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Champion pvp now go!
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PLZ PLZ PLZ -
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lawl @Originality
Then again, what was DR's record? Maybe they'll make you guys look good. jk Neo
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Lolz @ self and PVP VG...We had potential, started to look pretty good actually, practices were pretty awesome. Had a great last match against GMW. [censored] happens, but GL to the new DR, I certainly hope they fare better than we did.
~Neo
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O Come on, you hope they fall flat on their face, and choke on the pwn sauce. Although you probably won't say it
[/ QUOTE ]he'll say it behind their back like he did about vori
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Of course I wanted you to lose, I was routing for Shakedown...then GMW...then, hmmmm, who to root for next...
GO RENEGADES!!!
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Well seriously, I never wanted you to lose b/c I hated you guys really, well...maybe a few of you...but mostly b/c I was lending my accounts to my friends in those other groups. Sorry dude. Besides, it's not like you guys have any love for DR
Actually, M3z, I would like to see you get back on top before you leave for AOC. So, GL tomorrow, in all seriousness. It will be a tough fight.
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Ofcourse we had mad love for DR, after you left the first or third time, they turned into animals with no manners and was always very vocal about how much they hated vori.
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I never said i hated VORI
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sinister is sensetive
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sinsitive -
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@mattXJayne
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Global is @TehWylde nao... kthxbai -
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Dissruption Arrow: I have toyed with another Recharge... but as it stands, W/out Hasten its basically Perma... and WITH hasten you can overlap them(which i dont THINK you get added -rez... but i could be mistaken)
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Two Disruption Arrows do indeed stack.
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Well then... Replacing a end redux with a recharge is something i will try
Thanks Trick! -
TY for the input Fuzz
Dissruption Arrow: I have toyed with another Recharge... but as it stands, W/out Hasten its basically Perma... and WITH hasten you can overlap them(which i dont THINK you get added -rez... but i could be mistaken)
Ice Arrow: Honestly i'm not a HUGE fan of this power... but it does have it's uses. The reason for my slotting is that no recharges because it's not a spamworthy power(would rather spam Blasts) its animation time(redraw excluded) is pretty lousy. Also, in the arena, everyone carrys a full stack of breakfrees, so i would rather not slot it for holds, but stack more slows, which can't be resisted.However, on my /TA trollers and my Necro/TA MM i slot it more for Holds, as it makes stacking them much easier. Again though, i focus more on taking down the target as opposed to trying to hold them.
CJ: 3 slotted makes a big difference. Especially after someone trows a lot of ice at you or any other -speed power. Movement is key, especially for the more squishy and in other defenders of mine i would concider sacrificing other slots to get CJ, swift, and hurdle slotted.
Aid Self: that was a big My-Bad... your slotting is great... though i may forgo 1 interrupt for another Golgi, if available, or a heal... in my encounters... the attacks that can inturrupt through 1 int redux can usualy int. through 2(i.e. toggles).
You did offer good advice and i am definatly looking at the Disruption Arrow Slotting
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Here's what i'm going with... pretty close, but different at the same time
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: WyldePsyde
Level: 50
Archetype: Defender
Primary: Trick Arrow
Secondary: Psychic Blast
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01) --> Entangling Arrow==> EndopExp(1) EndopExp(3)
01) --> Mental Blast==> Acc(1)
02) --> Subdue==> NucleExp(2) NucleExp(3) CentiExp(5) Rechg(5) Rechg(7) EndRdx(7)
04) --> Glue Arrow==> Rechg(4) Rechg(9) Rechg(9) Slow(11) Slow(11) Range(13)
06) --> Hurdle==> Jump(6) Jump(13) Jump(15)
08) --> Poison Gas Arrow==> Rechg(8) Rechg(15)
10) --> Combat Jumping==> Jump(10) Jump(17) Jump(46)
12) --> Acid Arrow==> LysosExp(12) LysosExp(17) LysosExp(19) Rechg(19) Rechg(21) Rechg(21)
14) --> Super Jump==> Jump(14)
16) --> Telekinetic Blast==> Empty(16) NucleExp(23) CentiExp(23) Rechg(25) Rechg(25) EndRdx(27)
18) --> Swift==> Run(18) Run(27) Run(46)
20) --> Stamina==> EndMod(20) EndMod(29) EndMod(29)
22) --> Will Domination==> NucleExp(22) NucleExp(31) CentiExp(31) Rechg(31) Rechg(33) EndRdx(33)
24) --> Disruption Arrow==> Rechg(24) Rechg(37) EndRdx(40) EndRdx(46)
26) --> Oil Slick Arrow==> CentiExp(26) CentiExp(33) Dmg(34) Rechg(34) Rechg(34) Rechg(36)
28) --> Acrobatics==> EndRdx(28) EndRdx(36)
30) --> Ice Arrow==> EndopExp(30) EndopExp(36) Slow(43) Slow(45)
32) --> Hasten==> Rechg(32) Rechg(37) Rechg(37)
35) --> Stimulant==> Rechg(35)
38) --> Aid Self==> Heal(38) Heal(39) Heal(39) EndRdx(39) IntRdx(40) Rechg(40)
41) --> Power Build Up==> Rechg(41) Rechg(42) Rechg(42) TH_Buf(42) TH_Buf(43) TH_Buf(43)
44) --> Temp Invulnerability==> RibosExp(44) RibosExp(45) DmgRes(45)
47) --> Total Focus==> NucleExp(47) NucleExp(48) EndopExp(48) Rechg(48) EndRdx(50) EndRdx(50)
49) --> Super Speed==> EndRdx(49) Run(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Vigilance==> Empty(1)
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Took Ice and Disruption Arrowz on mine, as well as Med Pool
Also diddnt take CP(haven't run into much End problems)
Fun fun fun build tho