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Posts
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Although, we do go through tremendous amounts of cat litter and, for this reason, any donated 'Rock'-type Devouring Earth remains will be gratefully received.
Recycle, it's what Hamidon would do. -
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The problem I see with doing a few little events all over is it would be hell on the devs themselves, which is why I'm assuming they won't be doing that.
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Agreed. So lets hope they do one big event.
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Anything on the east coast alienates the west coast and vice versa after all.
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Also agreed. Both coasts need to be treated equally.
So the perfect solution is, hold the next event in the UK. -
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This is the one thing I currently dislike about the PvP zones at present, that you must constantly use your travel power to avoid the possibility of a Stalker creeping up behind you. It would be nice to be able to stand in one place and either take in the zone or fight without having to leap away after every few attacks.
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Sounds like you simply don't like to be caught off guard, if you haven't noticed that's the entire point of the AT. To catch you when you least expect it and take you down as fast as they can. I have a feeling that until stalkers are completly gimped unable to sneak on people or take them down no one will ever be really "happy" with them because of the nature of the AT.
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There's no need for them to be "completely gimped" over this issue. For the most part people don't have an issue with being sneak attacked - they have an issue with the very short period of time between initiation of sneak attack and death, which denies them the oppotunity to actually combat.
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Exactly. I don't have an issue with being sneak attacked or being nearly one shotted. I do have an issue being them both happening at the same time and happening more than once in short succession which, given the prevelance of Stalkers in PvP at the moment is a distinct possibility.
I don't want Stalkers to be gimped either, I think that their ability to one shot is an important part of their archetype. I also have absolutely no problem with being one shot. What I do think is the problem is, again mainly due to the prevelance of Stalkers atm, someone can get AS'd by a Stalker, go to the hospital, make their way back to a hotspot/fight, only to be one shotted again by another Stalker with absolutely no chance of detecting or defeating this attack.
(Aside: Yes someone could use Tactics etc, but as has been stated many times, PvP should not infulence PvE. It should not be necessary for any player to take a power or powerest in order to participate in PvP. If Tactics become essential, this is not the case.)
I'm just looking for a way not to 'gimp' Stalkers but to alter other game mechanics to allow Stalkers to continue as they are and also give other Archetypes some way of combating them. I've made some other suggestions here, if anyone is interested.
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If Stalkers are such weak combatants that they cannot complete a kill after a successful sneak attack that eliminates, say, 50% of a recipients HP - then that needs to be fixed in tandem with any one-shot fix. And can be. It's not a binary either/or of "Stalkers get to one-shot or they will be gimped".
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Quoted mainly for emphasis. This isn't a matter of 'Gimp AS/Stalkers or else'. Stalkers currently have a massive advantage in PvP which, given the right or should that be wrong circumstances, will completely ruin someone's first experience of PvP and stop them going anywhere near those zones again. Any change to AS should have a corresponding change to Stalkers other powers and I don't know anyone who is saying otherwise. -
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One of the biggest complaints I see, regardless of the AT, is how the battles are fought, it's very rare that battles are fought 1 on 1 or group on group. 1 or 2 people will get relativly isolated and pounced on by 3 or more enemies. The other complaint is how quickly travel powers remove opponents from the fight, somone gets hit once or twice and they are gone. While this is good for the one running, it sucks for the other one trying to fight. I suppose this is why there is so much ganging up..do enough damage as quick as you can before they SJ/Fly/SS/TP away. It can really be maddening to a scrapper that has TP or SS, when your oponent flys or SJs away and you can't close to melee range.
My flying scrapper is much more fun and successful than my TPing one for this reason.
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This is the one thing I currently dislike about the PvP zones at present, that you must constantly use your travel power to avoid the possibility of a Stalker creeping up behind you. It would be nice to be able to stand in one place and either take in the zone or fight without having to leap away after every few attacks.
A way to stop this behaviour would be to have players gain +Perception for every for 10 seconds they stand still. If they move from that location then the +Perception buff degrades the further away they move from the location, disappearing entirely after they've moved over, say, 300ft from that location. This would obviously need to be balanced for Stalkers so if they stand still then they gain a +Stealth. In the interests of balance this should disappear the instant they move though, else they would always be able to have a 'hunting ground' where they would always be at the stealth cap. -
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You and me, States, One on one, mano-e-mano.
I just need one shot. Just one. Go ahead and clobber me after that.
Right in the jimmies, Jack!
For destroying Tankers and everything they ever stood for.
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Its the player not the skill set every tanker I know is fine
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Don't know any tankers, huh?
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My tanker's more than fine and, given half a chance, I'd be on giving States a hand.
Actually, I did rescued him from Tyrant so he does owe me one... <goes to give Statesman a call> -
If it is anything like the CoH beta, you are going to be in for a long night.
That went on for a good few hours, so I'd expect to be up until about 03:00 GMT at the earliest! -
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Seriously! I mean, Hero 1 was freaking British, people! But I've never seen anyone make a fish and chips joke! XD
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That's because fish and chips are serious stuff. A bag of chips, a filet or two of cod and salt and vinegar on the lot must be treated with reverance at all times.
Dreaming of tasty fish and chips...
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As an American who's been to London several times, I can personally attest that delicious British fish and chips are NO laughing matter
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And the thing is, if you think the fish and chips are good in London, you should try them 'up north'. -
Stealth reduces your movement. Hover also reduces your movement speed.
Combined, they both reduce your movement speed to zero. When you get to about, say, 15th level and place a flight speed enhancement in Hover you should be able to move with both Hover and Stealth on.