MA / Invul build/slotting help


FrierFly

 

Posted

Hello all,

I have a conceptual Martial Arts / Invul hero that I am leveling. Right now I am in need of solid build to work from. My conceptual limits for the primary build are that SJ will be the travel power.
Feel free to post the super purple (dream) build to show me what this toon can be capable of, but mainly looking for a solid build that I won't cost me my first born child.


 

Posted

Here's a version that's just shy of S/L/E/N/F/C cap without an Alpha slot and well-capped with an Agility.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(13), HO:Nucle(15)
Level 1: Resist Physical Damage -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(3), Aegis-ResDam/Rchg:50(3), S'fstPrt-ResDam/Def+:30(5), GA-3defTpProc:50(9)
Level 2: Temp Invulnerability -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(5), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7)
Level 4: Dull Pain -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(48), Dct'dW-Heal/Rchg:50(50), Dct'dW-Heal/EndRdx/Rchg:50(50)
Level 6: Cobra Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(23), HO:Nucle(23)
Level 8: Focus Chi -- HO:Membr(A), HO:Membr(27), HO:Membr(31)
Level 10: Resist Elements -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(11), Aegis-ResDam/Rchg:50(11)
Level 12: Crane Kick -- OvForce-Acc/Dmg:50(A), OvForce-End/Rech:50(33), OvForce-Acc/Dmg/End:50(33), OvForce-Dmg/End/Rech:50(33), OvForce-Acc/Dmg/End/Rech:50(34), OvForce-Dam/KB:50(50)
Level 14: Warriors Challenge -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(40), Mocking-Taunt/Rchg/Rng:50(42), Mocking-Acc/Rchg:50(42), Mocking-Taunt/Rng:50(42), Mocking-Rchg:50(43)
Level 16: Unyielding -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(19)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(40), HO:Nucle(40)
Level 20: Resist Energies -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(21), Aegis-ResDam/Rchg:50(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(27)
Level 26: Dragon's Tail -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(34), Erad-Acc/Dmg/EndRdx/Rchg:30(34), C'ngBlow-Acc/Dmg:50(36), C'ngBlow-Dmg/EndRdx:50(37), C'ngBlow-Dmg/Rchg:50(37)
Level 28: Invincibility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29)
Level 30: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31)
Level 32: Eagles Claw -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(39), Mako-Dmg/Rchg:50(43), Mako-Acc/EndRdx/Rchg:50(43), Mako-Acc/Dmg/EndRdx/Rchg:50(45), Mako-Dam%:50(45)
Level 35: Tough Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 38: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(39)
Level 41: Super Jump -- Winter-ResSlow:50(A)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48), LkGmblr-Def/EndRdx:50(48)
Level 49: Physical Perfection -- P'Shift-End%:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(45), Mrcl-Rcvry+:40(46)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(46), EndMod-I:50(46)
Level 50: Agility Core Paragon
------------



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Posted

This is probably how I'd do it, with a Ragnarok set in Fire Ball instead of the Positron's Blast set if I could get one. Needs Agility T4 Alpha to be softcapped to S/L/E/N/F/C:

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(39), P'ngFist-Acc/Dmg/EndRdx/Rchg(39), P'ngS'Fest-Acc/Dmg(39), P'ngS'Fest-Dmg/EndRdx(40), P'ngS'Fest-Dmg/Rchg(42)
Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), S'fstPrt-ResDam/Def+(5)
Level 2: Cobra Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Acc/Dmg/Rchg(9), SScrappersS-Dmg/Rchg(11), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/EndRdx(40), P'ngS'Fest-Dmg/Rchg(45)
Level 4: Dull Pain -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(5)
Level 6: Focus Chi -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(7), RechRdx-I(7)
Level 8: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(37), HO:Nucle(37)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
Level 12: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(13), Aegis-ResDam/Rchg(13), Aegis-EndRdx/Rchg(21), Aegis-ResDam/EndRdx/Rchg(36)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Unyielding -- RctvArm-EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(21)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(46)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/EndRdx/Rchg(23), Aegis-EndRdx/Rchg(34), Aegis-ResDam/Rchg(46)
Level 24: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(25)
Level 26: Dragon's Tail -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Rchg(27), C'ngBlow-Acc/Dmg(43), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Dmg/Rchg(46)
Level 28: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(34)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Eagles Claw -- SScrappersS-Dmg/EndRdx/Rchg(A), SScrappersS-Acc/Dmg/EndRdx/Rchg(33), SScrappersS-Rchg/+Crit(33), C'ngImp-Acc/Dmg/EndRdx(33), HO:Nucle(34)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(42)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Resist Elements -- GA-3defTpProc(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15), EndMod-I(15)
Level 50: Agility Core Paragon
------------
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 14.44% Defense(Melee)
  • 22.88% Defense(Smashing)
  • 22.88% Defense(Lethal)
  • 21.63% Defense(Fire)
  • 21.63% Defense(Cold)
  • 22.25% Defense(Energy)
  • 22.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 16.94% Defense(Ranged)
  • 18.5% Defense(AoE)
  • 1.8% Max End
  • 27% Enhancement(Accuracy)
  • 36.25% Enhancement(RechargeTime)
  • 165.7 HP (12.37%) HitPoints
  • MezResist(Held) 3.3%
  • MezResist(Immobilized) 7.15%
  • MezResist(Sleep) 2.2%
  • MezResist(Terrorized) 2.2%
  • 5.5% (0.09 End/sec) Recovery
  • 56% (3.12 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 20% SpeedRunning
  • 5% XPDebtProtection
  • 36% GlobalChanceMod PlayerCrit
------------
Set Bonuses:
Pulverizing Fisticuffs
(Storm Kick)
  • MezResist(Sleep) 2.2%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Pounding Slugfest
(Storm Kick)
  • 8% (0.45 HP/sec) Regeneration
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Aegis
(Resist Physical Damage)
  • 5% SpeedRunning
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Steadfast Protection
(Resist Physical Damage)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Superior Scrapper's Strike
(Cobra Strike)
  • 40.16 HP (3%) HitPoints
  • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
Pounding Slugfest
(Cobra Strike)
  • 8% (0.45 HP/sec) Regeneration
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Doctored Wounds
(Dull Pain)
  • MezResist(Terrorized) 2.2%
Rectified Reticle
(Focus Chi)
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Kinetic Combat
(Crane Kick)
  • MezResist(Immobilized) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.56 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Aegis
(Temp Invulnerability)
  • 5% SpeedRunning
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Winter's Gift
(Super Jump)
  • 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying)
Reactive Armor
(Unyielding)
  • MezResist(Immobilized) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Mako's Bite
(Crippling Axe Kick)
  • MezResist(Immobilized) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Aegis
(Tough)
  • 5% SpeedRunning
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Aegis
(Resist Energies)
  • 5% SpeedRunning
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Eradication
(Dragon's Tail)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Cleaving Blow
(Dragon's Tail)
  • 1% (0.02 End/sec) Recovery
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Luck of the Gambler
(Invincibility)
  • 10% (0.56 HP/sec) Regeneration
  • 15.06 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
  • 10% (0.56 HP/sec) Regeneration
  • 15.06 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Superior Scrapper's Strike
(Eagles Claw)
  • 40.16 HP (3%) HitPoints
  • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
  • 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge
Luck of the Gambler
(Tough Hide)
  • 10% (0.56 HP/sec) Regeneration
  • 15.06 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Basilisk's Gaze
(Char)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Thunderstrike
(Fire Blast)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Positron's Blast
(Fire Ball)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Gladiator's Armor
(Resist Elements)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)



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