except for togles which get at least one end redfuction).

    At lvl 30, before it was take out minions first, then fight just the boss, prepared with insp.. one lvl 30 boss, ok.. be prepared to run if need be. two.. get one, then definately run and get prepared for next one..

    Now- one lvl 30 boss... use all my insp tray tohold half end, half health with maybe a damage or acc, definately a luck or two thrown in, and dull pain and rest ready if i need em, and still die at least once before taking him out. I am supposed to have some resistances to lethal and smashing damage with the invul set, but when i can only do a max of maybe 75 pts of dam with a hit, twice that IF i crit, with usual being about 45, and he turns around and hits me with his sword for over 200 points of damage, i become very concerned. I only have around 600+ hp to beging with 2-3 hits and I'm down. (Not to mention all the ranged attacks everyone seems to have now)

    Also, i've noticed a problem with my end. one lvl 30 minion, and one lvl 30 leutanant, and i am almost out...

    Just what I've noticed so far...

    [/ QUOTE ]

    If you took invincibilty you want to keep the minions for the defense bonus and take out the hard hittin boss first.