Staff/SR Build Request


Doomguide

 

Posted

Greetings!

I'm an old school vet returning for some fun, and would love to try the staff power set. I've got lots of experience with tanks, trollers, and defenders, but very little with blasters and scrappers. I realize that staff/SR isn't by any means a meta gaming combo, but I would love to give it a shot. Since I have little experience with both power sets, I would love to see some example builds to help me with some ideas as far as the direction I should head.

Thanks in advance!


--CoH--
LastCaress 50 Inv/Em tank
Froste 44 Ice/Kin 'troller
Betty 33 WS

--CoV--
Misfit EM/EA stalker

 

Posted

Here's my thoughts. Mind you I've zero experience with Staff as of now. I do have a lot of experience with SR.

The build is soft capped (without Incarnate abilities) with no travel power, but would be easy to grab one with minimal change (could use Ninja Run). Will hit +3's without Tactics and +4's while Tactics is running. Food for thought.

And welcome back!

Doomguide

Edit: Heh, managed to fail to post the build ...

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

StaffsuperReflexes (v1.00.i23 Incarnate): Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(23), Achilles-ResDeb%(40)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), Ksmt-ToHit+(17)
Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(17)
Level 4: Precise Strike -- T'Death-Acc/Dmg(A), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 6: Eye of the Storm -- Erad-Dmg(A), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(31), FotG-ResDeb%(42)
Level 8: Staff Mastery
Level 10: Practiced Brawler -- Empty(A)
Level 12: Boxing -- Empty(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(46), Winter-ResSlow(46)
Level 16: Agile -- SW-Def(A), SW-Def/EndRdx(21), SW-Def/Rchg(37)
Level 18: Serpent's Reach -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(23), Apoc-Dam%(25), GJ-Dam%(42)
Level 20: Dodge -- SW-Def(A), SW-Def/EndRdx(21), SW-Def/Rchg(37)
Level 22: Quickness -- Run-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(34), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/EndRdx/Rchg(40)
Level 26: Innocuous Strikes -- Erad-Dmg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Lucky -- SW-Def(A), SW-Def/EndRdx(29), SW-Def/Rchg(37)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Sky Splitter -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(33), SScrappersS-Acc/Dmg/Rchg(33), SScrappersS-Dmg/EndRdx/Rchg(33), SScrappersS-Acc/Dmg/EndRdx/Rchg(34), SScrappersS-Rchg/+Crit(50)
Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Maneuvers -- GftotA-Def(A), GftotA-Def/EndRdx(39), GftotA-Def/EndRdx/Rchg(39), GftotA-Run+(46)
Level 41: Tactics -- AdjTgt-ToHit/EndRdx(A), GSFC-ToHit/EndRdx(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-End%(48), RgnTis-Heal/EndRdx(48), RgnTis-Heal/Rchg(50), RgnTis-Regen+(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(15), Mrcl-Rcvry+(43), Numna-Heal(43), Numna-Heal/EndRdx(43), Numna-Regen/Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(45), P'Shift-End%(45)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Rebirth Radial Epiphany
------------



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Posted

@Doomguide,

Thanks much for the reply! I'm still relatively low level (26), but so far I've been progressing along a very similar blueprint to what you laid out here. I a finding that while staff lacks the burst/build-up powers, and SR is a defense only set, staff mastery and quickness make a gnarly combo. While definitely not an instant gratification combo, it seems to flow very well, dispatching mobs very efficiently. And I definitely like SR so far.


--CoH--
LastCaress 50 Inv/Em tank
Froste 44 Ice/Kin 'troller
Betty 33 WS

--CoV--
Misfit EM/EA stalker

 

Posted

Quote:
Originally Posted by TheMisfit View Post

Thanks much for the reply! I'm still relatively low level (26), but so far I've been progressing along a very similar blueprint to what you laid out here. I a finding that while staff lacks the burst/build-up powers, and SR is a defense only set, staff mastery and quickness make a gnarly combo. While definitely not an instant gratification combo, it seems to flow very well, dispatching mobs very efficiently. And I definitely like SR so far.
I have both a Staff/Invuln and a Staff/SR Scrapper at 50 and wouldnt mind sharing build thoughts if you could answer a few questions

1. Is this VIP? Are you going to Incarnate?
2. What kind of budget are you looking at?
3. Any particular pool powers? Any problems with Patron Powers?


--Frog


 

Posted

Quote:
Originally Posted by Frogfather View Post
I have both a Staff/Invuln and a Staff/SR Scrapper at 50 and wouldnt mind sharing build thoughts if you could answer a few questions

1. Is this VIP? Are you going to Incarnate?
2. What kind of budget are you looking at?
3. Any particular pool powers? Any problems with Patron Powers?


--Frog
Hey Frog!

I did sub as a VIP, but I'm still re-learning the ropes. I would like to incarnate, I'm just not totally sure how to do all that just yet. So yes, I intend to.

My budget isn't much right now, at all.

No particular powers, no problems with patron powers.


--CoH--
LastCaress 50 Inv/Em tank
Froste 44 Ice/Kin 'troller
Betty 33 WS

--CoV--
Misfit EM/EA stalker

 

Posted

Quote:
Originally Posted by TheMisfit View Post
Hey Frog!

I did sub as a VIP, but I'm still re-learning the ropes. I would like to incarnate, I'm just not totally sure how to do all that just yet. So yes, I intend to.

My budget isn't much right now, at all.

No particular powers, no problems with patron powers.
My goal was to get near the iCap (or over) have some, but not a lot of recharge (staff doesnt need it) and work Waterspout in with
the -kb proc in it. Seriously, thats an awesome combination. I have two enhancement slots left over for your discretion, but you can tailor to fit your budget

Shoot for the high 50s for defense (not 45%). Any of the content in DA uses 59% as the soft cap and SR is a one-trick pony in that it has no Resistance or Self Heal.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Mercurial Blow
  • (A) Hecatomb - Accuracy/Recharge
  • (11) Hecatomb - Accuracy/Damage/Recharge
  • (13) Hecatomb - Damage/Recharge
  • (13) Hecatomb - Damage/Endurance
  • (15) Hecatomb - Chance of Damage(Negative)
  • (43) Achilles' Heel - Chance for Res Debuff
Level 1: Focused Fighting
  • (A) Luck of the Gambler - Recharge Speed
  • (3) Luck of the Gambler - Defense
  • (3) Luck of the Gambler - Defense/Endurance
Level 2: Guarded Spin
  • (A) Scirocco's Dervish - Damage/Recharge
  • (5) Scirocco's Dervish - Damage/Endurance
  • (5) Scirocco's Dervish - Accuracy/Damage
  • (7) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (7) Scirocco's Dervish - Accuracy/Recharge
  • (9) Fury of the Gladiator - Chance for Res Debuff
Level 4: Focused Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Endurance
Level 6: Eye of the Storm
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (15) Scirocco's Dervish - Damage/Endurance
  • (17) Scirocco's Dervish - Damage/Recharge
  • (17) Scirocco's Dervish - Accuracy/Recharge
  • (19) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (19) Force Feedback - Chance for +Recharge
Level 8: Staff Mastery
Level 10: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (37) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 12: Practiced Brawler
  • (A) Recharge Reduction IO
Level 14: Agile
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (48) Defense Buff IO
Level 16: Dodge
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Defense Buff IO
  • (46) Defense Buff IO
Level 18: Serpent's Reach
  • (A) Thunderstrike - Accuracy/Damage
  • (23) Thunderstrike - Damage/Endurance
  • (23) Thunderstrike - Damage/Recharge
  • (27) Thunderstrike - Accuracy/Damage/Endurance
  • (27) Thunderstrike - Damage/Endurance/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Recharge
Level 20: Quickness
  • (A) Run Speed IO
Level 22: Boxing
  • (A) Empty
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (25) Gladiator's Armor - TP Protection +3% Def (All)
  • (25) Gladiator's Armor - End/Resist
Level 26: Innocuous Strikes
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Chance for Smashing Damage
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 28: Lucky
  • (A) Gift of the Ancients - Run Speed +7.5%
  • (29) Gift of the Ancients - Defense
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) HamiO:Cytoskeleton Exposure
  • (31) HamiO:Cytoskeleton Exposure
Level 32: Sky Splitter
  • (A) Superior Scrapper's Strike - Damage/Recharge
  • (33) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (33) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (34) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (34) Superior Scrapper's Strike - Accuracy/Damage
Level 35: Maneuvers
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (36) Shield Wall - Defense/Endurance
  • (39) Shield Wall - Defense
Level 38: Combat Jumping
  • (A) HamiO:Cytoskeleton Exposure
Level 41: Water Spout
  • (A) Overwhelming Force - Accuracy/Damage
  • (42) Overwhelming Force - Accuracy/Damage/Endurance
  • (43) Overwhelming Force - Damage/Endurance/Recharge
  • (43) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (45) Force Feedback - Chance for +Recharge
Level 44: Spirit Shark Jaws
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (45) Basilisk's Gaze - Accuracy/Recharge
  • (46) Basilisk's Gaze - Endurance/Recharge/Hold
  • (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Gladiator's Javelin - Chance of Damage(Toxic)
  • (50) Apocalypse - Chance of Damage(Negative)
Level 47: Evasion
  • (A) Gift of the Ancients - Run Speed +7.5%
  • (48) Gift of the Ancients - Defense
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Empty
Level 4: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (29) Numina's Convalescence - Heal
  • (31) Panacea - +Hit Points/Endurance
  • (39) Miracle - +Recovery
Level 4: Hurdle
  • (A) Empty
Level 4: Stamina
  • (A) Performance Shifter - Chance for +End
  • (34) Endurance Modification IO
  • (36) Performance Shifter - EndMod
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 50: Agility Radial Paragon
------------



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