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Charging 600,000 - 7 million to place items we have EARNED the schematics for and EARNED the salvage for and EARNED The room it goes and EARNED the plot upgrade is just not right. A device costs more than the freaking plot!
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They are still trying to mask they don't have content. If you want better, try WOW. Of course you can't fly there
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LOL, sadly it's starting to sound convincing...
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WoW is great 1 to 60...after that you better be an elite gamer in a large Guild because it is all loot based after that and the greed really comes out in people.
The problem I see in these games is that all developers using the same thinking to solve the end game problem, which isnt very good to begin with. *Barf!*
There is no reason what so ever not to allow Super Bases (for example) to be more casual and easier to obtain/maintain. The argument of developers is..."well the items you get shouldn't be available to everyone". Why not?
Why not instead, design it so that the end game items perhaps give you a % greater percentage of something the more you scale up the difficulty (i.e. difficulty of the missions).
For CoH/CoV example...
-- Super Bases costs reduced so that smaller Super Groups can afford them on a more causal basis.
-- Raids for Items of Power - The more difficult you make the Raid the greater power the (Item of Power) is if you are successful for your SG. By doing this it is 'possible' for a 5 man team in a SG to have a equal level item of power of a large SG.
-- Perhaps increase the number of items of power you can have based on the number of 'accounts' (not characters) in your SG. i.e. something like 1 to 5 (1 item), 6 to 15 (2 Items), etc....
-- Percentage base on SG numbers the type of stuff destroyed vs how much it cost to replace so it does not discourage people BUT at the same time doesnt allow for massive build of up Prestige, etc... There has to be a way to take Prestige/influence out of the game but not so much that it is painful to do things.
--and so on....
Holy cow! This isnt Rocket Science. This way everyone (casual gamers and large SGs) have and can do things and reasons for them.