Suggestions needed for KID-FRIENDLY missions.
Okay, so my pre-teen boys are becoming superhero freaks and LOVE flying my alts around Ouroboros, doing costume changes, running around my base. They might be ready for the next stage of play.
I'm looking for some suggestions for very easy but viable AE missions I might design: 1. Mobs that are not humanoid (I'm thinking about Rularuu watchers, Banished Pantheon spirits, Storm Elementals, etc., but these all seem like difficult fights). |
2. Powers within power sets that are less scary and less punching/shooting/throwing violent (like Sonic blasters, psychic powers, plant controllers) |
3. Sample AE missions I might look at to get some kid-friendly ideas. |
Any other ideas for creating an "E for Everyone" mission or two? Thaks. |
M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)
Animus Arcana will be added whenever I24 hits. Likewise for the lanterns within the Drudges.
Dwarf and Nova Kheldians are available as bosses in the Nictus group.
The Assault Bot from Mastermind Robotics is available for boss fights though some of the weapons might be problematic.
Winter Horde might work.
Will o' the Wisp are within the Red Caps.
If robots are okay, you just might be able to use the costume creator for your uses and use sets like Columb2 suggested such as Sonic.
If xp isn't a concern, you could potentially setup a non combat mission based around leading an ally out or finding a glowy. Particularly if you find an interesting map for it.
Some of my suggestions:
Minimize the amount of fighting and rely on non-combat objectives.
Use non-required boss fights where the boss run away at 50% health. Thus you "just win" the fight instead of defeating enemies.
Have friendly characters in the same age range as the kid, so kids have easier to relate to them.
I think you can use the costume designer for enemies, the tech, supernatural and animal options allow for fable creatures that neither look too human nor resemble actual animals.
Use video games and movies that you enjoyed as a child for inspiration.
Good luck!
Story arcs: �Viva la Represi�n! (#2327) | Mysterious Virus (#11762) | Four Horsemen of the 2012 Apocalypse (#531874) | Deadly Dragon | White Slime
My story on union.virtueverse.com
These are really good suggestions. Thanks everyone! I like the devouring earth and wisp suggestions, young good guys, the animal heads, and the strategies suggested.
It's okay if the enemy is humanoid, as long as they don't use powers that are too easy to imitate in a bad way. So, sonic blaster powers are not a big deal (yell at the bully until he runs away), while mace powers (mercilessly beat down your enemies with a baseball bat) are probably not what I want to see imitated in my house
Okay, so my pre-teen boys are becoming superhero freaks and LOVE flying my alts around Ouroboros, doing costume changes, running around my base. They might be ready for the next stage of play.
I'm looking for some suggestions for very easy but viable AE missions I might design:
1. Mobs that are not humanoid (I'm thinking about Rularuu watchers, Banished Pantheon spirits, Storm Elementals, etc., but these all seem like difficult fights).
2. Powers within power sets that are less scary and less punching/shooting/throwing violent (like Sonic blasters, psychic powers, plant controllers)
3. Sample AE missions I might look at to get some kid-friendly ideas.
Any other ideas for creating an "E for Everyone" mission or two?
Thaks.