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Posts
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Joined
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Hiya Morton...looks like you're making a good choice in a VG (and yes, i'm biased ). If when you come on Bru ain't around, send me a tell instead...normally on in the mornings/afternoons when its quiet, @Chin for reference and look forward to seeing you in the field.
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Me and the missus have just started a duo of a Fire/Dark Corr (me) and a Fire/Dark Brute, we may only be lower lvls at the mo....but boy, the AoE damage is going to be insane
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As a proud leader of the Bru squad, i'll be lending a hand with the buffing/debuffing part...Ice/Cold Corr FYI.
Any time is good for me, but the later it runs the less likely i am to see it through....but will always give my all, even if i don't get to the finish. -
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01) --> Call Genin==> Acc(1) Acc(3) Dmg(5) Dmg(7) Dmg(9) DisDur(33)
01) --> Alkaloid==> Heal(1) Heal(3) Heal(5) EndRdx(7) EndRdx(9) Rechg(46)
02) --> Envenom==> Acc(2) Acc(11) Rechg(19) Rechg(19) DefDeBuf(50)
04) --> Weaken==> Acc(4) Acc(11) TH_DeBuf(17) TH_DeBuf(17) Rechg(23) Rechg(23)
06) --> Train Ninjas==> EndRdx(6)
08) --> Swift==> Run(8)
10) --> Combat Jumping==> Jump(10)
12) --> Call Jounin==> Acc(12) Acc(13) Dmg(13) Dmg(15) Dmg(15) Slow(33)
14) --> Super Jump==> Jump(14)
16) --> Hurdle==> Jump(16)
18) --> Neurotoxic Breath==> Acc(18) Acc(25) Range(40) Rechg(40) Slow(46)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Smoke Flash==> Acc(22) Acc(25) Rechg(37) Rechg(37) Rechg(46)
24) --> Assault==> EndRdx(24)
26) --> Oni==> Acc(26) Acc(27) Dmg(27) Dmg(29) Dmg(29) Hold(33)
28) --> Tactics==> EndRdx(28) TH_Buf(31) TH_Buf(31) TH_Buf(31) EndRdx(45)
30) --> Paralytic Poison==> Acc(30) Acc(34) Hold(34) Hold(34) Rechg(36) Rechg(36)
32) --> Kuji In Zen==> Rechg(32) Rechg(37) EndRdx(43)
35) --> Acrobatics==> EndRdx(35) EndRdx(36)
38) --> Noxious Gas==> EndRdx(38) EndRdx(39) Rechg(39) Rechg(39) Rechg(40)
41) --> Bile Spray==> Acc(41) Dmg(42) Dmg(42) Dmg(42) EndRdx(43) Rechg(43)
44) --> Hasten==> Rechg(44) Rechg(45) Rechg(45)
47) --> Vengeance==> Heal(47) Heal(48) DefBuf(48) DefBuf(48) TH_Buf(50) TH_Buf(50)
49) --> Elixir of Life==> Rechg(49)
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Hows this one look?
Moved a couple of slots and powers around and still look happy with it (although i always miss something), also according to my planner, it says that Smoke Flash only takes Acc/Rechrg enhancements...is this true, because 30 endurance every time sounds pricey, especially if you can perma it. -
One of my main thoughts was to try and bring Smoke Flash forward...seems like to good of a power to take so late in the game, prehaps take that at lvl30, Paralytic Poison at lvl35 and Hasten at lvl44...not really sure how dependant /Poison is on Hasten.
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I put to you MM'ites my build for the MM i'm planning on trying, i have absolutely no idea on how to slot the poison side of things, having never really seen one in action....also Ninjas might be a bit off, due to only having a Bots/FF.
This is purely PvE only(may respec at end of career for PvP) and will be mainly solo or Duo'in (possibly with another MM, Brute or Corr...the missus ain't decided yet)
Archetype: Mastermind
Primary: Ninjas
Secondary: Poison
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01) --> Call Genin==> Acc(1) Acc(3) Dmg(5) Dmg(7) Dmg(9) DisDur(33)
01) --> Alkaloid==> Heal(1) Heal(3) Heal(5) EndRdx(7) EndRdx(9) Rechg(36)
02) --> Envenom==> Acc(2) Acc(11) DefDeBuf(17) DefDeBuf(25) Rechg(25) Rechg(43)
04) --> Weaken==> Acc(4) Acc(11) TH_DeBuf(17) TH_DeBuf(19) Rechg(19) Rechg(23)
06) --> Train Ninjas==> EndRdx(6)
08) --> Swift==> Run(8)
10) --> Combat Jumping==> Jump(10)
12) --> Call Jounin==> Acc(12) Acc(13) Dmg(13) Dmg(15) Dmg(15) Slow(33)
14) --> Super Jump==> Jump(14)
16) --> Hurdle==> Jump(16)
18) --> Neurotoxic Breath==> Acc(18) Acc(46) Slow(46) Rechg(50)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Acrobatics==> EndRdx(22) EndRdx(23)
24) --> Assault==> EndRdx(24)
26) --> Oni==> Acc(26) Acc(27) Dmg(27) Dmg(29) Dmg(29) Hold(33)
28) --> Tactics==> EndRdx(28) TH_Buf(31) TH_Buf(31) TH_Buf(31) EndRdx(40)
30) --> Paralytic Poison==> Acc(30) Acc(34) Hold(34) Hold(34) Rechg(37) Rechg(40)
32) --> Kuji In Zen==> Rechg(32) Rechg(36) EndRdx(36)
35) --> Hasten==> Rechg(35) Rechg(37) Rechg(37)
38) --> Noxious Gas==> EndRdx(38) EndRdx(39) Rechg(39) Rechg(39) Rechg(40)
41) --> Bile Spray==> Acc(41) Dmg(42) Dmg(42) Dmg(42) EndRdx(43) Rechg(43)
44) --> Smoke Flash==> Acc(44) Acc(45) Rechg(45) Rechg(45) Rechg(46)
47) --> Vengeance==> DefBuf(47) DefBuf(48) TH_Buf(48) TH_Buf(48) Heal(50) Heal(50)
49) --> Elixir of Life==> Rechg(49)
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So then...whats slotted wrong, what should be taken before what and such. Would like to keep SJ as my main travel power but happy to lose Acro...if you feel its not needed with all Buffs/Debuffs being ranged.
And as for the Patron, would prefer Mako as never worked his arcs yet...but if theres a better suited one, i might be persuaded to change my alliance.
Look forward to your thoughts. -
Thats intrigued me....having just started a Ninja/Poison MM, have you actually managed to solo the Heroes/AVs all the way down to defeat, or was it a 'Quick Cheese it' moment?
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I'd try and squeeze in Hasten as soon as possible and 6 slot IH at first chance you get...you want that back as soon as possible because thats your lifeline when solo'in tougher enemies, prehaps swap Resilience and Hasten round if you can't stand SS as a travel power.
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Cheers for the input, gunna stick with it for now...so the damage might not be great, but the cossie looks cool and i get 2 pets
Which brings me nicely to another question...Voltaic Sentinel, does it last till end of mission/zoning or does it fizzle out after awhile, the planner i use says duration 45secs...if it last that long, is it worth a recharge or 2 to make it as near perma as poss? -
Archetype: Defender
Primary: Dark Miasma
Secondary: Electrical Blast
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01) --> Twilight Grasp==> Acc(1) Acc(3) Heal(5) Heal(7) Heal(9) Rechg(46)
01) --> Charged Bolts==> Acc(1)
02) --> Tar Patch==> Rechg(2) Rechg(3) Rechg(5)
04) --> Lightning Bolt==> Acc(4) Acc(19) Dmg(31) Dmg(31) Dmg(31)
06) --> Ball Lightning==> Acc(6) Acc(7) Dmg(9) Dmg(13) Dmg(15)
08) --> Swift==> Run(8)
10) --> Darkest Night==> EndRdx(10) TH_DeBuf(11) TH_DeBuf(11) TH_DeBuf(13)
12) --> Hover==> Fly(12) Fly(17) Fly(19)
14) --> Fly==> Fly(14) Fly(15) Fly(17)
16) --> Howling Twilight==> Rechg(16)
18) --> Hurdle==> Jump(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Fearsome Stare==> Acc(22) Acc(23) Fear(23) Rechg(25) TH_DeBuf(25) TH_DeBuf(27)
24) --> Aim==> Rechg(24) Rechg(46) Rechg(50)
26) --> Shadow Fall==> EndRdx(26) DmgRes(27) DmgRes(29) DmgRes(29)
28) --> Hasten==> Rechg(28) Rechg(37) Rechg(40)
30) --> Short Circuit==> Acc(30) EndMod(34) EndMod(37) EndMod(37) Rechg(40) Rechg(40)
32) --> Dark Servant==> Acc(32) Heal(33) Heal(33) TH_DeBuf(33) TH_DeBuf(34) TH_DeBuf(34)
35) --> Voltaic Sentinel==> Acc(35) Dmg(36) Dmg(36) Dmg(36)
38) --> Thunderous Blast==> Acc(38) Dmg(39) Dmg(39) Dmg(39) EndMod(43) EndMod(46)
41) --> Thunder Strike==> Acc(41) Acc(42) Dmg(42) Dmg(42) Dmg(43) Rechg(43)
44) --> Charged Armor==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
47) --> Power Sink==> Rechg(47) Rechg(48) Rechg(48) EndMod(48) EndMod(50) EndMod(50)
49) --> Zapp==> Acc(49)
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How does this build look? I wanted a slightly move offensive build and decided on the above...but thought i'd run it by you people first.
Couple of things about this toon, it's going to be mainly Duo'in with a Fire/Fire Blaster/Blapper and we're not fussed about rep levels...the higher the better, but heroic if fine as long as we have fun. I was trying to go for more of a AoE offender as my Duo partner is a Fire Ball junkie (aren't we all ) so thought Ball Lightning would go well in a combo with that, Tar Patch and RoF, but at the end of the day its my job to keep her standing...hence the mainly late slotting of my attacks.
Basicly...long and short of it, does it look like it would work and if not what can be done to improve things (prehaps a different Blast Set?).
Thanks you for your time. -
I thought i remembered the name, i got dinner around 5.30/6 GMT so should be on by 7ish, i'll send you a tell when i log on...see ya then.
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I can help with this, i've just rolled an alt on Defiant Villains and dreaded the grind to get enough for SOs...and i can easily afford 3-5 million Inf, more if needed.
Just post here when is best for you....i'll be on from about 7pm tonight for a few hours, but anytime during the week after midday is cool.
Global is at the bottom too....so give that a shout on the off chance i'm on before. -
To put it simply...i'm not so good at complex binds/macros, i know enough to get by and thats about it.
I wanna know is it possible to set a Macro so that i can target one of my minions and heal with Alkaloid with a single press of the button, in a hope to set up a heal macro for each one for quicker healing.
If so, how? and if not...any suggestions on other methods. -
Cheers for the input....think i might try Ninjas to start with because after all, they're NINJAS!! not only that i kinda like the idea of big numbers instead of DoT which i already see lots of on both my current MM and Corr.
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Starting to think about rolling a second MM was was wondering what goes well with /poison?
I'm choosing Poison because i personally have only ever seen 1 other poison MM....and the fact that /Darks seem to be everywhere, also i get slightly bored with /FF at times.
The pets would either be Thugs, Mercs or Ninjas...already got Bots and didn't take to Necro, what i'd like to know what of the 3 stated would suit poison better, already seen Thugs in action at a high lvl and i liked...but again they seem to be everywhere, so would like to here more on Mercs/Ninjas to try and sway my vote.
Will add this is a PvE only situation and Solo/Duo...although i don't know what i'm duo'in with till the missus makes up her mind -
Yeah, need St M SF on both Imp and Gribs (better suited to Gribs), but honestly don't think i'll be back on Saturaday till 8-9pm...missus grandparents over from Spain and haven't seen them in ages.
I'll grab the SF at some point tho. -
I doubt i'll be able to make it for the St Martial SF due to being out in the afternoon, but should be back early evening...so there may be a chance that i can join the RSF.
I'll put it this way...don't wait for me, and if you find someone else to fill my shoes (as big as they are ) take them...if i here, i'm here. -
I won't be able make the RSF on Thursday due to work on the Friday...but if you're pushed for people to get it started, i can always sign up and play as long as poss (probably about 10pm).
Also just to let you know for future reference, i'll only really be able to make the RSFs one Thursday in six (when my day off falls on the Friday..next one is in a couple of weeks) failing that i'm free most Saturdays after mid-day and all day Sunday.
Lemme know if i'm needed on this Thursday run, if only for a few hours. -
*dreams to himself*.....if only Superspeed was a reality!
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It's good to be back....just like a old pair of slippers (everythings a bit cheesey...but nice all the same).
Ans as luck would have it, i'm free for the RSF run on Thursday...if i'm needed that is, so will bring Impy along for the ride.
Didn't manage much playing yesterday afternoon...was still recovering from booze and travel, but should be back to normal shortly. -
Just flew in this morning....and boy, my arms are tired (boom boom) Soz, couldn't resist that one.
Should hopefully be back on anytime now, and will need to reorganise my global friends list...so if ya had/want me on the list send a tell/invite to @Chin (if i don't grab you 1st ) -
Bah...your guns will not stop me, i'd quite happily walk through the fires of Hades to get to a cold one
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I'm off on my Hols as of tomorrow (yay sunshine and warmth ) and will catch you lot for my big return in a lil over a week...don't forget the mini sausages and keep Bru away from the beer.
Catch you lots when i get back.