What Aeon City should look like


AzureSkyCiel

 

Posted



Ran across this online. The artist probably didn't intend to promote the idea of revamping Cap Au Diable, but what the heck, this is a good place to start


Dear NCsoft, if you go through with this shutdown you've guaranteed you'll not see another dime from me on any project you put out, ever.


http://xx-starhammer-xx.deviantart.com/

 

Posted

Yeah, I think I saw that somewhere on DA.


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

Posted

Ah, here it is.

http://radoxist.deviantart.com/art/W...nough-73247873

He also has a couple "Google Earth"-type aerial renders of the camp.

On DA I have a Favorites folder called "Futuropolis" where I collect pictures like this. The idea of the folder is to create a future megalopolis comprised of the works of different artists. You can see the collection here: http://dashmccool.deviantart.com/favourites/45101294


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

Posted

funny enough, I made this same suggestion in the old "All things Art: Building Edition" thread. (Should still be able to reach it through the links in my sig)

I feel strongly that since the Rogue Isles would only have so many zones, they should REALLY make those zones BIG. To give you a sense that you are in a small nation and not just a chain of random islands, also to give a better feel of exploration, and to allow the different themes and areas of each zone to more gradually blend together instead of the stark contrast and franken-stitched together look they tend to have.


Click here to find all the All Things Art Threads!
Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.