Amidar

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  1. I am glad that this was a successful run for you.

    I know that the STF is doable, but I sense a theme with the newer TF/SF model (and even some of the everyday CoV stuff). I really get the sense that the devs are pushing us to have certain ATs/Powersets/builds to be successful. In this case, I think it has to be the 2 Rads that saved the day. If there were a stone tank, they would have need 1 or 2 Kins. Yes, the controller is key, but is the STF designed for Ill over anything else?

    My statements are not absolute, but one of the first things I noticed on test is that a "recipe" for success is forming and that usually means that the average team requires a particular AT/Powerset. These days, you cannot defeat certain AVs/Heroes without a Rad, now you need two to stack. Ghost Widow's regen is ridiculous with her ability to heal herself (and cause a great deal of damage in the process).

    I am not whining or yelling Doooom! but this trend started on CoV with the respec trial and the then with the RSF.

    For the STF, I think some reworking need to be done to balance the AVs just a bit more, specifically regen and damage output. Do not allow the flier to respawn so quickly, or at all. As for the Thorn Tree, disable the AV, or let him sleep until the vines are gone. I don't know what would work best, but after doing the CoV respec again, I am reminded of the frustration in that I feel when I attempt a respec. It should not be a requirement to have Shivans or Warwolves to take AVs/Heroes down. I think balancing regen, etc. will help.

    This is a vent, but I hope something constructive can be taken from it.
  2. Amidar

    Toga toga toga!

    First, I love the toga, thank you!!!

    We definitely need to have a bare leg option for the men. Especially since Ganymede (sp?) has bare legs Sandals would be cool too. So far the toga only looks good on the females
  3. [ QUOTE ]

    If you get enough of the high-end SGs and VGs in the alliance, you can spank anyone on your server who gets out of line. Just put together a max sized group of HO loaded level 50 toons with min-maxed builds, and completely trash the base of anyone who raids you. Repeatedly if needed.


    [/ QUOTE ]

    And people wonder why there are nerfs to exploited areas of the game. Very heroic :/ The low rate of conversion and slow pace of earning prestige is because of this mentality.

    Not that I agree with the pathetic rate we earn prestige, but I can see why the Devs did it that way. Why do so many people want to make the Devs justified in their nerfs?

    The above was posted before I read though 14 pages of some good discussion (prolly more like 10 pages of good stuff and 4 pages of a big waste of my time). Now that I made it to the end, whew, I want to thank those that provided the calculations. It's very funny, IMO, that YOU have to do this and that Crypitc won't do this for us. Even after reviewing the calculations and the back-and-forth, this plan does not even look good on paper.

    As I was testing in beta, I really felt like the bases were trying to ward off, or alienate, the casual gamer. I have been around since CoH beta and I remember the quote from Stateman telling us we should all be able to solo missions. That post was lost in the fire, but was restated by Statesmantelling us he never said that. Well maybe not in "this" forum, but it happened in beta. So that means we HAVE to team with others, ok no biggie. Now these bases come along and they suggest, if you want to participate in bases you must be part of a SG. So if you happen to buy CoH alone, that is not enough. No, you must buy CoV, too. Okay, now that you have both, let's really make you work...go join a SG, don't create one yourself, because it will take you many, many months to earn enough prestige to even stock your rooms (Just to turn the power on).

    My point is, Cryptic is forcing us to fit into some vision of theirs. The CoV box says "Design your own Fortress of evil: Build a stronghold of villiany from the ground up using strategy and style. Construct bases with teleporters, hospitals and elaborate defenses in addition to an extensive set of furnishings." The box doesn't prepare you for the disappointment (even for the large or "uber" SGs) that come with an accounting system that is failed. I do not believe that a base shoudl be created overnight. But on the same note, I don't think it should take weeks to get the basics in place, just to turn around and pay rent on it. The larger supergroups do have an advantage here, simply because bases are not scaled in any way, and it is not right. I don;t expect an uber base if I am in a SG of 20, but and SG of 75 allows them to come up to speed much faster than a smaller SG can.

    That said, the rate at which ALL players earn prestige is poor. Either that, or things are far too expensive. I would not expect top of the line right off the bat, but at least give me something to start a basic base once the SG is formed. And don't even suggest that 300,000 is enough to do that, since it allows a control room and an energy room without the ability to buy the items make them useful (turn power on). That poor "bonus" is just a slap in our face.
  4. For a first introduction to this feature, I really like it so far. I have not yet experienced downtime with global chat, but I will be a useful tool as it is developed. I tried testing this on Test Server, but it did not really cover the scope of multiple servers, etc... The global friends lidt is an awesome tool and I say thank you for this first step Devs. I agree with the know issues, as I have left my channel from the Channel Members window by mistake a couple of times.
  5. Amidar

    Villain Emotes

    May be repeats, but consider them additional votes if they are...

    The ability to show off powers. Thinking Scrapper-types could swing their weapons/use fists/demonstrate kicks just to show confidence.

    Like to see "You & me, right here right now!" a pointing gesture to opponent then self then ground.

    And "Squash your tiny little head" Squinting, looking at hero in distance, making the motion of squashing an imaginary bug between their thumb and forefinger.