PPM and Fluffies
Three a minute translates out to a 20% chance to fire. It also takes the random out of it, and taking into account how recharge will relate to proc firing...
Granted, I'm not well versed in the PPM aspect of the game, but it sounds like it's actually a small boost, is it not?
Quote:
Yes. General rule is that, unless the power recharges in 3 seconds or less, PPMs are a boost.
Three a minute translates out to a 20% chance to fire. It also takes the random out of it, and taking into account how recharge will relate to proc firing...
Granted, I'm not well versed in the PPM aspect of the game, but it sounds like it's actually a small boost, is it not? |
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It may actually work better.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I think it really depends on how devs calculate the AOE penalty on procs. Though on the flip side, it's probably a massive boost to ST Force Feedback usage.
When I saw this my doom-o-meter went away over the whole PPM changes in general. Even though as he/she says it could just be something else is broken.So hopefully it'll be a nice ol' buff.
http://boards.cityofheroes.com/showp...postcount=2616
Soulbound Allegiance: Chance for Build Up This enhancement's 16.7% chance to trigger was changed to 3 Procs Per Minute. The store bought version of this enhancement had its Procs Per Minute increased from 2.5 to 3.
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