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Main phase descriptions' changes:
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Phase 2:
Quote:Phase 3:It will take 3 Power Cells to charge one terminal, so it will take 30 power cells in all.
Phase 4:Quote:Each EB Warwalker that is defeated will randomly disperse three Power Cells throughout the League (15 Warwalkers will need to be defeated to get the sufficient amount of Power Cells.)
Each reactor needs 18 charges, not 30.Quote:After the necessary 30 power cells are gathered, the league should focus on clearing the War Works guarding the terminals and dragging AM to each one in order to the charge them.
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Bullet point changes:
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Changed:Quote:Phase Two: First Reactor- Every 30 seconds there will be an Anti-Matter pulse that will damage you for about 50 - 60% of your total health.
-----------------------Quote:- Reduced the minimum damage on Antimatter Pulse from 50% Max HP to 20% Max HP.
- Significantly reduced the bonus damage due to Anti-Matter's health on Antimatter Pulse. The attack will now hit for a maximum of 25%, 30% or 35%, depending on Anti-Matter's health, rather than 80%, 90%, or 100%. This translates into reductions from +30%/+40%/+50% to +5%/+10%/+15%.
Now 9 EBs, and they will drop 2 Power Cells each.Quote:Phase Three: Second Reactor- You will need to defeat 15 EB Warwalkers. Focus on defeating the Warwalkers - when they die their entire spawn dies with him.
- Each Warwalker will randomly drop 3 PCells to random players on the league - have everyone keep a few spaces on their trays for these drops (and have them pass them off to a designated player)
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Other changes:
------------------------ Power Cells will now override Anti-Matter's control over a terminal at Reactor Hope and Reactor Infinity after the first one is applied to the terminal. While he still must be brought to a terminal to unlock it for the first Power Cell, he does not need to be present for all 3 Power Cell applications.
- Altered the base damage for each tick of Disintegration from 15%/40%/75%/99% to 20%/40%/60%/80%. The attack will no longer require completely full health to survive at the end. Any increases in damage in a tick are to the resistible and defensible components, not the irresistible components.
- Reduced the Endurance Crash due to survival of Disintegration from 100% to 50% of the character's maximum endurance.
- Anti-Matter will now arrive 90s after the warning is triggered, rather than 2 minutes later.
- The drop rate of Rare and Very Rare Incarnate Components has been increased for the final encounter of Keyes Island Reactor.
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Dr. Aeon: "Raspberry! There's only one rikti who would dare give me the raspberry: L'ne St'rr!"
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If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest. -
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Hey, you brought the discounts into this. I was comparing only dollar for dollar with no discounts at all. Apples to Apples. You started introducing other factors.
No, but it does render your point about discounted points moot. That player is getting the points for much less than you've calculated.Quote:Let's see, the other game has lifetime subscriptions, therefore, in an infinite amount of time, anything in their game is free, so everything in this game is overpriced.
Just like you did. -
Quote:Except you are forgetting stipends. Both games have the same stipends.How else are you going to interpret:
You could either buy them account wide, which would be $282, or on a single character, which is $175. Either way, if you are buying that many points, I think it's fair to assume that you are going to buy them at the most advantageous rate. Hence, bulk rates apply.Quote:bought 100 costume slots
So, after 26 months of 400 points, that is 10,400 points for that player. They are also a lifetime player (that company is losing money on that player if they don't buy additional points) so they are getting more of a discount than we are. BTW, 14000 for a single character, 22500 for account slots.
I'm not getting into a full compare contrast, as that is against forum rules. You aren't factoring in the lifetime subscription and sales.Quote:And it's not intellectually dishonest to calculate based on the bulk rates as, unlike sales, those are available all the time. If you wanted to you could, of course, calculate things in the most disadvantageous way possible. But unlike some, I prefer to do a reasonable comparison.
But as you said, you can choose what you exclude or include to slant things.
That is why I left it at straight dollar values and the same items. -
Quote:Yes, intellectual honesty would seem to insist that you use the normal price, not the "bulk" price. So thanks for nullifying your own argument.Ok, let's calm down and try for a little intellectual honesty, eh?
First of all, that other competitor doesn't offer discounts on points purchases, so their costume slots are always $2.82, while ours are can be had for $8.33, (or $6.25 when they were on sale, but let's stick to full price for comparisons.)
Have a nice day. -
Quote:Just to be very clear on the pricing:To be fair, it's an exception. I also want but won't buy the costume slots despite the fact that my main RP character has over 45 outfits. $20 is way too high.
Costume Slot #6 = 800 PP or $10
Costume Slot #7 = 800 PP or $10
Costume Slot #8 = 800 PP or $10
Costume Slot #9 = 800 PP or $10
Costume Slot #10 = 800 PP or $10
$50 total.
The sale was 25% off or 600 PP/slot. That is $7.5/slot instead of $10/slot or $37.50 for 5 slots.
That other competitor is selling costume slots (an unlimited amount no less) for 1/4 the price for account wide costume slots ($5.65 for 2 account wide costume slots). Two degrees from me (friend of a friend) bought 100 costume slots there because of one character (a single character costume slot is $1.75). -
Quote:I didn't and I won't. Just like I did not buy Street Justice, the CoT Costume Set, the Barbarian Costume set, the 600 Point "sale" on Costume Slots, and the (in my opinion) overpriced enhancement trays. I'm not even going to say what I think about the consumables.I still say the best way to provide real, tangible feedback that will really give the powers-that-be information on the dog vanity pet is to NOT purchase it if you disagree with it's price.
The thing is for everyone player like myself that refuses to buy something that is overpriced, there are players with multiple accounts that must buy NAO! Also, there are players, like Dispari, who will think it is overpriced but buy the items anyways.Quote:Of course, that does not invalidate speaking your mind about it here, too. But NOT buying it is the strongest way. If sales are low compared to other items of the same point cost range, then it will be clear it is either overpriced or not wanted by the playerbase. -
Quote:I recognize that. However, I am trying to provide feedback as to how to convince me to spend points on the market, despite the interface.And that's you. I promise you that many, many people found storage increases compelling, many, many folks found costume slots compelling...etc...
At $20, an extra enhancement tray isn't worth it to me. At that price, Paragon Studios is asking me if that is worth more than a month's subscription (actually almost 2 months subscription as I use an annual renewal). At $10 for a costume slot is nearly the cost of a month's subscription on an annual renewal.
If the costume slots were sold as a set of 5 account-wide slots for 1,600 Points, I would snap it up instantly. At 4,000 Points for the 5 slots, they are "leave it on the shelf" items.
And I'm trying to give you that direct feedback.Quote:It's a matter of preference. We know we're not going to hit 100% of the people 100% of the time. What we are doing is keeping track of what sells at what price and in what numbers. This, combined with direct feedback, is helping us develop a sound business strategy moving forward and to more readily anticipate what you guys would like to see offered.
See? I'm not calling anyone names, I'm not being overly excited (well except for the people responsible for the new pet toggle), and I'm calmly telling you what I consider to be reasonable prices.Quote:I get that you (Paragon Studios Marketing group) are still trying to figure out appropriate pricing. However, despite being continually told, you are constantly missing the mark. You are simply charging too much.
This is extremely over-priced for a non-combat item that can't be used with other "vanity" pet toggles (whoever came up with that particular idea should be smacked upside the head) and buff pets.
The MVAS non-combat pet is 350 points.
To put it in perspective:- I consider my baseline a full power set or costume pack to be worth 400-600 points.
- Account wide non-combat items (vanity pets or transformations) should be 200 points or less.
- One use buff items should never be more than 80 points, and probably closer to 20-40 points.
- Items with extensive use such as extra enhancement storage should be 800 points.
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Quote:Allow me to be perfectly blunt in return.Allow me to be perfectly blunt: We will not release a new costume part each and every week. We will not release a new power set every other week. We will not release something that you, yes you, specifically you, find compelling each and every week. What we will do is strive to put a variety of offerings on the Market which appeal to many different individuals. The wonderful thing is, if it doesn't strike you as compelling, then you don't have to spend your points on it.
Since Issue 21 I've spent points on for my primary account:
Beam Rifle set. I probably shouldn't have because my BR characters aren't being used.
Halloween Costume Bundle. The parts I did want cost more than 400 points separately, so I bought it.
Autumnal Path aura. I have enough characters that could use this, and the price (even last week) was low enough to convince me to buy it.
Aura and Cape Unlocks. Thank goodness I don't HAVE to do those missions again. Then again, I probably could have just spent Astral Merits on these, but it is nice to have them unlocked from character creation.
I still have nearly 2,700 points (bought $15 worth of point to get 1 token for my 1st purchase and 1 for 1,200 points bought to get the complete Celestial Set) and nothing jumps out as "compelling" enough to buy. Not temp buffs, not auto-tune enhancements, not costume slots, and not even enhancement storage.
On my 2nd account that I had active from July-September, I had 1,600 points with Freedom Launch. Of those, I spent 400 points for the Time Manipulation set. I'll likely spend the rest of the points for the Controller AT... maybe. -
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At 500 points the dog is rabid and needs to be put down.
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Quote:Yes, 60 points for Shadowy Presence.Do they actually sell that in the market for 60 points? I'd pay 50 for the dog but I wouldn't pay 1 for Shadowy Presence.
I guess it is better than what they were trying out in Open Beta (edit: 200 Paragon Points before I21 launch), but yeah. -
/macro bomb "targetcustomnext charge"
or
/macro bomb "targetcustomnext demo"
Sad, but I did that from memory. -
Nope, still unacceptable.
Though I think you can't come up with a similar list for Shadowy Presence at 60 Paragon Points. -
I'll agree with Zombie Man too. The Steampunk, Celestial, and Halloween sets are obvious examples.
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Quote:In some cases those "early adopters" are the ones complaining that they've got ripped off. I didn't. * See edited note below.I just hope all you guys who are complaining that the "price is too high" for things like this vanity pet dog realize that for every one of you who are complaining there are probably like 5 or 10 people happily buying it for all those "too high" prices.
It tells me two things:Quote:Sure we have seen that they have lowered the prices of a few things here or there, but the majority of the items for sale have stayed the same. What does that tell us? It tells me that there are plenty of people out there buying most of these things for the supposedly "too high" prices.- There are a bunch of people that spent a couple hundred dollars buying up their Paragon Reward shrub and don't know what to spend the points on.
- That the people setting prices haven't checked comparable offerings from competitors and set prices and effect duration to sell more.
I do. Some people have more money than brains, it seems. Then again, I suspect this initial "buy anything that gets made" will die down soon as the points from buying up the Paragon Rewards Program begin to dry out.Quote:So if you're mad that the items for sale in the Paragon Market are too expensive don't blame Paragon Studios, blame your fellow players who seem to be willing to throw all their hard-earned money at it. *shrugs*
Edit:
* I did pay 120 points for the Autumnal path aura and do feel slightly annoyed. Do I demand a refund of the $0.50? No, but I'm going to be even more critical of how I spend points because of that. -
Quote:A guide to finding out what you have unlocked from the market.Thanks for the information guys. According to my account summary I received the 550 stipend points on Oct 12th. I don't recall them going up at all, but I can't really prove that they didn't. It is possible everything is just fine and I'm being a bit paranoid.
I guess I'll take a screen shot of the current values of tokens and points and see what happens in the next couple of days. -
To get a list of your unlocks you can use the /mypurchases command.
Warning: it will spam your system message channel.
The easiest way to see it outside of the game is to:- Enable chat logging in the options menu.
- Use the /mypurchases command.
- Close the game.
- Find the chat log. It should be in the \City of Heroes\logs\game logs\ directory.
- Change the log file extension to .htm
- Open the log file in a browser.
- The items that can be claimed multiple times should have a "purchased" and "used" column. The "used" column are claimed items.
From there you can copy the table to a spreadsheet by selecting the list, pressing control+c, opening a spreedsheet program and pressing control+v. -
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Quote:I get that you (Paragon Studios Marketing group) are still trying to figure out appropriate pricing. However, despite being continually told, you are constantly missing the mark. You are simply charging too much.German Shepherd Pet - New!
A Hero or Villain's best friend! This playful companion follows you into danger, lounges lazily or scratches behind its ears.
This is extremely over-priced for a non-combat item that can't be used with other "vanity" pet toggles (whoever came up with that particular idea should be smacked upside the head) and buff pets.
The MVAS non-combat pet is 350 points.
To put it in perspective:- I consider my baseline a full power set or costume pack to be worth 400-600 points.
- Account wide non-combat items (vanity pets or transformations) should be 200 points or less.
- One use buff items should never be more than 80 points, and probably closer to 20-40 points.
- Items with extensive use such as extra enhancement storage should be 800 points.




