@Microsoft Man 2 Heres that build you asked for.
Oops the Data link above didn't work. Here's a working one:
http://www.cohplanner.com/mids/downl...B2FF01F49FFF7D
Omega 3
I made my own version of this build (with Omega's permission). I changed several things, the following is the list of the main changes;
I got water jet, because your ST damage would be lacking without it. In it's place I dropped acrobatics, because I personally don't see any real benefit to the power myself.
I switched out the posi: dam/ranges in your powers to the proc, because that will do more damage on average.
I cut out the excess enhancements in your defense powers, because they weren't doing anything except knocking on ED's door. I also cut out the third slot on hasten, and boosted the two remaining up to +5.
I cut out the slots on Stealth, it wasn't being used for defensive values, and it was just a mule power. Slots were put to better use elsewhere.
I changed some of the enhancement picks in NA powers to get rid of unneeded enhancement values (like endurance reduction in Lifegiving Spores--that power has a .07 drain at it's base). I also removed end mod slotting out of it because it looked like overkill.
I frankenslotted Dehydrate to get better use out of the +heal aspect of the power, without removing it's damage dealing ability.
I did sacrifice 3% from your SL softcap to pick up Spore Cloud, which will basically give you 24% defense to everything since it has -tohit. You can get that 3% back via a glad armor on tough, if it is really important to you.
I removed the extra BotZ in super speed, because you were already past the run speed cap, and you weren't building for fire/cold defense. I changed Corrosive Enzyme, because it looks like it really just needs accuracy. And...well, all in all I just did my best to maximize your damage and eliminate excess slots. If you have any questions, let me know.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
MM2: Level 50 Natural Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Nature Affinity
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Aqua Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Build%(5), Decim-Acc/Dmg/Rchg(5), Achilles-ResDeb%(7)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Water Burst -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Dam%(9), Posi-Acc/Dmg(11)
Level 4: Wild Growth -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), RctvArm-ResDam(31)
Level 6: Whirlpool -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(19), Posi-Acc/Dmg(19), Posi-Dam%(21)
Level 8: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 12: Dehydrate -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(25), Thundr-Acc/Dmg/Rchg(25), Nictus-Acc/Heal(34), Nictus-Heal(39)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def(27)
Level 16: Lifegiving Spores -- Numna-Heal/EndRdx(A), Numna-Heal(29), Numna-Heal/Rchg(29)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Wild Bastion -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(21), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(33)
Level 22: Boxing -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(33), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34)
Level 24: Water Jet -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(37), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(50)
Level 26: Steam Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36)
Level 28: Rebirth -- Dct'dW-Heal/Rchg(A)
Level 30: Spore Cloud -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(31), DarkWD-ToHitdeb/Rchg/EndRdx(37), DarkWD-Rchg/EndRdx(46)
Level 32: Geyser -- SMotCorruptor-Acc/Dmg/Rchg(A), SMotCorruptor-Dmg/EndRdx/Rchg(39), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(40), SMotCorruptor-Dmg/Rchg(40), SMotCorruptor-Acc/Dmg(40)
Level 35: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(37)
Level 38: Overgrowth -- GSFC-Build%(A), GSFC-ToHit/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-ToHit/Rchg(45), GSFC-ToHit(45)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), HO:Ribo(42), HO:Ribo(42)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def(46)
Level 47: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
Level 49: Tidal Forces -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(13)
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Radial Embodiment
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thanks Stone, I never actually thought about it that way with actually having more than necessary slots on defense, and my speed run effects.
Omega 3
With the IO changes that are going to happen in I24; I mean, wouldn't waiting for that be a better idea? Especially since some of the new sets have some very powerful procs.
With the IO changes that are going to happen in I24; I mean, wouldn't waiting for that be a better idea? Especially since some of the new sets have some very powerful procs.
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And really, if I waited for the next issue every time something possibly game changing came along, I'd never have a finished build.
I changed some of the enhancement picks in NA powers to get rid of unneeded enhancement values (like endurance reduction in Lifegiving Spores--that power has a .07 drain at it's base). I also removed end mod slotting out of it because it looked like overkill.
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Lifegiving Spores actually drains 1.04 endurance every 4 seconds (so about 0.26 a second, which is about half the cost of typical support set toggles). It grants 1% Endurance every 4 seconds though, so even unslotted, as long as the caster stands in the AoE, it only costs about 0.01 endurance a second to keep on.
Anyway... out of curiousity, why does neither build include Regrowth?
It heals the caster for 50% more than Empathy's Healing Aura, but only takes 2 seconds longer to recharge and only costs 0.52 more endurance to use? It even animates faster than Healing Aura. And it gives a 30 second stack of Bloom.
Just a quick note (4 days later :B), Mids actually has the incorrect endurance cost in Lifegiving Spores.
Lifegiving Spores actually drains 1.04 endurance every 4 seconds (so about 0.26 a second, which is about half the cost of typical support set toggles). It grants 1% Endurance every 4 seconds though, so even unslotted, as long as the caster stands in the AoE, it only costs about 0.01 endurance a second to keep on. |
I trust Omega to know what MM was looking for, so I tried to leave his build choices as is.
Anyway... out of curiousity, why does neither build include Regrowth
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Main problem with my build is that I have not experience nature affinity yet personally, therefore power picks i chose are just from what i could get from reading Mids description and stats. I was just putting something together because someone ask me too.
Zaloopa: LOL I should, just to be a menace to Stone.
TRUST THE OMEGA.
Omega 3
Our team played show and tell with the CoH Powers tab and couldn't produce a screen that showed any +end from lifegiving spores even with two patches down. Is that because the +end is so small over a four second tick?
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Our team played show and tell with the CoH Powers tab and couldn't produce a screen that showed any +end from lifegiving spores even with two patches down. Is that because the +end is so small over a four second tick?
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If so, the +Endurance from Lifegiving Spores won't show up there, as it's not a change to any Endurance or Recovery stat. It's essentially a 1% heal, but to your endurance bar instead of your health bar.
I hope this helps you. If you have any questions, PM me @ Omega 3
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
MM2: Level 50 Natural Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Nature Affinity
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Hydro Blast
- (A) Tempered Readiness - Damage/Slow
- (3) Tempered Readiness - Endurance/Recharge/Slow
- (3) Tempered Readiness - Accuracy/Endurance
- (5) Tempered Readiness - Accuracy/Damage/Slow
Level 1: Corrosive Enzymes- (A) Endurance Reduction IO
- (5) Endurance Reduction IO
- (7) Recharge Reduction IO
Level 2: Water Burst- (A) Positron's Blast - Damage/Endurance
- (7) Positron's Blast - Accuracy/Damage/Endurance
- (9) Positron's Blast - Damage/Recharge
- (9) Positron's Blast - Damage/Range
- (11) Positron's Blast - Accuracy/Damage
Level 4: Wild Growth- (A) Aegis - Resistance
- (13) Aegis - Resistance/Endurance
- (15) Aegis - Resistance/Endurance/Recharge
- (15) Numina's Convalescence - Heal/Recharge
- (17) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Whirlpool- (A) Positron's Blast - Accuracy/Damage/Endurance
- (17) Positron's Blast - Damage/Endurance
- (19) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Accuracy/Damage
- (21) Positron's Blast - Damage/Range
Level 8: Super Speed- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 10: Hasten- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (34) Recharge Reduction IO
Level 12: Dehydrate- (A) Thunderstrike - Accuracy/Damage/Endurance
- (25) Thunderstrike - Damage/Endurance/Recharge
- (25) Thunderstrike - Accuracy/Damage/Recharge
Level 14: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (27) Defense Buff IO
- (27) Luck of the Gambler - Defense/Endurance
Level 16: Lifegiving Spores- (A) Numina's Convalescence - Heal/Endurance
- (29) Doctored Wounds - Heal/Endurance
- (29) Efficacy Adaptor - EndMod/Endurance
Level 18: Stealth- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (31) Red Fortune - Defense/Endurance
Level 20: Wild Bastion- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Recharge
- (33) Numina's Convalescence - Heal/Endurance/Recharge
Level 22: Boxing- (A) Kinetic Combat - Knockdown Bonus
- (33) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%
Level 26: Steam Spray- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (36) Positron's Blast - Accuracy/Damage/Endurance
Level 28: Rebirth- (A) Efficacy Adaptor - EndMod/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (37) Efficacy Adaptor - Accuracy/Recharge
Level 30: Weave- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense/Endurance
- (39) Red Fortune - Defense/Endurance
- (39) Red Fortune - Defense/Endurance/Recharge
Level 32: Geyser- (A) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
- (39) Superior Malice of the Corruptor - Damage/Endurance/Recharge
- (40) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
- (40) Superior Malice of the Corruptor - Damage/Recharge
- (40) Superior Malice of the Corruptor - Accuracy/Damage
Level 35: Scorpion Shield- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (42) Red Fortune - Defense/Endurance
- (42) Red Fortune - Defense
Level 38: Overgrowth- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 41: Jump Kick- (A) Kinetic Combat - Knockdown Bonus
- (45) Kinetic Combat - Accuracy/Damage
- (46) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
Level 44: Web Envelope- (A) Enfeebled Operation - Accuracy/Recharge
- (46) Enfeebled Operation - Endurance/Immobilize
- (48) Enfeebled Operation - Accuracy/Endurance
- (48) Enfeebled Operation - Immobilize/Range
- (50) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (50) Enfeebled Operation - Accuracy/Immobilize
Level 47: Acrobatics- (A) Endurance Reduction IO
- (48) Endurance Reduction IO
- (50) Endurance Reduction IO
Level 49: Grant Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: ScourgeLevel 1: Sprint
- (A) Celerity - +Stealth
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Healing IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Efficacy Adaptor - EndMod
- (11) Efficacy Adaptor - EndMod/Accuracy
- (13) Efficacy Adaptor - EndMod/Endurance
Level 1: Combo Level 1Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Radial Embodiment
Level 0: The Atlas Medallion
Level 0: Task Force Commander
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Omega 3