Highest Healing Badge


Adeon Hawkwood

 

Posted

Ok I have checked some of the sites, but some how i think my cpu is messing up cause the info on the badges wasnt showing...with that being said, does any one know the name of the highest healing badge in game right now?


 

Posted

Empath (for Primals) or Death's Jailer (for Praetorians). Same badge names for heroes and villains.


 

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that was my fear, i just got that badge on my emp/def and I was hoping for another one.


 

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Quote:
Originally Posted by UTBenCB View Post
that was my fear, i just got that badge on my emp/def and I was hoping for another one.
Well there was a time when you needed to heal 1 BILLION HP to get Empath (instead of today's 10 million).

Suffice it to say it was effectively impossible to get that badge unless you were willing to setup overnight AFK farms every day for many months. Frankly I'd rather have that badge be where it is now (relatively easy) instead of encouraging people to have to go through the ugly pain of that. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
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Posted

Lothic - I do agree with you, however I guess in my thought process, the healing done badge, damage taken badge and debt badge should be the three that keeping going up and up lol.

Speaking of damage taken, does anyone have any suggestions for how to get my damage taken badges as an emp/def?


 

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Quote:
Originally Posted by UTBenCB View Post
Lothic - I do agree with you, however I guess in my thought process, the healing done badge, damage taken badge and debt badge should be the three that keeping going up and up lol.

Speaking of damage taken, does anyone have any suggestions for how to get my damage taken badges as an emp/def?
Ironically the top damage and debt badges usually must still be farmed because most people build their characters towards -not- taking damage or debt. Damage badges in particular are still relatively hard for most ATs to get and are probably set exactly where they need to be difficulty-wise.

As far as heal badges go it could be argued that 10 million HP healed is almost -too- easy in the greater scheme of things. I would have been happy if they had pegged it at around 50 million. That would have still made it much more reasonable than the 1 billion original but also left it hard enough that you couldn't just get it with a short couple of days of Cimeroran AFK farming. Still it's much better than it used to be so it's not that big a deal either way.

The trick to farming the damage badges is finding a mission that has critters that will reliably damage you over extended periods of time but will have no real chance to kill you outright. It takes longer to farm a Defender than say a Tank or Scrapper because they have fewer HPs to lose per hit thus it takes longer to rack up significant damage. Find some mission that'll let you park next to a critter while you are in Rest - this will greatly increase how much damage you can take (and recover from) per hit. There are player guides to this if my summary was not helpful enough.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
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Posted

So would finding a mission that has a fire or red cyrstal ( CoT) be a place to look?


 

Posted

Quote:
Originally Posted by UTBenCB View Post
So would finding a mission that has a fire or red cyrstal ( CoT) be a place to look?
Pretty sure you can find much better damage dealers for the purposes of farming than CoT crystals. The ideal scenario is to find something that'll do like 80-90% damage to you with one hit but is slow enough that you can recover all that back before the next hit.

There are guides on this in the player guides section that'll give you more specifics, but since you mentioned CoT a favorite critter used for "squishy" damage farms has been using a CoT Guide. Those are usually simple enough for farms because they don't have any special/unique damage types that are hard to deal with. Good luck.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by UTBenCB View Post
So would finding a mission that has a fire or red cyrstal ( CoT) be a place to look?
The lava in the last mission of Maria Jenkin's arc was also popular back in the day (the lava in the first mission of Mender Ramiel's arc should also work).


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
The lava in the last mission of Maria Jenkin's arc was also popular back in the day (the lava in the first mission of Mender Ramiel's arc should also work).
I might be wrong but I thought that the lava in those missions had been nerfed precisely because too many people used it as an easy damage farm, especially by Masterminds who were able to heal all their pets for credit. At any rate I would double-check to see if lava was still a usable damage source for this.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Lothic View Post
As far as heal badges go it could be argued that 10 million HP healed is almost -too- easy in the greater scheme of things. I would have been happy if they had pegged it at around 50 million. That would have still made it much more reasonable than the 1 billion original but also left it hard enough that you couldn't just get it with a short couple of days of Cimeroran AFK farming. Still it's much better than it used to be so it's not that big a deal either way.
It took 5 years of mostly non-farming (a few nights of arena farming) play to get my Illusion/Empath controller to Empath. I did a couple HUNDRED ITFs, healed at pre-issue 9 hami raids and played the character for FIVE YEARS and when the change came, I was still a couple thousand short of 10,000,000 HP healed.

I don't think that is "too easy" in the greater scheme of things. That people can grab a T3 or T4 Rebirth Destiny and farm it in a week shouldn't be a factor in deciding if a badge is "too easy".

If you want to farm a badge, go ahead, but to claim the badge is "too easy" is a bit much.

Quote:
Originally Posted by Lothic View Post
I might be wrong but I thought that the lava in those missions had been nerfed precisely because too many people used it as an easy damage farm, especially by Masterminds who were able to heal all their pets for credit. At any rate I would double-check to see if lava was still a usable damage source for this.
I know someone that is still using the obsidian guard/rescue positron mission for damage badges.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

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Quote:
Originally Posted by Snow Globe View Post
It took 5 years of mostly non-farming (a few nights of arena farming) play to get my Illusion/Empath controller to Empath. I did a couple HUNDRED ITFs, healed at pre-issue 9 hami raids and played the character for FIVE YEARS and when the change came, I was still a couple thousand short of 10,000,000 HP healed.

I don't think that is "too easy" in the greater scheme of things. That people can grab a T3 or T4 Rebirth Destiny and farm it in a week shouldn't be a factor in deciding if a badge is "too easy".

If you want to farm a badge, go ahead, but to claim the badge is "too easy" is a bit much.
Yes I'm actually quite aware of the history of this game as it pertains to earning the Empath badge. My main badger earned it back when it was still set at 1 billion HPs.

But I'm willing to look at the CURRENT state of the game where you have access to things that did not exist back in the 2005 timeframe. We have many more opportunities to heal mass groups of people in things like Mothership Raids and various iTrials. And while you can imply that farming it via the Rebirth power in a week is something that we should not consider the fact of the matter is that it DOES exist as a way for any AT (not just healing oriented ones) to have a viable chance to get the personal and SG heal badges NOW.

I stand by my opinion that while the 1 billion HP mark was ridiculously too high I believe the 10 million HP mark is probably for all intents and purposes too low as it exists today for a top level epic badge. We both know that the current 10 million mark will probably never be changed at this point, but that still does not diminish my feelings that I think the Devs effectively over-compensated when they finally lowered the threshold to that point.

As long as no one is suffering the 1 billion HP farce we started with I'm willing to agree to disagree with you on this point about the 10 million. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
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Posted

Quote:
Originally Posted by Lothic View Post
We have many more opportunities to heal mass groups of people in things like Mothership Raids and various iTrials.
Even if people were using Rebirth destinies in various raids (Mothership, Hami, iTrials), getting the healing badges aren't "easy". It is only when they find loopholes like the Cimerora group above Imperious or the groups in Mercy where it crosses the line between "easier" and "exploit". Truth be told, if they fixed the Rebirth powers to not count healing the bumped HP limit, it wouldn't be as easy as you say.

Quote:
Originally Posted by Lothic View Post
And while you can imply that farming it via the Rebirth power in a week is something that we should not consider the fact of the matter is that it DOES exist as a way for any AT (not just healing oriented ones) to have a viable chance to get the personal and SG heal badges NOW.
I don't have any problem with any AT getting the healing badges with Rebirth or other powers. My issue is that you are claiming a couple broken powers (when compared with other healing powers) makes things "too easy". Other than the three Rebirth Core tier 3 & 4 powers, no other power in the game counts max-hp targets for heal credit.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Even if people were using Rebirth destinies in various raids (Mothership, Hami, iTrials), getting the healing badges aren't "easy". It is only when they find loopholes like the Cimerora group above Imperious or the groups in Mercy where it crosses the line between "easier" and "exploit". Truth be told, if they fixed the Rebirth powers to not count healing the bumped HP limit, it wouldn't be as easy as you say.

I don't have any problem with any AT getting the healing badges with Rebirth or other powers. My issue is that you are claiming a couple broken powers (when compared with other healing powers) makes things "too easy". Other than the three Rebirth Core tier 3 & 4 powers, no other power in the game counts max-hp targets for heal credit.
I'd be willing to refine my position on this thusly: As long as the Devs let the several Rebirth powers work the way they do I will hold my position that the 10 million HP mark is probably "too low" to be considered an ideal point for the top-end healing badge in the game.

As long as anyone can earn a top-end epic badge after only a relative handful of -hours- of AFK farming then I will continue to feel the phrase "too easy" applies to the situation in some form or fashion. Were the Devs to nerf the way the Rebirth "Max HP+" feature works then maybe I'd be more willing to see your point of view on this.

Either way I still have my billion HP Empath so my views and opinions on this are admittedly academic to begin with. As I said before I have no real expectations that the current 10 million HP value will change - if anything I think I'm indirectly advocating more for the nerfage of the Max HP+ feature as a "solution to this issue" than anything else.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀