PB Human/Dwarf build


Mad Grim

 

Posted

Going for mostly human with dwarf for when tank needed and for the break mez. First time ive built a PB in awhile. Notes please.


Hero Plan by Mids' Hero Designer 1.958
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership

Hero Profile:
Level 1: Gleaming Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Incandescence -- GA-3defTpProc(A)
Level 2: Glinting Eye -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Gleaming Blast -- SKheldiansG-Rchg/FormBuff(A), SKheldiansG-Acc/Dmg(11), SKheldiansG-Dmg/Rchg(11), SKheldiansG-Acc/Dmg/Rchg(13), SKheldiansG-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Radiant Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 8: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 10: Essence Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33), Dct'dW-Rchg(34)
Level 12: Inner Light -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(15)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A)
Level 18: Incandescent Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 20: White Dwarf -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(23)
Level 22: Reform Essence -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(42), Dct'dW-Rchg(42)
Level 24: Quantum Acceleration -- Empty(A)
Level 26: Solar Flare -- Oblit-Dmg(A), Oblit-%Dam(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Empty(45)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 32: Dawn Strike -- Oblit-Dmg(A), Oblit-%Dam(39), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 35: Restore Essence -- Empty(A)
Level 38: Light Form -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(46)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 44: Assault -- EndRdx-I(A)
Level 47: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Combat Flight -- LkGmblr-Rchg+(A), Flight(46)
Level 2: Swift -- Flight(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 20: White Dwarf Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(36)
Level 20: White Dwarf Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 20: White Dwarf Step -- Empty(A)
Level 20: White Dwarf Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 20: White Dwarf Sublimation -- Numna-Heal(A), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25), Numna-EndRdx/Rchg(36)
Level 50: Spiritual Core Paragon
------------
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1607;691;1382;HEX;|
|78DA6D536B531261143ECBBE88200A7227110215F086527D6F2AA766CA0B4AF5D5A|
|15C95190207A4E96BBFC2CA7E433FA19AFA23FD01B3999AE962B69DDDF388D8B6C3|
|CEC33EEF73AEEF392BCF96FC6FEE3CBF4E5AE856A3D6E96C568CDA63E351BBDEDC3|
|1DA9ED5DA7EB75D6B90F578F89DEA3FDD5CDBDE369A9DFA53A3B4DC7D526FB6BA9D|
|CD9BEC637FF2826AC970A86EB0531AAEB45A8DD2EDFACEEE3E0B7DF65775CF30B6F|
|CF6DF65A3B6C77CE0EC63CB687776EB7B94E0344AFCFE74131E53D101434191EB05|
|F0A5A07A053C143CB26C34DB86E88A4E5456F4CB0D8AFD68F033003F03F033083F8|
|3F073C2363A6CF48FE2C7F716F84ED0FF1EF841F0946D246553775718728A12EB82|
|9736805541CD23EDB6B41E6853D04E425B80F6989D7AA526E5BDA7D9B12EAF00578|
|16B82D98AA0C9364362A30D1DBA88C28A465E0BE638F030CE8667C9D62F00637C16|
|40FF0251F1A50D108D22D751E43AF14FAE93C8F52BC70D431BCE69762F236960463|
|09615FCC6DA287A1C455D05D455405DD3A86B1A757D6283B8D850DCE48714679714|
|C69D3C71899AE446664EE57BC604FE119CB32D75AE750CBEC6E2EC7F9CE788B971A|
|9DF358EFAE722C0A0A09B23661031838879445CF82DDF0B885C46C43232F8CE35E7|
|10336767F183992989A84FA15379742A8F4ECDA393A39C5D1137574476F3C82EC46|
|7B3B8B9D9ACDC66D8239B64E94B988232A620C2678BC86411BE52AAB771FCB3B24B|
|DB8CE5D6348B8ED31907B3E860CA0EE6AA83B9E660961D4C45F5B698349BF1067B3|
|B6A56F9D48B4ABD679DB108A5D3918F2DD1190DDCF139A7690F453F7257BAFCB95F|
|6F47FAD2CF1CC84D46546FD2296CABA2E78C3B8CB908621E82988710E6218B7998C|
|0DCC454DFDE60C7D2D8B134762C8B1D8B3B2227FE631D82750AD6695827FBB50FA4|
|F2585530715F706243709D8565A9DBFC0B26590620|
|-------------------------------------------------------------------|


 

Posted

Well, 5 days 133 views and no comments. Must be fine.

I have the build in game now, minus the glad+3def, ran out of money. It is a lot of fun, very survivable, and the damage is acutally higher than i though, as long as inner light is up, which is almost perma. I only have t1 spiritual at this point, t4 will perma hasten/lightform/inner light. Right now there is a little pause between them.

My endurance is awful though. I'm hoping ageless will be enough to solve this problem. When not keeping light form up , and the crash, it isn't as bad, but it is still pretty bad.

Will ageless be enough to fix this?

Also, really no build advice? I'm considering getting rid of the first ranged attack in favor of one of the aoe blasts, probably the targeted aoe, although I won't really want the KB. As it is now, I have very little.


 

Posted

Personally I think there's a bit of a "Wait on I24" going on when it comes to builds, especially with some of the pool changes, set bonus changes and the like. So just be aware you may see something (or things) that make you want to respec.


 

Posted

Quote:
Originally Posted by theheat View Post
Well, 5 days 133 views and no comments. Must be fine.

I'll openly admit to being a snob. Antagonize had nothing in it so I passed on looking at it.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

In the case of Antagonize, it doesn't really need anything, except maybe accuracy, when you have that level of recharge. You could probably just stick a common accuracy IO in there. You may not use it much, but when you do, you probably want it to hit.

Ageless does help endurance, yes, but... Clarion. Few things can ruin your day like a bad mez. You can do all sorts of things to avert it (enter with quantum flight, put in seekers first) but it'll still happen. I find mez to be far more infuriating than running out of endurance. Both render you unable to attack, but at least you can still flee with no endurance. So I'd say Clarion rather than Ageless.


 

Posted

Can antagonize miss in pve? If so maybe an acc or an acc/rech. While on tanks/brutes I can usually have room to put a set of the taunt powers in it, but I didn't have the room on this build. Like someone said, with my base recharge it is up often enough. I thought it only missed in pvp.


 

Posted

Oh, yea, it might be auto-hit. I'm so used to Provoke, kind of forgot that some taunts auto-hit. In that case, a taunt duration would let you hold it a bit longer. With your global recharge the taunt is permanent, but with more duration you have a lot more wiggle room for not using it.


 

Posted

Quote:
Originally Posted by theheat View Post
Like someone said, with my base recharge it is up often enough.
1.848s Cast + 3.33s Recharge = 5.71s Frequency
Taunt Duration = 35s

This looks okay doesn't it.

What if Taunt is resisted 90%.

35s/100*10 = 3.5s Taunt Duration

5.71s Frequency - 3.5s Taunt Duration = 2.21s lowered threat which is window to attack someone else of higher threat.

Yes it is generally fine, put a taunt IO in it.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.