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Posts
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Joined
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seismic smash is very worth it.
only level 39, so the power only has 4 slots, but it does more damage the heavy mallet fully 6 slotted with damage so's. (seismic smash has 4 damage so's just to be extra clear).
the hold on it can also affect bosses on the first hit (unlike controller holds which have to stack). granted the hold is not a 100% effect, but i would say maybe 50% and it's very useful on those paragon protects......... -
seismic smash has hold, in terms of what it looks like, you get those stone fists on your hand just like the first power, then you take both of them and smash the ground. there is a shockwave bubble that comes out... not nearly as cool looking as tremor. but it sure does a lot of damage if you slot it.
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how will the damage buff work in relation to the 400% damage bonus cap through the combination of enhancements and powers (like fulcrum shift)?
the problem comes to mind for me if you have an invulnerabilty tank that was built more for attacking. and they've built themselves in such a way to maximize the number of slots devoted to damage enhancements. so you use invincible to raise your accuracy and also skip adding endurance cost reduction. from what i've herad invincible is a 10% accuarcy bonus per mob, and we already start with a 75% chance to hit, requiring only 2 mobs to cap our chance to hit against a minion (90%... i hope i got all this mathy stuff right). in this case hitting the 400% cap is not too difficult, when you start to add things like fulcrum shift or possible the proposed cumulative tanker damage enhancement.
just a thought to be looked over in the testing. -
doesn't sound possible to convert it because the commands are only of use to the coh client. you could get some video capture program and record while you played back the demo...
btw a question... i'm playing back some demos and sometimes the sound cuts out... and sometimes it returns... not really sure what's up there or how i can fix this. any thoughts? -
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*cough*
In progress!
Rather tedious though, as my "job" tends to interfere with my progress almost as much as this silly game.
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the demo or the program is in progress? it seems interesting to maybe build a small program to help construct demos from scratch, but definatly not worth the time if one is already in the works. -
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I have also seen 2 other types.
Some NPC's give statistics on your hero, such as "You have done 314 points of damage with your Fireball power today".
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only gotten it once but they also list number of times you've used a power, it was combat jumping.