Arch/Dev Blaster...you can rebuild him...make him stronger...faster....


Cybershadow

 

Posted

So, i24 has made me interested in playing blasters again, but my Arch/Dev needs a lot of help. I'd like to up his survivability (specifically for solo play) so that I can work on getting his incarnate powers unlocked and slotted. He currently has only the T1 alpha spiritual slotted, and working through DA has been slow and painful.

So, here's the current build:

Hero Plan by Mids' Hero Designer 1.959

http://www.cohplanner.com/



Click this DataLink to open the build!



Ragewind: Level 50 Technology Blaster

Primary Power Set: Archery

Secondary Power Set: Devices

Power Pool: Leaping

Power Pool: Speed

Power Pool: Medicine

Ancillary Pool: Force Mastery



Hero Profile:

Level 1:  Snap Shot  --  Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Decim-Build%(7)

Level 1:  Web Grenade  --  Acc-I(A)

Level 2:  Aimed Shot  --  Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(7), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Hold%(11)

Level 4:  Caltrops  --  RechRdx-I(A)

Level 6:  Blazing Arrow  --  Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(17)

Level 8:  Aim  --  RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)

Level 10:  Targeting Drone  --  GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(23), GSFC-Build%(23)

Level 12:  Fistful of Arrows  --  Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(27), Range-I(29)

Level 14:  Explosive Arrow  --  Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(33)

Level 16:  Taser  --  Amaze-Stun(A), Amaze-Stun/Rchg(33), Amaze-Acc/Stun/Rchg(33), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(34)

Level 18:  Combat Jumping  --  Krma-ResKB(A)

Level 20:  Cloaking Device  --  Ksmt-ToHit+(A)

Level 22:  Super Jump  --  Jump-I(A)

Level 24:  Hasten  --  RechRdx-I(A), RechRdx-I(34), RechRdx-I(36)

Level 26:  Stunning Shot  --  Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36), Stpfy-Acc/Stun/Rchg(37), Stpfy-Stun/Rng(37), Stpfy-KB%(37)

Level 28:  Trip Mine  --  Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)

Level 30:  Aid Other  --  Heal-I(A)

Level 32:  Rain of Arrows  --  SBlastersW-Acc/Dmg(A), SBlastersW-Dmg/Rchg(40), SBlastersW-Acc/Dmg/Rchg(42), SBlastersW-Acc/Dmg/EndRdx(42), SBlastersW-Acc/Dmg/EndRdx/Rchg(42), SBlastersW-Rchg/Dmg%(43)

Level 35:  Aid Self  --  Heal-I(A), Heal-I(43), Heal-I(43)

Level 38:  Smoke Grenade  --  Acc-I(A)

Level 41:  Personal Force Field  --  LkGmblr-Rchg+(A)

Level 44:  Temp Invulnerability  --  EndRdx-I(A), ResDam-I(45), ResDam-I(45), ResDam-I(45)

Level 47:  Force of Nature  --  ResDam-I(A), ResDam-I(48), RechRdx-I(48), RechRdx-I(50)

Level 49:  Ranged Shot  --  Dmg-I(A), Dmg-I(50), Dmg-I(50)

Level 1:  Brawl  --  Empty(A)

Level 1:  Sprint  --  ULeap-EndRdx(A), ULeap-Stlth(46)

Level 2:  Rest  --  RechRdx-I(A)

Level 2:  Swift  --  Run-I(A)

Level 2:  Hurdle  --  Jump(A)

Level 2:  Health  --  Numna-Heal(A), Numna-Regen/Rcvry+(46)

Level 2:  Stamina  --  EndMod-I(A), EndMod-I(46), EndMod-I(48)

Level 1:  Defiance  

Level 1:  Prestige Power Dash  --  Empty(A)

Level 1:  Prestige Power Slide  --  Empty(A)

Level 1:  Prestige Power Quick  --  Empty(A)

Level 1:  Prestige Power Rush  --  Empty(A)

Level 1:  Prestige Power Surge  --  Empty(A)

Level 4:  Ninja Run  

Level 50:  Spiritual Boost  

Level 0:  Portal Jockey  

Level 0:  Freedom Phalanx Reserve  

Level 0:  Eye of the Magus  

Level 0:  The Atlas Medallion  

------------





Specific questions: Should I pick up gun drone? If so, what should I replace and where should I get slots?

What Destiny power offers the best protection for solo play?

Speculation for i24: Where are people planning to put the new ATO set?

Any new/reworked pool powers looking especially good for blasters?

Any and all advice, criticism, condemnation, slander, insults, teasing, or other forms of communication are welcome.


 

Posted

Quote:
Originally Posted by Cybershadow View Post
Specific questions: Should I pick up gun drone? If so, what should I replace and where should I get slots?

What Destiny power offers the best protection for solo play?

Speculation for i24: Where are people planning to put the new ATO set?

Any new/reworked pool powers looking especially good for blasters?

Any and all advice, criticism, condemnation, slander, insults, teasing, or other forms of communication are welcome.
Real quick comments: Gun Drone is good, but you're also going to want Ranged Shot slotted out for Arch/Dev in I24, I think, due to the snipe changes.

Slots will come at a premium. The only easy places I see for picking up slots are to give up one each from Health and Sprint, and to use Enhancement Boosters on Aim and Hasten (+4 to two Lvl 50 Recharge IOs in each one will get them back up to the ED cap with only two slots instead of three, a very handy trick). That nets you four slots so far.

After that, you're gonna have to plunder. If you use both your stuns frequently to stay alive, you might not want to take slots from them, but the alternatives are your key offensive powers or your defenses. Personally I'd lean toward plundering the slots from Force of Nature first, but I don't know how much you rely on it.

I know nothing useful about Incarnate powers beyond the Alpha slot.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Range cap hover blaster with Cloaking device suppressed. You need to add a few slot enhancers to Target Drone to obtain Perma snipe as your at 21.9 currently.

Judgment - Any range because your hovering. Maybe go for the stun component in Fire or Ion.

Interface - Reactive more dps.

Lore - A pet that can fly would be nice so they can fight from range as well or attack mobs that fly up to get you for some personal protection.

Destiny - Rebirth for the Heal and Regen increase..

Hybrid - Again for DPS go Assault.

This build is pretty much my AR Device build just swapped out for Archery..

I'm soloing 4/8 though those Knives type DA mobs can be a pain and I need to move around with them. Great thing about Archery is you can fire ROA out of line of sight.

ROA is up every 16 seconds
Gun Drone is up every 50 seconds with a 90 second duration. End result you get 2 Gun Drones out for 40 seconds.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Blaster
Primary Power Set: Archery
Secondary Power Set: Devices
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Munitions Mastery

Hero Profile:
Level 1: Snap Shot -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(7), Thundr-Dmg/EndRdx:50(9), Thundr-Acc/Dmg/EndRdx:50(27), Thundr-Dmg/EndRdx/Rchg:50(29)
Level 1: Web Grenade -- TotHntr-Acc/Rchg:50(A), TotHntr-Immob/Acc:50(3), TotHntr-Acc/Immob/Rchg:50(11), TotHntr-Dam%:50(33), TotHntr-EndRdx/Immob:50(39), TotHntr-Acc/EndRdx:50(48)
Level 2: Aimed Shot -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/Rchg:50(5), Thundr-Dmg/EndRdx:50(5), Thundr-Acc/Dmg/Rchg:50(7), Thundr-Acc/Dmg/EndRdx:50(29), Thundr-Dmg/EndRdx/Rchg:50(31)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(9), Posi-Dmg/Rng:50(11), Posi-Acc/Dmg/EndRdx:50(31), Posi-Dmg/EndRdx:50(31)
Level 6: Kick -- Acc-I:50(A)
Level 8: Blazing Arrow -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(21), Dev'n-Dmg/Rchg:50(23), Dev'n-Acc/Dmg/Rchg:50(36), Dev'n-Acc/Dmg/EndRdx/Rchg:50(42)
Level 10: Targeting Drone -- GSFC-ToHit/Rchg/EndRdx:50(A), GSFC-ToHit:50(13), GSFC-ToHit/Rchg:50(13), GSFC-Rchg/EndRdx:50(15), GSFC-ToHit/EndRdx:50(15), GSFC-Build%:50(17)
Level 12: Explosive Arrow -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(17), Posi-Dmg/Rchg:50(19), Posi-Dmg/Rng:50(19), Posi-Acc/Dmg/EndRdx:50(21)
Level 14: Caltrops -- Ragnrk-Knock%:50(A)
Level 16: Tough -- Aegis-Psi/Status:50(A)
Level 18: Ranged Shot -- Mantic-Acc/Dmg:50(A), Mantic-Dmg/EndRdx:50(25), Mantic-Acc/ActRdx/Rng:50(25), Mantic-Dmg/ActRdx/Rchg:50(27), Mantic-Dmg/EndRdx/Rchg:50(43)
Level 20: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(33)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33)
Level 24: Cloaking Device -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(39)
Level 26: Super Speed -- Zephyr-ResKB:50(A)
Level 28: Stunning Shot -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(34), Stpfy-Acc/EndRdx:50(46), Stpfy-Stun/Rng:50(50), Stpfy-Acc/Stun/Rchg:50(50)
Level 30: Hover -- LkGmblr-Rchg+:50(A)
Level 32: Rain of Arrows -- SBlastersW-Acc/Dmg:50(A), SBlastersW-Dmg/Rchg:50(34), SBlastersW-Acc/Dmg/Rchg:50(37), SBlastersW-Acc/Dmg/EndRdx:50(37), SBlastersW-Acc/Dmg/EndRdx/Rchg:50(37), SBlastersW-Rchg/Dmg%:50(46)
Level 35: Weave -- LkGmblr-Rchg+:50(A)
Level 38: Gun Drone -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(39), ExRmnt-Dmg/EndRdx:50(40), ExRmnt-Acc/Dmg/Rchg:50(40), ExRmnt-EndRdx/Dmg/Rchg:50(40), ExRmnt-+Res(Pets):50(43)
Level 41: Smoke Grenade -- DarkWD-ToHitDeb/Rchg:50(A)
Level 44: Cryo Freeze Ray -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(45), BasGaze-Rchg/Hold:30(45), BasGaze-Acc/EndRdx/Rchg/Hold:30(45)
Level 47: Body Armor -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:30(48), S'fstPrt-ResDam/EndRdx:30(48)
Level 49: Surveillance -- AnWeak-DefDeb:50(A), AnWeak-Acc/DefDeb:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(23), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(36), Numna-Heal:50(36), Numna-Regen/Rcvry+:50(46)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(42), Efficacy-EndMod/Acc:50(42), Efficacy-EndMod/Rchg:50(43)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Agility Core Paragon
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1485;683;1366;HEX;|
|78DA6D93C94F535118C5DFEB7B155B5A2953995AE6B1C8833AC4A57124266010D42|
|D69E0A53469DAA67D24B2623271A3896E1C40C08141376E1CF803742DCE71E1BFA0|
|80BA7253BFF69C02A6BEB4FDF59EFB0DE7DEFB6EFF95D3AE67BDD3C715D57D2A1A4|
|AA5864FCAAF65260BCE87ACF16428AA649E02F97A39313C188A85CD51E3447264CC|
|4C4E54E4E4A1F144229EB48CDED068D8B452C5E762326DC62C23F7C73D108F478DB|
|391F0981589855DD9519F194AC8C0991D0C254C73B41051D14C98F74C223262F48F|
|C72256241E4B0DF7673B4D548A9B807C7D4AEE49DB95054150576C4BE0BE07E0FE4|
|5B0FA21E87B044EEECDBDAD22F71EE89C03EBE7C1D63B60F75DD02F592A7355F6D5|
|D9575FFCB7BF8F7D6BD9B756A02157D79ED3E34BD0F98A31EBE40BAE49B6DF8E1CC|
|55E0DAD8EA792A953F0185AD932E85D019B56C18E357046E050E1DBB16ACB6AAE65|
|72053CB0463E013D4FC106C92A64BF42FAF6D05F09FD97D07F19FD4F09DCF4ED3E8|
|63A9A982E8207A5E828F6B35146C5AC5DBC81DCCA77E47B9EDF0730F0916B943AA5|
|A8A39696F3BC3CAC2773E59C2BEFCCC43B947AF2AAA0827315CC6B655E93E455D16|
|FD537F86D92510DBDD54C22AE610AEC9A068333E42CE8903A7EAED1CF1ECD32AAE3|
|3B5337A7A1CE3CD87C9F5C2017C1AE2550977A8DACD7C87AD764D4C27A2D9BB6ECD|
|A5AB7E0B96D9BFC09BDED1718F80D7D56B2DAB9CEF675686FA4552734ADF393687E|
|5D39F899FC427E055F4BAC013F3623B399A2751FD2402FC6DB2E45E9413DB5E72D7|
|A0437409FBE73F7E4238FD2B75771206A40DFB9658A9A8D6AD073172F9D767876EE|
|44FABB5364EE8FDA85F7E3C75EAD1DDAE6AE66572F601FBD833CD321BE0317C94B3|
|CE3CBE0D66EAEA65E87C38E5BE44D307003ECC95B5F204F09E62947F294C3794AFA|
|3FCF1FAF34E5AEFC05FE13FBAC|
|-------------------------------------------------------------------|


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives