Inv/SS


Hatred666

 

Posted

Man oh man. I've literally been pouring through these boards for about 2 hours now and just can't seem to find what I'm looking for.

I'm going to respec and rebuild my Inv/SS tanker, Ken Doll, and was looking for some builds. I found MANY...from many of the "go to Taker people", but I just can not seem to find what I want. Let me explain ...

What I'd like in order of importance is: Survivability (atleast 45% defense s/l and 90% resist s/l), regeneration, SJ as travel power, Hasten in the build somewhere, decent recharge bonuses (don't need to be huge--regen/survivability are much more important to me), and bottom of the list in terms of importance is damage. Sure I'd like to be able to do some stuff on my own if need be, but as a Tanker my playstyle for this toon is more old school in terms of being the first one in, last one out.

As I've poured over these builds I've seen some interesting things such as some people not using the Tanker ATOs at all, some people using Panacea in Health or Physical Perfection while others aren't, etc. Because of these differences, it's been very confusing trying to decide what works and what won't.

With all this in mind, does anyone have any ideas for me? Any builds out there that hit these areas? Money isn't an issue so no worries there. This toon is already 50 so will be doing a lot of incarnate stuff with him. I rarely exemplar so that's not a concern.

Any HIGHLY survivable / high regen Tanker builds out there? Thanks in advance!


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

Posted

If you have access to mids the best bet is to try to make a build post it here and we can give you some pointers to it.


 

Posted

Thanks LSK...I've tried several times but frustration keeps getting the best of me...which is why I was hoping people had some builds laying around they could share.


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

Posted

This is the build I run. A warning ahead of time, I went all out on this financially. It's softcapped to S/L/E/N/F/C. Popping a small purple puts me to iSoftcap. With Tanker ATO proc and Shield Wall: +Res proc, my resistance for everything has gone up. 2649 HP with Accolades + IO bonuses. All attacks are fully slotted and proc'd. I've solo'd about every AV except for the ones that do Psi damage, and Statesman.


Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(31)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(13), Hectmb-Dam%(34), SMotTanker-Rchg/Res%(40)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(23)
Level 4: Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(42)
Level 6: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(46), Numna-EndRdx/Rchg(46)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(9)
Level 10: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 12: Fly -- Winter-ResSlow(A)
Level 14: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(33)
Level 16: Boxing -- Empty(A)
Level 18: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(19), LkGmblr-Def(19)
Level 20: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), SMotTanker-Dmg/Rchg(37), SMotTanker-Acc/Dmg/EndRdx/Rchg(42)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(34)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def(25)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), SW-ResDam/Re TP(45)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Build%(37), GSFC-ToHit/EndRdx(43), GSFC-Rchg/EndRdx(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 32: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(36), Mocking-Taunt/Rng(40), Mocking-Rchg(45)
Level 38: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Armgdn-Dam%(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45)
Level 47: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), Aegis-ResDam/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/EndRdx(17), Mrcl-Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc(37)
Level 50: Rebirth Partial Radial Invocation
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Ion Total Core Judgement
Level 50: Musculature Total Radial Revamp
Level 50: Reactive Total Radial Conversion
Level 50: Longbow Partial Core Improved Ally
Level 50: Assault Radial Embodiment
------------
------------
Set Bonus Totals:

  • 12.5% DamageBuff(Smashing)
  • 12.5% DamageBuff(Lethal)
  • 12.5% DamageBuff(Fire)
  • 12.5% DamageBuff(Cold)
  • 12.5% DamageBuff(Energy)
  • 12.5% DamageBuff(Negative)
  • 12.5% DamageBuff(Toxic)
  • 12.5% DamageBuff(Psionic)
  • 13.5% Defense(Melee)
  • 17.25% Defense(Smashing)
  • 17.25% Defense(Lethal)
  • 16.63% Defense(Fire)
  • 16.63% Defense(Cold)
  • 17.88% Defense(Energy)
  • 17.88% Defense(Negative)
  • 6% Defense(Psionic)
  • 19.44% Defense(Ranged)
  • 13.19% Defense(AoE)
  • 3.6% Max End
  • 15% Enhancement(Accuracy)
  • 47.5% Enhancement(RechargeTime)
  • 10% SpeedFlying
  • 400.6 HP (21.38%) HitPoints
  • 10% JumpHeight
  • 10% SpeedJumping
  • MezResist(Held) 9.35%
  • MezResist(Immobilized) 15.4%
  • 6.5% (0.11 End/sec) Recovery
  • 64% (5 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 3% Resistance(Smashing)
  • 5.52% Resistance(Fire)
  • 5.52% Resistance(Cold)
  • 3% Resistance(Energy)
  • 3% Resistance(Negative)
  • 3% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 3% Resistance(Lethal)
  • 20% SpeedRunning



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Posted

Love it, Hatred. Yours was actually one of the ones I was looking at and seriously considering. A question I had about yours, however, was the Panacea proc. I noticed you don't have it in Physical Perfection or Health. Any reason you didn't use this? I have little to no experience with it so feel free to educate me on that one.

Also, I'm not a fan of Energy Torrent. I know that the Tanker version of it doesn't cause knockBACK, but I still am not a fan of having to be far away from the baddies to use it effectively. In addition, I prefer SJ on this tank...for thematic reasons. So, what I did was took out fly and put in SuperJump *put the Winter's Gift Slow Resist in there* and took out Energy Torrent and put in Spring Attack *I just prefer it* *put an Armaggedon set in there to get the same bonuses you had originally in Energy Torrent*.

I love the regen numbers on your build and the survivability numbers are certainly nothing to sneeze at. Here's what I adjusted to fit my playstyle. Let me know what you think and if you could let me know your thinking on the Panacea proc I'd appreciate it. Thanks again.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Ken Doll: Level 50 Technology Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(31)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(13), Hectmb-Dam%(34), SMotTanker-Rchg/Res%(40)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(23)
Level 4: Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(42)
Level 6: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(46), Numna-EndRdx/Rchg(46)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(9)
Level 10: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 12: Super Jump -- Winter-ResSlow(A)
Level 14: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(33)
Level 16: Boxing -- Empty(A)
Level 18: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(19), LkGmblr-Def(19)
Level 20: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), SMotTanker-Dmg/Rchg(37), SMotTanker-Acc/Dmg/EndRdx/Rchg(42)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(34)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def(25)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), SW-ResDam/Re TP(45)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Build%(37), GSFC-ToHit/EndRdx(43), GSFC-Rchg/EndRdx(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 32: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(36), Mocking-Taunt/Rng(40), Mocking-Rchg(45)
Level 38: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Armgdn-Dam%(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45)
Level 47: Spring Attack -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(48), Armgdn-Acc/Rchg(48), Armgdn-Dmg/EndRdx(48), Armgdn-Dmg(50)
Level 49: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), Aegis-ResDam/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/EndRdx(17), Mrcl-Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc(37)
Level 50: Rebirth Partial Radial Invocation
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Ion Total Core Judgement
Level 50: Musculature Total Radial Revamp
Level 50: Reactive Total Radial Conversion
Level 50: Longbow Partial Core Improved Ally
Level 50: Assault Radial Embodiment
------------


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

Posted

Personally, I'm not really a SJ kinda guy. I had considered it a while back for Spring Attack, but the recharge is so long that I decided to pass on it. After i24, my build will probably change in order to dip into the Sorcery pool. My idea at the moment is to drop Fly, Tough, and Energy Torrent; for Mystic Flight, Arcane Bolt, and Enflame. Still and idea thought, until I see some number specifics of the powers.