New TW/EA Build -- Please Poke Holes


EJI

 

Posted

Hi Folks,

Have at it. Here's an over-the-soft-cap Def TW/EA scrapper. Fire away


Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Lawgiver Sentinel: Level 50 Mutation Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:

Level 1: Crushing Blow

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense
  • (5) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Recharge
  • (7) Luck of the Gambler - Recharge Speed
Level 2: Titan Sweep
  • (A) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (9) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (9) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (11) Eradication - Damage
  • (11) Eradication - Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Recharge
Level 4: Dampening Field
  • (A) Reactive Armor - Resistance
  • (19) Reactive Armor - Resistance/Endurance
  • (19) Reactive Armor - Resistance/Recharge
  • (21) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Follow Through
  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (21) Superior Scrapper's Strike - Damage/Recharge
  • (23) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (23) Overwhelming Force - Accuracy/Damage
  • (25) Overwhelming Force - Accuracy/Damage/Endurance
  • (25) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 8: Power Shield
  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Recharge Speed
Level 10: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Entropic Aura
  • (A) Endurance Reduction IO
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 16: Energy Protection
  • (A) Reactive Armor - Resistance
  • (33) Reactive Armor - Resistance/Endurance
  • (34) Reactive Armor - Resistance/Recharge
Level 18: Rend Armor
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance
  • (34) Crushing Impact - Damage/Recharge
  • (36) Crushing Impact - Accuracy/Damage/Recharge
  • (36) Crushing Impact - Damage/Endurance/Recharge
Level 20: Energy Cloak
  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Recharge
Level 22: Boxing
  • (A) Damage Increase IO
Level 24: Tough
  • (A) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance/Recharge
  • (39) Steadfast Protection - Resistance/+Def 3%
Level 26: Whirling Smash
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 28: Energize
  • (A) Healing IO
  • (42) Healing IO
  • (42) Recharge Reduction IO
  • (42) Recharge Reduction IO
Level 30: Weave
  • (A) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense/Recharge
  • (43) Luck of the Gambler - Recharge Speed
Level 32: Arc of Destruction
  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 35: Energy Drain
  • (A) Defense Buff IO
  • (46) Defense Buff IO
  • (48) Endurance Modification IO
  • (48) Endurance Modification IO
Level 38: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Kismet - Accuracy +6%
Level 41: Super Jump
  • (A) Jumping IO
Level 44: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Recharge Speed
Level 47: Conserve Power
  • (A) Recharge Reduction IO
Level 49: Physical Perfection
  • (A) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit

Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Run Speed IO
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (13) Miracle - +Recovery
  • (15) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (15) Endurance Modification IO
  • (17) Endurance Modification IO
  • (17) Endurance Modification IO
Level 1: Momentum
Level 50: Agility Core Paragon
------------
------------

Set Bonus Totals:
  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 19.25% Defense(Smashing)
  • 19.25% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 11.13% Defense(Energy)
  • 11.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 18.63% Defense(Melee)
  • 8.94% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 59% Enhancement(Accuracy)
  • 52.5% Enhancement(RechargeTime)
  • 5% SpeedFlying
  • 180.7 HP (13.5%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • MezResist(Immobilized) 7.7%
  • MezResist(Stunned) 4.4%
  • 2.5% (0.04 End/sec) Recovery
  • 62% (3.46 HP/sec) Regeneration
  • 5% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit
Code:
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Posted

You'll get more regen from a 2nd Numina (heal) in health than the regen tissue proc.

You'll get more recovery (over time) using a pshifter proc in PP than the endmod IO. I'd swap the 4th endmod in stamina for a pshifter proc.

Might be worth looking at getting a 5th slot into energize for a doctored wounds set, crushing blow could use a 5th slot, too. I'd be looking at energy drain to steal those slots.

I like Winter's Gift in travel powers.

You've got a crapton of accuracy, could probably do without the kismet.


 

Posted

Quote:
Originally Posted by EJI View Post
You'll get more regen from a 2nd Numina (heal) in health than the regen tissue proc.

You'll get more recovery (over time) using a pshifter proc in PP than the endmod IO. I'd swap the 4th endmod in stamina for a pshifter proc.

Might be worth looking at getting a 5th slot into energize for a doctored wounds set, crushing blow could use a 5th slot, too. I'd be looking at energy drain to steal those slots.

I like Winter's Gift in travel powers.

You've got a crapton of accuracy, could probably do without the kismet.
Thank you EJI.

I took some of your advice, specifically with the Power Shifters, and the extra slots for Crushing Blow and Energize. I did not lower the accuracy because I am looking at hitting +4 bosses in iTrials (set exemp to 39). When I removed the Kismet, this drops significantly below 95%.

I like Winter's Gift too, but slotting the slow resist significantly reduces my travel power.

So, what do you think now?

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Lawgiver Sentinel: Level 50 Mutation Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:

Level 1: Crushing Blow
  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (5) Crushing Impact - Damage/Endurance/Recharge
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Recharge Speed
Level 2: Titan Sweep
  • (A) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (9) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (11) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (11) Eradication - Damage
  • (13) Eradication - Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Recharge
Level 4: Dampening Field
  • (A) Reactive Armor - Resistance
  • (19) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance/Recharge
  • (21) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Follow Through
  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (23) Superior Scrapper's Strike - Damage/Recharge
  • (23) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (25) Overwhelming Force - Accuracy/Damage
  • (25) Overwhelming Force - Accuracy/Damage/Endurance
  • (27) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 8: Power Shield
  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Recharge Speed
Level 10: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Entropic Aura
  • (A) Endurance Reduction IO
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 16: Energy Protection
  • (A) Reactive Armor - Resistance
  • (34) Reactive Armor - Resistance/Endurance
  • (34) Reactive Armor - Resistance/Recharge
Level 18: Rend Armor
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance
  • (36) Crushing Impact - Damage/Recharge
  • (36) Crushing Impact - Accuracy/Damage/Recharge
  • (36) Crushing Impact - Damage/Endurance/Recharge
Level 20: Energy Cloak
  • (A) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Recharge
Level 22: Boxing
  • (A) Damage Increase IO
Level 24: Tough
  • (A) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance/Recharge
  • (39) Steadfast Protection - Resistance/+Def 3%
Level 26: Whirling Smash
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage
Level 28: Energize
  • (A) Doctored Wounds - Heal
  • (42) Doctored Wounds - Heal/Endurance
  • (42) Doctored Wounds - Heal/Recharge
  • (43) Doctored Wounds - Heal/Endurance/Recharge
  • (43) Doctored Wounds - Recharge
Level 30: Weave
  • (A) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Recharge
  • (45) Luck of the Gambler - Recharge Speed
Level 32: Arc of Destruction
  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (46) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (48) Obliteration - Chance for Smashing Damage
Level 35: Energy Drain
  • (A) Defense Buff IO
  • (50) Defense Buff IO
Level 38: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Kismet - Accuracy +6%
Level 41: Super Jump
  • (A) Jumping IO
Level 44: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Recharge Speed
Level 47: Conserve Power
  • (A) Recharge Reduction IO
Level 49: Physical Perfection
  • (A) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit

Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Run Speed IO
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (15) Miracle - +Recovery
  • (15) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (17) Endurance Modification IO
  • (19) Performance Shifter - Chance for +End
Level 1: Momentum
Level 50: Agility Core Paragon
------------
------------

Set Bonus Totals:
  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 19.25% Defense(Smashing)
  • 19.25% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 11.13% Defense(Energy)
  • 11.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 18.63% Defense(Melee)
  • 8.94% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 4% Enhancement(Heal)
  • 59% Enhancement(Accuracy)
  • 62.5% Enhancement(RechargeTime)
  • 5% SpeedFlying
  • 180.7 HP (13.5%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • MezResist(Immobilized) 7.7%
  • MezResist(Stunned) 4.4%
  • MezResist(Terrorized) 2.2%
  • 2.5% (0.04 End/sec) Recovery
  • 74% (4.13 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 5% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit
Code:
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Posted

Riius, I got nothing but respect for you man, but that build made me cringe more than a little... Here's what I came up with in MIDs - I said I hate it but if it helps you out then it's worth it. I tried to preserve some of what you had because, hey, it's your toon and I really wouldn't want everyone to be just like me - ever. So, my 2 cents:

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Defensive Sweep

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (3) Scirocco's Dervish - Damage/Endurance
  • (5) Scirocco's Dervish - Accuracy/Recharge
  • (13) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (37) Scirocco's Dervish - Chance of Damage(Lethal)
  • (39) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Endurance/Recharge
  • (11) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Recharge Speed
  • (31) Kismet - Accuracy +6%
Level 2: Crushing Blow
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (5) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
  • (39) Mako's Bite - Accuracy/Endurance/Recharge
Level 4: Power Shield
  • (A) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Endurance/Recharge
  • (11) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Recharge Speed
Level 6: Combat Jumping
  • (A) Gift of the Ancients - Run Speed +7.5%
  • (9) Gift of the Ancients - Defense
Level 8: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Entropic Aura
  • (A) Endurance Reduction IO
Level 12: Kick
  • (A) Empty
Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 16: Dampening Field
  • (A) Impervium Armor - Psionic Resistance
Level 18: Rend Armor
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Mako's Bite - Accuracy/Endurance/Recharge
Level 20: Energy Cloak
  • (A) Luck of the Gambler - Defense/Endurance
  • (21) Luck of the Gambler - Defense/Endurance/Recharge
  • (21) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (23) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Recharge Speed
  • (43) Endurance Reduction IO
Level 24: Energy Protection
  • (A) Impervium Armor - Psionic Resistance
Level 26: Whirling Smash
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (31) Scirocco's Dervish - Accuracy/Recharge
  • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (39) Endurance Reduction IO
Level 28: Energize
  • (A) Miracle - Heal/Endurance
  • (29) Miracle - Heal/Endurance/Recharge
  • (29) Miracle - Heal
  • (31) Miracle - Heal/Recharge
Level 30: Hasten
  • (A) Recharge Reduction IO
Level 32: Arc of Destruction
  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (33) Superior Scrapper's Strike - Damage/Recharge
  • (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (33) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (34) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (37) Endurance Reduction IO
Level 35: Energy Drain
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (36) Efficacy Adaptor - EndMod/Endurance
  • (36) Gift of the Ancients - Endurance/Recharge
  • (46) Gift of the Ancients - Defense/Endurance/Recharge
Level 38: Overload
  • (A) Recharge Reduction IO
Level 41: Conserve Power
  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (42) Endurance Reduction IO
Level 44: Physical Perfection
  • (A) Performance Shifter - EndMod
  • (45) Performance Shifter - EndMod/Recharge
  • (45) Performance Shifter - EndMod/Accuracy
  • (45) Performance Shifter - Chance for +End
Level 47: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Recharge Speed
  • (50) Endurance Reduction IO
Level 49: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Endurance Reduction IO
  • (43) Run Speed IO
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
  • (46) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (17) Miracle - +Recovery
  • (50) Miracle - Heal
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod/Accuracy
  • (17) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Recharge
  • (50) Performance Shifter - Chance for +End
Level 1: Momentum
------------


Even against certain death, it matters not how or if we fight, only that we do.

Most amusing complement I've ever been paid on an outfit, from @Ukase regarding my Blue Eyed She-Devil Anson Maddocs "Fallen Angel" homage:
"She gives my ex-wife a run for the money."

 

Posted

Sorry to double post but a few thoughts that probably wouldn't have fit there -

Totals for that build without Alpha:
Defense-
Smash 66.1 (this seems off to me but as I said, I hate MIDs)
Leth 54.8
Fire 49
Cold 49
Ener 48.8
NegE 38.8
Psi 21

Recharge - 56 prior to Hasten
End Mod - 3.65 /sec
End Use - 1.48 /sec prior to Conserve

Now, totals with Agility Core Paragon:
Defense-
Smash 69.7
Leth 58.4
Fire 52.9
Cold 52.9
Ener 53
NegE 42
Psi 22.7

Recharge - 56 prior to Hasten
End Mod - 3.77 /sec
End Use - 1.48 /sec prior to Conserve

Some will say using Energy Drain often is bad, I say that's malarky. It adds defense and gives you endurance, while also draining your foes and possibly making it *impossible* for them to attack, for lack of endurance. Yes, endurance drain is damage mitigation - my elec armor tank uses this on purpose to shut down entire groups. You probably wouldn't match his one-and-done ability to fully drain foes in one use but it can still help.

Besides, this is Titan. For all the effort I put into being ONE with it's burst damage nature, I still have downtime, and any time between Momentum can and should be used for healing and end draining - this is what I do with my Titan Regen Brute and she's just pure death, with more clicks than EnArmor. Going off of my Ice Armour Tanks, I can also say that jumping into a big group and hitting the end drain to both drain them AND give you defense is a pretty wickedly fun way to go. If the fight lasts long enough - with my tanks they genereally do but with a Scrap, who knows - you can hit them a second time with the Drain and your foes should now have zero End. At which point they're sitting ducks.

I would post defense totals with the end drain but that's too much - I've hopefully said enough, locking and loading this build in MIDs will say much, much, more.


Even against certain death, it matters not how or if we fight, only that we do.

Most amusing complement I've ever been paid on an outfit, from @Ukase regarding my Blue Eyed She-Devil Anson Maddocs "Fallen Angel" homage:
"She gives my ex-wife a run for the money."

 

Posted

Quote:
Originally Posted by RavenSoul View Post
Riius, I got nothing but respect for you man, but that build made me cringe more than a little...
And then you post a build with Defensive Sweep (that's why the smashing def is so high) but without Follow Through and Titan Sweep and with two slots in sprint? Come on.

I don't have time to critique builds, so here is what I am aiming for right now. It has incarnate soft cap to l/s/f/i/e and can run the highest tw dps chain RA->FT->CB->AoD->FT with perma Hasten and practically perma Energize. FA is in there for to hit and perception debuffs.


Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Achilles-ResDeb%(5)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), SW-Def(7), SW-Def/EndRdx(9), SW-ResDam/Re TP(43)
Level 2: Dampening Field -- GA-3defTpProc(A), GA-ResDam(11), GA-End/Res(11), S'fstPrt-ResDam/Def+(13)
Level 4: Titan Sweep -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-Dmg(19), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(23)
Level 6: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 8: Follow Through -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(13), SScrappersS-Acc/Dmg/Rchg(15), SScrappersS-Dmg/EndRdx/Rchg(15), SScrappersS-Acc/Dmg/EndRdx/Rchg(17), SScrappersS-Rchg/+Crit(17)
Level 10: Build Momentum -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-Build%(50), GSFC-ToHit(50), GSFC-ToHit/EndRdx(50)
Level 12: Entropic Aura -- EndRdx-I(A)
Level 14: Combat Jumping -- SW-Def(A), SW-Def/EndRdx(25), SW-Def/Rchg(25), Ksmt-ToHit+(29)
Level 16: Energy Protection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33)
Level 18: Rend Armor -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(33), Hectmb-Acc/Rchg(34), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Dmg/Rchg(34), Achilles-ResDeb%(36)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Boxing -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(29), Amaze-Stun/Rchg(31), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(31)
Level 26: Whirling Smash -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(37), OvForce-Acc/Dmg/End(39), OvForce-Dmg/End/Rech(39)
Level 28: Energize -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(45), Panac-Heal/Rchg(46), Panac-Heal/EndRedux/Rchg(46), Panac-Heal(46)
Level 30: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/Rchg(40)
Level 32: Arc of Destruction -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(40), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(43), FotG-ResDeb%(43)
Level 35: Energy Drain -- EndMod-I(A)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Focused Accuracy -- EndRdx-I(A)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Super Speed -- Winter-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(48)
Level 1: Momentum
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Ageless Radial Epiphany
Level 50: Degenerative Radial Flawless Interface
Level 50: Assault Radial Embodiment
------------



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Posted

Quote:
Originally Posted by rina_ View Post
And then you post a build with Defensive Sweep (that's why the smashing def is so high) but without Follow Through and Titan Sweep and with two slots in sprint? Come on.

I don't have time to critique builds, so here is what I am aiming for right now. It has incarnate soft cap to l/s/f/i/e and can run the highest tw dps chain RA->FT->CB->AoD->FT with perma Hasten and practically perma Energize. FA is in there for to hit and perception debuffs.



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Well, I definitely like your build, but I also definitely cannot afford it. At least, not right now. So, I am trying to incorporate some of your changes but with non-purple replacements. The biggest difference I see is not having perma-Haste, and the second biggest difference is the additional endurance my powers use. Any suggestions for that?


 

Posted

Ok, with only 1 billion to spend, here's my build. I think it does a good job balancing accurancy, damage, end usage and recharge times.

I will be taking Ageless to help with the recharge times, and Agility for end usage.

What do you think?


Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Lawgiver Sentinel: Level 50 Mutation Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Crushing Blow

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (5) Crushing Impact - Damage/Endurance/Recharge
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Recharge Speed
Level 2: Titan Sweep
  • (A) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (9) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (11) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (11) Eradication - Damage
  • (13) Eradication - Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Recharge
Level 4: Dampening Field
  • (A) Reactive Armor - Resistance
  • (19) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance/Recharge
Level 6: Follow Through
  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (21) Superior Scrapper's Strike - Damage/Recharge
  • (23) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (23) Overwhelming Force - Accuracy/Damage
  • (25) Overwhelming Force - Accuracy/Damage/Endurance
  • (25) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 8: Power Shield
  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Recharge Speed
Level 10: Build Momentum
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Entropic Aura
  • (A) Endurance Reduction IO
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 16: Energy Protection
  • (A) Reactive Armor - Resistance
  • (33) Reactive Armor - Resistance/Endurance
  • (34) Reactive Armor - Resistance/Recharge
Level 18: Rend Armor
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance
  • (34) Crushing Impact - Damage/Recharge
  • (36) Crushing Impact - Accuracy/Damage/Recharge
  • (36) Crushing Impact - Damage/Endurance/Recharge
Level 20: Energy Cloak
  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Recharge
Level 22: Boxing
  • (A) Damage Increase IO
Level 24: Tough
  • (A) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance/Recharge
  • (39) Steadfast Protection - Resistance/+Def 3%
Level 26: Whirling Smash
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 28: Energize
  • (A) Doctored Wounds - Heal
  • (42) Doctored Wounds - Heal/Endurance
  • (42) Doctored Wounds - Heal/Recharge
  • (42) Doctored Wounds - Heal/Endurance/Recharge
  • (43) Doctored Wounds - Recharge
Level 30: Weave
  • (A) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense/Recharge
  • (45) Luck of the Gambler - Recharge Speed
Level 32: Arc of Destruction
  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 35: Energy Drain
  • (A) Endurance Modification IO
  • (50) Endurance Modification IO
Level 38: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Kismet - Accuracy +6%
  • (48) Winter's Gift - Slow Resistance (20%)
Level 41: Super Jump
  • (A) Jumping IO
Level 44: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Recharge Speed
Level 47: Conserve Power
  • (A) Recharge Reduction IO
Level 49: Physical Perfection
  • (A) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Run Speed IO
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (15) Miracle - +Recovery
  • (15) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (17) Endurance Modification IO
  • (19) Performance Shifter - Chance for +End
Level 1: Momentum
Level 50: Agility Core Paragon
Level 50: Ageless Core Epiphany
------------
------------
Set Bonus Totals:
  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 18% Defense(Smashing)
  • 18% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 11.13% Defense(Energy)
  • 11.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 18% Defense(Melee)
  • 8.94% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 4% Enhancement(Heal)
  • 59% Enhancement(Accuracy)
  • 62.5% Enhancement(RechargeTime)
  • 5% SpeedFlying
  • 180.7 HP (13.5%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • MezResist(Immobilized) 7.7%
  • MezResist(Stunned) 4.4%
  • MezResist(Terrorized) 2.2%
  • 2.5% (0.04 End/sec) Recovery
  • 74% (4.13 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 5% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|


 

Posted

I added some of my preferences to your build.

I'd recommend UNDER-slotting the defense portion of your sheilds.
Agility Core Paragon is going to push you right up against the 'ED wall', and those powers could use some endurance reduction (use more of the tri LotG's). The defense lost is < 1%.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Lawgiver Sentinel altered: Level 50 Mutation Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|


perma jump is ---> /up 1

 

Posted

Quote:
Originally Posted by Hindenburg View Post
I added some of my preferences to your build.

I'd recommend UNDER-slotting the defense portion of your sheilds.
Agility Core Paragon is going to push you right up against the 'ED wall', and those powers could use some endurance reduction (use more of the tri LotG's). The defense lost is < 1%.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Lawgiver Sentinel altered: Level 50 Mutation Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1509;714;1428;HEX;|
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Cool, I like the changes you have made. I took the STEP. I respec'd based on this build. I am about 1/3 slotted... still more to buy. But on my way!

Thank you everyone!