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Posts
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Joined
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I think you guys shoud slow down and take it easy when it come to pvp. You folks are spending to much time trying to promote it. Why would i pvp when if i win or lose i get nothing for it. Why would i pvp when powers of hero's are nurfed so that villians can win a few. why would pvp when at the most i can get is a badge and im not into badge hunting. The time you spend on promoting and trying to get somebody to pvp can be better used on creating new lvl 50 contact in PI with mission that can cross over to villian encounters.
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I agree, but it should be based on the completion of every mission. I have noticed that the dev are really stingy when it comes giving thing away other than Glimpse of the Abyess.
5 merits per completed normal mission is a good start. That way the dev's can spend more time on creating new mission instead of foucing thier time on stoping players from farming, by way of reducing reciepi drops. -
shields are crappy, but they would have cool if you could throw them ( see Capt. America). However, the power set was a waste of time. The fact if you dont have Stone tank you pretty much don't have anything special as tank. I have two levl 50 tanks. A invon. tand and a dual blade will power but i find they really are not as usefull to a team like a stone especially the invon. tank. I don't even play my Invon any more because the devs made the baddies so tough at levl 50 that even with purples and regen sets jacked up your tank will break. I think these toons should be reclassified as some sort of brute type hero and given better offence damage powers. The only real tanks are stoners. As for scrappers they are all about the same.
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i love the merit system, but i just dont understand why you folks have surpressed the reciepi drops ?
every blue moon we would play and during the game to our surprise a hecatomb purple would drop. Now if you get anything at all it might me a io reciepi or something useless like the lowest priced pace of the turtle.
Really hurt the game in my opinon and it really lower the over all fun value. -
Issue 13 is fine, better than issue 12 but the big problem remains the same. This game is nowhere as fun as it was last year ( 3 year vet with 2 accounts). The reason why its not as fun is because you guys keep nurfing everything !!!
whats up with the reciepi drops ??? Its like you folks have taken up a policy to not give anything good away.
One the coolest things about this game was you could play and get blessed with a 40 million inf purple to sell now you guys have gone out you way to stop that as tho the $15 - $20 a mother ( pending on payment option) is something we should be greateful to pay and outside of we dont deserve anything else.
I think you folks should readdress what make this game fun and spend more time like new lvl 50 contact in PI with all new missions, baddies, that include 2007 standard reciepi drops instead of foucusing your time on figuring new ways to nurf hero toons, stop farming, and making this game more stressful than it is fun.