Here is a quick example for a 'petless' Demon/Traps:
Its built with some focus on recharge; you'll need it to help you stack your -resis debuffs and keep those stacks for longer periods of time (from your primary attacks as well as multiple Mortars).
The recharge will also help you to maximize the damage output from *Caltrops and Mines
The costs associated with this build shouldn't be too prohibitive; especially once you start pulling in money from higher level content and sell-offs. (Tickets, Merits and Alignment Merits will also be your friend in the long run)
*[Yes, I stand by my Caltrop slotting:
The 2 Recharges (plus your globals) will allow you to stack a patch of 3 (tripling its damage) for about 5 seconds (while you'll still be doubling it for around 20secs).
Hasten will increase that triple damage for 15 seconds; double damage for 30. Invest the time into getting Force of Nature and (with Hasten) you can 4x that damage briefly.
When I have room to fit Damage into Caltrops, I do;
especially being that I'm utilizing so much -Res. Two Acid Mortars should be able to whittle down most resistances to the point that you are getting the full value of your slotted damage ticks (x2, x3 and x4); your Whips allow for even more damage from your Caltrops.
The 2 Slows will help to keep them soaking up that damage
Combined with Poison Trap; Caltrops aren't even having to fight against Regen anymore.
]
The build will softcap you in four areas; provide decent defense everywhere else and give you some resistance and (a biggie) mez protection.
This will make you a minion killer, primarily and you'll also be a benefit to your team by adding team defense buffs and a massive amount of enemy resistance debuffs (although a Sonic/Trap Corr would be a better version of this).
[I didn't include Accolades or Incarnate Abilities into the build although I would always suggest getting Force of Nature and Demonic Aura (or their Heroside counterparts) for all toons. For Incarnate; Agility Core (+rech/+def) and Reactive Radial Flawless (more damage and more resis debuffs (ie. more damage).]
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Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
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i23 Sample Petless 1: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Traps
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Corruption -- Thundr-Acc/Dmg:50(A)
, Thundr-Dmg/EndRdx:50(3)
, Thundr-Acc/Dmg/Rchg:50(7)
Level 1: Web Grenade -- Empty(A)
Level 2: Lash -- KntkC'bat-Acc/Dmg:35(A)
, KntkC'bat-Dmg/EndRdx:35(3)
, KntkC'bat-Dmg/Rchg:35(7)
, KntkC'bat-Dmg/EndRdx/Rchg:35(13)
Level 4: Caltrops -- RechRdx-I:50(A)
, RechRdx-I:50(5)
, Slow-I:50(5)
, Slow-I:50(15)
, Dmg-I:50(40)
, Dmg-I:50(42)
Level 6: Boxing -- KntkC'bat-Acc/Dmg:35(A)
, KntkC'bat-Dmg/EndRdx:35(13)
, KntkC'bat-Dmg/Rchg:35(31)
, KntkC'bat-Dmg/EndRdx/Rchg:35(33)
Level 8: Crack Whip -- Posi-Acc/Dmg:50(A)
, Posi-Acc/Dmg/EndRdx:50(9)
, Posi-Dmg/EndRdx:50(9)
, Posi-Dmg/Rng:50(33)
, Posi-Dmg/Rchg:50(33)
, FrcFbk-Rechg%:50(34)
Level 10: Acid Mortar -- RechRdx-I:50(A)
, RechRdx-I:50(11)
, Achilles-ResDeb%:20(11)
, LdyGrey-%Dam:50(37)
, Posi-Dam%:50(37)
Level 12: Hasten -- RechRdx-I:50(A)
, RechRdx-I:50(42)
Level 14: Tough -- EndRdx-I:50(A)
, ResDam-I:50(15)
, ResDam-I:50(34)
, S'fstPrt-ResDam/Def+:30(34)
Level 16: Force Field Generator -- LkGmblr-Rchg+:50(A)
, LkGmblr-Def:50(17)
, LkGmblr-Def/EndRdx:50(17)
Level 18: Weave -- LkGmblr-Rchg+:50(A)
, LkGmblr-Def/EndRdx:50(19)
, LkGmblr-Def/EndRdx/Rchg:50(19)
Level 20: Poison Trap -- BasGaze-Acc/Hold:30(A)
, BasGaze-Acc/Rchg:30(21)
, BasGaze-Rchg/Hold:30(21)
, BasGaze-EndRdx/Rchg/Hold:30(29)
, NrncSD-Dam%:30(43)
, G'Wdw-Dam%:50(46)
Level 22: Combat Jumping -- LkGmblr-Rchg+:50(A)
, LkGmblr-Def:50(23)
, LkGmblr-Def/EndRdx:50(23)
Level 24: Jump Kick -- KntkC'bat-Acc/Dmg:35(A)
, KntkC'bat-Dmg/EndRdx:35(25)
, KntkC'bat-Dmg/Rchg:35(25)
, KntkC'bat-Dmg/EndRdx/Rchg:35(29)
Level 26: Spring Attack -- Erad-Acc/Dmg/Rchg:30(A)
, Erad-Dmg/Rchg:30(27)
, Erad-Dmg:30(27)
, Erad-Acc/Dmg/EndRdx/Rchg:30(37)
Level 28: Aid Other -- Numna-Heal/EndRdx/Rchg:50(A)
, Numna-Heal/Rchg:50(43)
, Numna-Heal:50(43)
Level 30: Aid Self -- Numna-Heal:50(A)
, Numna-Heal/EndRdx:50(31)
, Numna-Heal/EndRdx/Rchg:50(31)
Level 32: Super Speed -- Clrty-Stlth:50(A)
Level 35: Trip Mine -- Erad-Dmg:30(A)
, Erad-Acc/Dmg/Rchg:30(36)
, Erad-Dmg/Rchg:30(36)
, OvForce-Dam/KB:50(36)
, Armgdn-Dam%:50(40)
Level 38: Dark Embrace -- EndRdx-I:50(A)
, ResDam-I:50(39)
, ResDam-I:50(39)
, GA-3defTpProc:50(39)
Level 41: Oppressive Gloom -- Rope-Acc/Stun:50(A)
, Rope-Acc/Stun/Rchg:50(42)
Level 44: Soul Storm -- BasGaze-Acc/Hold:30(A)
, BasGaze-Acc/Rchg:30(45)
, BasGaze-Rchg/Hold:30(45)
, BasGaze-EndRdx/Rchg/Hold:30(45)
, Dmg-I:50(46)
, Dmg-I:50(46)
Level 47: Soul Tentacles -- Enf'dOp-Acc/Immob/Rchg:50(A)
, Enf'dOp-Acc/EndRdx:50(48)
, Enf'dOp-Immob/Rng:50(48)
, Enf'dOp-EndRdx/Immob:50(48)
Level 49: Seeker Drones -- Cloud-Acc/EndRdx/Rchg:30(A)
, Cloud-ToHitDeb/EndRdx/Rchg:30(50)
, Cloud-Acc/ToHitDeb:30(50)
, Cloud-ToHitDeb:30(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A)
, Numna-Regen/Rcvry+:50(40)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A)
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Set Bonus Totals:- 19.75% Defense(Smashing)
- 19.75% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 19.75% Defense(Energy)
- 19.75% Defense(Negative)
- 6% Defense(Psionic)
- 12.88% Defense(Melee)
- 12.88% Defense(Ranged)
- 6% Defense(AoE)
- 5.85% Max End
- 9% Enhancement(Accuracy)
- 3% Enhancement(Immobilized)
- 50% Enhancement(RechargeTime)
- 111.4 HP (13.88%) HitPoints
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilized) 10.75%
- MezResist(Sleep) 2.5%
- MezResist(Stunned) 2.5%
- MezResist(Terrorized) 2.5%
- 8.5% (0.14 End/sec) Recovery
- 60% (2.01 HP/sec) Regeneration
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 1.88% Resistance(Negative)
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Set Bonuses:
Thunderstrike
(Corruption)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Kinetic Combat
(Lash)- MezResist(Immobilized) 2.75%
- 12.05 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Kinetic Combat
(Boxing)- MezResist(Immobilized) 2.75%
- 12.05 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Positron's Blast
(Crack Whip)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Steadfast Protection
(Tough)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Force Field Generator)- 10% (0.33 HP/sec) Regeneration
- 9.04 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)- 10% (0.33 HP/sec) Regeneration
- 9.04 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Basilisk's Gaze
(Poison Trap)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)- 10% (0.33 HP/sec) Regeneration
- 9.04 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Jump Kick)- MezResist(Immobilized) 2.75%
- 12.05 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Eradication
(Spring Attack)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 18.07 HP (2.25%) HitPoints
Numina's Convalescence
(Aid Other)- 12% (0.4 HP/sec) Regeneration
- 15.06 HP (1.88%) HitPoints
Numina's Convalescence
(Aid Self)- 12% (0.4 HP/sec) Regeneration
- 15.06 HP (1.88%) HitPoints
Eradication
(Trip Mine)- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Gladiator's Armor
(Dark Embrace)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Rope A Dope
(Oppressive Gloom)- 6% (0.2 HP/sec) Regeneration
Basilisk's Gaze
(Soul Storm)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Enfeebled Operation
(Soul Tentacles)- 3% Enhancement(Immobilized)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
Cloud Senses
(Seeker Drones)- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)