Kahn Final - Harder?
They actually added a MuchHarder flag to the Reichsman encounter in the last patch.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I ran Kahn 2 weeks ago and also had much more trouble than usual. I used a temp analyzer on him and it seemed his regen floored at 25%, no matter how many regen debuffs I stacked. I'm not sure if I'm misremembering because I don't look up mob attributes while playing heavy regen debuffers all that often, but I thought you could floor regen to zero even against AVs. You definitely can against minions/lieuts/bosses (just checked).
I suppose it's possible they snuck in a hidden buff to that last encounter. To be honest I always thought that final fight was a little bit on the easy side, especially when you compared it to the relatively more difficult Barracuda version of it. Maybe if the Devs actively did anything at all they were just trying to make it a little more equal to Barracuda challenge-wise.
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8-9 weeks is often?
I personally haven't noticed anything... still doing the TF in 15-25min normally.
I'd personally just mark it as just an off team combo and/or some people just didn't have their game on.
Issue 24 PPM Calculator // The Great Makeover: The Vindicators
Our supergroup runs the Kahn TF pretty often, say every 8-9 weeks. The last two runs were normal except the final fight, which seemed Much harder.
Has anyone else had a similar experience?
Is it possible the Reichsman has had an undocumented AI upgrade, as opposed to a change in any raw stats to account for this?
Or has our SG just had a temp DeBuff to our MoJo?
Jak