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Quote:Thank you.You can, in a chat tab, type /mypurchases and get a list of ALL the purchases you've ever made.
This includes all the costume parts unlocked on your account, all the Rewards tokens, lots of stuff. I just did it, and have the last line of:
Displayed 593 purchases (from account server)
If you highlight it all, copy (cntl-c for windows) and paste it into a text file, you at least have a list of everything.
It's a workaround. Not a great one, but one.
You can also "/copychat <tab name>" but that puts everything on 1 line.
Erg... 519 purchases?!? -
Quote:I'd imagine the issue with the "buy" button has to do with the fact that no one, prior to the store coming out, purchased the "Magic Costume - Bundle" (or whatever its called) because we all purchased the Super Booster 2 : Magic.Nope... I bought the Global Aura and Cape Unlocks. Still have a "Buy" button. Same goes for the Knowledgeable badge.Quote:And since they broke up all the previous booster packs into separate costume, power, emote, aura and capes sub-groups that those as well as all the included pieces really need to be marked by some means as already owned in the store.

Yes, it does. Additionally there is no receipt (email or on the account screen) of ANY purchases made.
Being beta testers on the beta server is fine. Being a beta tester on the live servers is not. -
Quote:Feel free to send me a PM, but I've checked and double checked the numbers.Just at a cursory glance I can already tell you some of those are wrong. If you'd like assistance tracking down any errors, I'd be happy to when I have a minute.
Edit:
Yeah, I haven't updated some prices to the new price list. -
Quote:There were several people logged into the ustream chat yesterday morning from 10:30 - 11:30 am Pacific.I thought it was very poor community relations for you to just not bother doing the morning coffee talk on UStream today.
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Quote:As I keep saying, the store descriptions aren't good enough.Yea, assuming that the costume bundle would contain the costume parts isn't a huge leap. Separating auras from other costume pieces is arbitrary at best, and you cannot fault someone for not reaching the conclusion that they would draw that particular line.
Anyway, here is a comparison for bundles/a la carte/original packs:
https://docs.google.com/spreadsheet/...3U3NNRUE&gid=3 -
I posted a bug report, which got turned into a petition.
The Fog of War bug is back, only it seems to show up only when zoning.
First Ward is especially bad for this. -
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Quote:It means that your $0.05/costume is a meaningless red herring. Your value for the costume slots also completely disregards Premium users. Two global character slots. So those extra costume slots are now $5 per costume slot.Don't really care what other games charge, and the fact that you don't play more than half a dozen characters doesn't change the fact that you have dozens of character slots available to use.
The value of the costume slot is between $10 and $0.05 depending on how many characters you use. If someone actually HAS 980 characters (or more), then the last thing they are probably worrying about is the cost of costume slots.
Again, if you want to argue the theoretical limit, pony up the money for me to unlock said character slots. If not, then your numbers are false.
Your comparison between this game and cable tv packages has nothing to do with this discussion. So I'm going to completely ignore the rest of your post. -
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Snow Globe
War Wench (I know the player would love to have her main character name available on the new server). -
Quote:If you are willing to put up the money to max out my character slots on all 16 servers for me, I'll grant you the $0.05 / slot.Yeah let's do the math on that.
16 servers with 12 basic character slots. That's 192 characters.
Now 5 global costume slots costs $50 bucks.
That means I'm getting 960 costume slots for roughly $.05 cents a slot.
OH MY GOD WE'RE BEING RIPPED OFF!!!
Five frickin cents a slot! What the hell is wrong with the devs? It's criminal I tell ya!!!
As it is I play, at most, 5 characters regularly.
My comparison was apples to apples: Global Costume Slots in one game vs Global Costume Slots in another. In one game the cost per character slot is 225 points for a global costume slot. In the other game it is 800 points for a global costume slot. Ok, game 1's purchase is 2 costume slots (can be bought more times than game 2's, by the way) is 450 points vs 1,600 points for 2 costume slots in game 2.
Given that both are charging $1 per 80 points, that is a fair comparison to see relative value: game 1 is charging $5.63 for two global costume slots while game 2 is charging $20.
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Seldom:
Costume slots are 800 PP ($10) per costume slot. The only way to spend $50 is to buy all 5 slots. -
The Known Issues announcement
Quote:Is false.Paragon Market - Existing Account Items
Items that a player has previously acquired prior to the launch of City of Heroes Freedom will show up in the Paragon Market without a buy button.
Costume bundles, any costume pieces, auras, emotes, or powers associated with said packs are SHOWING a buy button even if you have bought the entire pack before:
Booster 1: Technology
Booster 2: Magic
Booster 3: Super Science
Booster 4: Martial Arts
Booster 5: Mutant
Going Rogue: Basic
Going Rogue: Complete
Good vs Evil
Origins Pack
Mac/Valkyrie Pack
Steampunk Pack
Vanguard Pack
Wedding Pack
Edit:
I don't own the Animal Pack, so I can't verify that this also suffers from the same problem, but I do have every one of the above.
The ONLY things from Going Rogue that have removed the buy button are "Access to Praetoria" and the "Alignment System". -
Quote:I know of a few forum names that were taken:I did not get Obsidius.
I'm looking at obtaining it from the person who has it. Otherwise, I have a plan; something I've considered doing for a while anyhow.
Snow Globe (multiple variations)
Zombie Man (both Snow Globe and Zombie Man taken by the same user)
Arcanaville
War Wench
Blondeshell
Golden Girl (multiple variations)
Taxibot Belle (taken by a poster that probably specifically targeted the owner)
I'm upset that the Ustream announcement the game was up was delayed by 15 minutes, as I probably could have got my name. -
Quote:I suggest that you take a look at your competitor's prices... The points are the same $1 = 80 points, yet their global costume slots work out to 1/4 of the price in this game (450 points for 2 global costume slots vs 800 points for one global costume slot).If it helps, the costume slot unlocks and the storage unlocks are *global*.
I'm not going to compare the two markets, but it seems like Paragon Studios is shooting themselves in the foot with these prices. -
Introduction.
What I've outlined below is taken directly from Zwillinger's post in the Issue 21 Open Beta Sections (his examples of what each tier gets) with a few additions and is formatted for an easier read.
The basic cost.
The following shows what a player starting in Issue 21 without any retail package will have to pay to fully unlock a Tier:
Tier 1: $0
Tier 2: Variable. Owning a Retail Code, or first purchase of Paragon Points.
Tier 3: Approximately* $45 above Tier 2.
Tier 4: Approximately* $90 above Tier 2.
Tier 5: Approximately* $165 above Tier 2.
Tier 6: Approximately* $270 above Tier 2.
Tier 7: Approximately* $375 above Tier 2.
Tier 8: Approximately* $480 above Tier 2.
* Due to factors like buying Paragon Points in bundles, getting a bonus token for a year's subscription, and where you are currently in the rewards shrub, I can only show approximate figures.
Each $15 can be either subscribing for a month or buying 1,200 addition Paragon Points. Note that any Paragon Reward Tokens earned (converted from the Vet Rewards Program, bonus for having subscribed for a year, or the additional Reward Token for owning a retail copy) will decrease the above by $15 for each Rewards Token you have.
How to earn Reward Tokens.
All players (Free, Premium, and VIP) will get 1 Reward token. Additional tokens should be granted by the following means:
Before Issue 21 goes live, you will get:- 1 Token for having any type of retail edition you have. You can earn this token ONCE. So if you have multiple retail editions on your account, you only get 1.
- 1 Token for each Veteran Reward badge you have.
- 1 Token for every 4 Veteran Rewards badges. If you have 5 Veteran Reward badges, you only get 1 token, not 1.25 tokens.
- 1 Token for your first purchase of Paragon Points (little as $5 for 400 PP).
- 1 Token for each month you subscribe.
- 1 Token for each 12 months you subscribe.
- 1 Token for each 1,200 Paragon Points you BUY (not the free stipend).
- 1 Possible Token if you have not previously applied a retail code if you find a retail copy of the game that can upgrade your account.
Here is a breakdown for what you get. A Premium account that had less than 3 months vet status before September 13 would be tier 2 with 2 reward tokens. All quotes are taken from Zwillinger's post.
Tier 1: $0 - One Reward Token
Quote:Tier 2: First purchase of Paragon Points OR having a retail code applied to your account- Two Reward TokensParagon Reward Level 1 Permissions
Unlocked by: Creating an account or already having an account.
Free Player Receives the following:
• Limited Costume Options/Unlimited Costume Preview
• 2 Character Slot Tokens
• No Super Groups
• Cannot use Invention Origin enhancements
• Limited Chat Channels (No access to: tell, broadcast, global and request)
• No Mission Architect
• Limited Drops (Only small inspirations, no salvage, no recipes)
• No Trading
• Influence Cap (25,000,000)
• No Merits
• Cannot access the Auction House
• Limited Inventory
• No access to Incarnate content, powers and drops.
As Tier 2 is a variable amount, the rest are going to be presented in relation to it.Quote:Paragon Reward Meter Level 2 Permissions
Unlocked By: Earning the Trustworthy badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Join Supergroups
• Supergroup Chat
• Additional Chat Channel (Tells)
• Trading
• Increased Maximum Influence (500,000,000)
• Increase Inventory Size (+2 Salvage, +1 Recipe)
• Email Access
• Play Mission Architect (no rewards)
Please note that all prices below are approximate and do not reflect any sales/bonus tokens.
Tier 3: $45 above Tier 2 - Five Reward Tokens
Tier 4: $90 above Tier 2 - Eight Reward TokensQuote:Paragon Reward Meter Level 3 Permissions
Unlocked By: Earning the Loyal badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Access to all Chat Channels (Global, Broadcast and Request)
• Increased Maximum Influence (1,000,000,000)
• Increased Inventory Size (+3 Salvage & Vault, +1 Recipe)
Tier 5: $165 above Tier 2 - Thirteen Reward TokensQuote:Paragon Reward Meter Level 4 Permissions
Unlocked By: Earning the Steadfast badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Earn Reward Merits
• Earn Vanguard Merits
• Increased Inventory Size (+3 Salvage & Vault, +1 Recipe, +1 Auction House)
• Increased Maximum Influence Cap (2,000,000,000)
• Play Mission Architect w/ Rewards
• Medium Inspirations Drop
• Lifetime Auction House License.
Tier 6: $270 above Tier 2 - Twenty Reward TokensQuote:Paragon Reward Meter Level 5 Permissions
Unlocked By: Earning the Addicted badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Access to Mastermind Archetype
• Access to Controller Archetype
• Increased Inventory Size (+3 Salvage & Vault, +2 Recipe, +1 Auction House)
Tier 7: $375 above Tier 2 - Twenty Seven Reward TokensQuote:Paragon Reward Meter Level 6 Permissions
Unlocked By: Earning the Abiding badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Lifetime access to Mission Architect
• Increased Inventory Size (+3 Salvage & Vault, +1 Recipe, +1 Auction House)
Tier 8: $480 above Tier 2 - Thirty Four Reward TokensQuote:Paragon Reward Meter Level 7 Permissions
Unlocked By: Earning the Purposeful badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Lifetime access to the Invention System
• Increased Inventory Size (+3 Salvage & Vault, +2 Recipe, +1 Auction House)
Tier Free: What Premiums do not have access to.Quote:Paragon Reward Meter Level 8 Permissions
Unlocked By: Earning the Radiant badge from the Paragon Rewards Program meter.
All Players Receive the Following:
• Large Inspiration Drops
• Increased Inventory Size (+3 Salvage & Vault, +2 Recipe, +1 Auction House)
Premiums cannot access and they cannot even BUY access to anything on the following list:
Tier Subscriber: It is good to be a VIP.Quote:• Store Credit Stipend
• Access to VIP Server
• 1 Free Transfer/Month
• Cannot build a base
• Cannot pay base rent
• Incarnate access
• Cannot Buy Tier 9 VIP Items
VIP/Subscribers get the following free with their monthly subscription, as long as they are subscribed:
If the subscriber has completed Tier 8, they also get the following:Quote:• Make & Mod Chat Channels
• Invention License
• MA License
• Auction House License
• Increased Inventory Size
• Store Credit Stipend
• Access to VIP Server
• Signature Story access and other paid content like First Ward Contacts.
• 1 Free Transfer/Month
• Create Supergroups
• Complete Base access.
• Influence cap of 2 Billion
• Praetoria access
• Going Rogue system access
• Praetorian Character Creation
• All Going Rogue Power Sets: Dual Pistols, Kinetic Melee, Electric Control, and Demon Summoning
• All Going Rogue Costume Sets included in the base box.
• A number of Costume and Power Sets at no additional cost as long as subscription is maintained
• Incarnate access
• All Archetypes
Note that you don't have to buy the Tier 9 rewards before buying the Tier 9 VIP rewards.Quote:• VIP ONLY: +150 Paragon Points to monthly VIP stipend.
• Access to the Tier 9 VIP special items that will rotate in and out, like the Celestial costume set.
At the end of their paid time, VIPs revert to Premium subscribers and anything they haven't unlocked already becomes locked. In the case of the "can't have" list, well, they can't have it. -
Quote:The enhancement bonuses (16% Damage, 16% recharge) never change levels 1-50.Those enhancements are the Gamestop Preorder enhancements. They're good up to level 22. They are a level 6 or 7 Tier Reward.
The enhancements stop PROCing as soon as you have reached experience level 20 (not trained).
http://wiki.cohtitan.com/wiki/Pre-Or...r_Enhancements -
Yeah, I know. My second account has the magic pack (thanks to the AE edition) and still has the option to buy the Magic set bundle.
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Your math seems correct on what you need for what you want. Sadly, at the moment you'll not get any subscription tokens awarded ahead of time.
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Quote:From what we've been told about the current state of the market:Am I wrong, or was stuff we've already bought supposed to be hidden?
It's very annoying that it's not, either way.
It is supposed to let you select anything you've bought.
It is supposed to let you proceed to the cart.
It is supposed to only give a meaningless error if you have have bought any item when you click on "place order" (Something, we're not telling you what, is over allowed quantity).
Clockwork 01 calls this "less than ideal". I call it a non-functioning online store. You decide.
I don't trust that. In order to have a functioning market, your customers have to trust you. Therefore the market isn't functioning as far as I'm concerned. -
Quote:So, after my 2nd account (which I've kept active all summer) reverts to premium on Sunday... How nice.http://boards.cityofheroes.com/showthread.php?t=271452
VIP Transfer Tokens not immediately available
The VIP Character Transfer Tokens will not be available to players with the launch of the City of Heroes Freedom VIP Head Start. We plan to include these in a patch that will go live early next week. Players will be granted their token upon the first login after the patch.

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Quote:The market is:I suspect you're wrong there. I'm not saying some of the prices aren't a bit high, but I would bet more cash than necessary to buy everything in the store that the store won't suffer from lack of use.
- Overpriced
- Slow
- Hard to find what you want or have to scroll through dozens of pages.
- Doesn't show what you have purchased.
- Has error messages that are don't actually say what the error is.
- Bundles don't say what is in them (ie. no detailed descriptions)
- Items don't say if there is a bundle with them.
- Just because it has to be said again: It is overpriced. $50 is the cost of a new game. $50 should not be the cost of 5 new costume slots.
I don't expect to use it much for the above reasons.
I would suggest that the development team responsible for the market to actually see how online carts work and rebuild this. -
This
All this.Quote:I'm not paying $10 for a new power-set.
I'm not paying $7.50 for a (admittedly cool looking) travel power.
I'm not paying near the cost of a completely new game just to get more costume slots.
I'm not paying near the cost of a completely new game just to get more enhancement storage slots.
I'm not going to buy enhancement boosters. I don't need them.
I'm not going to buy IO sets. I don't need them.
There is nothing MICRO in these transactions. Nearly every single item in this store is more expensive than the competing MMO's store. Personally I think that Paragon Studios' marketing division is insane and will be the first against the wall when the revolution comes.Quote:Everything that I would have bought is simply priced too high for me to choke down buying. Everything that is priced... you know... in the MICROtransaction price bracket is stuff I don't need or can do without.
As to the market, even though I'm getting free points, I don't expect to make many purchases. To me this is yet another failed system that will suffer from lack of use. -
I got the 1,250 badge easily last night on White Succubus.
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Quote:Almost every costume piece has the same price it had in mid-August.There should have been some significant price changes...maybe not to the *specific* items you were looking at, however check items such as some of the costume pieces and the Enhancement Boosters.
A couple "undesirable" powers were reduced:
Shadowy Presence 200->60
Self Destruct 400->200
GvE Jumpack Jetpack 200->100
Secondary Mutation was INCREASED from 400 to 500.
Enhancement Boosters are down per unit, but increased in purchase price.
Enhancement unslotters are slightly reduced.

