XxBudweiser8xX

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  1. Not seeing any of the Champion PvP League events on there sadly
  2. Quote:
    Originally Posted by Turgenev View Post
    Didn't Elf Stalker post something to this effect here a few days ago? I notice that the thread's gone...?
    well this ones here, so were all set
  3. Quote:
    Originally Posted by Neuronia View Post
    9 p.m. Eastern Sunday looks like, Pixel.
    remember draft is sunday, 7pm est in the D, captains & several panel members need to be there
  4. Ok guys heres the info!!
    check it out, great response so far!!
    Official rules and schedule posted,
    Only 7 spots on free agent list remain
    !!



    CLIK MEH!!!
  5. Quote:
    Originally Posted by Apophasis View Post
    So, who's bright idea was it to move to Freedom, of all servers, for PvP? It's probabley not the brightest choice, given that it's the most populous, highest lag, and has the greatest concentration of morons. Zone PvP (not that I've ever taken it seriously) is a gigantic opportunist KS fest where you can faceroll your AS, Sharks, Gloom, and, hell, even Full-Auto in there for your kills.

    Why couldn't we choose a better server like Infinity or Champion?

    Actually, on that note, wtf happend to Infinity?

    Actually, I believe Champion has the highest PvP'er population currently... or at least thats what were attempting to accomplish. we want Champion to be the PvP'ers home

    We have n awesome going currently and another starting in 1 week thats still takin sign ups, room for 7-8 more, already have 60+ people confirmed. Check it out in the Champion forums stickys.
  6. Quote:
    Originally Posted by Vexington View Post
    I believe he's talking about more organized and competitive PvP. Plenty of servers have their own small events and w/e, but very little on any sort of larger scale.

    hmmmmm so a 70 person pvp league ISNT large enough for you?



    wow......thats all i can say......wow.....
  7. Quote:
    Originally Posted by PHlRE View Post
    10pm? what timezone?

    hopefully i can get their in time for the CC, if not oh well. Stuck w/ some BS mandatory work training that day till 730pm, AK time. At least its an extra 8hrs of OT. Whatever the case, should be popping in afterwards...

    ROCK ON!!!!

  8. Quote:
    Originally Posted by macskull View Post
    Other than the Freedom league there really hasn't been any organized PvP in the last two years.
    Well Not trying to Correct you, But Im going to Correct you....

    Champion Much?
  9. Quote:
    Originally Posted by NATOR View Post


    Get your game faces on. Put your metal hands up. It's time to shake what your mama gave ya. This Friday night is the night for Champion Server to have a Rock 'N Roll of a good time.

    Start to gather in Pocket D before 10 PM, judging for the Costume Contest will begin shortly after that (10:15/10:30 PM). There will be non biased judges there, so come dress to impressed with a Rock/Metal twist.

    Trivia will begin around the same time the judging begins. So study up on your Metal/Hardcore/Screamo/Heavy Metal music (there will be other random music questions (pop, country, rap, etc.)), so come prepared for a night full of music.

    Prizes for Costume Contest:

    Dollar Dollar Billz Ya'll (Undetermined amount of money (donations are still coming))
    Random people might be lucky to get a random recipe, IO dropped on them for being FRICKIN' EPIC!!!

    Prizes for the Trivia: Each Prize will be numbered, and the person who answers a question correctly will choose a number and get the prize that goes with the number given.

    Kismet: Accuracy
    Complete Set of Aegis
    Complete Set of Blessing of the Zephyrs
    Gaussian's Synchronized Fire-Control: Rech/End (the costly one)
    Steadfast Protection: Knockback Protection
    Steadfast Protection: Resistance/Defense
    9999 AE tickets (The winner of this prize will be able to choose what he/she wants the tickets to be used on)
    Also HO's, Purples, and other IOs.

    Donations can still be given. Just send an in game email to @N A T O R and/or @FRICKIN' EPIC

    Thanks to @Amygdala for making the banner, Horus for being "That Guy", to PERC for being my back up, and for all the judges and others who donated to this event. Cherry for helping with ideas and being super cute. Oh, and BoB (aka @Infwhereno) for being that AWESOME.

    Now THIS sounds FUN!!!!!
  10. *imitates Starburst Scotch-Korean guy*





    "Calmness in PVP is a contradiction"
  11. hmmm it appears were still on the fight schedule this week? And I am getting numerous plea's for us not to withdraw..... perhaps we shall stay on for now? Seems like it will be at least 2 weeks before other league gets going so nothing better to do. Ok then 0utcazt will be here I guess.
  12. Quote:
    Originally Posted by Vexington View Post
    Lol@Drafts in this way.

    The only reason it worked in the Freedom League was because the core team was comprised of selected players who willingly joined, friends, etc. The D6 was drafted because they were either new to PvP or missed the induction.

    Basically.. It's not fun to play on a team of random people for most. That's the only draw to this game for most of us: playing with our friends.

    A follow-up draft, like what was used on Freedom, is a fine idea for getting players onto teams who'd otherwise be less likely to try to figure that out, but the core team should be allowed to be picked for said reasons.
    This may be a new concept to you, but were actually NOT limited on the amount of friends we can have in this game.... And when you play with NEW people.... those people can become your "friends" too.... I know call me crazy. Just sayin....
  13. Ok guys heres the info!!
    check it out, great response so far!!
    Official rules
    and guidelines to be posted no later then wednesday!!



    CLIK MEH!!!
  14. Quote:
    Originally Posted by _Exit_ View Post
    No TY, glhf

    sorry to hear that. glhf to you as well
  15. ********Please use the following for sign-ups. This form NEEDS to be filled out as accurately and completely as possible to help the team captains during the draft process. They need to see what toon you have to bring, as well as being honest about your skill level. Remember, Some of our captains may not know you, your skill level, or what you play.*********
    What are your in-game Globals?:
    What builds are your PvP characters on Champion, or that you would be willing to move to Champion?:
    Are you willing to respec into a better PvP build?:
    Are you willing to roll a new character if needed?:
    Do you have a mic?:
    What is your general day/time availability?:
    Briefly describe your PvP experience:















    FREE AGENTS: (Will be for anyone that registers after season starts)
    • 1. @Taker
    • 2. @Plmekthnxbye
    • 3. @Blood Nymph
    • 4.
    • 5.
    • 6.
    • 7.
    • 8.
    • 9.
    • 10.
    • 11.
    • 12. @captain DS
    • 13.
    • 14.
    • 15. @skepty
    • 16.
    • 17. @hotheals
    TEAM ROSTERS:















    *******UNLIMITED TRADES ARE IN NOW LIVE*******




    See Rules for for details on this, there are restrictions















    TEAM STEVE
    • 1. Mebs =CAPTAIN
    • 2. Flafatron =CO-CAPTAIN
    • 3. PF
    • 4. The Last Hope
    • 5. Indefinable impulse
    • 6. Fiery enforcer
    • 7. Infamous Zamph
    • 8. Psoma
    • 9. TFury
    • 10. Its The End
    • 11. Cherry
    • 12. Johnny Neutron
    • 13. Iron Flag
    TEAM JOINT EFFORT

    • 1. XxBudweiser8xX =CAPTAIN
    • 2. aka killing Machine =CO-CAPTAIN
    • 3. Gfunny
    • 4. Sexy SoCal Garner
    • 5. Liquid -
    • 6. Medic
    • 7. Elf Stalker
    • 8. Extreme Coldness
    • 9. Tungsten Wolf = **status unknown**
    • 10. Nycehealz = **status unknown**
    • 11. Liberty **LOOKING FOR TRADE**
    • 12. Treyy **LOOKING FOR TRADE**
    • 13. ***PLAYER DROPPED FROM ROSTER***
    TEAM RUN FORREST RUN
    • 1. Pixel =CAPTAIN
    • 2. Exit =CO-CAPTAIN
    • 3. Punkipowa
    • 4. Hinden
    • 5. Trezen
    • 6. Smallzies
    • 7. Neuronia
    • 8. Philly
    • 9. Canucker
    • 10. Kat
    • 11. Psyrene
    • 12. gramurai
    • 13. S I R
    TEAM ARTIC AND THE CHILLZ



    • 1. Teh Artic =CAPTAIN
    • 2. Lite = CO-CAPTAIN
    • 3. Smoke Signal
    • 4. Intro
    • 5. Dread Shinobi
    • 6. TRTerror
    • 7. iBud
    • 8. Xionian
    • 9. XFunk
    • 10. War Admiral
    • 11. Toxic Chill
    • 12. Rice
    • 13. CycloneReborn


  16. Ok everyone a NEW LEAGUE is starting......

    We all learned a lot of valuable lessons from the first one. This time We're going to do things a bit different. This league will be run by a panel of members that will all come up with the rules and guidelines.

    This is the panel we are attempting to put together:

    • XxBudweiser8xX = Already accepted
    • Artic = Already accepted
    • Gfunny = Already accepted
    • Lite = Already accepted
    • Psoma = Already accepted
    • Neuronia = Already accepted
    • Emo Bitter = Already accepted
    • Pixel = Already accepted
    • Enigma= Already accepted
    • Mebs = Already accepted
    • Masque = Already accepted
    • Rice = Already accepted
    We went with 12 panel members. All votes will need a majority of 7 or more votes to pass.The league will primarily run the same as the previous league, but we will be making the changes that we feel are needed.

    The league will be of a 8v8 DRAFT FORMAT, with a min 6v6 roster weekly.... Run almost like a kickball I suppose. Team Captains will be selected by the panel.
    Captains will then choose teams of those that choose to put their names in the draft pool. This will do a few different things;
    • 1. spread the pvp talent over a more even field.
    • 2. encourage the new people to pvp to attempt this league because their more likely to be on a competitive team. (Key words here being New People to pvp)
    • 3. will reduce the chances of forfeits weekly due to not being able to field the minimum 6v6 weekly.
    Im sure there are other benefits, and Im sure some people will come up with the downsides to it as well.

    ** LEAGUE RULES**


    1 Team Composition
    1.1 Number of teams and team roster size will be dependent on the number of
    league signups. The goal is to have team rosters consist of a minimum of 6 and a maximum of 13 players.
    1.2 One team member will be designated as the team captain for purposes of submitting lineups, posting scores, and other communications. Backup captains should be designated for match nights when the captain is unavailable.
    1.3 Each player may list any number of global account names on the roster.
    1.3.1 Each global account listed for a player may be played only by that
    player.
    1.3.2 More than one global account belonging to the same player is not
    allowed within a single match.
    1.3.3 Players may add new global accounts to the roster at any time. Any
    global account that has been on the roster for at least 24 hours is valid in a lineup.
    1.3.4 One player may not play on multiple teams, even if that player is
    using different global accounts.
    1.4 Captains may trade players on a 1-for-1 basis at any time during the week from Monday at noon Eastern to Friday at noon Eastern. Trading is closed on the weekends to allow stable rosters as captains prepare for the matches. Captains are responsible for ensuring that trades are of approximately equal value, and captains involved in the trade must make known any knowledge of a player's intentions to quit or inability to attend matches.
    1.5 All team members that are present during the match night at least 10
    minutes prior to the start of the first match must be played in at least one match during that night.
    1.5.1 The team captain will make every effort to play a player who must leave early in th opening matches, but prior communication must be made with team captain well in advace to accomidate this.
    1.5.2 Team captains and team members are not to discourage or forbid team members from showing up for matches to avoid having to play them. The intent is to have a draft league where everyone gets a chance to play and learn.
    1.6 Captains may remove an inactive player from the roster if that player has missed 2 consecutive official matches without communicating his attendance situation to the team captain, or if he has missed 2 consecutive practices without providing a valid reason.
    1.6.1 A player may voluntarily quit the league by contacting any rules committee member not on that player's team and announcing that player's intention to do so. That player will be treated in every way like an inactive player, with the exception that there is no need to delay 2 weeks before dropping that player from the roster.
    1.6.2 A player that quits the league or is removed for inactivity may rejoin the league. That player will be placed on the original roster if the player and the captain are in agreement, and if the team has an open roster slot. Otherwise the player is placed into the free agent pool.
    2 Schedule
    2.1 Matches will take place once per week, until all teams have played each other twice.
    2.2 Weekly matchups will be determined at random. A team will not play
    another team a second time until it has played all teams at least once.
    2.3 The schedule will be posted for the entire season.
    2.3.1 The schedule will designate one team as “Home”, and one as
    “Away”
    2.3.2 The schedule will designate an adjudicator for the matches. The
    adjudicator is responsible for taking lineups for the matches and for making
    any required on-the-spot rulings for those matches.
    2.3.2.1 The adjudicator will be a league rules committee
    member that is not a member of any team participating in the matches.
    2.4 The official match time is 6:00pm Pacific on Sunday's.
    2.4.1 Teams can mutually agree to reschedule the match at any time during the week, as long as the match can be completed and the scores posted in the official thread by 11:00pm Pacific on Sunday.
    2.4.1.1 Teams that agree to a reschedule must communicate
    the new match time to the match adjudicator. This does not guarantee
    that the adjudicator will show up at that time, but the adjudicator should
    make an attempt to be there or to provide a suitable replacement.
    2.4.1.2 The rescheduled match time replaces the official match
    time in all ways. Schedules for submitting lineups, posting scores, etc.
    are still in effect, but should be calculated around the new match time.
    3 Matches
    3.1 Each match consists of 3 10 minute rounds, played in the Pocket D Arena on Champion.
    3.2 All participants in each round must be present in Pocket D, and may not be /hidden.
    3.3 Team captains will agree on a team size prior to the start of each round in the match.
    3.3.1 The minimum team size is 6v6. The maximum is 8v8.
    3.3.2 If captains are unable to agree, the team size will be set to the smaller of the two suggested team sizes.
    3.4 Rounds will be played with the following options: No Travel
    Suppression, No Heal Decay, and Small Inspirations Only. No other options may be set.
    3.5 Players may not use special inspirations (presents, SoWs) or base
    buffs/temp powers not purchased at the Arena.
    3.6 Summoning an Ouroboros Portal is not allowed in a match.
    3.7 Sudden death will not be played. If the score is tied at the end of 10
    minutes, then the round is scored as a tie.
    3.8 The Home Team is responsible for listing the first and third rounds of the match. The Away Team lists the second.
    3.9 The Home Team will select any valid map for the first round of the
    match. The Away Team will select for the second. The third round will be played with a random map, resetting for any invalid maps.
    3.9.1 The following maps are invalid:
    3.9.1.1 Office
    3.9.1.2 Caves
    3.9.1.3 Monkey Cage
    3.9.2 The Eden Map is only to be played in rounds 8v8 or higher. The map will not be played 6v6-7v7 unless the captains of both participating teams agree.
    3.10 Each team is allowed one reset with 60 seconds of the start of a round if a
    player did not load, disconnected, or loaded off-team.
    3.10.1 If a team’s reset is spent, that team will play short-handed in
    the case of a disconnect.
    3.10.2 Reset rounds are played with the same lineups on the same
    map.
    3.11 Teams are required to have at least one non-stalker team member on the map at the end of the match. If the last “visible” member of the team leaves the match or disconnects, that team will forfeit the round.
    3.12 Team captain are obligated to conduct the match in a timely fashion.
    3.12.1 Lineups for the first round are due 5 minutes before the
    official match start time.
    3.12.2 Each round must be listed within 5 minutes of having the
    official lineups posted.
    3.12.3 Each team is expected to be in the event and ready to play
    within 5 minutes of the round being listed.
    3.12.4 For rounds after the first, the official start time is 15 minutes
    after completion of the prior round, with all deadlines calculated around this start time (i.e., lineups are due 10 minutes after the completion of the prior round).
    3.12.5 If a deadline dispute arises,
    http :// www . timeanddate . com / worldclock /

    will be used to determine official match time.

    3.12.6 Teams are encouraged to proceed efficiently through the
    match at a faster pace than required by the deadlines.
    3.13 Spawn camping is not allowed. Spawn camping is defined as attacking a respawning player who has not left the spawn point.
    3.13.1 Misfires can happen, especially when another player is killed near the spawn point, causing another respawning player to be auto-targetted. Single-shot misfires will not be considered spawn camping if the offending player makes it clear in broadcast that it is a misfire. "Sorry - misfire" or somesuch will suffice. Long-lasting debilitating debuffs (such as Heat Exhaustion) will not be counted as misfires, and will be treated as a spawn camping violation.
    3.13.2 If a player does not leave the spawn point in a reasonable amount of time, that player can be made a legal target by an opponent announcing intent to attack that target in broadcast. 30 seconds following the announcement, that player is a legal target. After that player moves or is defeated, that player's next respawn is once again covered by the spawn camping rules.

    4 Lineup Submission
    4.1 Prior to the start of each round, after team size has been determined, each team captain must submit the lineup that will be played in that round to the adjudicator.
    4.2 Lineups must include the team name and list each AT and Primary/Secondary powerset.
    4.3 Lineups are sent via /tell to the adjudicator for the match.
    4.4 Once both lineups are received and verified to contain the appropriate
    information by the adjudicator, the adjudicator will post the lineups in Arena Chat, and the match can proceed.
    4.5 A submitted lineup can not be changed.
    4.6 A submitted lineup must be run exactly. If a SS/WP brute is listed, a
    SS/WP tank may not be played in its place. If circumstances cause a team to be unable to fill a lineup spot with the required toon, the team will have to play short-handed with the lineup spot in question left empty.
    4.7 A valid lineup can include no more than 3 stalkers.
    4.8 A valid lineup includes no toons with barcode names, or multiple toons
    with overly similar names as to cause confusion in targeting. This extends to MM pets as well.
    4.9 Teams are responsible for identifying invalid lineups prior to the start of a round. Allowing a round to begin without making a good faith effort to
    communicate any concerns to the other team and/or the match adjudicator indicates acceptance of the opponent’s lineup as valid. Disqualifications for invalid lineups will not be given after the fact.
    4.9.1 Team captains should be prepared to provide evidence of your good
    faith effort to communicate lineup concerns (screenshots) should a dispute arise.
    5 Scoring
    5.1 Each round will be scored 2 points for a loss or a tie with no scoring (0-0), 3 points for a tie with scoring (1-1 or greater), and 5 points for a win. No shows/forfeits are 0 points, with opposing team scoring 5 for the win.
    5.2 Each team’s captain must post the results of a match in the official thread by 8:00pm Pacific on Monday following the official match night.
    5.2.1 Captains should be prepared to provide proof (screenshots) should a
    dispute arise. If 2 teams are unable to agree on the outcome of a round, and insufficient evidence can be found to determine the winner, both teams will score a forfeit for that round.
    6 Resolving Disputes
    6.1 Each match is assigned an adjudicator responsible for making any on-thespot
    rulings required to keep the match running.
    6.1.1 The adjudicator will not be a member of either team involved in the
    match.
    6.1.2 The adjudicator only responds to the needs of the participating teams. For example, an adjudicator will not spend time verifying globals on
    submitted lineups unless the opposing team communicates that they believe there is an error.
    6.1.3 The adjudicator only rules on areas covered by these rules, and only according to the letter of the rules. Subjective reasoning should not be used.
    6.1.4 Disqualifications should only be given out as a last resort –
    adjudicators should first attempt to correct to a legal match when possible. Even when a DQ is required, a match should still be played if at all possible, to provide results in the case of a successful appeal.
    6.1.4.1 Example: Team A notices an issue with Team B’s
    lineup, but Team B does not agree that the lineup is incorrect. The
    adjudicator determines that the lineup is indeed invalid, but Team B
    does not accept. The adjudicator should present the following options:
    correct the lineup and play, play short-handed to meet lineup
    requirements, or play the invalid lineup knowing that it will be scored
    as a DQ in hopes of winning an appeal.
    6.2 If a team disagrees with an adjudicator’s ruling, that team should proceed through the match in accordance with the ruling, but should appeal the ruling after the completion of the match.
    6.2.1 Requests for appeal must be received before the next week’s
    schedule is posted.
    6.2.2 Scores must still be posted for the match according to schedule, even if you don’t agree with them. If the appeal is successful, they will be
    corrected.
    6.2.3 The rules committee will confer with members of both teams and
    weigh all evidence, and then vote on a final ruling.
    6.2.4 Any member, of any team, may at any time approach the commitee members if and when they feel they are not getting the leadership or support needed from their team captains and or co-captains. We would hope all issues or concerns could try to be worked out between the team before bringing it before the commitee as a final resort.
    7 Supplemental Draft
    7.1 Any team with fewer than the maximum number of players on the roster may call for a supplemental draft.
    7.2 The teams will agree upon a draft date no sooner than 5 days from the call for the draft. Those 5 days will be used to open up the free agent pool to new registrants.

    7.3 Once a supplemental draft has been called for, participation in the draft is mandatory for all teams with less than the maximum number of players. If a team captain has open roster spots and is unable to attend the draft, he may provide a pick order that will be honored as closely as possible. Otherwise, that team will receive random picks.


    7.4 During each round of the supplemental draft, a pick order will be


    determined among all teams that currently have less than the maximum number of players. The pick order will be reverse of the current league standings (last place team picks first, if there are open roster spots). Ties in standings are broken by current roster size (smallest roster gets first pick), with roster size ties broken at random.


    8 Penalties


    8.1 Captain fails to play all available players on a match night in accordance with rule 1.5: 3 point penalty.


    8.1.1 Discouraging or forbidding team members from showing up for a match: 5 points.


    8.2 Proof of use of banned inspiration, temp power, or Ouro Portal: forfeit the round


    8.3 Delaying match procedure (failing to submit lineups, list events, or join


    events according to the guidelines)


    8.3.1 < 15 minute delay: 1 point penalty


    8.3.2 >= 15 minute delay: forfeit the round, begin timing the next.


    8.3.3 Players who are participating in a match and adjudicating for another may cause delays in joining/starting matches without penalty if the delay is caused by adjudication responsibilities. Timelines for submitting lineups and listing events must still be obeyed.

    8.4 Submitting an invalid lineup (4 stalkers, 5 players in a 5v5, etc)

    8.4.1 If discovered before the adjudicator posts lineups, 1 point penalty,

    and resubmit.

    8.4.2 If lineups were posted, forfeit the round.

    8.5 Joining an event with an invalid team (shared globals, does not match
    lineup, etc)
    8.5.1 If discovered before the match, the team can attempt to load a
    conforming team or play shorthanded to avoid playing a non-conforming
    teammate.
    8.5.2 Refusal to attempt to correct an invalid team: forfeit the round
    8.5.3 If not discovered before the match, the opposing team has accepted the lineup as valid: no penalty.
    8.6 Failure to post scores by the deadline: acceptance of opposing team’s
    report of the scores. If both teams fail to post, it is assumed neither team showed, and each scores 0.
    8.7 Proof of spawn camping (screenshot), single instance: 3 points
    8.7.1 Proof of spawn camping, multiple instances in the same round: forfeit the round
    8.8 Flagrant deception: 10 point penalty, plus suspension of offending player from a minimum of 1 game to a maximum of a permanent ban.
    8.8.1 Additional penalties still apply for any rules circumvented by the deception.
    8.8.2 Examples of flagrant deception include:
    - Circumventing rule 1.5 by playing other players' accounts
    - Falsifying evidence of a rules violation
    - Replacing players on the roster by modification of global account names
    - Any other deception ruled as a flagrant attempt to circumvent the rules by a majority vote of the rules council.
    8.9 Ventrillo violation - proof of violation of rule 10.4: 3 points
    8.9.1 Ventrillo violation - refusal to provide access to vent for approved committee members: 10 points
    8.10 Unsportsmanlike communication, 1st offense: 1 match suspension.
    8.10.1 Unsportsmanlike communication, 2nd offense: 2 match suspension.
    8.10.2 Unsportsmanlike communication, 3rd offense: banned from the league.
    8.11 Proof of violation of 1.3.4 (playing for multiple teams) - banned from the league
    8.11.1 This includes deliberately taking extreme actions during matches to actively harm your team in favor of opponents, such as broadcasting your team's targets to the opposing team.









    9 Rules Changes

    9.1 Changing of any rules occurs only by a majority vote of the rules

    committee. Team captains may suggest rules or express concerns with existing rules, but only the rules committee can make changes.
    9.2 The rules committee values a stable set of rules. It will be responsive to any new game changes or bugs, or any grossly unfair situations that may arise, but overall there will be a low likelihood of rules changes during the season. There will always be a most annoying strategy/lineup – be prepared to adapt and play past it without whining to the rules committee to bail you out.
    10 Ventrillo












    10.1 Access to Ventrillo is required of all players who sign up for the league.
    10.2 Vent servers are being provided to the league by P.o.N. Players must act in accordance with the rules of whatever Vent server they are on. Failure to comply with the rules of the Vent server can result in being suspended from the Vent server.





    10.3 A captain does not have to play a player without Vent. If a player chooses not to talk on vent, or does not have a mic, they will not be penalized, and will be played, but must be on vent and at least be able to hear what is happening with targets called etc.

    10.3.1 Players who consistently refuse to use Vent can be dropped from the team roster by the captain.
    10.4 Players may not enter a vent server/channel known to be in use by ano3her team for purposes of an official match at any time between 10 minutes prior to lineup submission until the completion of the final round unless invited.
    10.4.1 This rule does not apply tothe assigned adjudicator for the match. For the allowed adjudicator, teams must provide accurate vent server/channel information and grant access to vent for purposes of verification of compliance with rule 1.3.1.
    10.4.1.1 The adjudicator should make an effort to verify what needs to be verified without disrupting the team, whether that team is currently playing or discussing lineups. The adjudicator should not spend more time than necessary to perform the verification. That amount a time is up to the adjudicator's discretion, but should generally be no more than 30 seconds.

    THINGS THAT SHOULDN'T HAVE TO BE SAID:
    • Good sportsmanship is expected. It is a rule. Just do It.
    • No smack talking in any form of chat, on the boards or on ventrilo.
    • Anyone found to be displaying behavior that is not good sportsmanship like will be banned from participating either temporarily or permanently at the discretion of the panel members.
    • If that means your team is short and you lose points due to that, sorry.
    • Yes these rules are excessive but very necessary. Past history has shown that if there is a will or a way to cheat or gain unfair advantages in competitive sports it will be attempted.
    • If you do not like the rules, do not participate.
    • Most importantly have fun!

    MATCH SCHEDULE
    Matches will be every Sunday 7pm est according to the schedule posted below. This means the matches should start at 7pm est. Rosters MUST be turned in 5 mins before scheduled matches. Players are advised to please be at Pocket D no later then 6:45pm est to allow captains time for lineup adjustments and submissions.




    TEAM SCORES

    TEAM1 - Artic and the Chillz: 7+6+12+12+15+6+6=64

    TEAM2 - Run Forrest Run: 13+15+15+15+9+15+15=97

    TEAM3 - The Space Cowboys: 6+6+6+6+6+12+6=48

    TEAM4 - THE SPORKS: 15+6+6+9+7+9+0=52

    TEAM5 - STEVE: 9+15+12+15+12+15+15=93

    TEAM6 - Joint Effort: 9+15+9+6+10+0+12=61



    ******************************************
    ******************************************


    Heres looking forward to a fun filled event on a weekly basis!!
  17. Quote:
    Originally Posted by Xionian View Post
    Just going to respond to that here. Thanks and all, its a good suggestion. I'm not entirely sure what the other teams situation is that you suggested and what not. But, as our team was essentially wolf, asher and I we only were actually short 1 week where technical issues and some miscommunication left it with just me that day :/ other two team members are friends that said they'd make it when they could make it. which was fine as it was just 3 minimum that we needed.

    I think were all still done. I am for sure. If anyone is looking for more members try contacting tungsten wolf or asher talos. I think they feel the same way I do about the whole situation with the league and are mentally checking out of this game and we did discuss whether we wanted to continue in the league or not before actually saying we weren't going to. but they may or may not be interested in joining someone else I can't speak for them though.

    We all will certainly be around in game, but in a more leisurely way, prolly pop up in KBs and what not, on ur TFs killin ur AVs etc as we still enjoy the social aspects of this game... The league was simply causing more frustration than fun for us. good luck, to the rest of you still keeping an eye on it personally.
    You may want to scope the new league post that will be hitting shortly
  18. Quote:
    Originally Posted by Fiery-Enforcer View Post
    I really don't see the point of making a new league with all the same people from this one. It's just gonna split everyone up and end up in everything falling apart.

    We asked you to drop for 2v2's and you declined, which you had the right to. If your only concern other than winning was for everyone to play, you could have rotated who sat out each match, but that's besides the point. If I recall, you guys won the first match. We rolled with two therms the first match and I spent practically the entire match healing, which left no time for spikes. Unless you wanted us to play recklessly and have the results be 12-0 instead of 1-0. So, we decided to change things up and actually have a chance to win with our handicap. And in the 2nd match we came really close in taking Smeede down.



    Listen, I don't want 0utcazt to drop from the league, nor was that our intention with our matches last night. I think you guys need to stop taking everything so personal and just have some fun.
    We tried to give you the benefit of the doubt and say even with 2 people, they could be a threat. its not our fault your team did not show, and im not going to punish my team mates by sitting them for making the effort and DID show up. We followed the rules and played the minimum 3 players. You had no faith in yourselves playing only 2, so decided you would screw the match completely by going for ties. You did nothing but hide the entire match, you were never intending on anything but the tie. Even the first match, you did nothing but run. Dont try to play the innocent party now, theres no reason. Like I said, Last night was NOT the only reason for our withdrawl, so please dont give yourselves that much credit
  19. Quote:
    Originally Posted by DaveMebs View Post
    My point is that you might have second thoughts if you wait to cool down.
    there is no cool down needed really, this decision was not based on last night events alone.... It was based on the past 5 weeks. we make the choice with full confidence I assure you.
  20. Quote:
    Originally Posted by DaveMebs View Post
    I am putting forth an official proposition to stop talking about this, clear our heads for a few days, and continue this conversation starting on wednesday.

    Posting when you're angry will only lead to bad things.

    I understand the viewpoints of both teams involved, and understand why both teams are pretty pissed, but I am asking nicely for everyone involved to just take a few days to cool off.

    0utcazt, please do not withdraw from the ladder until you have had a few days to think about it. People often make rash decisions while they're angry, and often regret those decisions.

    There is no need for a new league, and I PROMISE you, if a second league forms, neither league will work out in the end. If we're barely sustaining one league, there is absolutely no reason a second league would work. Even if the rules are "better", even fewer teams will show up and 3 team leagues are no fun, as demonstrated by the test ladder.
    I thank you for trying to play mediator, But We have no second thoughts at all. We already have, and will not reconsider withdrawing from Kats league. There are numerous reasons, but the final straw was, if a rule states no 3 stalker teams, doesnt it make sence that if a team drops to 2 people, that a 2 stalker team wouldnt be legal either? Asked Kat for a ruling and was laughed at because "we were being ****** bags for not dropping to a 2v2 team" sorry, we were following what the rules state. Everyone was against ANYONE intentionally trying for TIES, yet when its done to 0utcast, Its completely acceptable and applauded.

    I think we'll take our chances with the new league thanks.

    So I would also take Mebs post as a decline to the panel position? Please let me know asap.
  21. Quote:
    Originally Posted by ELF_STALKER View Post
    Side note what I heard from last night that more teams are planning to pull out... and another league with be form... with prize money or pvp sets and etc. Alot rules would be discuss with captains and etc.
    this is correct, There is a new league forming. It will be overseen by a panel of known pvp'ers. Several have already commited to this and several more will be approached still. This is who I'd like to see on this panel:

    Sinny = Already accepted
    Artic
    Gfunny = Already accepted
    Hell = Already accepted
    Elf =Already accepted
    Neuronia = Already accepted
    Enigma = Already accepted
    Exit
    Bud = Already accepted
    Mebs = Already accepted
    Force = Already accepted

    All Rules will be decided upon by this panel before season starts. There will NOT be 1 person with all mighty power over all.
    Primarily the league will run the same as Kat's. I feel Kat did a great job for the most part with this league, Her flaw was she could not put aside her bitterness toward a few, and her demands of having all mighty power and authority over HER league. The rules showed obvious flaws from day 1 and we all knew it, it was our fault we did not say something about it, not kats. Again, overall I would say Kat did a good job with this league, and has given everyone the spark needed to go in the direction that we are.

    I will be putting up a post with an idea I had am very excited about after talking with the 10-15 I have, everyone loves the idea.

    Anyway, I hope, (although I know it wont happen) that there is not to much trolling of this going forward, Good luck to those remaining in this league. Keep your eyes open for the post concerning the New league, And Those that have been asked to be on the panel, please contact me either in game, or jump in vent if you choose to accept or decline. Thanks
  22. 0utcazt VS. Easy kills:

    1. 1-0 0utcazt

    2. 0-0

    3. 0-0

    lolz another 6 point week easy kills, you guys are so kool

    And after discussing tonight events, 0utcazt is officially withdrawing from this. gg to all.
  23. Quote:
    Originally Posted by Celestial_Lord View Post
    You may also want to take into consideration that I run weekly Rikti mothership raids every Thursday night at 8:30 P.M. ET / 5:30 P.M. PT. Now while I don't PvP and I don't know how many that consistently mothership raid with me do, it may be a factor.
    agreed. I think this night might not be the best night for this event. Perhaps earlier on Sundays, or even EARLY Saturdays so not to interupt the league? Just a thought.

    Quote:
    Originally Posted by CriticalKat View Post
    The entrance fee shouldn't be a problem. I have ran events for 500mil entrance fees that consistently had good turnout. Probably just the too early factor IMHO. I am sure you will have a huge turnout. :-) I would join and support your event but the only thing I enjoy pvp'n lately is my rad/psy which would make me a handicap to most people being they would have to play a similar self healing toon to make it work.

    Also agreed. 99% of the pvpers are droping billion upon billions into PvP IO's, so I really have a hard time believing anyone would have a hard time with the entry fee. I myself would consider it quite cheap for the opprotunity at taking the whole pot home. Its a bracket, so get a good team, play smart, and play tough, and its anyones game.
  24. Quote:
    Originally Posted by ELF_STALKER View Post
    Force how about way before the hami raid. Or tonight or friday
    apparently 0utcast will be fighting handicapped then? Extreme has already said he cant be here, Cougar wont be here till 5pm (8pm est) at the earilest, And wont be on friday at all, Smeede will be here but also not till at least 5-530pm (8-830pmest) And probably wont be on on friday until later.

    Soooo I guess this means we have 2 to fight with? Glad this was discussed amongst the team.
  25. Saturday October 2nd 10pm EST. Line-ups must be in by 9:45pm EST for first set of fights! Eastern Standard Time guys! Remember that rosters must be updated by 9:45pm EST on Friday night for any additions to be eligible for fight night.


    Home team vs. Away team

    Arts & Crafts vs. 0utcazt

    Broken Chains vs. STA

    GDHRT vs. dUmb

    Exile vs. Easy Kills


    Think Kat just has STA and 0utcazt mixed up. we've already fought Arts & Crafts. We should be fighting either Broken Chains, GDHRT or Easy Kills. I'm sure its an easy fix.