Staff/SR Build Request
Here's my thoughts. Mind you I've zero experience with Staff as of now. I do have a lot of experience with SR.
The build is soft capped (without Incarnate abilities) with no travel power, but would be easy to grab one with minimal change (could use Ninja Run). Will hit +3's without Tactics and +4's while Tactics is running. Food for thought.
And welcome back!
Doomguide
Edit: Heh, managed to fail to post the build ...
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
StaffsuperReflexes (v1.00.i23 Incarnate): Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Mercurial Blow -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(23), Achilles-ResDeb%(40)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), Ksmt-ToHit+(17)
Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(17)
Level 4: Precise Strike -- T'Death-Acc/Dmg(A), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 6: Eye of the Storm -- Erad-Dmg(A), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(31), FotG-ResDeb%(42)
Level 8: Staff Mastery
Level 10: Practiced Brawler -- Empty(A)
Level 12: Boxing -- Empty(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(46), Winter-ResSlow(46)
Level 16: Agile -- SW-Def(A), SW-Def/EndRdx(21), SW-Def/Rchg(37)
Level 18: Serpent's Reach -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(23), Apoc-Dam%(25), GJ-Dam%(42)
Level 20: Dodge -- SW-Def(A), SW-Def/EndRdx(21), SW-Def/Rchg(37)
Level 22: Quickness -- Run-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(34), TtmC'tng-ResDam(34), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/EndRdx/Rchg(40)
Level 26: Innocuous Strikes -- Erad-Dmg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Lucky -- SW-Def(A), SW-Def/EndRdx(29), SW-Def/Rchg(37)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Sky Splitter -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(33), SScrappersS-Acc/Dmg/Rchg(33), SScrappersS-Dmg/EndRdx/Rchg(33), SScrappersS-Acc/Dmg/EndRdx/Rchg(34), SScrappersS-Rchg/+Crit(50)
Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Maneuvers -- GftotA-Def(A), GftotA-Def/EndRdx(39), GftotA-Def/EndRdx/Rchg(39), GftotA-Run+(46)
Level 41: Tactics -- AdjTgt-ToHit/EndRdx(A), GSFC-ToHit/EndRdx(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-End%(48), RgnTis-Heal/EndRdx(48), RgnTis-Heal/Rchg(50), RgnTis-Regen+(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(15), Mrcl-Rcvry+(43), Numna-Heal(43), Numna-Heal/EndRdx(43), Numna-Regen/Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(45), P'Shift-End%(45)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Rebirth Radial Epiphany
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@Doomguide,
Thanks much for the reply! I'm still relatively low level (26), but so far I've been progressing along a very similar blueprint to what you laid out here. I a finding that while staff lacks the burst/build-up powers, and SR is a defense only set, staff mastery and quickness make a gnarly combo. While definitely not an instant gratification combo, it seems to flow very well, dispatching mobs very efficiently. And I definitely like SR so far.
--CoH--
LastCaress 50 Inv/Em tank
Froste 44 Ice/Kin 'troller
Betty 33 WS
--CoV--
Misfit EM/EA stalker
Thanks much for the reply! I'm still relatively low level (26), but so far I've been progressing along a very similar blueprint to what you laid out here. I a finding that while staff lacks the burst/build-up powers, and SR is a defense only set, staff mastery and quickness make a gnarly combo. While definitely not an instant gratification combo, it seems to flow very well, dispatching mobs very efficiently. And I definitely like SR so far. |
1. Is this VIP? Are you going to Incarnate?
2. What kind of budget are you looking at?
3. Any particular pool powers? Any problems with Patron Powers?
--Frog
I have both a Staff/Invuln and a Staff/SR Scrapper at 50 and wouldnt mind sharing build thoughts if you could answer a few questions
1. Is this VIP? Are you going to Incarnate? 2. What kind of budget are you looking at? 3. Any particular pool powers? Any problems with Patron Powers? --Frog |
I did sub as a VIP, but I'm still re-learning the ropes. I would like to incarnate, I'm just not totally sure how to do all that just yet. So yes, I intend to.
My budget isn't much right now, at all.
No particular powers, no problems with patron powers.
--CoH--
LastCaress 50 Inv/Em tank
Froste 44 Ice/Kin 'troller
Betty 33 WS
--CoV--
Misfit EM/EA stalker
Hey Frog!
I did sub as a VIP, but I'm still re-learning the ropes. I would like to incarnate, I'm just not totally sure how to do all that just yet. So yes, I intend to. My budget isn't much right now, at all. No particular powers, no problems with patron powers. |
the -kb proc in it. Seriously, thats an awesome combination. I have two enhancement slots left over for your discretion, but you can tailor to fit your budget
Shoot for the high 50s for defense (not 45%). Any of the content in DA uses 59% as the soft cap and SR is a one-trick pony in that it has no Resistance or Self Heal.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Hero Profile:
Level 1: Mercurial Blow
- (A) Hecatomb - Accuracy/Recharge
- (11) Hecatomb - Accuracy/Damage/Recharge
- (13) Hecatomb - Damage/Recharge
- (13) Hecatomb - Damage/Endurance
- (15) Hecatomb - Chance of Damage(Negative)
- (43) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (A) Scirocco's Dervish - Damage/Recharge
- (5) Scirocco's Dervish - Damage/Endurance
- (5) Scirocco's Dervish - Accuracy/Damage
- (7) Scirocco's Dervish - Accuracy/Damage/Endurance
- (7) Scirocco's Dervish - Accuracy/Recharge
- (9) Fury of the Gladiator - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Defense/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (15) Scirocco's Dervish - Damage/Endurance
- (17) Scirocco's Dervish - Damage/Recharge
- (17) Scirocco's Dervish - Accuracy/Recharge
- (19) Scirocco's Dervish - Accuracy/Damage/Endurance
- (19) Force Feedback - Chance for +Recharge
Level 10: Super Jump
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (37) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (21) Luck of the Gambler - Defense
- (48) Defense Buff IO
- (A) Luck of the Gambler - Recharge Speed
- (21) Defense Buff IO
- (46) Defense Buff IO
- (A) Thunderstrike - Accuracy/Damage
- (23) Thunderstrike - Damage/Endurance
- (23) Thunderstrike - Damage/Recharge
- (27) Thunderstrike - Accuracy/Damage/Endurance
- (27) Thunderstrike - Damage/Endurance/Recharge
- (36) Thunderstrike - Accuracy/Damage/Recharge
- (A) Run Speed IO
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (25) Gladiator's Armor - TP Protection +3% Def (All)
- (25) Gladiator's Armor - End/Resist
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Gift of the Ancients - Run Speed +7.5%
- (29) Gift of the Ancients - Defense
- (A) Luck of the Gambler - Recharge Speed
- (31) HamiO:Cytoskeleton Exposure
- (31) HamiO:Cytoskeleton Exposure
- (A) Superior Scrapper's Strike - Damage/Recharge
- (33) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
- (33) Superior Scrapper's Strike - Damage/Endurance/Recharge
- (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (34) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (34) Superior Scrapper's Strike - Accuracy/Damage
- (A) Shield Wall - +Res (Teleportation), +3% Res (All)
- (36) Shield Wall - Defense/Endurance
- (39) Shield Wall - Defense
- (A) HamiO:Cytoskeleton Exposure
- (A) Overwhelming Force - Accuracy/Damage
- (42) Overwhelming Force - Accuracy/Damage/Endurance
- (43) Overwhelming Force - Damage/Endurance/Recharge
- (43) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- (45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
- (45) Force Feedback - Chance for +Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (45) Basilisk's Gaze - Accuracy/Recharge
- (46) Basilisk's Gaze - Endurance/Recharge/Hold
- (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Gladiator's Javelin - Chance of Damage(Toxic)
- (50) Apocalypse - Chance of Damage(Negative)
- (A) Gift of the Ancients - Run Speed +7.5%
- (48) Gift of the Ancients - Defense
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (29) Numina's Convalescence - Heal
- (31) Panacea - +Hit Points/Endurance
- (39) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (34) Endurance Modification IO
- (36) Performance Shifter - EndMod
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 50: Agility Radial Paragon
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Greetings!
I'm an old school vet returning for some fun, and would love to try the staff power set. I've got lots of experience with tanks, trollers, and defenders, but very little with blasters and scrappers. I realize that staff/SR isn't by any means a meta gaming combo, but I would love to give it a shot. Since I have little experience with both power sets, I would love to see some example builds to help me with some ideas as far as the direction I should head.
Thanks in advance!
--CoH--
LastCaress 50 Inv/Em tank
Froste 44 Ice/Kin 'troller
Betty 33 WS
--CoV--
Misfit EM/EA stalker