WingedLion

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  1. WingedLion

    Build Advice

    Quote:
    Originally Posted by Neeto View Post
    U'll be able to sap bad players who have every useless toggle on and attacking constantly. Some other builds can sap just as good as ur build with one power from the therm set. Just hold off on this and make an elec/therm troller or elec/elec dom maybe. Trust me when i say that the elec controll is gonna have potential.
    Tried to make a elec/therm troller in mids. No primary elec power set for doms and no elec anything for trollers????
  2. WingedLion

    Build Advice

    I had a very old elec/elec blaster from back in the day and was thinking of converting him to pvp. Back in the day when I played him he was pretty good at draining energy and I even solo'd the "Envoy of Shadow AV" with him (it took forever for me to to wittle down his HP but I was safe because he had no energy to fight back). A long while back the Devs changed it so that boss lvl or above pve critters will alway of 5-10% end no matter how much u sapp them. I was thinking that maybe if I updated him he might be ok at pvp which is why I asked for advice. Good thing I did not make this conversion happen yet. Back when I played this guy "A malta sapper was it!". There was no therm power set or any power set that sapped energy better than this type of toon.There was no pvp that is how old he is. So I will look into a elec/therm controller instead because it seems that time has pasted that old timer. Thanks for the advice all.
  3. WingedLion

    Build Advice

    Here is my Elec/elec Blast for pvp. I tried to focus on damage, energy drain, and a little recharge. I want to know if this build is "good", "ok" or "totally sucks". If it totally sucks(which I am prepared to see many post with that in it) what changes would you make to improve it? I appreicate any advice good or bad. Yes I know this is expensive.

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    E-Void: Level 50 Science Blaster
    Primary Power Set: Electrical Blast
    Secondary Power Set: Electricity Manipulation
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Concealment
    Ancillary Pool: Electrical Mastery

    Hero Profile:
    Level 1: Lightning Bolt
    • (A) Gladiator's Javelin - Accuracy/Damage: Level 50
    • (3) Gladiator's Javelin - Damage/Recharge: Level 50
    • (5) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
    • (7) Gladiator's Javelin - Accuracy/Damage/End/Rech: Level 50
    • (9) Gladiator's Javelin - Accuracy/Endurance/Recharge: Level 50
    • (11) Gladiator's Javelin - Damage/Endurance/Recharge: Level 50
    Level 1: Electric Fence
    • (A) Gravitational Anchor - Chance for Hold: Level 50
    Level 2: Charged Brawl
    • (A) Gladiator's Strike - Accuracy/Damage: Level 50
    • (3) Gladiator's Strike - Chance for Smashing Damage: Level 50
    Level 4: Ball Lightning
    • (A) Javelin Volley - Accuracy/Damage: Level 50
    • (5) Javelin Volley - Damage/Recharge: Level 50
    • (46) Javelin Volley - Chance of Damage(Lethal): Level 50
    • (50) Javelin Volley - Damage/Endurance/Recharge: Level 50
    Level 6: Short Circuit
    • (A) Performance Shifter - EndMod: Level 50
    • (7) Performance Shifter - EndMod/Recharge: Level 50
    • (9) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (15) Performance Shifter - Accuracy/Recharge: Level 50
    • (17) Performance Shifter - EndMod/Accuracy: Level 50
    • (19) Performance Shifter - Chance for +End: Level 50
    Level 8: Aim
    • (A) Rectified Reticle - To Hit Buff: Level 20
    • (19) Rectified Reticle - To Hit Buff/Recharge: Level 20
    • (23) Rectified Reticle - Increased Perception: Level 20
    Level 10: Havoc Punch
    • (A) Gladiator's Strike - Accuracy/Damage: Level 50
    • (11) Gladiator's Strike - Damage/Recharge: Level 50
    • (13) Gladiator's Strike - Damage/Endurance/Recharge: Level 50
    • (13) Gladiator's Strike - Chance for Smashing Damage: Level 50
    • (15) Gladiator's Strike - Accuracy/Endurance/Recharge: Level 50
    • (17) Gladiator's Strike - Accuracy/Damage/End/Rech: Level 50
    Level 12: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 14: Fly
    • (A) HamiO:Microfilament Exposure
    Level 16: Swift
    • (A) HamiO:Microfilament Exposure
    Level 18: Health
    • (A) Panacea - +Hit Points/Endurance: Level 50
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (21) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (21) Efficacy Adaptor - EndMod/Endurance: Level 50
    • (23) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (25) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (25) Efficacy Adaptor - Accuracy/Recharge: Level 50
    Level 22: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    Level 24: Stealth
    • (A) Karma - Knockback Protection: Level 30
    Level 26: Voltaic Sentinel
    • (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
    • (27) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (31) Expedient Reinforcement - Damage/Endurance: Level 50
    • (37) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    • (39) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
    • (40) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50
    Level 28: Thunder Strike
    • (A) Fury of the Gladiator - Accuracy/Damage: Level 50
    • (29) Fury of the Gladiator - Chance for Res Debuff: Level 50
    • (31) Fury of the Gladiator - Damage/Endurance/Recharge: Level 50
    • (31) Fury of the Gladiator - Damage/Recharge: Level 50
    • (34) Fury of the Gladiator - Accuracy/Damage/End/Rech: Level 50
    • (36) Fury of the Gladiator - Accuracy/Endurance/Recharge: Level 50
    Level 30: Lightning Clap
    • (A) Absolute Amazement - Chance for ToHit Debuff: Level 50
    Level 32: Thunderous Blast
    • (A) Javelin Volley - Chance of Damage(Lethal): Level 50
    • (33) Javelin Volley - Accuracy/Damage: Level 50
    • (33) Javelin Volley - Damage/Recharge: Level 50
    • (33) Javelin Volley - Damage/Endurance/Recharge: Level 50
    • (34) Javelin Volley - Accuracy/Endurance/Recharge: Level 50
    • (34) Javelin Volley - Accuracy/Damage/End/Rech: Level 50
    Level 35: Power Sink
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (36) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (37) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (42) Efficacy Adaptor - EndMod/Endurance: Level 50
    Level 38: Shocking Grasp
    • (A) Gladiator's Strike - Accuracy/Damage: Level 50
    • (39) Gladiator's Strike - Damage/Recharge: Level 50
    • (39) Gladiator's Strike - Damage/Endurance/Recharge: Level 50
    • (40) Gladiator's Strike - Accuracy/Endurance/Recharge: Level 50
    • (40) Gladiator's Strike - Accuracy/Damage/End/Rech: Level 50
    • (42) Gladiator's Strike - Chance for Smashing Damage: Level 50
    Level 41: Static Discharge
    • (A) Javelin Volley - Chance of Damage(Lethal): Level 50
    • (42) Javelin Volley - Accuracy/Damage: Level 50
    • (43) Javelin Volley - Damage/Recharge: Level 50
    • (43) Javelin Volley - Damage/Endurance/Recharge: Level 50
    • (43) Javelin Volley - Accuracy/Damage/End/Rech: Level 50
    Level 44: Surge of Power
    • (A) Gladiator's Armor - Resistance: Level 50
    • (45) Gladiator's Armor - Resistance/Rech/End: Level 50
    • (45) Gladiator's Armor - End/Resist: Level 50
    • (45) Gladiator's Armor - TP Protection +3% Def (All): Level 50
    • (46) Gladiator's Armor - Recharge/Endurance: Level 50
    • (46) Gladiator's Armor - Recharge/Resist: Level 50
    Level 47: EM Pulse
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (48) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (48) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (48) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (50) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (50) Efficacy Adaptor - EndMod/Endurance: Level 50
    Level 49: Zapp
    • (A) HamiO:Peroxisome Exposure
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 15.5% DamageBuff(Smashing)
    • 15.5% DamageBuff(Lethal)
    • 15.5% DamageBuff(Fire)
    • 15.5% DamageBuff(Cold)
    • 15.5% DamageBuff(Energy)
    • 15.5% DamageBuff(Negative)
    • 15.5% DamageBuff(Toxic)
    • 15.5% DamageBuff(Psionic)
    • 11.1% Defense(Smashing)
    • 11.1% Defense(Lethal)
    • 7.69% Defense(Fire)
    • 7.69% Defense(Cold)
    • 18.3% Defense(Energy) (in PvP)
    • 18.3% Defense(Negative) (in PvP)
    • 3% Defense(Psionic)
    • 7.06% Defense(Melee)
    • 14.9% Defense(Ranged) (in PvP)
    • 7.69% Defense(AoE)
    • 9% Max End (in PvP)
    • 66.3% Enhancement(RechargeTime) (in PvP)
    • 35% Enhancement(Accuracy)
    • 30% Enhancement(Range) (in PvP)
    • 10% FlySpeed
    • 189.7 HP (15.7%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -13)
    • Knockup (Mag -13)
    • MezResist(Confused) 27.5% (in PvP)
    • MezResist(Held) 27.5% (in PvP)
    • MezResist(Immobilize) 27.5% (in PvP)
    • MezResist(Repel) 4000% (10% chance, in PvP)
    • MezResist(Sleep) 27.5% (in PvP)
    • MezResist(Stun) 27.5% (in PvP)
    • MezResist(Terrorized) 27.5% (in PvP)
    • 20% Perception
    • 23% (0.38 End/sec) Recovery
    • 56% (2.82 HP/sec) Regeneration
    • 40% ResEffect(FlySpeed) (in PvP)
    • 40% ResEffect(RechargeTime) (in PvP)
    • 40% ResEffect(RunSpeed) (in PvP)
    • 13.8% Resistance(Smashing)
    • 13.8% Resistance(Lethal)
    • 15.7% Resistance(Fire)
    • 15.7% Resistance(Cold)
    • 11.9% Resistance(Energy) (in PvP)
    • 11.9% Resistance(Negative) (in PvP)
    • 13.2% Resistance(Toxic)
    • 13.2% Resistance(Psionic)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Gladiator's Javelin
    (Lightning Bolt)
    • 2.5% (0.04 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 22.6 HP (1.87%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    • Knockback Protection (Mag -3)1.89% Resistance(Energy,Negative) (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Gladiator's Strike
    (Charged Brawl)
    • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP)
    Javelin Volley
    (Ball Lightning)
    • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 10% (0.5 HP/sec) RegenerationStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    Performance Shifter
    (Short Circuit)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Rectified Reticle
    (Aim)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    • 6% (0.3 HP/sec) Regeneration
    • 20% Perception
    Gladiator's Strike
    (Havoc Punch)
    • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP)
    • 13.6 HP (1.12%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Smashing,Lethal) (in PvP), 1.56% Defense(Melee) (in PvP)
    • 1.89% Resistance(Smashing,Lethal), MezResist(Repel) 1000% (10% chance, in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Luck of the Gambler
    (Hover)
    • 7.5% Enhancement(RechargeTime)
    Efficacy Adaptor
    (Stamina)
    • 13.6 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.5 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    Karma
    (Stealth)
    • Knockback Protection (Mag -4)
    Expedient Reinforcement
    (Voltaic Sentinel)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    • 10% (0.5 HP/sec) Regeneration
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 10% Resistance(All)
    Fury of the Gladiator
    (Thunder Strike)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (8% chance)
    • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP) (Exceeded 5 Bonus Cap)
    • 1.58% Resistance(Toxic,Psionic), 27.1 HP (2.25%) HitPoints (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Javelin Volley
    (Thunderous Blast)
    • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 10% (0.5 HP/sec) RegenerationStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP) (Exceeded 5 Bonus Cap)
    • 10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)1.89% Resistance(Fire,Cold) (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Efficacy Adaptor
    (Power Sink)
    • 13.6 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.5 HP/sec) Regeneration
    • 2.5% DamageBuff(All) (Exceeded 5 Bonus Cap)
    • 5% Enhancement(RechargeTime)
    Gladiator's Strike
    (Shocking Grasp)
    • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP)
    • 13.6 HP (1.12%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Smashing,Lethal) (in PvP), 1.56% Defense(Melee) (in PvP) (Exceeded 5 Bonus Cap)
    • 1.89% Resistance(Smashing,Lethal), MezResist(Repel) 1000% (10% chance, in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Javelin Volley
    (Static Discharge)
    • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 10% (0.5 HP/sec) RegenerationStatus Resistance 5% (in PvP) (Exceeded 5 Bonus Cap)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP) (Exceeded 5 Bonus Cap)
    • 10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)1.89% Resistance(Fire,Cold) (in PvP)
    Gladiator's Armor
    (Surge of Power)
    • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP) (Exceeded 5 Bonus Cap)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP) (Exceeded 5 Bonus Cap)
    • 27.1 HP (2.25%) HitPoints, 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 7.5% Enhancement(RechargeTime) (in PvP) (Exceeded 5 Bonus Cap)
    • 3% Defense(All)
    Efficacy Adaptor
    (EM Pulse)
    • 13.6 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
    • 2.5% DamageBuff(All) (Exceeded 5 Bonus Cap)
    • 5% Enhancement(RechargeTime)



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  4. I have been running active defence with one rechange in it since level 10 with 1 recharge and it is only down for 5-10seconds without any IO's yet.
  5. I am going to go with this! Thanks everyone for the great advice.
  6. Wow thanks; nice catch. How about this

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Techno Apocalypse 3: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Flight
    Power Pool: Fitness
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (3) Red Fortune - Defense: Level 50
    • (15) Red Fortune - Defense/Endurance: Level 50
    • (17) Red Fortune - Defense/Recharge: Level 50
    • (34) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (34) Red Fortune - Endurance: Level 50
    Level 1: Bash
    • (A) Mako's Bite - Accuracy/Damage: Level 40
    • (3) Mako's Bite - Damage/Endurance: Level 40
    • (9) Mako's Bite - Damage/Recharge: Level 40
    • (11) Mako's Bite - Chance of Damage(Lethal): Level 40
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
    • (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 40
    Level 2: True Grit
    • (A) Titanium Coating - Resistance: Level 50
    • (5) Titanium Coating - Resistance/Endurance: Level 50
    • (11) Titanium Coating - Resistance/Recharge: Level 50
    • (31) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    • (31) Titanium Coating - Endurance/Recharge: Level 50
    • (48) Titanium Coating - Endurance: Level 50
    Level 4: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (5) Red Fortune - Defense: Level 50
    • (7) Red Fortune - Defense/Endurance: Level 50
    • (7) Red Fortune - Defense/Recharge: Level 50
    • (23) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (31) Red Fortune - Endurance: Level 50
    Level 6: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 8: Jawbreaker
    • (A) Hecatomb - Damage: Level 50
    • (9) Hecatomb - Damage/Recharge: Level 50
    • (13) Hecatomb - Damage/Endurance: Level 50
    • (15) Hecatomb - Accuracy/Damage/Recharge: Level 50
    • (45) Hecatomb - Chance of Damage(Negative): Level 50
    • (45) Accuracy IO: Level 50
    Level 10: Active Defense
    • (A) Recharge Reduction IO: Level 50
    Level 12: Swift
    • (A) Run Speed IO: Level 50
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Against All Odds
    • (A) Endurance Reduction IO: Level 50
    Level 18: Health
    • (A) Miracle - +Recovery: Level 40
    • (19) Miracle - Heal: Level 40
    • (19) Miracle - Heal/Endurance: Level 40
    • (23) Miracle - Heal/Recharge: Level 40
    • (48) Miracle - Heal/Endurance/Recharge: Level 40
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (21) Performance Shifter - EndMod: Level 50
    • (21) Performance Shifter - EndMod/Recharge: Level 50
    Level 22: Clobber
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (25) Mako's Bite - Damage/Endurance: Level 50
    • (25) Mako's Bite - Damage/Recharge: Level 50
    • (45) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (46) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 24: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 26: Shield Charge
    • (A) Eradication - Damage: Level 30
    • (27) Eradication - Damage/Recharge: Level 30
    • (27) Eradication - Accuracy/Damage/Recharge: Level 30
    • (29) Eradication - Chance for Energy Damage: Level 30
    • (29) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (46) Eradication - Accuracy/Recharge: Level 30
    Level 28: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    Level 30: Taunt
    • (A) Mocking Beratement - Taunt: Level 50
    • (33) Mocking Beratement - Taunt/Recharge: Level 50
    • (33) Mocking Beratement - Taunt/Range: Level 50
    • (37) Mocking Beratement - Taunt/Recharge/Range: Level 50
    • (40) Mocking Beratement - Recharge: Level 50
    • (43) Mocking Beratement - Accuracy/Recharge: Level 50
    Level 32: One with the Shield
    • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 35: Shatter
    • (A) Obliteration - Damage: Level 50
    • (36) Obliteration - Damage/Recharge: Level 50
    • (36) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (36) Obliteration - Chance for Smashing Damage: Level 50
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (37) Obliteration - Accuracy/Recharge: Level 50
    Level 38: Crowd Control
    • (A) Eradication - Damage: Level 30
    • (39) Eradication - Damage/Recharge: Level 30
    • (39) Eradication - Accuracy/Damage/Recharge: Level 30
    • (39) Eradication - Chance for Energy Damage: Level 30
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (40) Eradication - Accuracy/Recharge: Level 30
    Level 41: Whirling Mace
    • (A) Obliteration - Damage: Level 50
    • (42) Obliteration - Damage/Recharge: Level 50
    • (42) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (42) Obliteration - Chance for Smashing Damage: Level 50
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (43) Obliteration - Accuracy/Recharge: Level 50
    Level 44: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 47: Physical Perfection
    • (A) Regenerative Tissue - +Regeneration: Level 30
    • (48) Numina's Convalescence - +Regeneration/+Recovery: Level 40
    Level 49: Grant Cover
    • (A) Kismet - Accuracy +6%: Level 30
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    • 18.5% DamageBuff(Smashing)
    • 18.5% DamageBuff(Lethal)
    • 18.5% DamageBuff(Fire)
    • 18.5% DamageBuff(Cold)
    • 18.5% DamageBuff(Energy)
    • 18.5% DamageBuff(Negative)
    • 18.5% DamageBuff(Toxic)
    • 18.5% DamageBuff(Psionic)
    • 11.8% Defense(Smashing)
    • 11.8% Defense(Lethal)
    • 11.4% Defense(Fire)
    • 11.4% Defense(Cold)
    • 14.3% Defense(Energy)
    • 14.3% Defense(Negative)
    • 3% Defense(Psionic)
    • 16.8% Defense(Melee)
    • 16.1% Defense(Ranged)
    • 15.2% Defense(AoE)
    • 5.4% Max End
    • 33% Enhancement(Accuracy)
    • 5% Enhancement(Heal)
    • 67.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 274.1 HP (14.6%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 12.1%
    • MezResist(Immobilize) 11%
    • MezResist(Sleep) 2.2%
    • MezResist(Stun) 6.6%
    • 9% (0.15 End/sec) Recovery
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 10% RunSpeed
    • 4% XPDebtProtection
    ------------
    Set Bonuses:
    Luck of the Gambler
    (Deflection)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Deflection)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Mako's Bite
    (Bash)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Titanium Coating
    (True Grit)
    • MezResist(Sleep) 2.2%
    • 28.1 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Luck of the Gambler
    (Battle Agility)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Battle Agility)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Hover)
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Jawbreaker)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Miracle
    (Health)
    • 2.5% (0.04 End/sec) Recovery
    • 35.1 HP (1.88%) HitPoints
    • 5% Enhancement(Heal)
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    Mako's Bite
    (Clobber)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)
    Eradication
    (Shield Charge)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 42.2 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 7.5% Enhancement(RechargeTime)
    Steadfast Protection
    (One with the Shield)
    • 3% Defense(All)
    Obliteration
    (Shatter)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Eradication
    (Crowd Control)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 42.2 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Obliteration
    (Whirling Mace)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  7. I have been having problems with the newer one so I have just stuck with the previously updated one.
  8. Try clicking the where the link says Click this DataLink to open the build! or try this link http://www.cohplanner.com/mids/downl...28ED3F9277FEF2
  9. Ok I tried to get soft capped but this is the best I can do without taking the fighting pool and losing some attacks.
    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Techno Apocalypse 3: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Flight
    Power Pool: Fitness
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (3) Red Fortune - Defense: Level 50
    • (15) Red Fortune - Defense/Endurance: Level 50
    • (17) Red Fortune - Defense/Recharge: Level 50
    • (34) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (34) Red Fortune - Endurance: Level 50
    Level 1: Bash
    • (A) Mako's Bite - Accuracy/Damage: Level 40
    • (3) Mako's Bite - Damage/Endurance: Level 40
    • (9) Mako's Bite - Damage/Recharge: Level 40
    • (11) Mako's Bite - Chance of Damage(Lethal): Level 40
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
    • (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 40
    Level 2: True Grit
    • (A) Titanium Coating - Resistance: Level 50
    • (5) Titanium Coating - Resistance/Endurance: Level 50
    • (11) Titanium Coating - Resistance/Recharge: Level 50
    • (31) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    • (31) Titanium Coating - Endurance/Recharge: Level 50
    • (48) Titanium Coating - Endurance: Level 50
    Level 4: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (5) Red Fortune - Defense: Level 50
    • (7) Red Fortune - Defense/Endurance: Level 50
    • (7) Red Fortune - Defense/Recharge: Level 50
    • (23) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (31) Red Fortune - Endurance: Level 50
    Level 6: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 8: Jawbreaker
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (9) Mako's Bite - Damage/Endurance: Level 50
    • (13) Mako's Bite - Damage/Recharge: Level 50
    • (15) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (45) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    Level 10: Active Defense
    • (A) Recharge Reduction IO: Level 50
    Level 12: Swift
    • (A) Run Speed IO: Level 50
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Against All Odds
    • (A) Endurance Reduction IO: Level 50
    Level 18: Health
    • (A) Miracle - +Recovery: Level 40
    • (19) Miracle - Heal: Level 40
    • (19) Miracle - Heal/Endurance: Level 40
    • (23) Miracle - Heal/Recharge: Level 40
    • (48) Miracle - Heal/Endurance/Recharge: Level 40
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (21) Performance Shifter - EndMod: Level 50
    • (21) Performance Shifter - EndMod/Recharge: Level 50
    Level 22: Clobber
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (25) Mako's Bite - Damage/Endurance: Level 50
    • (25) Mako's Bite - Damage/Recharge: Level 50
    • (45) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (46) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 24: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 26: Shield Charge
    • (A) Eradication - Damage: Level 30
    • (27) Eradication - Damage/Recharge: Level 30
    • (27) Eradication - Accuracy/Damage/Recharge: Level 30
    • (29) Eradication - Chance for Energy Damage: Level 30
    • (29) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (46) Eradication - Accuracy/Recharge: Level 30
    Level 28: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    Level 30: Taunt
    • (A) Mocking Beratement - Taunt: Level 50
    • (33) Mocking Beratement - Taunt/Recharge: Level 50
    • (33) Mocking Beratement - Taunt/Range: Level 50
    • (37) Mocking Beratement - Taunt/Recharge/Range: Level 50
    • (40) Mocking Beratement - Recharge: Level 50
    • (43) Mocking Beratement - Accuracy/Recharge: Level 50
    Level 32: One with the Shield
    • (A) Resist Damage IO: Level 50
    Level 35: Shatter
    • (A) Obliteration - Damage: Level 50
    • (36) Obliteration - Damage/Recharge: Level 50
    • (36) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (36) Obliteration - Chance for Smashing Damage: Level 50
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (37) Obliteration - Accuracy/Recharge: Level 50
    Level 38: Crowd Control
    • (A) Eradication - Damage: Level 30
    • (39) Eradication - Damage/Recharge: Level 30
    • (39) Eradication - Accuracy/Damage/Recharge: Level 30
    • (39) Eradication - Chance for Energy Damage: Level 30
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (40) Eradication - Accuracy/Recharge: Level 30
    Level 41: Whirling Mace
    • (A) Obliteration - Damage: Level 50
    • (42) Obliteration - Damage/Recharge: Level 50
    • (42) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (42) Obliteration - Chance for Smashing Damage: Level 50
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (43) Obliteration - Accuracy/Recharge: Level 50
    Level 44: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 47: Physical Perfection
    • (A) Regenerative Tissue - +Regeneration: Level 30
    • (48) Numina's Convalescence - +Regeneration/+Recovery: Level 40
    Level 49: Grant Cover
    • (A) Kismet - Accuracy +6%: Level 30
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    • 21.5% DamageBuff(Smashing)
    • 21.5% DamageBuff(Lethal)
    • 21.5% DamageBuff(Fire)
    • 21.5% DamageBuff(Cold)
    • 21.5% DamageBuff(Energy)
    • 21.5% DamageBuff(Negative)
    • 21.5% DamageBuff(Toxic)
    • 21.5% DamageBuff(Psionic)
    • 8.75% Defense(Smashing)
    • 8.75% Defense(Lethal)
    • 8.44% Defense(Fire)
    • 8.44% Defense(Cold)
    • 13.1% Defense(Energy)
    • 13.1% Defense(Negative)
    • 13.8% Defense(Melee)
    • 16.9% Defense(Ranged)
    • 12.2% Defense(AoE)
    • 5.4% Max End
    • 57.5% Enhancement(RechargeTime)
    • 5% Enhancement(Heal)
    • 18% Enhancement(Accuracy)
    • 10% FlySpeed
    • 302.2 HP (16.1%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 15.4%
    • MezResist(Immobilize) 14.3%
    • MezResist(Sleep) 2.2%
    • MezResist(Stun) 6.6%
    • 5% (0.08 End/sec) Recovery
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 10% RunSpeed
    • 4% XPDebtProtection
    ------------
    Set Bonuses:
    Luck of the Gambler
    (Deflection)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Deflection)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Mako's Bite
    (Bash)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Titanium Coating
    (True Grit)
    • MezResist(Sleep) 2.2%
    • 28.1 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Luck of the Gambler
    (Battle Agility)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Battle Agility)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Hover)
    • 7.5% Enhancement(RechargeTime)
    Mako's Bite
    (Jawbreaker)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Miracle
    (Health)
    • 2.5% (0.04 End/sec) Recovery
    • 35.1 HP (1.88%) HitPoints
    • 5% Enhancement(Heal)
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    Mako's Bite
    (Clobber)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)
    Eradication
    (Shield Charge)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 42.2 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Shatter)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Eradication
    (Crowd Control)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 42.2 HP (2.25%) HitPoints
    • 2% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Obliteration
    (Whirling Mace)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)




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  10. Thanks for the advice and the purples are ok because I am looking to maximize the build even if it takes a while. I am unable to paste onto mids for some reason. Can U post it again?
  11. Since No-one has any replies. Then I guess this build will get the job done.
  12. Ok I made some changes. What do you guys think?

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Techno Apocalypse: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Flight
    Power Pool: Fitness
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection
    • (A) Luck of the Gambler - Defense: Level 50
    • (3) Luck of the Gambler - Defense/Endurance: Level 50
    • (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (17) Luck of the Gambler - Recharge Speed: Level 50
    • (34) Resist Damage IO: Level 50
    • (34) Resist Damage IO: Level 50
    Level 1: Bash
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (3) Crushing Impact - Damage/Recharge: Level 50
    • (9) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (11) Crushing Impact - Damage/Endurance: Level 50
    • (17) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 2: True Grit
    • (A) Numina's Convalescence - Heal: Level 50
    • (5) Numina's Convalescence - Heal/Endurance: Level 50
    • (11) Numina's Convalescence - Heal/Recharge: Level 50
    • (37) Impervium Armor - Resistance: Level 40
    • (40) Impervium Armor - Resistance/Endurance: Level 40
    • (43) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 4: Battle Agility
    • (A) Luck of the Gambler - Defense: Level 50
    • (5) Luck of the Gambler - Defense/Endurance: Level 50
    • (7) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (7) Luck of the Gambler - Recharge Speed: Level 50
    Level 6: Hover
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (13) Kismet - Accuracy +6%: Level 30
    Level 8: Jawbreaker
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (9) Mako's Bite - Damage/Recharge: Level 50
    • (13) Mako's Bite - Damage/Endurance: Level 50
    • (15) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (45) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    Level 10: Active Defense
    • (A) Recharge Reduction IO: Level 50
    Level 12: Swift
    • (A) Run Speed IO: Level 50
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Against All Odds
    • (A) Endurance Reduction IO: Level 50
    Level 18: Health
    • (A) Numina's Convalescence - Heal: Level 50
    • (19) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (19) Numina's Convalescence - Heal/Recharge: Level 50
    • (23) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (21) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (21) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (23) Efficacy Adaptor - EndMod/Endurance: Level 50
    Level 22: Clobber
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (25) Mako's Bite - Damage/Endurance: Level 50
    • (25) Mako's Bite - Damage/Recharge: Level 50
    • (45) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (46) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 24: Phalanx Fighting
    • (A) Defense Buff IO: Level 50
    Level 26: Shield Charge
    • (A) Obliteration - Damage: Level 50
    • (27) Obliteration - Accuracy/Recharge: Level 50
    • (27) Obliteration - Damage/Recharge: Level 50
    • (29) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (29) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (46) Obliteration - Chance for Smashing Damage: Level 50
    Level 28: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    Level 30: Taunt
    • (A) Perfect Zinger - Taunt: Level 50
    • (31) Perfect Zinger - Taunt/Recharge: Level 50
    • (31) Perfect Zinger - Taunt/Recharge/Range: Level 50
    Level 32: One with the Shield
    • (A) Resist Damage
    • (33) Numina's Convalescence - Heal: Level 50
    • (33) Numina's Convalescence - Heal/Endurance: Level 50
    • (33) Numina's Convalescence - Heal/Recharge: Level 50
    Level 35: Shatter
    • (A) Multi Strike - Accuracy/Damage: Level 50
    • (36) Multi Strike - Damage/Endurance: Level 50
    • (36) Multi Strike - Damage/Recharge: Level 50
    • (36) Multi Strike - Accuracy/Endurance: Level 50
    • (37) Multi Strike - Accuracy/Damage/Endurance: Level 50
    • (37) Multi Strike - Damage/Endurance/Recharge: Level 50
    Level 38: Crowd Control
    • (A) Multi Strike - Accuracy/Damage: Level 30
    • (39) Multi Strike - Damage/Endurance: Level 30
    • (39) Multi Strike - Damage/Recharge: Level 30
    • (39) Multi Strike - Accuracy/Endurance: Level 30
    • (40) Multi Strike - Accuracy/Damage/Endurance: Level 50
    • (40) Multi Strike - Damage/Endurance/Recharge: Level 50
    Level 41: Whirling Mace
    • (A) Multi Strike - Accuracy/Damage: Level 50
    • (42) Multi Strike - Damage/Endurance: Level 50
    • (42) Multi Strike - Damage/Recharge: Level 50
    • (42) Multi Strike - Accuracy/Endurance: Level 50
    • (43) Multi Strike - Accuracy/Damage/Endurance: Level 50
    • (43) Multi Strike - Damage/Endurance/Recharge: Level 50
    Level 44: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 47: Physical Perfection
    • (A) Regenerative Tissue - +Regeneration: Level 30
    • (48) Miracle - +Recovery: Level 40
    • (48) Numina's Convalescence - Heal/Endurance: Level 50
    • (48) Numina's Convalescence - Heal: Level 50
    Level 49: Grant Cover
    • (A) HamiO:Enzyme Exposure
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    • 11.5% DamageBuff(Smashing)
    • 11.5% DamageBuff(Lethal)
    • 11.5% DamageBuff(Fire)
    • 11.5% DamageBuff(Cold)
    • 11.5% DamageBuff(Energy)
    • 11.5% DamageBuff(Negative)
    • 11.5% DamageBuff(Toxic)
    • 11.5% DamageBuff(Psionic)
    • 8.94% Defense(Smashing)
    • 8.94% Defense(Lethal)
    • 7.06% Defense(Fire)
    • 7.06% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 14.9% Defense(Melee)
    • 13% Defense(Ranged)
    • 11.1% Defense(AoE)
    • 6% Enhancement(Heal)
    • 34% Enhancement(Accuracy)
    • 25% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 281.1 HP (15%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 6.6%
    • MezResist(Immobilize) 8.8%
    • MezResist(Sleep) 4.95%
    • MezResist(Stun) 7.15%
    • MezResist(Terrorized) 2.75%
    • 6.5% (0.11 End/sec) Recovery
    • 88% (6.89 HP/sec) Regeneration
    • 2.84% Resistance(Fire)
    • 2.84% Resistance(Cold)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Luck of the Gambler
    (Deflection)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Bash)
    • MezResist(Immobilize) 2.2%
    • 21.1 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Numina's Convalescence
    (True Grit)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Impervium Armor
    (True Grit)
    • 2.5% (0.04 End/sec) Recovery
    Steadfast Protection
    (True Grit)
    • 3% Defense(All)
    Luck of the Gambler
    (Battle Agility)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Mako's Bite
    (Jawbreaker)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Numina's Convalescence
    (Health)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Efficacy Adaptor
    (Stamina)
    • 21.1 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.78 HP/sec) Regeneration
    Mako's Bite
    (Clobber)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Obliteration
    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Perfect Zinger
    (Taunt)
    • MezResist(Terrorized) 2.75%
    • 10% (0.78 HP/sec) Regeneration
    Numina's Convalescence
    (One with the Shield)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Multi Strike
    (Shatter)
    • MezResist(Sleep) 1.65%
    • 0.95% Resistance(Fire,Cold)
    • MezResist(Stun) 1.65%
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
    Multi Strike
    (Crowd Control)
    • MezResist(Sleep) 1.65%
    • 0.95% Resistance(Fire,Cold)
    • MezResist(Stun) 1.65%
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
    Multi Strike
    (Whirling Mace)
    • MezResist(Sleep) 1.65%
    • 0.95% Resistance(Fire,Cold)
    • MezResist(Stun) 1.65%
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.94 HP/sec) Regeneration
  13. Thank U for the advice Oracle. I like some of your ideas. And great tips Rangle. I will make changes
    2a. I did mess with the fighting pool in mids but it left me with little attack powers early so I took it out.
    2b. Stealth is a personal choice for soloing(when i cant get a team) on those find/click the glowy missions so I wont have to fight though them. In fact i will duel build and put hasten in one and stealth in the other.
    2c. I am lazy and get distracted by phone calls and such. So I love fly.
    2d. I love this idea and will duel build with stealth and hasten.
    2e. I have to see what power would replace for build up if I duel build with stealth & hasten.
    2f. That also sounds like a good idea.

    I will post my changes to the build.
  14. I am about to make my 1st tanker since pre-issue 5. I am looking for any advice to maximize my build. I am going for a balanced def/aoe/recharge tank.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Techno Apocalypse: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: War Mace
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Concealment
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(3), LkGmblr-Def/Rchg:50(15), LkGmblr-Rchg+:50(17), ResDam-I:50(34), ResDam-I:50(34)
    Level 1: Bash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(17), C'ngImp-Dmg/EndRdx:50(34)
    Level 2: True Grit -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(31), ImpArm-ResDam:40(37), ImpArm-ResDam/EndRdx:40(40), S'fstPrt-ResDam/Def+:30(43)
    Level 4: Battle Agility -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(5), LkGmblr-Def/Rchg:50(7), LkGmblr-Rchg+:50(7)
    Level 6: Hover -- LkGmblr-Def/EndRdx:50(A), Ksmt-ToHit+:30(9)
    Level 8: Swift -- Run-I:50(A)
    Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
    Level 12: Jawbreaker -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(45), C'ngImp-Dmg/EndRdx/Rchg:50(45)
    Level 14: Fly -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15)
    Level 16: Against All Odds -- EndRdx-I:50(A)
    Level 18: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(19), Numna-Heal/Rchg:50(19), Numna-Heal/EndRdx/Rchg:50(23)
    Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc:50(21), Efficacy-EndMod/EndRdx:50(23)
    Level 22: Clobber -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(25), Mako-Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(45), Mako-Acc/Dmg/EndRdx/Rchg:50(46), Mako-Dam%:50(46)
    Level 24: Phalanx Fighting -- DefBuff-I:50(A)
    Level 26: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(29), Oblit-%Dam:50(46)
    Level 28: Stealth -- RedFtn-Def:50(A)
    Level 30: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(31), Mocking-Taunt/Rchg/Rng:50(31), Mocking-Acc/Rchg:50(50), Mocking-Taunt/Rng:50(50), Mocking-Rchg:50(50)
    Level 32: One with the Shield -- ResDam(A), Numna-Heal:50(33), Numna-Regen/Rcvry+:50(33), Numna-Heal/Rchg:50(33)
    Level 35: Shatter -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(36), M'Strk-Dmg/Rchg:50(36), M'Strk-Acc/EndRdx:50(36), M'Strk-Acc/Dmg/EndRdx:50(37), M'Strk-Dmg/EndRdx/Rchg:50(37)
    Level 38: Crowd Control -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(40)
    Level 41: Whirling Mace -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(42), M'Strk-Dmg/Rchg:50(42), M'Strk-Acc/EndRdx:50(42), M'Strk-Acc/Dmg/EndRdx:50(43), M'Strk-Dmg/EndRdx/Rchg:50(43)
    Level 44: Conserve Power -- RechRdx-I:50(A)
    Level 47: Physical Perfection -- RgnTis-Regen+:30(A), Mrcl-Rcvry+:40(48), Numna-Heal/EndRdx:50(48), Numna-Heal:50(48)
    Level 49: Grant Cover -- HO:Enzym(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 11.1% Defense(Smashing)
    • 11.1% Defense(Lethal)
    • 8% Defense(Fire)
    • 8% Defense(Cold)
    • 6.44% Defense(Energy)
    • 6.44% Defense(Negative)
    • 3% Defense(Psionic)
    • 15.5% Defense(Melee)
    • 9.88% Defense(Ranged)
    • 8.31% Defense(AoE)
    • 1.8% Max End
    • 42.5% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 50% Enhancement(Accuracy)
    • 238.9 HP (12.8%) HitPoints
    • MezResist(Held) 6.05%
    • MezResist(Immobilize) 7.7%
    • MezResist(Sleep) 3.3%
    • MezResist(Stun) 7.7%
    • 4% (0.07 End/sec) Recovery
    • 78% (6.1 HP/sec) Regeneration
    • 1.89% Resistance(Fire)
    • 1.89% Resistance(Cold)
    ------------
    Set Bonuses:
    Luck of the Gambler
    (Deflection)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Bash)
    • MezResist(Immobilize) 2.2%
    • 21.1 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Numina's Convalescence
    (True Grit)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Impervium Armor
    (True Grit)
    • 2.5% (0.04 End/sec) Recovery
    Steadfast Protection
    (True Grit)
    • 3% Defense(All)
    Luck of the Gambler
    (Battle Agility)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Jawbreaker)
    • MezResist(Immobilize) 2.2%
    • 21.1 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Fly)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Numina's Convalescence
    (Health)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Efficacy Adaptor
    (Stamina)
    • 21.1 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.78 HP/sec) Regeneration
    Mako's Bite
    (Clobber)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Obliteration
    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (One with the Shield)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Multi Strike
    (Shatter)
    • MezResist(Sleep) 1.65%
    • 0.95% Resistance(Fire,Cold)
    • MezResist(Stun) 1.65%
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
    Obliteration
    (Crowd Control)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Multi Strike
    (Whirling Mace)
    • MezResist(Sleep) 1.65%
    • 0.95% Resistance(Fire,Cold)
    • MezResist(Stun) 1.65%
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.94 HP/sec) Regeneration



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    any advice is welcome.
  15. Thanks I will in facts use this build as a second build on the same toon and switch back and forth as I need based on the mission
  16. Thanks for the advice I tweaked my build orginal build based on some the examples in the build you posted. It was a big help. Here is my final build Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    TechnoRad: Level 50 Mutation Blaster
    Primary Power Set: Radiation Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: X-Ray Beam
    • (A) Thunderstrike - Accuracy/Damage: Level 50
    • (3) Thunderstrike - Damage/Endurance: Level 50
    • (5) Thunderstrike - Damage/Recharge: Level 50
    • (11) Thunderstrike - Accuracy/Damage/Recharge: Level 50
    • (17) Thunderstrike - Accuracy/Damage/Endurance: Level 50
    • (43) Thunderstrike - Damage/Endurance/Recharge: Level 50
    Level 1: Power Thrust
    • (A) HamiO:Nucleolus Exposure
    Level 2: Energy Punch
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (3) Mako's Bite - Damage/Endurance: Level 50
    • (5) Mako's Bite - Damage/Recharge: Level 50
    • (11) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 4: Build Up
    • (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    • (9) Adjusted Targeting - Recharge: Level 50
    • (15) Recharge Reduction IO: Level 50
    Level 6: Electron Haze
    • (A) Detonation - Accuracy/Damage: Level 50
    • (7) Detonation - Damage/Endurance: Level 50
    • (7) Detonation - Damage/Recharge: Level 50
    • (13) Detonation - Damage/Range: Level 50
    • (13) Detonation - Accuracy/Damage/Endurance: Level 50
    • (45) Achilles' Heel - Chance for Res Debuff: Level 20
    Level 8: Aim
    • (A) Adjusted Targeting - To Hit Buff: Level 50
    • (9) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    • (15) Adjusted Targeting - Recharge: Level 50
    Level 10: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    Level 12: Swift
    • (A) Flight Speed IO: Level 50
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (50) Miracle - +Recovery: Level 40
    Level 18: Cosmic Burst
    • (A) Thunderstrike - Accuracy/Damage: Level 50
    • (19) Thunderstrike - Damage/Endurance: Level 50
    • (19) Thunderstrike - Damage/Recharge: Level 50
    • (29) Thunderstrike - Accuracy/Damage/Recharge: Level 50
    • (29) Thunderstrike - Accuracy/Damage/Endurance: Level 50
    • (42) Thunderstrike - Damage/Endurance/Recharge: Level 50
    Level 20: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (21) Performance Shifter - EndMod/Recharge: Level 50
    • (21) Performance Shifter - Chance for +End: Level 50
    Level 22: Irradiate
    • (A) Eradication - Damage: Level 30
    • (23) Eradication - Damage/Recharge: Level 30
    • (23) Eradication - Chance for Energy Damage: Level 30
    • (31) Obliteration - Damage: Level 50
    • (37) Obliteration - Damage/Recharge: Level 50
    • (43) Obliteration - Chance for Smashing Damage: Level 50
    Level 24: Bone Smasher
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (25) Mako's Bite - Damage/Endurance: Level 50
    • (25) Mako's Bite - Damage/Recharge: Level 50
    • (34) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 26: Neutron Bomb
    • (A) Detonation - Accuracy/Damage: Level 50
    • (27) Detonation - Damage/Endurance: Level 50
    • (27) Detonation - Damage/Recharge: Level 50
    • (37) Detonation - Damage/Range: Level 50
    • (40) Detonation - Accuracy/Damage/Endurance: Level 50
    • (45) Achilles' Heel - Chance for Res Debuff: Level 20
    Level 28: Stealth
    • (A) Red Fortune - Defense: Level 50
    • (36) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (36) Red Fortune - Endurance/Recharge: Level 50
    • (36) Red Fortune - Defense/Endurance: Level 50
    • (37) Red Fortune - Endurance: Level 50
    • (42) Red Fortune - Defense/Recharge: Level 50
    Level 30: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 32: Atomic Blast
    • (A) Obliteration - Damage: Level 50
    • (33) Obliteration - Damage/Recharge: Level 50
    • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (34) Obliteration - Chance for Smashing Damage: Level 50
    • (34) Obliteration - Accuracy/Recharge: Level 30
    Level 35: Combat Jumping
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (46) Karma - Knockback Protection: Level 30
    Level 38: Total Focus
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (39) Mako's Bite - Damage/Endurance: Level 50
    • (39) Mako's Bite - Damage/Recharge: Level 50
    • (39) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (43) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 41: Personal Force Field
    • (A) Luck of the Gambler - Defense: Level 50
    Level 44: Temp Invulnerability
    • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (45) Impervium Armor - Resistance: Level 40
    • (46) Impervium Armor - Resistance/Endurance: Level 40
    Level 47: Force of Nature
    • (A) Reactive Armor - Resistance: Level 40
    • (48) Reactive Armor - Resistance/Endurance: Level 40
    • (48) Reactive Armor - Resistance/Recharge: Level 40
    • (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 49: Boost Range
    • (A) Recharge Reduction IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance
    ------------
    Set Bonus Totals:
    • 21% DamageBuff(Smashing)
    • 21% DamageBuff(Lethal)
    • 21% DamageBuff(Fire)
    • 21% DamageBuff(Cold)
    • 21% DamageBuff(Energy)
    • 21% DamageBuff(Negative)
    • 21% DamageBuff(Toxic)
    • 21% DamageBuff(Psionic)
    • 6.13% Defense(Smashing)
    • 6.13% Defense(Lethal)
    • 4.88% Defense(Fire)
    • 4.88% Defense(Cold)
    • 26.4% Defense(Energy)
    • 26.4% Defense(Negative)
    • 3% Defense(Psionic)
    • 7.38% Defense(Melee)
    • 35.8% Defense(Ranged)
    • 6.75% Defense(AoE)
    • 1.8% Max End
    • 17.5% Enhancement(RechargeTime)
    • 23% Enhancement(Accuracy)
    • 13% FlySpeed
    • 76.8 HP (6.37%) HitPoints
    • 13% JumpHeight
    • 13% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 9.9%
    • MezResist(Immobilize) 13.2%
    • MezResist(Sleep) 3.3%
    • MezResist(Stun) 4.4%
    • 6.5% (0.11 End/sec) Recovery
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 5.01% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 13% RunSpeed
    • 2% XPDebtProtection
    ------------
    Set Bonuses:
    Thunderstrike
    (X-Ray Beam)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 7% Enhancement(Accuracy)
    • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Mako's Bite
    (Energy Punch)
    • MezResist(Immobilize) 3.3%
    • 18.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Adjusted Targeting
    (Build Up)
    • 2% DamageBuff(All)
    Detonation
    (Electron Haze)
    • MezResist(Sleep) 1.65%
    • 1.88% Resistance(Energy)
    • 1% XPDebtProtection
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Adjusted Targeting
    (Aim)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    Luck of the Gambler
    (Hover)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Hover)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Blessing of the Zephyr
    (Fly)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Thunderstrike
    (Cosmic Burst)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 7% Enhancement(Accuracy)
    • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    Eradication
    (Irradiate)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Obliteration
    (Irradiate)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    Mako's Bite
    (Bone Smasher)
    • MezResist(Immobilize) 3.3%
    • 18.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Detonation
    (Neutron Bomb)
    • MezResist(Sleep) 1.65%
    • 1.88% Resistance(Energy)
    • 1% XPDebtProtection
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Red Fortune
    (Stealth)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Obliteration
    (Atomic Blast)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Blessing of the Zephyr
    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • Knockback Protection (Mag -4)
    Karma
    (Combat Jumping)
    • Knockback Protection (Mag -4)
    Mako's Bite
    (Total Focus)
    • MezResist(Immobilize) 3.3%
    • 18.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Steadfast Protection
    (Temp Invulnerability)
    • 3% Defense(All)
    Impervium Armor
    (Temp Invulnerability)
    • 2.5% (0.04 End/sec) Recovery
    Reactive Armor
    (Force of Nature)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  17. Hmm no replies. Maybe its my secondary. Maybe rad/fire or ice with fly easier to build for ranged def or soft cap S/L def?
  18. I have seen 1-2 post about getting soft capped smashing/lethal defence on a rad blaster. I have tried to do this with no luck. Is it possible to build a soft capped smashing/lethal defence blaster with fly or at least some good ranged defence. Since I failed at the soft cap def. I tried to build this ranged def blaster. Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    TechnoRad: Level 50 Mutation Blaster
    Primary Power Set: Radiation Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: X-Ray Beam
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (5) Thunderstrike - Damage/Recharge
    • (11) Thunderstrike - Accuracy/Damage/Recharge
    • (17) Thunderstrike - Accuracy/Damage/Endurance
    • (45) Thunderstrike - Damage/Endurance/Recharge
    Level 1: Power Thrust
    • (A) Accuracy IO
    Level 2: Energy Punch
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (5) Mako's Bite - Damage/Recharge
    • (11) Mako's Bite - Chance of Damage(Lethal)
    • (17) Mako's Bite - Accuracy/Endurance/Recharge
    • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 4: Build Up
    • (A) Adjusted Targeting - To Hit Buff/Recharge
    • (9) Adjusted Targeting - Recharge
    • (15) Recharge Reduction IO
    Level 6: Electron Haze
    • (A) Detonation - Accuracy/Damage
    • (7) Detonation - Damage/Endurance
    • (7) Detonation - Damage/Recharge
    • (13) Detonation - Damage/Range
    • (13) Detonation - Accuracy/Damage/Endurance
    • (45) Achilles' Heel - Chance for Res Debuff
    Level 8: Aim
    • (A) Adjusted Targeting - To Hit Buff
    • (9) Adjusted Targeting - To Hit Buff/Recharge
    • (15) Adjusted Targeting - Recharge
    Level 10: Hover
    • (A) Luck of the Gambler - Recharge Speed
    Level 12: Swift
    • (A) Flight Speed IO
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (43) Regenerative Tissue - +Regeneration
    • (50) Miracle - +Recovery
    Level 18: Cosmic Burst
    • (A) Thunderstrike - Accuracy/Damage
    • (19) Thunderstrike - Damage/Endurance
    • (19) Thunderstrike - Damage/Recharge
    • (29) Thunderstrike - Accuracy/Damage/Recharge
    • (29) Thunderstrike - Accuracy/Damage/Endurance
    • (42) Thunderstrike - Damage/Endurance/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (21) Performance Shifter - Chance for +End
    Level 22: Irradiate
    • (A) Eradication - Damage
    • (23) Eradication - Damage/Recharge
    • (23) Eradication - Chance for Energy Damage
    • (31) Obliteration - Damage
    • (37) Obliteration - Damage/Recharge
    • (43) Obliteration - Chance for Smashing Damage
    Level 24: Bone Smasher
    • (A) Mako's Bite - Accuracy/Damage
    • (25) Mako's Bite - Damage/Endurance
    • (25) Mako's Bite - Damage/Recharge
    • (34) Mako's Bite - Accuracy/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (50) Mako's Bite - Chance of Damage(Lethal)
    Level 26: Neutron Bomb
    • (A) Detonation - Accuracy/Damage
    • (27) Detonation - Damage/Endurance
    • (27) Detonation - Damage/Recharge
    • (37) Detonation - Damage/Range
    • (40) Detonation - Accuracy/Damage/Endurance
    • (45) Achilles' Heel - Chance for Res Debuff
    Level 28: Power Boost
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 30: Conserve Power
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (31) Recharge Reduction IO
    Level 32: Atomic Blast
    • (A) Obliteration - Damage
    • (33) Obliteration - Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage
    • (34) Achilles' Heel - Chance for Res Debuff
    Level 35: Hasten
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Total Focus
    • (A) Mako's Bite - Accuracy/Damage
    • (39) Mako's Bite - Damage/Endurance
    • (39) Mako's Bite - Damage/Recharge
    • (39) Mako's Bite - Accuracy/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 41: Personal Force Field
    • (A) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Recharge
    • (42) Luck of the Gambler - Recharge Speed
    Level 44: Temp Invulnerability
    • (A) Impervium Armor - Resistance
    • (46) Impervium Armor - Resistance/Endurance
    • (46) Steadfast Protection - Knockback Protection
    Level 47: Force of Nature
    • (A) Reactive Armor - Resistance
    • (48) Reactive Armor - Resistance/Endurance
    • (48) Reactive Armor - Resistance/Recharge
    • (48) Reactive Armor - Resistance/Endurance/Recharge
    Level 49: Boost Range
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance




    Any advice?
  19. I like that build also so I tweaked it a little and put some IO sets in to try to ehance the recharge, accuracy and def/resistance.
    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Sunlight Dragon 2: Level 50 Natural Peacebringer
    Primary Power Set: Luminous Blast
    Secondary Power Set: Luminous Aura
    Power Pool: Speed
    Power Pool: Medicine
    Power Pool: Concealment

    Hero Profile:
    Level 1: Glinting Eye -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(9)
    Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A)
    Level 2: Gleaming Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Dmg/EndRdx(3), Apoc-Dam%(9), Apoc-Acc/Dmg/Rchg(11), Apoc-Acc/Rchg(11)
    Level 4: Essence Boost -- Numna-Heal(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(37)
    Level 8: Aid Other -- Mrcl-Rcvry+(A)
    Level 10: Radiant Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(13), Hectmb-Dmg/EndRdx(13), Hectmb-Dam%(15), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(19)
    Level 12: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-Pcptn(17), Rec'dRet-ToHit/Rchg(17)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Stealth -- LkGmblr-Rchg+(A)
    Level 18: Incandescent Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(45)
    Level 20: White Dwarf -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(21), ImpArm-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(25)
    Level 22: Reform Essence -- Numna-Heal(A), Numna-Regen/Rcvry+(34), Numna-Heal/Rchg(42)
    Level 24: Conserve Energy -- RechRdx-I(A), RechRdx-I(42)
    Level 26: Pulsar -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(50)
    Level 28: Quantum Flight -- EndRdx-I(A)
    Level 30: Solar Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-%Dam(39), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-Acc/Dmg/Rchg(46)
    Level 32: Photon Seekers -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(33), S'bndAl-Acc/Rchg(33), S'bndAl-Dmg/EndRdx(33), S'bndAl-Build%(48), S'bndAl-Acc/Dmg/Rchg(48)
    Level 35: Shining Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(48)
    Level 38: Light Form -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-EndRdx/Rchg(42)
    Level 41: Restore Essence -- RechRdx-I(A)
    Level 44: Glowing Touch -- Numna-Heal(A), Numna-Heal/EndRdx(50)
    Level 47: Thermal Shield -- Aegis-ResDam/EndRdx(A)
    Level 49: Quantum Shield -- ImpArm-ResDam/EndRdx(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Cosmic Balance
    Level 1: Energy Flight -- Flight-I(A)
    Level 10: Combat Flight -- LkGmblr-Rchg+(A)
    ------------
    Level 20: White Dwarf Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(45), T'Death-Dam%(46)
    Level 20: White Dwarf Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(27), Mako-Dam%(29), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Acc/EndRdx/Rchg(43)
    Level 20: White Dwarf Flare -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(31), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(50)
    Level 20: White Dwarf Sublimation -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(25), Dct'dW-Heal/Rchg(27), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(40)
    Level 20: White Dwarf Antagonize -- Taunt-I(A)
    Level 20: White Dwarf Step -- EndRdx-I(A)
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]19.5% DamageBuff(Smashing)[*]19.5% DamageBuff(Lethal)[*]19.5% DamageBuff(Fire)[*]19.5% DamageBuff(Cold)[*]19.5% DamageBuff(Energy)[*]19.5% DamageBuff(Negative)[*]19.5% DamageBuff(Toxic)[*]19.5% DamageBuff(Psionic)[*]11.1% Defense(Smashing)[*]11.1% Defense(Lethal)[*]3.63% Defense(Fire)[*]3.63% Defense(Cold)[*]9.88% Defense(Energy)[*]9.88% Defense(Negative)[*]14.9% Defense(Psionic)[*]12.7% Defense(Melee)[*]9.25% Defense(Ranged)[*]4.25% Defense(AoE)[*]2.25% Max End[*]55% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]47% Enhancement(Accuracy)[*]148.6 HP (13.9%) HitPoints[*]MezResist(Held) 10.5%[*]MezResist(Immobilize) 10.5%[*]MezResist(Stun) 4.4%[*]MezResist(Terrorized) 2.2%[*]20% Perception[*]12.5% (0.21 End/sec) Recovery[*]74% (3.31 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]5% Resistance(Toxic)[*]4.75% Resistance(Psionic)[/list]

    I would like a critque of my build maybe further improve the recharge, accuracy and def/resistance.