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Quote:Oh if you got the impression that there's zero communication, I apologize. This couldn't be further from the truth. We have open lines of communication to CS. I just haven't familiarized myself with every single one of their policies.What surprised me was having new knowledge that there is zero communication between your realm and theirs. I'm getting the image of an NCSoft CS manager, who has little or no experience with City of Heroes, making a decision that creates a small mess on your side of the street; a mess like now.
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Quote:I worked customer service for over a decade, and I feel that what we do in Community is *very* different from what I did in Customer Service.This has sometimes been something I've wondered about: How much of Community Relations actually involves matters related to the in-game community? I've mentioned before how, out of my big global list of very active friends, I've never seen any of them on the forums. And many of the most vocal forum posters have occasionally admitted in their posts that they rarely log into the game during long stretches of time. Do you know where most of my friends find out about upcoming issues, new items on the market, and other new content? Me.
Zwillinger, player petitions are a customer service issue, but the fact that you have no involvement in that process from a community relations position, is a fact that ought to be changed. The game servers are the REAL community.
Customer service is all about individual player relations. In Community , we're more focused on Community relations, as a whole. I draw a very distinct line between CS and Community and do not tread on things that are their purveyance. Our CS team are specially trained according to NCsoft policy to handle individual petitions with care. As much as I would love to be able to help each and every person that sends me a PM with a CS related issue, I don't have a team big enough to handle it, nor do I have the time required to perform due diligence.
We certainly spend time on the servers, in a Community capacity, attending player events, hosting our own events and just randomly hanging out or dropping War Walkers on people. When it comes to policing said servers and assisting with the problem that require significant amounts of time, we leave that to the professionals.
And for whomever was asking, our CS group is in Austin. -
Quote:There's something to be said for getting both sides of the story. Of course, I'm not privy nor part of the Customer Service policies or procedures, I cannot speak to this aspect of it specifically.As if talking to you will change the logs? Look at the logs. The logs do not lie or misremember, players do.
Also, Dumps...I'm reading this thread, taking the feedback seriously, but the entire time, there's this voice in the back of my head going...
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Quote:When you say "reduced" do you just mean the effect of the debuff, or the time (or both)? Just that from my point of view, it's the 20 hour thing which is bonkers, the actual debuff itself is bad but wouldn't really be worth complaining about if it was a reasonable time.
For the record when I say "reasonable time" I am thinking in the 5-10 minute region.
The duration of.
Not sure what they'll change the duration to, but when we brought it up in a meeting it was agreed we'd change it for next years event. -
For those speculating as to whether I went running down the halls, ringing a bell, shouting "Double XP for all!" after posting the in thread the other day...
You'll never know...
We've actually been planning this for awhile. You can thank Black Pebble for it. I think he needs to level some alts. -
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This debuff will be reduced for next years event.
On a similar note, we have ordered a tactical strike on the developer who's idea it was.
No, not really. -
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Quote:If that functionality isn't there yet then that's a bug AFAIK. I know that was occurring during beta but my understanding was that it was corrected at some point.Wait... You're putting ATOs into the game without enabling their trading in the Auction House like you said was going to happen?
doom.
Also, it's important to note that the ATO's purchased using Reward Merits/Hero Merits are coming with Issue 22. The wait should not be very long. -
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There is a word.
Have you heard?
About the word?
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Quote:Our practices, discussed at great length and worked out with the Community, are: Unique pieces for females and everything else equally ported between the body types. Yes, this ends up resulting in more pieces for females overall, however after the last 12 months of reading feedback and lengthy discussion with the Community we made this decision.But if I'm out of line, I do apologize. I just thought Mr. Thirty Seven deserved something more reassuring.
It's very unlikely we'll alter course on this in the immediate future.
There is a point where the inability to refrain from negative comment is inappropriate. I'm the last person to stifle one's right to be critical (it is the internet after all), but sometimes we should take a step back and ask ourselves if this is really the time and place to make such comments.
No apologies are needed Paladin, and I do understand what they were saying. It's a viewpoint we took under strong advisement when we made our decision. -
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In case there was any question: If you already own these packs, you will be granted these pieces automagically. If you buy any of them moving forward you will be granted these pieces.
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Before tomorrow's launch of the first Super Pack: Heroes and Villains, I wanted to share the breakdown of the odds of getting each item in the packs. This should be considered final and official.
Items marked with "*" are account items that when removed affect the drop chance of all items in the same table if theyre removed. -