aasjkydiu

Citizen
  • Posts

    10
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  1. The thing about this game is that it uses typical diceroll combat. Making it more 'difficult' wouldn't make it more 'challenging', it would just change the numbers in the computer's favor, thus making both combat and downtime longer and more tedious. To make it more challenging would be to rebuild the combat engine into something more skill based, which would be ideal but is not likely to happen. Ever.
  2. There is now an Electricity detail for pants, gloves, and boots.

    Exhibit A:

    Electric Fever.
  3. I use them to represent my character. Everyone knows that your face can't move, so it's silly to pretend that it's your character's constant expression. Instead, it displays their demeanor and gets an image across, just like every other part of your costume.

    If I use the smiling face, I'm not roleplaying a guy whose face is stuck, I'm roleplaying a guy who's generally happy and smiles a lot. It's impossible to make these plastic doll characters realistic, so I find it better to just be expressive, and these faces aren't very flexible (hi-yo!) in that sense.
  4. Sorry, I can't help it.

    I don't mind that they added some deadpan serious faces for the serious business crowd. What I mind is that they didn't add anything else. Variety is a good thing, especially with new content.
  5. They're rendered nicely and all, but they're all just scowling. I was hoping for some expression, a few more smirks, maybe some raised eyebrows, or a maniacal grin. These are just kind of... bland, and soulless. And kind of look like subtle variations of each other.

    Sorry, I'm just disappointed.

    Anyone else?
  6. I got a kick out of this.

    /e alakazamreact now changes you into a completely random object, not just a pumpkin.
  7. I am completely in favor of giving Lusca a custom boat destroying animation. If this game is lacking anywhere, it is atmosphere. Anything that makes the world appear more alive would be a huge improvement to the experience.
  8. aasjkydiu

    Looping music...

    Hey, new footstep sounds! Looks like they do care about the audio in this game. 'Tis a good sign.

    Yes, a shameless bump. I'm surprised by the lack of input. There must be more people out there who want this.
  9. aasjkydiu

    Looping music...

    [ QUOTE ]
    so having a toggle in the options to disable would likely be a requirement.

    [/ QUOTE ]

    Well of course. -Possible-, not permanent.

    But the option should definitely be there for us haters of silence.
  10. aasjkydiu

    Looping music...

    ... would make the game more enjoyable. Playing in the quiet with nothing but faint humming and whooshing in the background sucks a lot of intensity out of the combat. A small investment into making looping possible would add a lot to the atmosphere and make the game less bland.

    Sincerely
    the Visitor

    (and if I ever manually sign my post again, please shoot me)